[FO4] BH Kar98k Bullet Counted Reload Update

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  • Опубликовано: 19 дек 2024

Комментарии • 19

  • @ligaar0849
    @ligaar0849 19 дней назад +5

    I was under the impression that you do 5 individual rounds. That stripper clip reload was so satisfying.

  • @StarFighter2K22
    @StarFighter2K22 14 дней назад

    The best Kar98K mod on the nexus, appreciate the reload update ^.^

  • @MichaeltheORIGINAL1
    @MichaeltheORIGINAL1 4 дня назад

    Dope as hell!

  • @ruhtam7592
    @ruhtam7592 18 дней назад

    Beautiful

  • @waygo9338
    @waygo9338 19 дней назад +2

    Awesome. Do you have any plans to make a 3rd person BCR?

    • @broodahood
      @broodahood  18 дней назад +2

      If the patcher decides to, I'll be focusing on my current projects

  • @shipmcgree6367
    @shipmcgree6367 19 дней назад

    Banger

  • @alexanderwijayanto8470
    @alexanderwijayanto8470 17 дней назад

    What is the name for the clothing mod at 0:11 ?

    • @broodahood
      @broodahood  17 дней назад

      www.nexusmods.com/fallout4/mods/73270

  • @MichaeltheORIGINAL1
    @MichaeltheORIGINAL1 3 дня назад

    Got a quick question. Is it possible to get Bullet Counted Reload to work without adding Tactical Reload? I have a huge 1200 mods mod list with countless weapons built specifically wihtout TR in mind. Really wouldn't want to restructure all my weapon mods with a myriad of patches in order for TR to work.

    • @broodahood
      @broodahood  3 дня назад

      So firstly, BCR works on its' own, TR is used to let the game decide which animation to be used when reloading in full or half empty, even without TR, BCR would work. However, you will be stuck with only the empty reload BCR animation, and the "return to idle" animation will not play because this is an animation event from TR included to support BCR.
      Second, we now have a way better compatibility patch for animation behavior frameworks, it's called merged root behavior on nexus and I highly recommend it even if you don't use TR, it merges every common behavior framework that could potentially conflict, load it last in your load order and it solves problems like magic

    • @MichaeltheORIGINAL1
      @MichaeltheORIGINAL1 3 дня назад

      @@broodahood Thank you very much for the info. I already have merged root behavior installed.Bullet Counted Reload does work fine in my list, I was asking specifically for this mod, since I read something about it being a requirement for the patch listed for Bullet Counted Reload. :)

  • @TheChadmiral905
    @TheChadmiral905 17 дней назад +2

    Is this on console?

    • @broodahood
      @broodahood  17 дней назад +1

      Yes for base mod, no for BCR update

  • @SheLikeTheWayThatIWoo
    @SheLikeTheWayThatIWoo 16 дней назад

    what enb is that?

  • @tavish4699
    @tavish4699 18 дней назад +1

    hey man just buy stalker dont try to recreate it in fallout

    • @broodahood
      @broodahood  18 дней назад +5

      Nate, no one asked for ur opinion💀

    • @tavish4699
      @tavish4699 18 дней назад

      @ sorry my name is not Nate that’s the protagonists name