Behind Midra's Manse

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  • Опубликовано: 8 июл 2024
  • Interesting area
  • ИгрыИгры

Комментарии • 38

  • @salt_of_souls
    @salt_of_souls 15 дней назад +74

    When i was playing i was like "im missing something?"

  • @JustaSmilingHedgehog
    @JustaSmilingHedgehog 14 дней назад +63

    Abyssal woods was such a nice shift in tone, too bad the zone is basically empty.

    • @anom2619
      @anom2619 13 дней назад +4

      I think it being relatively empty sets the mood even more, it would’ve been less terrifying had you walked in and there were just soldiers and bats everywhere

    • @gubly849
      @gubly849 13 дней назад +4

      ​@anom2619 your point doesn't really stand since while there isn't soldiers and bats theres sheep and rats aswell a few honesent guys. The aged ones are rather pathetic as this area's gimmick as there isnt a lot of them to make them a threat besides the insta kill move that is very easy to parry. On top of that you can literally just run past them and like normal enemies they give up shortly after.

    • @ETBrooD
      @ETBrooD 13 дней назад +3

      @@gubly849 I think Fromsoft put a few too many signs on the ground. The first few signs scared me, but the last few signs explained a little too much. And one of the signs is even misleading because parry is an ash of war (and thus a tool for combat) and we can kill the enemies, so technically it's a lie that we can't fight them. If they hadn't put that sign there, I would've definitely tried parrying them. Too bad I believed them.

    • @mkjjoe
      @mkjjoe 11 дней назад

      @@ETBrooD liar ahead

    • @mkjjoe
      @mkjjoe 11 дней назад +2

      @@anom2619 I think it's more an issue of managing expectations based on the cool-looking map. Kind of a roller coaster because at first I had no clue if the fog below was even explorable or what the map east looked like, then finally arrived to abyssal wood realizing it was one of the biggest areas, then realized exploring every nook and cranny wasn't even encouraged. So it does create a freaky mood, but the real estate is a bit wasted. I mostly avoided the insta-kill enemies but that was maybe a bit too easy, there's a lot of "tell" but not "show". The dungeon was fine and the boss nice. South of Midra's Mane is one of the indications that they didn't finish everything they wanted, even if I'm having enough of a blast with the DLC overall.

  • @Nignucs1
    @Nignucs1 13 дней назад +14

    Phew... Itch has been scratched. Thanks for the video.

  • @MonsterJuiced
    @MonsterJuiced 15 дней назад +32

    Aw what a shame. Thank you for this, i thought I was missing something but it turns out it's not even meant to be accessible.

  • @akechijubeimitsuhide
    @akechijubeimitsuhide 14 дней назад +20

    I wish they finished this place. It could be a cool secret route to the Jagged Peak and a good place for a frenzy dragon.

  • @amberhernandez
    @amberhernandez 15 дней назад +17

    Finally, we get to see the birth of a skull lmao
    Also, jumpscare warning after 3:27

  • @lothar4085
    @lothar4085 15 дней назад +13

    Thank You. That lone skull is interesting 🤔

    • @Pantagana
      @Pantagana  14 дней назад +12

      The skulls seem to be procedurally generated. New ones appear on random places, and old ones disappear if you just walk around.

  • @Soulute367
    @Soulute367 15 дней назад +43

    I think that's some waste potential there. I feel like there should have been a frenzied tree avatar there. Something kin to the frenzied flame ending. That would have been so cool but no.

  • @bohr7610
    @bohr7610 15 дней назад +17

    even MORE Pantagana content

  • @aroukar47
    @aroukar47 15 дней назад +3

    Thank you! I've been wondering about this area for a while.

  • @tonydeluna8095
    @tonydeluna8095 15 дней назад +3

    Love this channel! Keep up the good work!

  • @RunEscaqe3
    @RunEscaqe3 14 дней назад +3

    This area was my biggest disappointment, I searched for over 2hours trying to get here.

  • @mistrants2745
    @mistrants2745 15 дней назад +31

    Love Elden Ring, might be getting an Elden Ring tattoo.
    But the DLC has a LOT of empty wasted space that feels unfinished tbh. Its great, but the problems of the Consecreted Snowfields in basegame are back with a vengeance for basically the entire southern part of the map.

    • @AutistiCat2406
      @AutistiCat2406 15 дней назад +9

      Idk i really like having an open world where there isnt just stuff literally everywhere. Cerulean coast is awesome because I realized I dont have to scour every corner for loot, its nice to have packed maps, but when the whole thing has so much it can get VERY exhausting and tedious, I think the dlc strikes a good balance between having plenty of things to do around while also not being entirely barren
      Visuals and atmosphere also really help with certain areas, its why the coast and abyss are good areas but snowfield isnt, you have a nice vibe and pretty sights on cerulean coast and a perfect horror feeling in the abyss, but snowfield is half blinding and half unimpressive white and trees and very little distant objects

    • @KFSENSEI
      @KFSENSEI 15 дней назад +7

      Why make it a open world game if there isn't anything do explore?

    • @Reemon27
      @Reemon27 14 дней назад +1

      ​@@AutistiCat2406 the most fun in open world games is exploration.....

    • @AydarBMSTU
      @AydarBMSTU 12 дней назад

      ​@@KFSENSEIwhat game are you refering to? ER and Erdtree have tons of stuff to explore

  • @DerDrakko
    @DerDrakko 10 дней назад

    Please can you make a video to showing us what it looks like at the top of the tower, at the arena where we fight Radahn. I mean the place where Radahn is at the beginning of the fight, on those steps, between those two little towers where all the bodies are. You see what I mean, you get into the arena and in the intro you see Radah appear at the top of the steps! I would have liked to go up after the fight, but this is not possible because the stairs were broken by Fromsoft! Please a video!

  • @thaias9654
    @thaias9654 14 дней назад +4

    Well that was disappointing. But it's incredibly weird how these OOB places have collision where they're most likely just to be visual.

  • @thegreenfather1978
    @thegreenfather1978 6 дней назад +2

    You have to appreciate the attention to details From put into the game.
    They created tons of empty uninteresting areas for us to go through and "explore", but that wasn't enough. They even created huge empty uninteresting areas we can't see behind the fog just for background noise, in case our frames didn't drop enough!
    They even made a reference to so many aspects of their games, by not finishing it!
    Huge fan, best DLC, perfect game. People who disagree are uninformed haters.

  • @Nizzly
    @Nizzly 15 дней назад +1

    👀 I own this game now 😌

  • @Amitlu
    @Amitlu 10 дней назад +1

    People really are reaching when they are saying this is an incomplete area instead of just intentional background map filler

  • @youngkappakhan
    @youngkappakhan 13 дней назад +2

    This dlc map has fuck loads of empty space it does nothing of interest with

  • @DooMIInIIiik
    @DooMIInIIiik 13 дней назад +3

    finnaly know what here developers its lazy to make here small map spot extra loot or mobs or godwin strukture or something maybe next underground or small church

  • @chris_wizzudz
    @chris_wizzudz 14 дней назад +3

    Wow, they really did run out of time and money toward the end.

  • @joshman6424
    @joshman6424 11 дней назад

    another empty place,Fromsoft lazy af

  • @Seraphiel29
    @Seraphiel29 14 дней назад +7

    So nothing...just like a lot of areas in the DLC

    • @chris_wizzudz
      @chris_wizzudz 14 дней назад +1

      Fr, the amount of empty or poorly-utilized areas in the DLC is disappointing. It’s like they put all their focus into the center of the map and the legacy dungeons, and threw the rest in just to pad it out.

    • @OQIF87NREU
      @OQIF87NREU 13 дней назад +1

      open world strikes again imo

  • @Alias0225
    @Alias0225 14 дней назад +1

    When people say the DLC is very empty we are not exaggerating. The map should be shrunken down by 50% or 30% minimum.
    There is even that one cliff/mountain at the top of the map that you cant even climb on top of. I assumed it would have been a similar thing with Moonlight Altar in Liurnia but its not accessible.