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- Просмотров 31 431
Shard
Добавлен 11 мар 2019
Guides, character builds, tactical tips and opinion pieces for Pathfinder 2e, with an emphasis on practical and effective use of features and spells. Thanks for watching!
The Vampire Assassin - Themed Character Challenge Build - #dnd5e
In collaboration with @DnD_Daily and @TwistedTentacleInn - the Vampire Assassin Challenge! We are each making a character build with this same theme. How did we all do? Which one is your favorite, and which would you build a character around?
Check out the Vampire Assassin on @DnD_Daily : ruclips.net/video/J64Pq28F_tY/видео.html
Check out the Vampire Assassin on @TwistedTentacleInn : ruclips.net/video/TcF6FUbEfLY/видео.html
I have a full review of the Long Death Monk subclass available here: ruclips.net/video/-YBlw9RiLbg/видео.html
If you like Monk content, I also have a Monk playlist: ruclips.net/video/wnGB2Z7vgx0/видео.html
#dnd5e
Thanks for watching!
00:00 Intro
01:08 Race and Core Concept o...
Check out the Vampire Assassin on @DnD_Daily : ruclips.net/video/J64Pq28F_tY/видео.html
Check out the Vampire Assassin on @TwistedTentacleInn : ruclips.net/video/TcF6FUbEfLY/видео.html
I have a full review of the Long Death Monk subclass available here: ruclips.net/video/-YBlw9RiLbg/видео.html
If you like Monk content, I also have a Monk playlist: ruclips.net/video/wnGB2Z7vgx0/видео.html
#dnd5e
Thanks for watching!
00:00 Intro
01:08 Race and Core Concept o...
Просмотров: 1 281
Видео
Give the Bard some Songs!! - Bardic Inspiration Rework - Expert Classes - #onednd #dnd5e
Просмотров 67Год назад
A rework of Bardic Inspiration - I've never been a fan so let's give the Bard some Songs to sing! Inspired by the Expert Classes Unearthed Arcana for One D&D. A review of the Rogue and Ranger will follow shortly :) #onednd #dnd5e The Bard - OneDnD Expert Classes Unearthed Arcana: ruclips.net/video/DJO0j2jdsbQ/видео.html The new Feats in the Expert Classes Unearthed Arcana: ruclips.net/video/6o1...
The One D&D Bard - Gutted? Buffed?! A review of the Expert Classes Unearthed Arcana #onednd #dnd5e
Просмотров 68Год назад
A review of the updated Bard class and Lore Bard subclass included in the Expert Classes Unearthed Arcana for One D&D! A review of the Rogue and Ranger will follow shortly :) #onednd #dnd5e My review of the new Feats in the Expert Classes Unearthed Arcana: ruclips.net/video/6o1MPQsXFcA/видео.html My review of the new Rules in the Expert Classes Unearthed Arcana: ruclips.net/video/QedOh0WpfKw/ви...
Massive Nerfs to Martial Feats! - One Dnd Expert Classes
Просмотров 153Год назад
A review of the new and updated feats included in the Expert Rules Unearthed Arcana for One D&D! A review of the Bard, Rogue and Ranger will follow shortly :) My review of the new Rules in the Expert Classes Unearthed Arcana: ruclips.net/video/QedOh0WpfKw/видео.html Thanks for watching! 00:00 Introduction 01:19 Actor and Ability Score Improvement 03:10 Athlete 03:51 Charger 04:37 Crossbow Exper...
One Dnd Expert Classes - The New Rules Are Great!
Просмотров 105Год назад
A review of the new rules in included in the Expert Rules Unearthed Arcana for One D&D! A review of the Feats, Bard, Rogue and Ranger will follow shortly :) Thanks for watching! 00:00 Introduction, what's changed since the last UA 01:51 Ability Checks, no more contested checks?, no more passive checks? 02:39 Hide Action, Hidden and Invisible Conditions, Search Action, Blindsight 09:11 Dash Acti...
Hey - Crawford! Leave them Crits alone! One D&D Unearthed Arcana Review, Character Options
Просмотров 1042 года назад
One D&D is on the way! Review of the first Unearthed Arcana: Character Options from One D&D. Hey - Crawford! Leave them Crits alone! Thanks for watching! 00:00 Intro 01:27 Questionable Rules 08:40 Great Stuff 15:45 Overpowered and Underpowered Feats 22:25 My Wish List for One D&D 24:42 Wrap Up All my articles on Flutes Loot:www.flutesloot.com/author/shard/ Shard972 Shard is unoffici...
Barbarian Series Part 7 | Storm Herald Barbarian Subclass Review | D&D 5e
Просмотров 2122 года назад
Seventh part of the Barbarian series - a review of the Path of the Storm Herald Barbarian subclass in Dungeons and Dragons 5e. The companion article on Flutes Loot: www.flutesloot.com/storm-herald-barbarian-dnd-5e-subclass-review/ Thanks for watching! 00:00 Introduction 00:55 Subclass Features 15:32 Race, Feat and Multiclass Options 19:14 Character Build on D&D Beyond Build overview: Storm Hera...
Rework of the Monk Class | D&D 5e
Просмотров 1,5 тыс.2 года назад
The Monk class is widely regarded as the weakest in Dungeons and Dragons 5e, especially in higher tier gameplay. I have reworked the Monk with two new optional features and two optional replacements for existing features. Links referenced in the video: Download a free PDF version of the Monk Rework! drive.google.com/file/d/1DSnkk6KIrVUA1_6cnp-hnWjqhU747zYN/view?usp=sharing 'Fixing the Monk' RUc...
Balancing the Meta | DM Tips | D&D 5e
Просмотров 1162 года назад
The Meta in D&D 5e has become a little stale, with a few feat combinations and a multiclass option becoming extremely prevalent. This video discusses ways to tweak some of the most powerful (and therefore popular) feats and subclasses to help freshen up the Meta! I also publish articles as a guest author on Flutes Loot: www.flutesloot.com/author/shard Thanks for watching! 00:00 Introduction - w...
Rework of the Battlerager Barbarian - with Flutes! | D&D 5e
Просмотров 1502 года назад
The Battlerager Barbarian subclass is underwhelming and rarely played in Dungeons and Dragons 5e. Flutes and I both have a go at a rework! Flutes has summarized both versions in his article on Flutes Loot: www.flutesloot.com/battlerager-barbarian-path-subclass-revision-fix-dnd-5e Flutes Loot also have a version of this recording on their RUclips channel: ruclips.net/video/dMKDhYpHlwU/видео.html...
Barbarian Series Part 6 | Wild Magic Barbarian Subclass Review | D&D 5e
Просмотров 3822 года назад
Sixth part of the Barbarian series - a review of the Path of the Wild Magic Barbarian subclass in Dungeons and Dragons 5e. The companion article on Flutes Loot will follow soon! Thanks for watching! 00:00 Introduction 02:14 Subclass Features 21:25 Race, Feat and Multiclass Options Barbarian Series All: ruclips.net/p/PLva80ax2P3SFC9k_Tt-eONH15Yj9TLhqf Introduction: ruclips.net/video/kSkYs2oj23k/...
Barbarian Series Part 5 | Battlerager Barbarian Subclass Review | D&D 5e
Просмотров 1862 года назад
Fifth part of the Barbarian series - a review of the Path of the Battlerager subclass in Dungeons and Dragons 5e, plus a character build on D&D Beyond. The companion article hosted by Flutes Loot: www.flutesloot.com/battlerager-barbarian-path-analysis-dnd5e-subclass-guide/ Thanks for watching! 00:00 Introduction 02:14 Subclass Features 11:58 Race Choices (Dwarf, Dwarf or Dwarf!) 12:12 Feats 13:...
The Great Weapon Master... Monk?!? The Bonk! D&D5e
Просмотров 9162 года назад
A single class Monk using the Great Weapon Master feat! One of the criticisms of the Monk is that they don’t do much damage compared to other martials. Part of the reason for this is their lack of ability to wield heavy melee weapons, meaning that the Great Weapon Master feat (with it’s -5 to hit with 10 to damage) is not usable by Monks. This is a novel attempt to allow a single-class Monk to ...
Ranking the Death Domain Cleric - with Flutes! D&D 5e
Просмотров 9113 года назад
I recently saw an article and video on Flutes Loot ranking the Cleric Domains. I contacted Flutes and told him: "I bet I can change your mind on the Death Cleric!". And here is the result! We also touched on a few other cleric domains, including Trickery. Flutes has also posted his cut of our conversation on his channel: ruclips.net/video/NzT7ZnGFZUc/видео.html :) Original Cleric Domain article...
Barbarian Series Part 4 | Beast Barbarian Subclass Review | D&D 5e
Просмотров 6863 года назад
Fourth part of the Barbarian series - a review of the Path of the Beast subclass in Dungeons and Dragons 5e, plus a character build on D&D Beyond. I have just started an exciting collaboration with Flutes Loot, so I will be writing a companion article for each subclass from now on! Here is the companion article hosted by Flutes Loot: www.flutesloot.com/path-of-the-beast-barbarian-dnd-5e/ Thanks...
Barbarian Series Part 3 | Berserker Barbarian Subclass Review | D&D 5e
Просмотров 3293 года назад
Barbarian Series Part 3 | Berserker Barbarian Subclass Review | D&D 5e
Barbarian Series Part 2 | Deep Dive | D&D 5e
Просмотров 3133 года назад
Barbarian Series Part 2 | Deep Dive | D&D 5e
Monk Series Part 13 | Tier List | D&D 5e
Просмотров 7903 года назад
Monk Series Part 13 | Tier List | D&D 5e
D&D 5e Tactics 101 | Sun Tzu's The Art Of War
Просмотров 1,5 тыс.3 года назад
D&D 5e Tactics 101 | Sun Tzu's The Art Of War
Monk Series Part 12 | Long Death Subclass Review | D&D 5e
Просмотров 8993 года назад
Monk Series Part 12 | Long Death Subclass Review | D&D 5e
100 Subscribers! | Thanks! | Future Plans and Shout Outs | D&D 5e
Просмотров 643 года назад
100 Subscribers! | Thanks! | Future Plans and Shout Outs | D&D 5e
Barbarian Series Part 1 | Introduction to the Barbarian | D&D 5e
Просмотров 2693 года назад
Barbarian Series Part 1 | Introduction to the Barbarian | D&D 5e
Monk Series Part 11 | Sun Soul Subclass Review | D&D 5e
Просмотров 6953 года назад
Monk Series Part 11 | Sun Soul Subclass Review | D&D 5e
Monk Series Part 10 | Shadow Subclass Review | D&D 5e
Просмотров 1,5 тыс.3 года назад
Monk Series Part 10 | Shadow Subclass Review | D&D 5e
Monk Series Part 9 | Astral Self Subclass Review | D&D 5e
Просмотров 1,2 тыс.3 года назад
Monk Series Part 9 | Astral Self Subclass Review | D&D 5e
Monk Series Part 8 | Drunken Master Subclass Review | D&D 5e
Просмотров 1,2 тыс.3 года назад
Monk Series Part 8 | Drunken Master Subclass Review | D&D 5e
The Master Chef | Themed Character Build | D&D 5e
Просмотров 4,1 тыс.3 года назад
The Master Chef | Themed Character Build | D&D 5e
Monk Series Part 7 | Mercy Subclass Review | D&D 5e
Просмотров 1,4 тыс.3 года назад
Monk Series Part 7 | Mercy Subclass Review | D&D 5e
Monk Series Part 6 | Open Hand Subclass Review | D&D 5e
Просмотров 2,1 тыс.3 года назад
Monk Series Part 6 | Open Hand Subclass Review | D&D 5e
I absolutely love that this video exists. I was thinking of doing this as a gimmick for my next D&D character, and it's nice to have a starting point. I honestly think you built it perfectly, but I kind of don't want to end up just straight up copying someone else's character so we will see, but I appreciate that you gave me things to look at such as what spells and abilities come with the classes
My Chef character was actually a Circle of Wildfire Druid. The Wildfire Spirit that he summons is the Sprite born from campfires, and he always collects the smolders of ash from previous campfires to start as a starter for new campfires. I would love RPing a cooking relationship with a Wildfire Spirit and a Druid Chef.
Interesting take on monk. And you kind of sound like Charles Dance
Not bad at all! But if I were To build a vampire assassin I'd go with TwistedTentacleInn's Swords Bard version, as it fits my vision of a vampire assassin better but not by much...
That's the fun of having a few options to work with 😀 I'm glad you like it, it's one of my favorite builds
the new motm Satyr has a cute leap, neat ram and spell resistance, and a candidate for Drunken Master!
great point about stun grappling, love all your vids
Thanks Samuel 🙂I'll be getting back to publishing new videos shortly
@@ShardPF2e woo hoo!
you're right, not scaling is just silly.
kobold press has a Path of Thorns spiky barbarian subclass which seems a tad more thought out.
Flutes and I did a rework of the Battlerager ruclips.net/video/WFPpkCTDLaY/видео.html
superb!
Thanks 😀 this is one of my favorites
Suds Mchammered is the best name! alchemists supplies would be fun to make potent brews. maybe even a shiv at latter levels to get that sneak attack die. Red nose, blood shot eyes and always up for a night on the town. A whip could be a good weapon prof, use SA and flavour as a kind of lasso/hemp rope found object, also cool for acrobatic stunts ala indiana jones. Halflings and Satyrs would also be good races for boozing. Kobold Press has a Beer Domain cleric which is pretty hilarious.
Peace domain is pretty strong, 2nd level Balm of peace plays into the healing thing too if the table can cope with the POWER! Nature domain for shillelagh and thorn whip could be cute and a little more wood elfy. Or druid for faerie fire, combines nice with elven accuracy. you're so right about the ki cost vs subclass abilities. binging all your vids. chur!
the lore bard I'm playing for the last 4 years leans into the words of power angle rather than singing and dancing. These songs could also be named chants, like a kind of magical cultist. I'd like bards to have access to comprehend languages and tongues as a class ability at certain levels, maybe once a day for free. as masters of all words. and maybe pick up languages every proficiency increase. I think anything that moves bards away from the singing dancing gimmick would be important, it would attract players to the versatile nature of the support class. so less "songs", more chants, commands, sounds of support, sonic, underlying power of word, that sort of thing. Kinda like how barbarians are moving from the hulk rage thing to focus and intensity.
I like how this encourages dodging as opposed for example the barbarians reckless attack feature (which is free) for two different tabletop play styles. an excellent well thought out piece of work, well done!
Thanks Samuel, appreciate the kind words 😀
Found your content only now. It's very good, detailed, and thoughtful. I'm looking forward to watch videos on other classes. Good stuff
Thanks FelPi 👍
Thri-Kreen beast barbarian/astral self monk multiclass ... Are there better ways to get 8 limps like a drider?, oh now I want to figure out a way to add wings. Hmm how many other creepy crawlies can we make?🤔
If only you got a +1 AC for each additional weapon that you wield, than Thri-Kreen would be really fun here. Little alien bug ... now we've got to find a way to mount a laser to them and we've got the Predator.
Jump feature is fun on a Harengon barbarian with a ring of jumping. Barbarian ''I cast short range teleport'', as a bonus action, Wizard ''does he really?'' Bard ''no it's not really a spell but he jumps a 120ft''. 🤣🤣🤣😂😅😁
I would say celestial warlock is actually better for getting rid of exaustion. 1 lvl earlier you can reduce exhaustion by 2 lvls per short rest (casting greater restoration after the rest you get your spell slots back) 3 times per short rest at lvl 11 and gives yourself max healing + familiar and a bonus action 60 ft when you don't frenzy. I don't know about you but I'll take that over ranger. 🤣🤣🤣😂😅😁😁 (especially because berserker already protects you from the worst of bad wis saves with the lvl 6feature)
Berserker is mount/wheel barrel barbarian. ''I'm super tired wheel/drive me overthere and I'll kill 'm'', which is easier with a small race, because they can mount other -players- /PCs. ''Time to bring out the lance and my trusty steed ... Rob your supposed come when I call you.''
I can't help but see Hague in the corner. Any connection to The Hague? (asking as a potential fellow Dutchie)
Dutch ancestry, a while back though 😀
This is exactly what I was looking for; I was going to do a Harengon Sous Chef Druid build.
Thanks :) Let me know how it goes 👍
So its kenny as a monk. Taking polearm gets you a get off me response to set off the temp hp when lil swarmers are about. Im so gonna use pipes of the sewers or a animal summon. Multiclass to druid or ranger works well, fighter, or assassin rogue. Can make int or cha work but eh. Goin straight monk id take polearm, fey ancestry, lucky or magic initiate.
One or two level dip into Wild Magic, and your low level Ki-Spells can suddenly unleash Wild Magic Surges since they all are Sorcerer Spells.
Nice build! Definitely the best of the three. I love the Long Death Monk implementation 👍
Thanks Hörbi! I like to work Monks in here and there, they often get bad press but I still like them 😁
Yessss!
It feels really vampiric! Very nice, interesting and some sort of unusual build. Great job!
Thanks, appreciate the kind words 🙂
I don't like Monk much, but this was a great implementation! Cheers.
Thanks 😁
Really liked the implementation of Tasha’s falling rules! Nice touch!
It works great with Spider Climb 😀
I love the bat swarm! So much flavor! - The Innkeeper
Thanks Vase, and thanks again for the invitation 👍😀
Your premise about how the Bard in 5e doesn't evoke what a Bard should feel like hits home with me. I think this is one reason I never play Bards in 5e; Bards don't feel like Bards to me.
I'm glad it's not just me! I've never connected with the 5e Bard either
I know that for DM, it could be pain in the butt to manage Ritual Spell Scrolls, but nerf to Ritual Caster feat hurts my heart as it was quite useful, especially for martials.
I guess with everyone being able to cast rituals now they had to rework it.
Having active songs reminds me of how they work in the Pathfinder video games.
I think the changes to the bard were one of the few disappointing changes for me in the latest UA. The lore bard specifically feels very bland. Althoigh I do like the new inspiration mechanic. - The Innkeeper
Yeah, I don't think any of the new subclasses are great, but the Lore Bard is the least bad.
I’m not a fan of the new UA at all I liked the older class features for the bard as well as the rogue
I quite like some of the new rules. My next vid will have a suggestion for Bardic Inspiration
Thank you for taking the time to compare the old with the new side by side. I have never used feats, always believing the +2 to be superior (no, I did not have anyone who could tell me the hidden tricks that people are now crying are gone). But I want to give informed feedback on the survey. Cheers.
You're welcome Duncan. I've always been a feat fan, there's a still a few interesting combinations out there.
😳 ᑭᖇOᗰOᔕᗰ
Sounds like it's just become more boring and plane
I think it's relatively balanced - I mention in my review that although the 4th level feats have been reduced in power, everyone will still get (at least) one 1st level feat, so there can actually be more variety in how you build your character. I think the feats are OK, but the classes are a little 'samey' and bland - I'll be posting my Bard review shortly.
It's kind of confusing so it's easy to miss but crossbow expert was buffed overall. While it's true you cannot BA attack with the same crossbow. The new rules allow you to dual-wield crossbows. And the attack action changes ensure you always have a free hand to reload them. As part of any attack, you can stow or equip a weapon. Combine that with your once-per-turn interaction you never have to worry about having a free hand to reload your crossbows. The buff 2 this feat being the ASI increase and no longer having to use your bonus action. Also, dual-wielding crossbows is just awesome.
I don't read it like that, I guess they need to make it clearer. It seems to me that you can draw or stow one weapon during your attack action, if you want to do more you have to have the Dual Wielder feat (which specifically calls out being able to draw or stow more than one weapon). I think you can fire both hand crossbows if you have them in your hands and loaded, then you can stow one and reload the other (with your free hand) ready for your next turn. They also use 'equip or unequip' in the attack action and 'draw or stow' in Dual wielder, which is also a bit unclear. Item interactions are also not clear yet in the new UA - 'use an object' action seems to have gone away, so I'm not clear how those will be done in the future either.
Yea its weird but in theory as part of the attack of one weapon you can stow the other weapon which will allow you 2 have a free hand to reload the crossbow. This works perfectly if you have a melee weapon in 1 hand and a cross bow in the other. If you want this rotation to work with 2 crossbows you would need 2 use your interaction every turn 2 draw or stow a cross bow. Technically thats how it works in this UA since they told us 2 use the 5e rules for anything not specified in this UA change. Also if 1 of the 2 crossbows have the autoloading ability(which artificers can give as part of the class) it works as well Edit: you actually dont need the interaction for this 2 work at all. Its confusing but if you start a fight with both cross bows loaded. And follow the shooting flow of right,left,left, right. Than it just works as written
I like what they did with keen mind although it doesn't really tell you what you learn just that you learn a detail. Probably meant for wizards, arcane tricksters and eldritch knights.
I like it too. Artificers are probably on the list for this one as well
I'd say Invisibility will be mentioned in an example of Heavy Obscurement in a future playtest. It's odd that it wasn't mentioned in Invisibility though.
We'll see ;)
@@ShardPF2e Better mention it in the feedback, just in case :)
@@Uggaphat I will. Most of what I discussed here will make it in. The rules are the bit I liked best, there's issues elsewhere 😅
Would you prioritise con or str? if a storm herald barbarian had a 16 in both stats, at level 6.
I would go for str first, it's a huge help to hitting, doing damage, and shoves/grapples.
Mine is a Half-Drow Elf Shadow Monk 8/ Swashbuckler Rogue 8/ Gloomstalker Ranger 4 for Rakish Audacity, Fancy Footwork, Dread Ambusher, and Umbral Sight. The feats selected are Alert, and Eldritch Adept (Devil's Sight). He reliably wins initiative. Fun times.
Love it :) I will probably do a Shadow Monk + Gloomstalker multiclass video at some point, 6+3 levels is such a great start for all kinds of fun builds. I really like Fancy Footwork added to a Monk.
The astral self monk is likely the only decent grappling subclass. I rolled up one with the new Plasmoid race and it gets advantage on Initating and escaping grapples. Pretty neat 😊
You can grapple two targets at once and still kick them to death. Dropping in a level of Rogue for Athletics expertise will help 😀
They definitely took a chance with a discount rate for purchases! I wonder if they'll give up or keep it.
If I had to guess I think it will be removed 😉
Some interesting changes, mostly good. There are some issues for sure, but time and playtesting will tell if they truly are issues. I think the "Inspiration on a Nat 20" is definitely abusable. I think if they limit it to "you can gain this inspiration proficiency times per long rest" it will limit it a bit, though may still be abusable. I guess we'll see. - The Innkeeper
Lucky doesn't allow a reroll now, it only provides advantage - with the benefit of not having to state it before the roll like Inspiration. This is important, because advantage doesn't stack, and it seems like you get advantage a LOT more with just the changes mentioned in this first slice. I don't think things like this should progress using Proficiency bonus, they should just have 2 uses per day and have it Repeatable. Actually using Proficiency bonus for "uses" seems a bit strong in general, when the benefit inherently scales. Advantage has the same value at level 1 as level 20.
I think Lucky works similarly to the way it did before, unless you were exploiting/gaming the mechanic (in which case it's been nerfed). I'm assuming the proposed Inspiration mechanic will be removed because it's also open to exploits - which will reduce the overall amount of advantage knocking around therefore making the new Lucky a bit more impactful. Anyway, we'll see ;)
@@ShardPF2e The big difference is it's advantage(which doesn't stack) instead of rolling the extra d20. And the extra uses which is unnecessary. We will be using inspiration on nat 20 for anything that could inspire you or your ally - Attack yes, Con or mental saves now, physical skills yes, knowledge skills no..etc. With the right wording, the mechanic shouldn't be exploitable, or at least give the DM a reason to say no(aside from DM is always right).
We have player crits deal +1d6 damage per Prof bonus, and enemy crits deal max damage. All crits can cause a wound as well, but that's a homebrew system I made up.
Your advancing the D4 mechanic only encourages gaming the system. The only way to prevent gaming the system is to just ban it.
You may well be right. If it goes back to DM discretion then at least the Human getting Inspiration once a day will be a unique feature.
I'd just limit it to trigger against creatures - so successful attacks and saves. Even just attacks.
@@Uggaphat Can still be exploited with the bag of rats
@@ShardPF2e True, may want to word it to something vague like "significant threat" :) A different way of saying DM discretion.
They're gonna have to figure out a new use for adamantine armor I guess
Yesterday i was literally thinking of building a dwarf chef and i found this video