![Tyler Bourne Art](/img/default-banner.jpg)
- Видео 21
- Просмотров 154 938
Tyler Bourne Art
Добавлен 19 окт 2011
Welcome to my channel! My name is Tyler, I'm a Concept Artist working in the game industry.
Artist Reacts - Gary Villarreal
Check out Gary Villarreal's work here:
Instagram: villarrte?hl=en
Artstation: www.artstation.com/villarrte
Book and Products: villarrte.bigcartel.com/products
This is the first video in what I hope will become a series - Artist Reacts / Art Appreciation. Let's share some of our favourite artists, share their work, and spread the love!
I love Gary's work, particularly his sketches, which are featured here, but he's got a lot of other fantastic work, especially on his Artstation, so check him out!
Follow me on Artstation:
www.artstation.com/tylerbourne
Follow me on Instagram:
tylerbourneart
Music:
Jesse Gallagher - Spirit of Fire
Other art channels you might enjoy:
Tyler Edl...
Instagram: villarrte?hl=en
Artstation: www.artstation.com/villarrte
Book and Products: villarrte.bigcartel.com/products
This is the first video in what I hope will become a series - Artist Reacts / Art Appreciation. Let's share some of our favourite artists, share their work, and spread the love!
I love Gary's work, particularly his sketches, which are featured here, but he's got a lot of other fantastic work, especially on his Artstation, so check him out!
Follow me on Artstation:
www.artstation.com/tylerbourne
Follow me on Instagram:
tylerbourneart
Music:
Jesse Gallagher - Spirit of Fire
Other art channels you might enjoy:
Tyler Edl...
Просмотров: 24
Видео
Perspective is a LIE!
Просмотров 630Месяц назад
Hello, and welcome! My name is Tyler, I'm a concept artist working in the game industry. I've worked on projects for a multitude of clients, ranging from Indie studios to larger AAA game studios such as Epic Games and Blizzard. Today we're getting down to the truth: Perspective is a LIE! Let's explore the various areas where different perspectives blend together, where they disappear, and where...
Perspective for Beginners: 5 Point Perspective
Просмотров 205Месяц назад
Hello, and welcome! My name is Tyler, I'm a concept artist working in the game industry. I've worked on projects for a multitude of clients, ranging from Indie studios to larger AAA game studios such as Epic Games and Blizzard. Today we're taking on 5-Point Perspective. We'll look at the basic principles, uses and examples. We'll also practice drawing boxes in a 5-Point grid, drawing a scene, a...
Perspective for Beginners: 3 Point Perspective
Просмотров 243Месяц назад
Hello, and welcome! My name is Tyler, I'm a concept artist working in the game industry. I've worked on projects for a multitude of clients, ranging from Indie studios to larger AAA game studios such as Epic Games and Blizzard. Today we're looking at 3-Point Perspective. We'll look at uses, drawing boxes in 3-Point, drawing a Scene and simple props in this view. Be sure to check out the rest of...
Take my FREE Perspective Brushes!
Просмотров 769Месяц назад
This is just a quick one to show you how I use my Perspective Brushes, which you can get for free on Gumroad, here: tylerbourneart.gumroad.com/l/icumlt?_gl=1*zno0ha*_ga*OTcyMzUyNy4xNjA2NjcxMzE0*_ga_6LJN6D94N6*MTcxODgwMjg2OC4xMDkuMS4xNzE4ODAyODc1LjAuMC4w There's no newsletter signup or anything like that, just free brushes. The ABR file works in Photoshop and Clip Studio Paint. I've created a ve...
Turning Objects in Space - Auxiliary Vanishing Points
Просмотров 494Месяц назад
Hello, and welcome! My name is Tyler, I'm a concept artist working in the game industry. I've worked on projects for a multitude of clients, ranging from Indie studios to larger AAA game studios such as Epic Games and Blizzard. Today we're breaking away from our perspective grid and rotating items! We'll look at how to turn objects off our grid, but still feel like they belong in the scene. Be ...
Plotting Perspective Off the Page - The Brewer Method
Просмотров 476Месяц назад
Hello, and welcome! My name is Tyler, I'm a concept artist working in the game industry. I've worked on projects for a multitude of clients, ranging from Indie studios to larger AAA game studios such as Epic Games and Blizzard. Today we'll look at Plotting Perspective when our Vanishing Points are off the page (also known as the Brewer Method). I'll show you some tips and shortcuts on how to do...
Perspective for Beginners: 2 Point Perspective
Просмотров 300Месяц назад
Hello, and welcome! My name is Tyler, I'm a concept artist working in the game industry. I've worked on projects for a multitude of clients, ranging from Indie studios to larger AAA game studios such as Epic Games and Blizzard. Today we'll build off our 1-point perspective from last video, and go over basic concepts of 2-point perspective. We do simple box exercises, and sketch a full room! But...
Perspective for Beginners: 1 Point Perspective
Просмотров 4532 месяца назад
Hello, and welcome! My name is Tyler, I'm a concept artist working in the game industry. I've worked on projects for a multitude of clients, ranging from Indie studios to larger AAA game studios such as Epic Games and Blizzard. Today we're making perspective easy! We'll go over basic concepts of 1-point perspective, and look at several exercises, including drawing a room in perspective (don't w...
Mech Design Concept - FULL PROCESS
Просмотров 5342 месяца назад
#artprocess #artist #mechart #digitalart #digitalpainting Hello, and welcome! My name is Tyler, I'm a concept artist working in the game industry. I've worked on projects for a multitude of clients, ranging from Indie studios to larger AAA game studios such as Epic Games and Blizzard. Today we'll take a look at my full process for designing a mech (robot), from sketch, silhouette design, painti...
Let's Design a Lightsaber!
Просмотров 4483 месяца назад
Hello and welcome! My name is Tyler, I'm a concept artist working in the game industry. I've worked on projects for a multitude of clients, ranging from Indie studios to larger AAA game studios such as Epic Games and Blizzard. May the Fourth be with you! Happy Star Wars day everyone! Today, we're designing a lightsaber! We'll start off with design work in Photoshop to establish silhouette, and ...
STUDY SMARTER: Building on your Reference
Просмотров 1,5 тыс.3 месяца назад
Hello, and welcome! My name is Tyler, I'm a concept artist working in the game industry. I've worked on projects for a multitude of clients, ranging from Indie studios to larger AAA game studios such as Epic Games and Blizzard. In today's episode we'll look at various ways to build on your reference in order to improve your studies. When studying from a reference too directly, we can unintentio...
Monthly Art Challenges - March of Robots 2024
Просмотров 3954 месяца назад
#artprocess #artist #robotart Hello, and welcome! My name is Tyler, I'm a concept artist working in the game industry. I've worked on projects for a multitude of clients, ranging from Indie studios to larger AAA game studios such as Epic Games and Blizzard. Today we'll take a look at my process for completing March of Robots 2024, and discuss other month-long art challenges. Chapters: 0:00 - In...
Learn the Art Basics: Putting the FUN in Fundamentals
Просмотров 8204 месяца назад
Hello and welcome! My name is Tyler, I'm a concept artist working in the game industry. I've worked on projects for a multitude of clients, ranging from Indie studios to larger AAA game studios such as Epic Games and Blizzard. In today's video, we'll look at some ways of making some of the more mundane fundamental exercises a little more fun. While these exercises are very important, they can b...
Take the Pressure Off Yourself
Просмотров 1,3 тыс.5 месяцев назад
Hello and welcome! My name is Tyler, I'm a concept artist working in the game industry. I've worked on projects for a multitude of clients, ranging from Indie studios to larger AAA game studios such as Epic Games and Blizzard. In today's video, we're just going to have a casual discussion about putting pressure on ourselves as artists. It can be difficult not to let the rat race of it all get t...
Improve your Art with Artifacting
Просмотров 112 тыс.6 месяцев назад
Improve your Art with Artifacting
How to Draw Any Vehicle in 3 Easy Steps!
Просмотров 1,5 тыс.7 месяцев назад
How to Draw Any Vehicle in 3 Easy Steps!
How to Draw Anything in 3 Easy Steps!
Просмотров 8 тыс.8 месяцев назад
How to Draw Anything in 3 Easy Steps!
I’m so glad I found your videos as I’m been stuck in what to study to improve my painting and rendering
I love that you bring in some theory which, for me as a beginner, helps me understand more and appreciate more
Thanks for another great explanation!
Thanks for sharing this video! I was trying to figure out how I could use gesturelines, construction, and something like thumbnailing to learn how to draw. Your video scratched all of my itches. You definitely got my subscription.
Thanks so much!
Hey Tyler, this is an excellent explanation of line work and the how to do's
Thank you!
It's always the small channels who gave the good tutorials with just a few minutes ✨✨. Thank you!
You aren't using your mouse to draw right? Or do you? 😂
lol no I'm using a drawing tablet. that's hard enough for me lol
what happened to your latest videos? they are not there
They should all be up, had to pause a bit, but should have some new ones coming out pretty soon.
Just dropping a thank you. The topic of this video is gold.
Thanks so much!
I found your channel through the new Tyler Edlin's video on contrast. You earned my sub right away. Really great breaking down of the information and easy to follow. I would really expecting a A-Z course on these art stuff from you. Thanks Tyler! keep up the good work! EDIT: These two videos are the ones clicked the composition for me. Thanks again!
Thank you so much, that means a lot! Welcome!
Thank you so much!!
The best tutorial 😮🎉😊🤩🤩
Thank you!
I don't have a comment about perspective but I just want to let you know your videos are fantastic! You're a natural teacher. I found you through Tyler Edlin's channel. All it needs is one good algo hit and this channel is going to blow up. Looking forward to future videos!
Thanks so much, I appreciate it!
Awesome series. The Brewer Method video literally unlocked that strategy for me, and the Just-Skew-Some-Vertical-Lines strat for 3pt perspective eliminated all the fear and intimidation I felt towards 3pt. Thank you so much for your series.
Glad to hear it, thanks so much!
this is what I always been scared off of now I can be chill about it thanx to you Tyler 🙏
Perspective series and fundamentals Friday all for free I can never appreciate you enough 🙏
Thanks Yassine!
YASSSS SLAY
So sorry I know I can go back and rewatch, but what's the difference between form, proportion and renders, it's confusing
Proportion is making sure sizes of things are correct (like with humans it's the size of the height compared to the full height of the human body, how long the arms and legs are/where the elbows fall in relation to the torso, etc.); form is understanding the subject as 3-dimensional objects (again, with humans, arms are basically cylinders); and rendering is adding shadow/light, adding detail, etc.
@@tylerbourneart Oh my days you're a lifesaver, thank you Tyler
perspective is a lie. fascinating. so the world we inhabit is really just 2D (front/back, left/right) and our minds graphic processor is instantaneously taking in all which we see and faking the third perspective point to give us the illusion of 3D. far out man, I always thought it was just a government conspiracy
Well it really is all just from your perspective. Fun to see philosophy, geometry and physics start to appear when our vanishing points increase. I wonder if it's just a limitation as a human and unless you get one of those funky fields of vision we see in animals if the 5-point is just the maximum amount we can see/process on our own.
Yeah, it's pretty interesting to think about. The fact that lenses on both cameras and in our eyes are convex might play a part in everything seeming 5-point-ish; but I'm definitely not confident in that. At some point this stuff turns into real-world physics and that's beyond my scope lol
Absolute quality. Seriously, great work.
Thanks so much!
Thank you very much for these vídeos, wanted yo ask you how would you go for setting vanishing point for wide angle lenses landscape, do you use river or other natural objects as a reference point and use overlap, aerial perspective and finishing for create the illusion or is there a way to achieve a real sense of perspective using these rules? Ty ty
Hmm that's interesting. For landscapes I tend not to use grids, other than maybe to help see where my ground plane is, but you can mostly just use overlaps, and shapes receding in space help perspective. Typically, landscape photographs are longer lenses, not wide, and it's probably a little harder to sell things getting that wide-angle distortion when they're organic like trees and rocks (just because extreme angles are good hints for visual distortion). I would say, yes, rivers can help perspective, especially if you play with how wide they are, the edges of the river can converge more slowly/more quickly. Your best bet is probably just to find some good reference for the type of look you're going for, and try to achieve a similar look. And then you can use auxiliary vanishing points for things like rivers, trees receding back in space, etc.
I really enjoyed your perspective videos. You explain things clearly and simply, but you also cover all the important points. I'm excited to watch your upcoming art fundamentals videos. Will you be covering color theory and other related topics soon, or will you focus on drawing fundamentals for now?
Thanks so much! Yes I'll try to get to some color theory pretty soon!
Tell us all the facts and then when you learn enough you get slapped with the "oh those are all lies". Of course. If we start adding more perspective points, would our image start to look more like a kaleidoscope of an image? Or just wouldn't work? I'm picturing something like Inception meets Dr Strange's mirror dimension
Funny you mention that! The next (and last) video in the series is how perspective is a lie lol. Once you get past 5 it's all personal interpretation, imo; but the most common uses, I'd say, are overlapping grids like in panoramic shots, and you see that kind of stuff in 360-degree video stuff in VR, the flat images are full of crazy perspective. And then yeah I guess you could have infinite amounts of auxiliary vanishing points, if you're doing Dr. Strange-level complexity
your name is Tyler and mine is . . . wait a minute, you forgot my name? gee whiz I have only heard it called fisheye while watching perspective tutorials and even then it was only glossed over and never really explained. thank you for the great explanation and examples for 5 point. you are quite the concept artist, dropping down those buildings during the example, nicely done.
Thanks! Yeah the term fisheye is typically used for camera lenses, I'd say, but hey I figure it's all basically the same thing
Great stuff! Railings on the catwalk but none around service elevator pit... not an OSHA approved workspace. The 3-point perspective looks very similar to the 2-point stuff you did before, would you say it's generally used for just more skewed camera angles in 2-point scenes?
LOL yep you're right about the railings! yeah, generally 3-point is more important as you look further up or down, because that angle/convergence becomes a lot more extreme. You could argue that 3-point is also a little more "realistic" because as soon as you tilt your view even a little bit, you start getting that taper. The vertical lines of 2-point are a bit of a cheat. Honestly I personally tend to decide based on how lazy I am lol. If I'm doing a prop sort of looking slightly down, I'll do 3-point because it feels better. But often in digital I'll do 2-point so I can use shift for vertical lines, which speeds up the process, especially if I have to do a whole bunch of sketches. And for full scenes I just do whatever I feel the shot needs.
Sir can you please tell us about colour choice colour selection you colour palate each and every thing on colour
Sure! Thanks for the suggestion, I'll add it to my list.
I just watched a bunch of your videos. You are a great teacher, I feel like I understand how to do a lot of these techniques a lot easier than some classes I took or purchased.
Hey thank you, that means so much!
Oh man my name is Tim this video started out with heat
I got one right! haha
your name is Tyler. mine is . . . . Jabberwocky? (nothing implied) LOL yet another excellent perspective video. 3 point perspective can really trip people up because they try to fit all three in a small space then see their block/box get distorted, I know this from experience. so great explanation and super duper example at the end, it gives me some SciFi ideas.
Thanks as always!
AMAZIIING!!! TYSM!!
Woo! Thank you! The bundle imports perfectly into Krita!
Hey, I was informed by another viewer that Krita has perspective tools! There's a perspective tool in the panel with everything else (brushes, etc.) and then you can choose parameters in the Tool Options window in the top-right of the interface. I didn't know about it, since I haven't used Krita. But this seems like a better option!
Well I've never heard of that before so now I have check it out! I'll take a look when I get the chance! Thanks!
Thank you very much
Krita has perspective tools (1,2,3 point + fish eye + brids and elips tools etc) in the program where you can either has it set to free-hand or snap to the grid, super convinient :) I keep thinking i should start using photoshop but then again krita covers everything i need from a program without needing to work around obsticals (tbh first time i don't feel any envy over a photoshop brush set, i don't wanna think of the number of times i've been looking at pretty brushes that i can't import to krita, man lol)
Oh that's awesome, thanks for letting me know! I've never used Krita, just went in to convert the brushes since someone asked for a Krita version lol, I guess they didn't know about the perspective tools! That's definitely where Photoshop sucks (other than cost), every other program seems to have quite good perspective tools native to the software. There's plugins but they can be a hassle. Thanks again, I have to mess around with Krita!
Thank you so much for this
Another great perspective tool for photoshop is 'Perspective Tools 2 for Photoshop by Sergey Kritskiy'
Thanks John! Thanks for the recommendation, I'll have to check that out!
Great stuff. But this is starting to sound like my geometry classes from high school... we won't need to do proofs will we?
lol oh no! no, no more math lol
hello Tyler. my name is . . . hey you? another terrific perspective video, the pacing and length are purrfect, as my cat Jon Snow would say. another video and another term I had not heard of, aux vanishing points. I've always been rigid adherent to one, two or three vp's and had not though of using more. I'll have to try it out. extra points for saying to try distorted view to train your eye.
Thanks as always! Yeah I think trying a bit of everything ultimately helps!
Very useful video, thanx :)
Thanks!
I'm definitely gonna have to come back and rewatch from the rendering point onward multiple times. Lots of valuable information in here. Thank you for posting!
Thanks so much!
Hey Tyler, love your work. Watched your video on the XP-Pen 22 Plus and was wondering if you were still using it/what your thoughts on it were. It's currently on sale so was considering getting it. Thanks.
Thank you! Yes I am still using it! Overall it's still great and I would generally recommend. The color calibration is a bit of a pain though, I find I have to tweak quite a bit between the XP-Pen settings and my graphic tablet settings, and I can only ever get "close enough". I get frustrated with it sometimes, but most of the time I just make final adjustments on my other monitor and it's okay, but I'm fairly easy-going with that kind of stuff. So that can be a big deal breaker for people. Unfortunately I haven't tried any Huion's or Xencelabs so I don't really have a comparison.
Amazing job!
Thank you!
"Let's make a ruler." And then you draw a glyph. This technique is definitely witchcraft! Do the brushes also work in Krita and CSP?
I thought I was just being lazy with the ruler lol. Not sure about the brushes in Krita or CSP. I did a quick search and it looks like ABR files (brushes) might be compatible with CSP, and the brush tips go into Krita, but no brush settings, but these brushes are just stamps anyway, so maybe? I'll do a bit of research and see if I can make official brush sets for those software, or find someone who can, and I'll update the Gumroad. Thanks for bringing this up!
@@tylerbourneart I tried importing the ABR files into Krita and these ones wouldn't work for me unfortunately. I've heard it's iffy with Krita specifically and I've gotten brushes in before but not always. If you make a tutorial on how to build the image we could make the stamps ourselves, they are just the line tool (transformed for the 5-point correct?)
I've made a brush bundle for Krita, and updated it on the Gumroad. I'm new to Krita, but the import and stuff worked with the new bundle. Krita does seem to have a brush size limit, which I don't love. Please feel free to download the new ones, and let me know what you think. If the fidelity doesn't work great for Krita, I may have to build new ones that work better at the smaller size, so any feedback will be appreciated! Thanks for the patience.
I want to know the size of my Photoshop canvas!
Photoshop canvas doesn't matter too too much. Standards for resolution are 72dpi for screen, 300dpi for print. Dimensions don't matter too much unless you're worrying about sending to clients or getting something printed, but a few thousand each way probably. I normally have mine at 3840 x 2160.
If I can't draw a room, should I keep drawing the box at 5:00? I want to draw in isometrics, will this help?
Isometric view is a little closer to 2-Point perspective, but there's no converging lines so you don't have to worry about that. All diagonal lines are parallel, and vertical lines and parallel vertically. (google isometric grid for images). I would start with boxes. And then if a room is too much, you can turn the boxes into other objects, add windows and roofs on them to make them houses or something like that, whatever you're interested in.
Hi Tyler, my name is . . . Quasimodo? at 1:50, the idea of using a rectangle to find a missing line to a vanishing point is not something I have ever heard of before, really cool. thanks for the tip. the same goes for using the "X" technique to make a ruler to create your grid is absolutely brilliant. again, something I have not heard but it so very useful.
Oh I'm so using Quasimodo lol. Thanks for the continued support!
Grate video
Thank you!
another excellent video explaining perspective, in this video 2 point perspective which can really confuse people and it was really good to explain about having them far enough apart. I love the examples and having the points outside the view frame (box) .
Thanks so much!
Iˋm a fan - keep ém comming
Good stuff! This video gave me a whole new perspective in art!
Ha! Love it!