Nicholas Silveira
Nicholas Silveira
  • Видео 91
  • Просмотров 217 773
MetaTransfer Showcase - Eddie Munoz
Eddie Munoz - eddiemz.com/
Download Tools:
www.loading-studios.com/tools
Просмотров: 124

Видео

👽 Alien Daz 3D setup using MetaTransfer 👽
Просмотров 676Месяц назад
Download (Free beta ends July 1st) loading-studios.com/tools #loading #gamedev #maya #unreal #metatransfer
Download Meta-Transfer Today
Просмотров 756Месяц назад
Happy late launch day!!! 🎉🎉🎉 Curate your own MetaHuman rigs on custom mesh characters today! Pre-signups will receive an email shortly. (Free trial ends July 1st) Signup to Download: loading-studios.com/tools hashtag#loading hashtag#metatransfer hashtag#gamedev
meta transfer mewtwo
Просмотров 424Месяц назад
Meta Transfer custom topology [May 18th] #mewtwo by Aston Anthony Signup: loading-studios.com/tools #loading #gamedev #techart #metatransfer #unreal
MetaTransfer Demo
Просмотров 1,9 тыс.2 месяца назад
Meta Transfer Tool - v1.0 Come check out these amazing characters with custom mesh topology by Aston Anthony! Updates: 1. We apologize for the delay and thank you for your patience. 2. Our public 30-day beta launches May 18th! Signup today: loading-studios.com/tools Sincerely, LOADING... #loading #gamedev #techart #avatar #mewtwo #metatransfer #unreal
RoosterTeeth Games🐓🦷 [Year 2018]
Просмотров 1973 месяца назад
Cartoony rigs in Unreal [Year 2018] Rooster Teeth 🐓🦷 #roosterteeth #rigging #unrealengine #tech-art
MetaTransfer | Tyga
Просмотров 3484 месяца назад
Sorry for the wait.. We had to resolve licence server issues. 🙏 In the meantime, checkout one of our latest MetaTransfer setups using the MetaHuman animator. Signup: loading-studios.com/tools #LOADING #MetaTransfer #MetaHumanAnimator #Unreal #Maya #Tyga
Loading Hub Installer - DAZ to MetaHuman
Просмотров 1,4 тыс.5 месяцев назад
Sorry for Meta Transfer Tool wait! In the next 2 weeks we will be testing our tool installer with 10 external developers. If all goes well we will be launch our studio tools in just a few days after testing. Our goal is still end of January. Sign up here! www.loading-studios.com/tools Thank you! 🤗 #loading #techart #dcctools #metatransfer #daz
Daz To Metahuman
Просмотров 7436 месяцев назад
DAZ Mesh to MetaHuman ⛄ Sign up for free beta loading-studios.com/tools #loading #MetaTransfer #techart #dcc #gamedev #daz #MetaHuman
LOADING: Tools Sign Up
Просмотров 2,9 тыс.7 месяцев назад
For anyone interested in testing our studio tools come signup for our free 30 day beta 🎉 www.loading-studios.com/tools #loading #techart #metatransfer #texture2image
LOADING Inc: Meta Transfer Showcase
Просмотров 4,8 тыс.7 месяцев назад
Here's our latest Meta Transfer Tool Signup here! www.loading-studios.com/tools Meta Transfer www.loading-studios.com Michael B Jordan & Jim Carrey By @Şefki Ibrahim www.artstation.com/sefki_i MoCap www.mocapmasters.co.uk #loading #metatransfer #unreal #rigging #virtualproduction #virtualavatars
Meta Transfer Tool - MICHAEL B JORDAN (UE5)
Просмотров 1,5 тыс.8 месяцев назад
Here's a quick test using our Loading... Meta Transfer Tool Signup here! www.loading-studios.com/tools Artist Şefki Ibrahim www.artstation.com/artwork/rJ9WGO Meta Transfer Tool www.loading-studios.com MoCap www.mocapmasters.co.uk #loading #metatransfer #unreal #rigging
System Shock 2 - SHTUP texture mod + Texture Upscale
Просмотров 4588 месяцев назад
ZylonBane - SS2 SHTUP texture mod Texture UpScaller - letsenhance.io For @PROSTO4Tabal #systemshock #letsenhance
Happy Halloween-eve! 🎃🎃🎃
Просмотров 1,5 тыс.8 месяцев назад
Happy Halloween-eve! 🎃🎃🎃 #loading #virtualproduction #unreal #halloween #oneofus
BIODRIVE ☣ - Menu
Просмотров 1478 месяцев назад
#loading #biodrive #zombies #gamedev #retro
BIODRIVE - Gameplay Demo
Просмотров 5508 месяцев назад
BIODRIVE - Gameplay Demo
BIODRIVE - Demo Trailer
Просмотров 858 месяцев назад
BIODRIVE - Demo Trailer
Loading Inc. - Studio Reel 2023
Просмотров 1048 месяцев назад
Loading Inc. - Studio Reel 2023
Biodrive - Gameplay Dialog
Просмотров 508 месяцев назад
Biodrive - Gameplay Dialog
BioDrive - Prototyping Zombie Particles
Просмотров 878 месяцев назад
BioDrive - Prototyping Zombie Particles
One of Us - Creature rig
Просмотров 5139 месяцев назад
One of Us - Creature rig
System Shock Remake - Cutscene breakdown NVIDIA's Audio2Face + Motion
Просмотров 2479 месяцев назад
System Shock Remake - Cutscene breakdown NVIDIA's Audio2Face Motion
Custom MetaHuman Tool - (Joint delta offset)
Просмотров 14 тыс.11 месяцев назад
Custom MetaHuman Tool - (Joint delta offset)
Real-World GTA - Unreal 5 with Google Maps
Просмотров 3,2 тыс.Год назад
Real-World GTA - Unreal 5 with Google Maps
Unreal 5 - Skin Sliding using the ML deformer (delta mush + dual quaternions)
Просмотров 8 тыс.Год назад
Unreal 5 - Skin Sliding using the ML deformer (delta mush dual quaternions)
#fallout with D-ID facial animation test
Просмотров 1 тыс.Год назад
#fallout with D-ID facial animation test
Maya Image2Mesh Tool - v2
Просмотров 332Год назад
Maya Image2Mesh Tool - v2
Maya Image2Mesh Tool
Просмотров 439Год назад
Maya Image2Mesh Tool
Stable Diffusion 2 - depth2img
Просмотров 1,4 тыс.Год назад
Stable Diffusion 2 - depth2img
Mesh To MetaHuman - Photogrammetry Tutorial
Просмотров 634Год назад
Mesh To MetaHuman - Photogrammetry Tutorial

Комментарии

  • @ged-4138
    @ged-4138 День назад

    People here complaining this wasn't in the game. Well, I mean it kinda was. SPOILERS "Morgan", the player, is a typhon mimicking a human in a VR simulation

  • @cameronlee9327
    @cameronlee9327 5 дней назад

    Congratulations to getting 1000 subscribers!

    • @NicholasSilveira
      @NicholasSilveira 5 дней назад

      @@cameronlee9327 thank you!!! 🎉 This was a big milestone for us. We currently have over 2,000 😉

  • @warfaceindiablackburnfire330
    @warfaceindiablackburnfire330 17 дней назад

    Will this service be subscription based or one time buy? Man I hate subscription😢 not that money 💰 in my pocket 😩

    • @NicholasSilveira
      @NicholasSilveira 16 дней назад

      We are setting up monthly and yearly subscriptions. $10 a month for non-commercial license, which averages to $0.33 cents a day. Our pricing and business model may change in the future.

    • @warfaceindiablackburnfire330
      @warfaceindiablackburnfire330 16 дней назад

      @@NicholasSilveira if u would keep in mind about indie filmmakers with less money 💰 and give us chance to do something in life we will appreciate it and would back you up even more in future with our donations and support u by buying high paid services too ❤️ 10 dollars look awesome to me ❤️❤️ for RUclips platform if you want you can give commercials licenses too for 10 dollars some of us make our living by RUclips only. Rest is up to you brother. It’s an amazing project.

  • @LFA_GM
    @LFA_GM 18 дней назад

    Good work, keep it up!

  • @realpictureanimation7445
    @realpictureanimation7445 26 дней назад

    are you have any tutorial about this?how can i use this for own project

    • @NicholasSilveira
      @NicholasSilveira 2 дня назад

      @@realpictureanimation7445 sorry for the late reply. Here's a link to our custom metahuman tools. www.loading-studios.com/tools

  • @PROSTO4Tabal
    @PROSTO4Tabal Месяц назад

    It show up on my main screen. I thought this is an update 🥲

  • @StoneBaller1
    @StoneBaller1 Месяц назад

    omg can't wait

  • @thebrettyouneed178
    @thebrettyouneed178 Месяц назад

    Is His a mod or enhanced version? I remember them having about 5 polygons, this looks much better

  • @PROSTO4Tabal
    @PROSTO4Tabal Месяц назад

    Update needed

  • @MASTERrajan
    @MASTERrajan Месяц назад

    Please upload complete tutorial video❤

    • @NicholasSilveira
      @NicholasSilveira Месяц назад

      We have more tutorials here www.youtube.com/@LoadingTools

    • @MASTERrajan
      @MASTERrajan Месяц назад

      @@NicholasSilveira thanks a lot bro 🙏🏾🙏🏾🙏🏾

  • @PROSTO4Tabal
    @PROSTO4Tabal Месяц назад

    Need update

  • @ryuteam
    @ryuteam Месяц назад

    Really nice job ! yes with a DAZ body it would be so great !

    • @NicholasSilveira
      @NicholasSilveira Месяц назад

      Yes, we are working on that now :)

    • @ryuteam
      @ryuteam Месяц назад

      @@NicholasSilveira So Great!! :)))

    • @Point_YIX
      @Point_YIX 28 дней назад

      ruclips.net/video/e64901yhtNw/видео.htmlsi=do1uXEDFcJqaTzNK

  • @themightyflog
    @themightyflog Месяц назад

    Can you get the body over too? This is cool.

    • @NicholasSilveira
      @NicholasSilveira Месяц назад

      Yes, we are working on that now :)

    • @Hunty.
      @Hunty. Месяц назад

      @@NicholasSilveira can you do a tutorial? this is cool

  • @MeguidoCrimson
    @MeguidoCrimson Месяц назад

    I really need a full tutorial on doing this :D. Converting a full body Daz character, obviously maintaining the daz topology. (I couldn't test it just yet, because I want to test it out doing that 🥺)

    • @ryuteam
      @ryuteam Месяц назад

      Yeah a lot of people want to convert a full body DAZ character :D

    • @NicholasSilveira
      @NicholasSilveira Месяц назад

      Yes, we are working on that now :)

    • @MeguidoCrimson
      @MeguidoCrimson Месяц назад

      @@NicholasSilveira Thank you so much! Can't wait for it 🤩

    • @Point_YIX
      @Point_YIX 28 дней назад

      It has already been implemented ruclips.net/video/e64901yhtNw/видео.htmlsi=do1uXEDFcJqaTzNK

  • @PROSTO4Tabal
    @PROSTO4Tabal Месяц назад

    Look at you, hacker: a pathetic creature of meat and bone, panting and sweating as you run through my corridors. How can you challenge a perfect, immortal machine?

    • @NicholasSilveira
      @NicholasSilveira Месяц назад

      ♥️♥️♥️ I'll get back to it someday I promise

  • @bizelzuze6659
    @bizelzuze6659 Месяц назад

    And now we'll never get a sequel.

  • @williamcase426
    @williamcase426 Месяц назад

    why

  • @maxkaranja7449
    @maxkaranja7449 Месяц назад

    When is the beta release, did you mean may 18th 2025?

  • @OnDavidsBrain
    @OnDavidsBrain Месяц назад

    King Koopa: Monkey!

  • @pacivalmuller9333
    @pacivalmuller9333 Месяц назад

    NOOOOOOOOOOOOO!!!!!!!!!!

  • @vsevolodmetelsky1275
    @vsevolodmetelsky1275 Месяц назад

    I signed up for the beta but didn't get any response. Would it be possible to try this tool out?

  • @JUYAN16
    @JUYAN16 Месяц назад

    Has the MetaTransfer been delayed again? I haven't received any dl links

  • @user-ws2mu1tw5w
    @user-ws2mu1tw5w Месяц назад

    Why hasn't my email application been approved yet?

    • @MeguidoCrimson
      @MeguidoCrimson Месяц назад

      Did anyone receive the link to the beta yet? I think no

    • @JUYAN16
      @JUYAN16 Месяц назад

      @@MeguidoCrimson Didn't get anything either. I'm gussing it's been delayed again.

  • @user-ws2mu1tw5w
    @user-ws2mu1tw5w Месяц назад

    Why hasn't my email application been approved yet?

    • @clemangi
      @clemangi Месяц назад

      Same for me too

    • @Giga3D811
      @Giga3D811 Месяц назад

      @@clemangi i think they have a slight delay in release, they seemed to want to polish up some bugs and get more features of the full suite for the release. lets just wait and see for this week shall we.

  • @Lemuel928
    @Lemuel928 Месяц назад

    Monke!?!

  • @PROSTO4Tabal
    @PROSTO4Tabal Месяц назад

    this will be great for System Shock 2 Shodan, can you do it please ?

  • @alanwelsh6042
    @alanwelsh6042 Месяц назад

    Does this generate blend shapes?

    • @NicholasSilveira
      @NicholasSilveira Месяц назад

      This generates empty metahuman blendshapes onto your custom mesh

    • @NicholasSilveira
      @NicholasSilveira Месяц назад

      You can correct each additive shape and they work with metahuman animator

  • @user-vg5lx1ch2w
    @user-vg5lx1ch2w Месяц назад

    Where i can get that??

    • @NicholasSilveira
      @NicholasSilveira Месяц назад

      Signup at loading-studios.com/tools We are launching our free beta May 18th

    • @WBluebird
      @WBluebird Месяц назад

      @@NicholasSilveira is the beta still avaible? Any chance trying it out?

  • @PROSTO4Tabal
    @PROSTO4Tabal Месяц назад

    Can you do this to hybrid from System Shock 2 ? They suffer a lot with static faces, would be great to see their mouth open when screaming "the many is strong!" Etc, please

  • @JUYAN16
    @JUYAN16 Месяц назад

    Man I am so glad it's almost here. I still have so many questions. But one is, this will just transfer the Meta-Human face rig to any mesh. You won't need to have meta-human topology for it to work, right?

    • @NicholasSilveira
      @NicholasSilveira Месяц назад

      Yep that's correct :) The tool also transfers all of the corrective shapes as well. So you can go adjust each pose as additive adjustments.

  • @MeguidoCrimson
    @MeguidoCrimson 2 месяца назад

    This looks amazing! Congrats! I've a question: Does the signup made back in the day with the first video of MetaTransfer where you mentioned about signing up still works? or do we have to sign up again?

    • @NicholasSilveira
      @NicholasSilveira 2 месяца назад

      It's the same sign up. You will receive an email on the 18th :)

  • @IamVRan
    @IamVRan 2 месяца назад

    Perfect! Thank you my friend! Signed up! :)

  • @ryuteam
    @ryuteam 2 месяца назад

    It's great ! a wonderful work takes a lot of time ! so no worries about this, it's so nice to have this on our hands !

    • @NicholasSilveira
      @NicholasSilveira 2 месяца назад

      Thank you so much for understanding! There's been a lot of endless hours put into these tools and we are doing our best. That being said we're very excited to launch

  • @quintinstauber8570
    @quintinstauber8570 2 месяца назад

    Can I get this tool?

  • @ryuteam
    @ryuteam 2 месяца назад

    Hey Nicholas ! Wonderful works ! I wonder if there are any news about your great plugin ? Cheers man

    • @NicholasSilveira
      @NicholasSilveira 2 месяца назад

      Yes we'll be emailing everyone shortly

    • @ryuteam
      @ryuteam 2 месяца назад

      @@NicholasSilveira So nice !

  • @wikipediaintellectual7088
    @wikipediaintellectual7088 2 месяца назад

    Ooo macaco morreu

  • @starcle7566
    @starcle7566 2 месяца назад

    I buy another software guy, yours never happens and you give deadlines that are never respected and that are anyway postponed. It’s not very professional🤔

    • @NicholasSilveira
      @NicholasSilveira 2 месяца назад

      Thank you for your feedback. We are currently testing our tools with our beta testers and external Studios. We ran into backend license server issues which has been resolved.

  • @friendlyreaper9012
    @friendlyreaper9012 3 месяца назад

    Fuck IGN. All I will say.

  • @viktorqshu940
    @viktorqshu940 3 месяца назад

    Hi Nicholas! I just signed up for the tool and hope to hear from you soon!

  • @deemp6773
    @deemp6773 3 месяца назад

    System Shock 2 with Minecraft shaders is cursed.

  • @baonkang5990
    @baonkang5990 3 месяца назад

    All tomorrow is crazy man.

  • @ameralameddine
    @ameralameddine 3 месяца назад

    These characters look awesome and the rigs look robust, nice work!

  • @PROSTO4Tabal
    @PROSTO4Tabal 3 месяца назад

    System Shock 2 Unreal Engine 5 project - when continuation?

    • @NicholasSilveira
      @NicholasSilveira 3 месяца назад

      It will happen.. it has to happen! My projects always come full circle 🫠

    • @PROSTO4Tabal
      @PROSTO4Tabal 3 месяца назад

      @@NicholasSilveira perfect news ! thank you for this. we will be waiting for updates on this

  • @jonklewonkus3656
    @jonklewonkus3656 4 месяца назад

    Thats not poor game design monkey just do that

  • @greatadam9219
    @greatadam9219 4 месяца назад

    I sense MetaTransfer coming... HELL YEAH 🙏

  • @PROSTO4Tabal
    @PROSTO4Tabal 4 месяца назад

    we need system shock 2 not abra cadabra

  • @goldennboy1989
    @goldennboy1989 4 месяца назад

    Amazing

  • @omgiamhungarian
    @omgiamhungarian 4 месяца назад

    Would this tool be able to rig completely custom models? What I mean is humanoid characters but with extra body parts. I've been trying to turn a Twi'lek from Star Wars into a metahuman (they have those tentacles growing from their head called lekkus), but the mesh to metahuman tool just removed the lekkus completely. Or does this also work with the topology transfer method, meaning you can't turn humanoid models with non human body parts into a metahuman?

  • @starcle7566
    @starcle7566 4 месяца назад

    Dude, we're still waiting! 😅

  • @wolfyrig1583
    @wolfyrig1583 4 месяца назад

    Great to have news from your tool