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Boxorileys
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Добавлен 7 окт 2021
Hello, currently this is a persona channel. Might not always be that, but it'll always be mine.
Видео
Persona 3 Reload First Impressions - Should you buy it now?
Просмотров 9684 месяца назад
Persona 3 Reload First Impressions - Should you buy it now?
Fun PVP Duels in DMC 5 with Nicholas
Просмотров 6595 месяцев назад
Fun PVP Duels in DMC 5 with Nicholas
The Hilarious Plot of Persona 2 Innocent Sin Explained
Просмотров 2,7 тыс.10 месяцев назад
The Hilarious Plot of Persona 2 Innocent Sin Explained
Persona 3 FES Definitive Beginner's Guide
Просмотров 2,1 тыс.Год назад
Persona 3 FES Definitive Beginner's Guide
Obligatory Persona 3 Reloaded and P5T Reaction
Просмотров 1,8 тыс.Год назад
Obligatory Persona 3 Reloaded and P5T Reaction
Zelda Tears of the Kingdom Playthrough | Stream 4
Просмотров 35Год назад
Zelda Tears of the Kingdom Playthrough | Stream 4
Persona 3 FES 101: Beginner's Guide to Personas
Просмотров 859Год назад
Persona 3 FES 101: Beginner's Guide to Personas
Persona 4 Golden NG+ Playthrough | Stream #3
Просмотров 137Год назад
Persona 4 Golden NG Playthrough | Stream #3
Persona 3 Combat 101: A Beginner's Guide to Winning Battles
Просмотров 1,6 тыс.Год назад
Persona 3 Combat 101: A Beginner's Guide to Winning Battles
Persona 3 FES Social Links Unlock Guide: How to Unlock and Level up all Social Links
Просмотров 11 тыс.Год назад
Persona 3 FES Social Links Unlock Guide: How to Unlock and Level up all Social Links
Persona 3 FES Social Link Strategy Guide
Просмотров 13 тыс.Год назад
Persona 3 FES Social Link Strategy Guide
Persona 3 FES Max Social Stats Guide - How to Easily Increase Your Persona 3 Social Stat Levels
Просмотров 20 тыс.Год назад
Persona 3 FES Max Social Stats Guide - How to Easily Increase Your Persona 3 Social Stat Levels
A Box and A Frog Shoot Aliens (and each other)
Просмотров 272 года назад
A Box and A Frog Shoot Aliens (and each other)
Koro>ken
Informative video
i read that vanilla persona 3 is hard to maxed out every social links.i think it's because of the scheduling.
Same with FES. I think it wasn't intended to be possible only on NG+ since this was their first time trying this system. There is an old guide that shows you how to do all the social links but it's pretty strict for the first 3/4ths of the game and includes tactics like manipulating the rng of people calling you to hang out so you can get enough points to rank up later. What usually happens for me at the end of the game is there will be just some days where I have no one to hang out with because I've done them all while the last one or two have some overlapping days so it's impossible to do both in time.
Hey i just started should i play the game blind or should i watch youtube videos before i play just wanted to know can't find the answer on google
@@thelastofitskind3034 I would stay as blind as possible to the plot. But if you want to get the most out of social links on a first playthrough you'll probably need to do a little research on when people are available and what the fastest way to raise social stats is. Not to toot my own horn but I have a few video on both those topics that have little to no story spoilers. So maybe check those out. Of course for some people the fun comes in figuring out things for yourself and just bumbling around and exploring. I just like to understand the mechanics in a game I play so I can get the most out of them and see as much of the content as possible. So it comes down to personal preference. There is NG+ so if you feel inclined to replay the game to see everything you missed on a first playthrough that'll make it easier. There's even a new super boss only available on NG+, so there's that as well. Either way hope you enjoy the game!
Thank you man i appreciated @@boxorileys
@boxorileys I subscribed but your subscribed didn't went up maybe a glitch
The strongest party I had was doggo, junpei and ken. No other party is as strong as this. Crit machine, crit machine buffer (doggo) and full heal plus shield every 3 turns (ken) is absolutely bonkers. Yukari hardly makes it to A tier compared to that. Sorry. Physical damage is different league over magic, thats why yukari is way worse then you believe sir.
dude I first played the game when I didn't even know English and now seeing this it explains so much about how japan is the land of the multiple suns.
This list is good except aki is way to low and jumpei and shinjiro is way to high all 3 should be switched and mistsuru in my opinion is A tier junpei and shinjiro are the worst in the game junpei really only gets attacking moves like pierce and slash but not like it really matters since aki just does it better. All he really got going for him is a defense buff but again aki does it better. Being able to crit does help him tho
Aki does not do offense as well as Junpei. Torrent Shot dramatically outdoes anything Aki does until Gigantic Fist (lv39) but literally 1 level later Junpei gets Blade of Fury which is an absurdly strong Skill that outdoes Aki till Strike Amp Gloves then a little under 10 levels later Junpei outdamages him again and it stays that way. He is on Avg the best Dps in the game and since there’s barely any pushback to going Phys he’s consistently strong with his variety of Phys skills. He also has the Strongest Theurgy in the game with Hack n Blast outdoing even the Mc (Without Dlc).
can you share the fusion route of your Trumpeter
Cool =3
How did you carry your data over. I tried that for new game plus but it is still making me restart everything
Are you trying to do NG+ on Merciless? Merciless only lets you carry over outfits and a few gifts from people IIRC.
@@boxorileys ohh
The best personas are obviously in the last 1/3 of the compendium. But what i like to do is commit to a persona that i like the design of and then keep it for the whole game. I picked Titania and Oberon in P4
In P4G especially it's easy to use only one or two personas throughout the entire game thanks to how shuffle time works. It's a failing on the game's part since I think what sets SMT/Persona apart from Pokemon, at least partially, is the flexibility of personas. That and being able (and having to) use different personas or demons to overcome a new boss or challenge. That said Persona should be easier than the SMT games so they can continue to appeal to a wide audience, and playthroughs restricting yourself to a few different or one persona can be fun/interesting, especially on replaying the game.
Omg!!!!
HES PLAYING HOLLOW KNIGHT
OMG!?
so where does hanako the toilet demon fit into all this?
He's the missing link between this game and The Legend of Zelda series
cool video
Akihiko learn tarunda, akihiko best character
Persona 3 , 4 and 5 plot : 50 pages Persona 2 plot: 500 pages book lol
Promo-SM
im using the courage guide so i can get the social link that appears in Augest lol
Needing some tips against TABLE, i am doing a yamatano orochi run, and boi. That table... It _hurts_
My tier list of the party members: 1. Yukari: With Healing Apex she can heal allies all the time she want and she charges her Theurgy every time she heals someone, which is the fastest character in charging her Theurgy, her wind skills are really good and she can give Concentrate to all the party and my favorite Persona girl in the franchise ❤❤❤💖💖💖👑👑👑 2. Koromaru: His dark and fire skills are really good, he has Debilitate to decrease all the enemy stats, Power Howl to give Charge to all allies, Revolution to increase the critical rate and he charges his Theurgy attacking the enemy weakness. 3. Ken: A really versatile character, Divine Intervention is easily the best Theurgy in the game without counting the Armageddon, he has Heat Riser to increase all the stats of one ally, Tetrakarn and Makarakarn. 4. Aigis: She's resistent to all the type of physical attacks, which is good, her characteristic increase the damage of her physical skills and she charges her Theurgy making physical attacks and with her Orgia Mode she becomes dangerous. 5. Fuuka: Her navigator skills are so much better than in the original and all her random buffs are so good, giving Heat Riser to all allies, Charge and Concentrate to all allies and completely restore and revive all allies with all the HP and SP. 6. Junpei: With his characteristic, he can become a critical hit machine, sadly that's the only thing good for him, his magic stat is really low. 7. Akihiko: He's not a bad party member, his electric and physical skills are still good and he's able to heal allies. 8. Mitsuru: She's the strongest magic attacker, but is not really well done, her characteristic is probably the worst, because the ailments in strong enemies and bosses are completely useless and she has Concentrate, but Yukari can give Concentrate to all the party members, so this doesn't make sense, sorry Mitsuru fans. 9. Shinjiro: He's a good party member, but just because you can only use him in one month is the reason why is in the bottom.
Mitsuru's great to keep around for random Tartarus fights since her characteristic makes it even easier to crit enemies you ambush and her theurgy charges really quick.
time to make a case for yukari being bad and mitsuru being good healing is so whatever in most fights. and fights you do need healing for items generally replicate it. not even like a lot of items either. they are cheap, you get a bunch from tartarus, and not every fight requires healing. outside of straight healing yukari...doesn't do much? poison bow is pretty great early on. group concentrate is good but comes VERY late. other than the she heals and does chip damage. also when ken joins hes better by like every metric and i also don't think ken is particularly good outside of divine intervention. mitsuru is more or less a rakunda bot. but mitsuru casting rakunda in a lot of fights (hierophant, lovers, chariot/justice, lots of midgame tartarus fights) is doing more than yukari or junpei can with their whole kit at that point in the game. she has other positives too. ailments while not useful for the whole game have their niche in the first half. she gets bufula pretty early so her damage output when she joins before you have access to super strong physical skills is pretty good. she falls off as the game goes on because she just can't keep up in damage and her skill list is so bloated with ailments and physical skills that just aren't very useful. but even then in a context where you say aren't grinding then just being able to cast rakunda is pretty good. you don't need to give her any special equipment for her to lower enemy defense, where as ken really wants light boost, junpei really wants slash boost, etc. mitsuru is not going to hit big flashy numbers vs endgame enemies but if you consider her contributions throughout the entire game i think shes really good and in a context where you don't grind shes one of the best characters in the game sorry for wall of text
No problem about the wall, I appreciate the time taken to write it all out. I think in retrospect maybe Yukari could have been dropped down to A tier. I think Mitsuru is good, just a little below the others in the late game. I mean I go back and forth on whether I like Mitsuru or Aigis more in this game. And I can't stand Yukari in FES, so the tierlist was just from a gameplay perspective 😂 But yeah, dropping defense is always useful and her second Theurgy is good for bosses. Good support and decent damage, but less useful in random battles. That's why I put her in B. In retrospect Atlus did such a good job balancing party members in this game I think this was the worst game I could've chosen to do a party member tierlist on. 😅 Since there's only one or two that stand above the rest with the rest bring pretty good.
@@crowidiot ken is better with that shield in theurgy. You are right, yukari is not good
You can set Kens Sp low via Hp equipment (Equip Hp - Use Healing Skill -Unequip Hp -repeat). He also has faster Theurgy Charge than Yukari and its actually fast enough be be spammed (so no need to really save it just pop it off). He also generally does more Damage than Yukari despite what her Mag may suggest. (The only point where Yukari does more is the period where she has access to Wind Amp accessories and Ken doesn’t but even then its a negligible amount).
Interesting, that Ken min-maxing is fun, if mostly unnecessary 😆 He definitely has better coverage than Mitsuru and find him better for actual fights than Yukari. But her healing powers are quite ridiculously good at times.
@@boxorileys to go all in on Ken min maxing For that Theurgy bit If i recall when facing a Boss if he is under half Max Sp, if theres one enemy debuffed, all party members have a buff, Ken has a Charge or Concentrate he’s willing to not use (these all contribute to Theurgy) and with Soul fortunes 1.3x Theurgy boost he he actually gets his Theurgy every other Turn if he alternates between a Karn Skill and Theurgy. Its really dumb but fun. (Yukari under these conditions can only get hers every 3 turns at most)
Thanks
Hello
Hello :)
Or yall could be me and just say fuck it and have no debuff cures because u never use yukari because shes so rude to junpei and doesnt know how to like ever not be annoying. So you just hope to god an ailment misses ur mc so u can amrita shower
Fuuka is literally the best navigator no other navigator can do as much as she does. Also her theurgy upgrade just has a chance of better buffs and recovery
Rise in Golden is broken if you do all her bike rides. Similar with Futaba if you max out all her stuff. Biggest difference here is rather than a bunch of buffs that randomly proc you have a random buff you can activate on command.
I’m having a hard time getting my thoughts in order concerning P3R. I have lots of little gripes about the game, the most significant being that they adapted the script from Portable, not FES. It is why, among other things, Yukari is talking unnecessarily in the opening cutscene. I liked most of the new VAs with one big exception: I actually miss the old Yukari. Yukari was my favorite character (because I hate myself or something) so I was probably never going to be satisfied with any replacement to begin with. Still, I think there were a lot of improvements to the presentation and gameplay that can’t be overlooked. The style and design is just so cool and the new voiced social links are a big improvement. Your criticism of the gameplay changes was interesting. I would agree that Twilight Shards are underutilized. At the beginning of the game, managing them can be tough, but after a while it becomes a non issue. It would be nice to have extra stuff to spend them on. On one hand, I agree that they could have changed more about the game but I also am glad that a lot of P3 was “preserved.” Not that Reload is a 1:1 remake or anything, but I think there are a lot of unique little things about P3 that come together to make something that is better than the sum of its parts. Thankfully ATLUS did not add in the typical rerelease girl character like Kasumi or Marie. Maybe when the Answer is released in a few months I will have a clearer picture, but overall I enjoy playing Reload and if had to recommend a version of P3 for a friend to play, I would pick Reload.
Yeah, even with this long video, I still haven't fully sorted out my thoughts. I think I need to wait for The Answer to come out. I also want to go back and replay FES and Portable sometime later this year in preparation for a full retrospective some time next year. That's a lot of P3 though so we'll see. I'm not a huge fan of Yukari in FES but I have issues with Akihiko's new VA so I understand. There were similar sentiments when it came to Chie's VA being changed in Golden. Although there that was more understandable since the VA's line reads were in conflict with how she's written. I feel like there's always going to be a certain amount of nostalgia or familiarity with whichever one came first. It's kinda like when a book gets adapted to film or a TV show, they always look and sound a bit different than you imagined them in your head. I think the visuals and presentation are absolutely magnificent. Little sad that the revolver chamber for the battle menu is gone but that's a nitpick. I always thought that P5R looked great but struggles in the story pacing and gameplay some. So seeing a P5 coat of paint applied to P3 was really exciting. I think some of the Tartarus changes were overall good, but they didn't go far enough and the Monad doors being a replacement rather than an addition really doesn't work IMO. On retrospect I think when I talk about games like this again I need to balance out the criticism a bit more. I feel like I glossed over some of the good things they did or are inherent to P3's design. I'm going to try and keep that in mind when I eventually make a video about The Answer DLC. As I said at the end I would also recommend friends pick up P3R, just on sale probably. I have a friend who wants to try the Persona series but can't get past the look of the PS2 graphics. So having a version of my favorite Persona game that's been modernized will hopefully be a good jumping on point for a lot of people. Especially if the rumors about P6 being released in the next couple years are true...🤞
@@boxorileys Before Reload came out, I did another playthrough of FES with the HD textures mod and controllable party. I wanted to play what I thought would be the minimal viable product for a P3 remake that could serve as a comparison to Reload. Obviously, Reload blew everything out of the water, but I still think that experience provided a good frame of reference for looking at Reload. I agree with your take on the VA situation, I think it is applicable to a lot of my little gripes. I miss the old animated cutscenes and preferred the way some scenes were done in FES, but these complaints aren’t really objective in any sense. A new player would most likely not care at all. I also missed the revolver chamber bit, even if it is kinda unintuitive at first. I wish they kept some parts of the gun theme in the UI, but the new UI is still pretty damn slick. It is funny that you mention pacing. Everyone complains about P3’s pacing but I think it is mostly fine, maybe a little slow between Yakushima and October and again in December. All of the modern Persona games have pacing issues. You mentioned P5 already but P4 is extremely slow in the beginning and the team meeting scenes get old after a while. Pacing issues come with stories that take place over the course of a whole year. You brought up a good point with the Monad doors. I agree with you that the Monad doors aren’t a replacement for the EX-Dungeon. I do think they are a cool addition though, but Monad should have still been included. You gave your thoughts concerning Theurgies, but I was wondering if you thought they were a good addition. I think it is pretty cool that they are refilled faster based on certain thematically appropriate conditions. They range from kinda broken to being useless (i.e. both of Akihiko’s theurgies and Mitsuru’s 2nd theurgy being almighty is kinda bad). You might be right that making them fill up faster, but not being able to carry the charge would be balanced, but I think that it would end up making Theurgies exclusive to boss fights and remove a lot of their flexibility. I’m not sure what to do to “balance” them or if they need to be balanced at all, but overall, I like their addition to the game. I have no IRL friends who play JRPGs, but it is nice to have P3R, something with more modern presentation and accessible gameplay, to show them. The appeal of P3FES is still there of course, but it is a harder sell for casual audiences. I’m looking forward to P6 as well and I’m especially looking forward to The Answer. I wonder what the devs are going to do with Metis, is her kit going to be mostly the same? I read somewhere that Metis will get two Theurgies. One is obviously Orgia Mode, but I wonder what the other will be. Only time will tell.
@@NovaKaiser21 Ah that reminds me, I still want to finish up the FES tutorials with a guide on getting the controllable party members and wide screen etc working. I have to do that for myself anyway since I need to do an off screen playthrough of FES for a couple videos in the future. I also miss the animated cutscenes. Some of the 3D animation stuff is really good, like the death scene in front of Tartarus(being vague for spoiler reasons). But I do miss the animated cutscenes for things like the awakening cutscenes like I mentioned in the video. I think Theurgies are a form of a mechanic in other RPGs. The "action bar" "energy gauge" etc. A way to build up momentum for a large attack that otherwise outstrips any normal attack. I think it could work but is overtuned here. Like I mentioned in the video, the gauge should start from 0 each fight. So you can't nuke bosses turn one. Maybe add a couple skills that let it charge faster or start at like 10%? I think outside of Theurgy the game is pretty balanced actually. And genuinely requires some preparation and thought on Hard and Merciless, it's just Theurgies can trivialize most fights in the game as is. Yeah I have a few online friends who play RPGs and things, and obviously the people who hang out in streams and stuff. I think P3FES and especially Portable will be appealing to those who already emulate and/or have tight budgets. But it will be nice to point people who haven't tried the Persona series to this game. As for Metis, in the original she was a combination of Aigis and Akinari with some magic thrown in. So I'd expect something similar here. As for the second Theurgy it'll probably be something like Aigis's, a physical damaging type. I wouldn't expect anything too crazy from it. I'm personally more wondering about characteristics and how that will work for The Answer. My current thought is that everyone will start out with the first one, and then get the second one as the plot progresses. And Metis will get her's as the plot progresses.
Its crazy how ALL of these rankings are wrong except Yukari and MC 😭
Where would you put everyone else?
Well, ANSWER US
It is good... Yukari is now understandable!
Yeah, Yukari is a lot better in this version of the game. The VA is a lot less harsh in delivery and some of her rough edges have been sanded off. I'm interested to see if they did the same in The Answer. Since a lot of people didn't like Yukari specifically because of how she behaved there.
Of course you should buy gamepass and play this wonderful game and than many others. And also gamepass users get the Aigis DLC for free.
Akihiko and mitsuru being THAT low is actually insane. I see mitsuru as A tier, aki at A/B and junpei at C
Yeah the Akihiko thing was a misunderstanding on my part with how his Characteristic worked. With what people have said I'd probably put him in A, maybe S. With Mitsuru, she's not bad but magic isn't as good as crits in this game IMO. Her second Theurgy is good and she's nice to have around. But Yukari does just as much damage if not more and has great healing. But she's definitely a good supporter and ailment abilities have some niche use cases. Junpei is pretty good in my estimation, I think what really helps him IMO is that his Characteristic not only gives him Crit Boost & Amp, but also buffs the damage his crits do. Something not even the MC has access to. Also his magic coverage for hitting weakness's is a lot better here.
@@boxorileys mitsuru doesn’t need to be used for ailments or heavy dmg (despite having the highest magic attack) because she has marakunda and I believe her characteristic affects the entire team and not just her. I’ve seen people run her with koro and junpei for a crit based team and if you wanted to use her mainly to do a ton of damage she has concentrate as well as a severe level spell being diamond dust. Her second theurgy applies debilitate also. Imo, she’s the only character (that isn’t yukari or Ken) that can pull her own weight in any possible team. Whether it’s defense debuffs, status, debilitate (theurgy), concentrate diamond dust, crit buffing (status), etc. In a game with a lot of endurance tests, defense debuffs is arguably the most valuable buff or debuff in the game. She also enables a team that offers aoe debilitate with yukari (masukunda) and akihiko (matarunda). This team is especially good in the early-mid game as you have no access to debilitate until trumpeter at lvl 59 or koro at lvl 75 which is way too late and this team still holds well in the late game due its good synergy (it’s my main team)
@@Joey-nc5cf Wow, there's a lot there! 😅 Let me see... So I think that Misuru is a good party member. And you're right that the characteristic effects the whole team. So running her with Koromaru is pretty good. She slots into a team with him and a physical attacker pretty well. Also you're right that her 2nd Theurgy is great and the first is pretty good as well. But while she has good synergy with team members I think she has a hard time outdoing others. It's a tier list, if I put everyone in A it would be kinda pointless. Although I think Atlus did a great job making party composition a lot more flexible in this game with none of the party members being truly "bad" options. I personally haven't found a fixed team I like the most even after two playthroughs, granted one was NG+. I'll have to mess around with party members more during my merciless playthrough I'm planning on doing before The Answer DLC comes out. I think in hindsight it would have been better to do this tierlist after that. But I needed something for while I was away on vacation that weekend. I don't want to rehash this video or reupload a "corrected" version. But maybe I'll do an updated one once The Answer comes out. Especially since in FES they rebalanced some of the party members so if they do the same with the DLC it would make sense to do another version of this video.
@@boxorileys AND, you get one and a half new party members
@@Joey-nc5cf And you are wrong junpei is S
short answer: yes, long answer: no, but depends
That is the long and short of it yeah
When Fukka’s theurgy upgrades, she basically adds an aoe charge and concentrate to the mix.
Thanks for clarifying. I wasn't sure about how that worked or what changed exactly when her Theurgy is upgraded.
@@boxorileys Yeah, I hope they can make it more clear in a future patch.
I, by sheer coincidence, bought this game the other day off Amazon (I was too busy with other games when P3R launched) for $45. I'm glad I waited because I definitely didn't want to pay $70 for a game like this (even if it's good) for an incomplete remaster. But I'm especially glad because I didn't know they were releasing The Answer and all that as DLC for $35. If I bought the game at launch and it ended up costing over $100 to get the definitive experience for P3, I woulda been pissed.
Oh for sure, I think for $40 or $50 it's definitely worth it. Maybe $70 if it included the DLC. I think for people who aren't already fans of the series or game there isn't a $70 difference between playing this or just emulating one of the previous versions. I hope you're enjoying the game though! Even if I have my issues with it, it's still a version of my favorite in the series.
Shinji is S when he's with you stomps every floor
Yea but he gets weighed down by the events of 4th of October
The real answer: get gamepass
There's a couple pages where you can get it for 60
So after reading some comments it seems I misunderstood how Akihiko's Characteristics work, sorry about that. His Characteristic just states that it "increases the effects of buffs on himself". I thought this simply EXTENDED the time buffs lasted on him like how Wealth of the Lotus worked in P5R. Instead it seems it actually increases the amount he is buffed by compared to everyone else. With that in mind I would put him probably in A tier with the physical attackers. I think people are overestimating how much this matters since it only puts him in striking (lol) distance of the MC's damage potential. However this obviously makes him better than I thought and brings him in line with most of the other party members. In my defense they mistranslated how to charge his Theurgy gauge charged and nobody in chat pointed this out to me. Not even the people who no life the game and finished the game in a week. Which means this is a common misperception or the game didn't clearly explain how it worked. Obviously though I want to give good info though so I'll pin this comment with the correction.
wow, does Akihiko not even get a multi target physical attack? that's rough
Nope, he does get God's Hand at Lv 72 but no multi target physical skills.
@@windwardbirds6741 he is good, but just not good enough to take over doggo and junpei
Hell biker and the lvl 74 magicians persona get bloody charge
Gotcha thanks, yeah I remembered that at least one of the MCs persona's got it. Just couldn't think which ones.
Never let bro cook again 😂
I have never seen such braindead takes
I refuse to ever remove Junpei from my party because he's da man
Fair, he's my favorite "best friend" character the series has had so far. And the game balanced things out so all party members are fun to use. Just with a tierlist some things have to go towards the top or bottom.
@@Un_Named05 because he and doggo are bonkers.
Bro Akihiko literally is the best damage dealer in the game not counting the mc. Strike amp weapon, strike boost accesory, elec boost and amp. Not to mention buffs have a greater effect on him thanks to his traits. No one can compete with Akihiko's mid to late game potential.
Yeah that was my bad, I misunderstood how his characteristic works. Obviously that makes him a lot better than I said in the video. Although I will say that if you put that much effort (a specialized weapon and a specialized accessory) into any of the party members, they can put up some good damage.
@@boxorileys No one else has a strike amp weapon besides Shinjiro. Plus strike boost is an accessory you can get in the early game when the antique store opens. He really doesn't require that much investment. Junpei is great but he doesn't have much besides his personality trait to increase his Crit rate, he relies on other party members to boost his Crit rate. Not to mention Junpei's strongest skill is Brave Blade which is considerably weaker than Gods Hand.
@@thetactlesstactician7703 It's definitely true that Akihilo is the strongest single target Strike damage dealer. Sometimes even over the MC. I think you may be underestimating Junpei some though. His ultimate weapon gives him Apt pupil and his characteristic not only gives him Crit Boost and Amp but also increases the damage crits do. Meaning if he swings with his first Theurgy and crits he does quite a bit of damage.
@@boxorileys Junpei's late and endgame is certainly fantastic, however his early game and mid game is really bad. He doesn't learn many good skills at these points of the game besides maybe assault dive. Once his personality kicks in and he gets his late game gear he is definitely one of the best DPS. The only real downside to Akihiko's late game is that his second theurgy is magic and not physical. Meaning it can't Crit. Sure akihiko has the second or maybe third highest magic stat behind mitsuru but a phys theurgy would have been way too op. Edit: personally I think Koromaru is still the worst. He's good in random encounters, but in boss fights he's too frail and his only good boss fight skills are revolution and debilitate which he gets very late into the game. His characteristic is also no great in boss fights because he has to strike a weakness to charge faster and most bosses in the mid to late game don't have those. Auto masakunda is great though.
@@thetactlesstactician7703 Yeah Auto masakunda is pretty interesting. It's the first auto debuffing skill I've seen in an SMT or Persona game. All the characteristics for party members have been really good at making them valuable as those skills can't be obtained by the MC. They also bring up the overall power level of party members as it's effectively an extra passive slot which leaves more room for variety in their active skills. I feel like you're right about Junpei though, he's decent early game, falls off in the mid game, then comes back again in late game. It was kinda the same in FES and Portable. But in those games physical and crits weren't as strong.
nah, i used to be a akihiko hater but he's the only party member that can even come close to MC's damage with God's Hand, not to mention his high magic and strength really boost both of his theurgies in comparison to someone like junpei who's second theurgy hits like a feather because of his low magic stat
I don't think he's the only one. Both Junpei and Aigis can get close with crit builds. Stats are kinda wonky in this game as well since stat buffs can also apply to party members. They haven't been able to do that in a Persona game since P2 EP like 20 years ago. So you could technically get Junpei to a similar or higher magic attack than Mitsuru. But this tierlist was based on my experience just playing through the game without maxing everyone's stats out. That would probably change some placements, but it's not going to be the experience for most players. TBF I think a lot of people got the impression that I dislike Akihiko but it's more "eh kinda mid". Especially since he's still the GOAT in FES or Portable.
Junpei and Aigis hit harder with Theurgy 1 and Theurgy 2 respectively because phys theurgy is just op. But outside of theurgy Akihiko will always hit harder because Buff Amp is 1.3x multiplier while Junpei and Aigis's modifiers are 1.2x. He also hits harder than Mitsuru with magic for a majority of the game for the same reason. It's not until Mitsuru gets her final weapon and an Ice Amp accessory that she'll hit harder than him with regular magic. With Theurgy 2, Akihiko still hits harder than Mitsuru when it comes to magic damage.
@@bigpapasm junpei hits WAY harder