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Trailblazer
Добавлен 25 янв 2011
Classic BattleTech, with an eye toward strategy, tactics, and how to win win win in general. Many players overemphasize the importance of force composition and underemphasize maneuver as a factor in deciding games. I'm here to correct that.
Likes: Long-range missiles, LAMs, hovercraft, fast jump-capable medium and heavy 'Mechs, the Clan Invasion.
Dislikes: Tech Readout 3060, the Word of Blake.
Likes: Long-range missiles, LAMs, hovercraft, fast jump-capable medium and heavy 'Mechs, the Clan Invasion.
Dislikes: Tech Readout 3060, the Word of Blake.
Fundamentals of Battle Armor Tactics | Classic BattleTech Strategy & Tactics
You know the rules for battle armor... but how to use them well? Here's an introduction to the most effective tactics for medium battle armor.
Tabletop Simulator and MegaMek online BT game used for demonstration: megamek.org/
Music by Karl Casey @WhiteBatAudio
Check out The Excaliburs Saga, my narrative single-player campaign for BattleTech/MegaMek: sites.google.com/site/battletechexcaliburs/
Tabletop Simulator and MegaMek online BT game used for demonstration: megamek.org/
Music by Karl Casey @WhiteBatAudio
Check out The Excaliburs Saga, my narrative single-player campaign for BattleTech/MegaMek: sites.google.com/site/battletechexcaliburs/
Просмотров: 1 647
Видео
Best Free Worlds League/Marik Mechs | Classic BattleTech Strategy & Tactics
Просмотров 2,9 тыс.День назад
I recommend some excellent FWLM BattleMechs for all my Force Commanders out there in YTland. MegaMek online BT game used for demonstration: megamek.org/ Music by Karl Casey @WhiteBatAudio Check out The Excaliburs Saga, my narrative single-player campaign for BattleTech/MegaMek: sites.google.com/site/battletechexcaliburs/
BattleTech: Tactical Guide to the Stalker
Просмотров 2 тыс.14 дней назад
A guide to the tactics that make the best use of the STK-series Stalker. Learn to make the most of this powerful assault 'Mech's potential! MegaMek online BT game used for demonstration: megamek.org/ Music by Karl Casey @WhiteBatAudio Check out The Excaliburs Saga, my narrative single-player campaign for BattleTech/MegaMek: sites.google.com/site/battletechexcaliburs/
BattleTech: 3050 Inner Sphere Clan Invasion Mech Ratings Part 2 | Classic BT Strategy & Tactics
Просмотров 1,7 тыс.21 день назад
Still on the grind, rating all the TRO 3050 Inner Sphere 'Mechs! Part 2: Banshee to Blackjack. MegaMek online BT game used for demonstration: megamek.org/ Music by Karl Casey @WhiteBatAudio Check out The Excaliburs Saga, my narrative single-player campaign for BattleTech/MegaMek: sites.google.com/site/battletechexcaliburs/
Battletech: Guess How I Got Outmaneuvered | Classic BT Strategy & Tactics
Просмотров 965Месяц назад
Can you guess how my opponent's light 'Mech got the better of me? MegaMek online BT game used for demonstration: megamek.org/ Music by Karl Casey @WhiteBatAudio Check out The Excaliburs Saga, my narrative single-player campaign for BattleTech/MegaMek: sites.google.com/site/battletechexcaliburs/
BattleTech: 3050 Inner Sphere Mech Ratings Part 1 | Classic BT Strategy & Tactics
Просмотров 2,1 тыс.Месяц назад
A first step down a long journey: rating all the TRO 3050 Inner Sphere 'Mechs! Part 1: Annihilator to Awesome. MegaMek online BT game used for demonstration: megamek.org/ Music by Karl Casey @WhiteBatAudio Check out The Excaliburs Saga, my narrative single-player campaign for BattleTech/MegaMek: sites.google.com/site/battletechexcaliburs/
BattleTech: Knocking Mechs Down with Weapons Fire | Classic BT Strategy & Tactics
Просмотров 1,1 тыс.Месяц назад
What are the best weapons for triggering Piloting Skill Rolls? And how many medium lasers do you need to knock down a 'Mech? MegaMek online BT game used for demonstration: megamek.org/ Music by Karl Casey @WhiteBatAudio Check out The Excaliburs Saga, my narrative single-player campaign for BattleTech/MegaMek: sites.google.com/site/battletechexcaliburs/
BattleTech: Take This 'Mech Instead! (3058) | Classic BT Strategy & Tactics
Просмотров 2,1 тыс.Месяц назад
Don't take that flawed 'Mech to a competitive game... Take this one instead! I present better alternatives to several not-so-competitive 'Mechs from TRO 3058. MegaMek online BT game used for demonstration: megamek.org/ Music by Karl Casey @WhiteBatAudio Check out The Excaliburs Saga, my narrative single-player campaign for BattleTech/MegaMek: sites.google.com/site/battletechexcaliburs/
BattleTech Unseen 'Mechs v New Classics: TRO 3025
Просмотров 2,6 тыс.Месяц назад
Continuing the Unseen v. New Classics contest begun with ruclips.net/video/o02FvWjPCq8/видео.html Music by Karl Casey @WhiteBatAudio Check out The Excaliburs Saga, my narrative single-player campaign for BattleTech/MegaMek: sites.google.com/site/battletechexcaliburs/
BattleTech: What I Learned About Partial Cover from a Defeat | Classic BT Strategy & Tactics
Просмотров 1,1 тыс.Месяц назад
A lesson I learned about partial cover and drawing fire, which I learned painfully from a recent loss to Pirate44 (of the Coolant Pod podcast - podcasters.spotify.com/pod/show/the-coolant-pod ). MegaMek online BT game used for demonstration: megamek.org/ Music by Karl Casey @WhiteBatAudio Check out The Excaliburs Saga, my narrative single-player campaign for BattleTech/MegaMek: sites.google.com...
My favorite BattleTech novels
Просмотров 687Месяц назад
Something different today: a look at my four favorite BattleTech novels. Music by Karl Casey @WhiteBatAudio Check out The Excaliburs Saga, my narrative single-player campaign for BattleTech/MegaMek: sites.google.com/site/battletechexcaliburs/
BattleTech: Five More 'Mechs under 1,000 BV | Classic BT Strategy & Tactics
Просмотров 2,3 тыс.2 месяца назад
In which I recommend another five competitive 'Mechs that are also cheap in terms of Battle Value! Follow up to this previous vid: ruclips.net/video/SOhwIDhTiqE/видео.html MegaMek online BT game used for demonstration: megamek.org/ Music by Karl Casey @WhiteBatAudio Check out The Excaliburs Saga, my narrative single-player campaign for BattleTech/MegaMek: sites.google.com/site/battletechexcalib...
Showing off my BattleTech collection (1K sub landmark)
Просмотров 4032 месяца назад
Landmark video now that we've reached 1,000 subs... some stuff from my physical game collection that may or may not interest you
Stream Game: Further Comments | Classic BT Strategy & Tactics
Просмотров 6612 месяца назад
Some comments on tactics looking back on my streamed game with Many Voices ( ruclips.net/user/liveM3xqvrWu-jc?si=BvnPv9awgBql4KsP ) MegaMek online BT game used for demonstration: megamek.org/ Music by Karl Casey @WhiteBatAudio Check out The Excaliburs Saga, my narrative single-player campaign for BattleTech/MegaMek: sites.google.com/site/battletechexcaliburs/
BattleTech: Rating the 3050 Clan Assault OmniMechs | Classic BT Strategy & Tactics
Просмотров 3,8 тыс.2 месяца назад
BattleTech: Rating the 3050 Clan Assault OmniMechs | Classic BT Strategy & Tactics
BattleTech: Getting Facing Right | Classic BT Strategy & Tactics
Просмотров 9402 месяца назад
BattleTech: Getting Facing Right | Classic BT Strategy & Tactics
BattleTech: Rating the 3050 Clan Heavy OmniMechs | Classic BT Strategy & Tactics
Просмотров 3,6 тыс.3 месяца назад
BattleTech: Rating the 3050 Clan Heavy OmniMechs | Classic BT Strategy & Tactics
BattleTech: When are IS XL Engines OK? | Classic BT Strategy & Tactics
Просмотров 3,2 тыс.3 месяца назад
BattleTech: When are IS XL Engines OK? | Classic BT Strategy & Tactics
BattleTech: Rating the 3050 Clan Light OmniMechs | Classic BT Strategy & Tactics
Просмотров 2,4 тыс.3 месяца назад
BattleTech: Rating the 3050 Clan Light OmniMechs | Classic BT Strategy & Tactics
BattleTech: How to Play When You're Losing | Classic BT Strategy & Tactics
Просмотров 1,6 тыс.3 месяца назад
BattleTech: How to Play When You're Losing | Classic BT Strategy & Tactics
BattleTech: Don't Get Caught in a Crossfire | Classic BT Strategy & Tactics
Просмотров 5793 месяца назад
BattleTech: Don't Get Caught in a Crossfire | Classic BT Strategy & Tactics
BattleTech: My Unit List System | Classic BT Strategy & Tactics
Просмотров 1,4 тыс.4 месяца назад
BattleTech: My Unit List System | Classic BT Strategy & Tactics
BattleTech: Rating the 3050 Clan Medium OmniMechs | Classic BT Strategy & Tactics
Просмотров 4,1 тыс.4 месяца назад
BattleTech: Rating the 3050 Clan Medium OmniMechs | Classic BT Strategy & Tactics
BattleTech: When are Veteran Gunners Worthwhile? | Classic BT Strategy & Tactics
Просмотров 2,7 тыс.4 месяца назад
BattleTech: When are Veteran Gunners Worthwhile? | Classic BT Strategy & Tactics
BattleTech: Rating the Mercenaries Box Set 'Mechs | Classic BT Strategy & Tactics
Просмотров 6 тыс.4 месяца назад
BattleTech: Rating the Mercenaries Box Set 'Mechs | Classic BT Strategy & Tactics
BattleTech: Maneuvers - Concentrating Forces | Classic BT Strategy & Tactics
Просмотров 1,4 тыс.5 месяцев назад
BattleTech: Maneuvers - Concentrating Forces | Classic BT Strategy & Tactics
BattleTech: Five Great 'Mechs Under 1,000 BV | Classic BT Strategy & Tactics
Просмотров 6 тыс.5 месяцев назад
BattleTech: Five Great 'Mechs Under 1,000 BV | Classic BT Strategy & Tactics
BattleTech: Planning for Battle, Part 2-Strategizing | Classic BT Strategy & Tactics
Просмотров 1,1 тыс.5 месяцев назад
BattleTech: Planning for Battle, Part 2-Strategizing | Classic BT Strategy & Tactics
BattleTech: Planning for Battle, Part 1-My List | Classic BT Strategy & Tactics
Просмотров 1,3 тыс.5 месяцев назад
BattleTech: Planning for Battle, Part 1-My List | Classic BT Strategy & Tactics
BattleTech Unseen 'Mechs v New Classics: Which looks cooler?
Просмотров 9 тыс.6 месяцев назад
BattleTech Unseen 'Mechs v New Classics: Which looks cooler?
Thanks for this! Could you do one on other infantry units. Our group is confused about artillery.
One other aspect to keep in mind about Elementals: they absolutely *chew* on infantry and vehicles with those flamers.
Its not coming from a 'this is mech is good' standpoint, but my favourite FWL mechs are the Hammer and Anvil, just love the artwork on those two
I've recommended this video to a couple of our new/er players to the game to give them an intro to Battle Armor. Well done and Thank you for making it!
@@bruceford6133 Thanks for passing it on!!
I avoided using battle armor and vehicles because I felt they slowed down an already very slow game. However, now that CGL has included support cards instead of record sheets, I may start using them. It works great with vehicles.
I use Achileus with TAG to spot for semiguided LRMs, which is a fantastic combo since Achileus are hard as Hell to hit. Longinus Magnetic make swarm attacks worth it. The clamps make it easier to hold on and a full squad does a 20 point hit.
This is a good vid I wish I had early in my btech journey. Agreed swarm sucks.i usually use ba like this: Elemetals- tanky. They hold objectives. Cheap ba (space eles, sarillas, is srm, etc) upskill to 3/2 for leg attacks. BUT! Ba with longer range attacks (Ele with AP Gauss, Corona, fenrir, Djinn David gauss)- shooty crit seekers. Take the ap gauss eles for a spin against IS opponents- crit seeking hell! Looking forward to more videos~ Pirate
Thanks homie!!
I think Longinus needed a shout out. Transportation of some kind is mandatory (because of its IS SRMs), even if its a conventional ground vehicle. But you get very similar capabilities to Elementals
@@AbokaseeRed Yeah I should have brought up that suit
Standard with the LRR are my go to if I am running IS Standard. Still cheapish, but able to doing something if your opponent refuses to go exactly where you expected them to. Of course, those are Civil War era, as are most of the fun designs that aren't crazy. You also didn't really touch on their uses as spotters or bodyguards for fire support units, especially Omnimech fire support units. Big fan of the Slyph, VTOL and BA with a decent base TMM makes them real annoying unless flak is on the field.
@@135forte Ah good call, especially re spotting. I had the feeling I was leaving something out
Isn't there also a rule that IS BA can't jump while their SRMs are loaded?
@@gilbat1 Only if the missiles are torso mounted like on the Longinus
@@TrailblazerBT That would explain it. For some reason I always assumed the IS Standard had torso-mounted SRMs like on the Elemental, but on double-checking they're part of the modular arm weapons. I usually go with the Gray Death series or faction-specific models when I use BA, so I'm not that familiar with its statline.
Light BA and VTOL BA are solid to self transport after a certain point, especially in alpha strike Medium BA rely on your mechs and armor to get in and do their job, but they can carry themselves forward Heavy BA need mechs to set them in a single position to shoot at enemies and sit still Assault needs combined arms support to deliver, but offers incredibly Tanky BV efficient turrets with crazy weapon loadouts. Looking at the LBX loadouts.
18:40 atlas on its own is vulnerable. Two mechs versus one even of same total weight have the advantage of flanking and enemy splitting fire penalties.
So clan omni fast mechs with arm mounted omnipods only zip in and fire plus deploy elementals who can attack same turn or next turn? I am a trooper noob.
Ok. Drop off vulnerable. No attacks or movement bonus
@@robertbyerlay5040 Exactly
@@robertbyerlay5040 Exactly
I personally use mag clamps on mechs that have improved jump jets, like the Uziel 8S, which allows my mech to be as effective as it should be and leaves a surprise for my foes
I've had great results with the Kage Light Battle Armor on the IS side. Incredibly cheap at like 130 BV at 4/2!! They're arguably worth it for just being an initiative sink, but they jump 4 and can still do Leg Attacks at full strength 4 armor 1 structure, but that is STEALTH armor which helps them close. They often only have one small laser or flamer or tag or even no weapon and just a 1 hex ECM bubble, but they're incredibly cheap I used them in a D-day tournament, using a boat to bring them onto shore on offense to be annoying and contest objectives and on defense to Crit enemy legs and slow them down enough so that they are unable to reach the objective within the tournament turn limit.
Would you have armoured troops jump onto breached torsos like an armour patch?hunchback left torso covered up so right side AC keeps firing? Or is it mounted vs unmounted all areas covered and cant fire?
@@robertbyerlay5040 Each trooper goes to a specific location, so if you've lost the right trooper in a point your right torso weapons will still work
Always love the firemoth D & BA Combo. Ablative armour and then if any survive attack
I am an ok battle armor user and a smoker. For dropping BA off at your opponent’s feet. Drop down a heavy smoke screen to block LOS. This tactic is ecstatic with mimetic armor. Good video, good breakdown, and good job.
@@Magermh Smoke makes everything easier (except long range sniping)
It's been so long since I actually played with BA that I don't have much useful feedback. Everything sounded good tho. I guess my local group is odd, lots of just mech games and sometimes mech and tank games, not often battle armor or infantry.
You can use Undine battle armor to attach 'Mechs that are in or around water. They also have LRMs, which you can load with Multi-Purpose Missiles (LRM/T) to damage their legs before you close in, or with Thunders to lay down a minefield on their escape route.
Space Toads are another way. I like the idea of using Thunder LRM's to soften up the mechs legs. I have yet to play any Undine as swamp, river, or beach and water maps are rare when I am playing clans.
@Magermh when they hit retail, buy the Savannahs map set. Undine and Hauberks LOVE those maps
17:37 funky render
Thanks for the breakdown. I never liked Battle Armor because they make it effective by cheating. I mean they "created new rules" but so many of those rules boil down to "the rules say so". Why are Elementals harder to hit than other infantry (despite having the same mobility)? The rules say so. They clearly do not have mech scale machine guns so are they classed as such? The rules say so. How they possibly have a mech scale flamer when it's impossible for them to carry enough fuel? The rules say so. Same thing applies to Inner Sphere vs Clan. Why does Inner Sphere armor have one less point which allows weapons to hit breakpoints needed to one shot them but not Clanner armor? The rules say so. Why hasn't the Inner Sphere caught up to Clanner tech despite the cannon moving ahead by decades? The rules say so. Worse still this mentality regarding Elementals directly fed into Protomechs which are so stupid I won't allow them in any game I'm playing.
Squad-sized conventional infantry units also have the same +1 to hit! It's about the unit being spread thinly through the hex. I don't like protos either
And IS battle armor tech, aside from the weapons, is not only on par with clan tech, but actually superior. IS BA are more streamlined, wasting less mass.
@@briane8627 No joke. I'm working a home brew game with some friends playing Shadow Empires. Megamek for the engine, experimental tech, IS hybrid as the standard, all units from infantry to dropships are hand designed. Some designs I've put together for one of the nations won't work as a pure clan tech or clan-hybrid. The tech MUST be IS core for the design to come in at weight.
@@briane8627 Then what about the comment about armor?
@danmorgan3685 oh, he's right about 10+1 armor vs 9+1. Big difference. But there are plenty of IS suits with 10+ armor.
Houseruling standard mechs to be able to carry battle armor is warranted IMO. If they can hang onto an enemy they can hang onto a friendly.
They hang onto enemy mechs by damaging them with their claws. Its not exactly the same as using purpose built hand holds.
@@samuelbaldwin2184 Be that as it may, grab bars are a trivial external modification.
Cool house rule, I do like magclamps as well though!
@@TrailblazerBT Yeah they're fine, just a solution to a problem that doesn't have a very convincing in-universe reason for existing imo. I will say that different force composition from IS BA potentially having to be moved in APCs is interesting and valid. Badgers, Bandits and Maxims are cool, among others.
The IS has omnis too. Raptor, Blackjack, Firestarter, Owens, Strider for the fast ones in the clan invasion
3:25 artillery is also a good option to remove them , it'll hit all of them at once
Artillery cannons are always a way to clear locations of BA that lack reactive armor. The inferno rounds are effective unless the BA are fire proofed. Then I am just making them concealment.
@@Magermhbeing fair, Arty Party and the Applied Chemistry and Mathematics is a good answer to a lot of problems in this game...
I think only allowing BattleArmour and Mechs massively changes the game ....... I would automatically assume a pro Clan TO or at least pro Clan bias
I think it's simpler then that. Some of the player base has an anti vehicle bias. You'll see them in comment sections saying brainrot like "Don't put tanks in my mech game"
I think it's just that BA are the easiest combined arms unit to learn the rules... also Clan vs IS with no BA allowed is pretty hard on the Clans as a flipside to what you're saying
@@TrailblazerBTYeah before BV the odds would be 1 clan mech + 1 elemental vs 2 IS mechs
Great breakdown I am just building my Wolf-in-Exile force, so it's particularly timely
For innersphere players there are some great wolves dragoons omni vehicles that are good for deploying battle armor. A Badger with a unit of IS Standard BA inside the infantry bay and riding on the outside is around 800BV and is fairly quick at 6/9 movement.
🫡
And the Bandit is a max armor 8/12 omni transport!
I've been trying to figure out if power armor units are weak to machine guns like infantry unit. Is that the case?
They are not. They have no special rules when it comes to taking weapons fire.
No
u could stopped them.only one thing they will jump and attach u.
@@ero9841 infernos kill them pretty bad though
Plasma. Anything that says plasma, makes battle armor pop -like- corn.
For 3025 era, I'm quite fond of the Wolverine WVR-6M, and the MAD-3M variant of the Marauder.
@@brockpaine Yeah I should have included some of their excellent 3025 mechs!
Wolverine WVR-6M is my favorite tl1 Wolverine. It's a superior mech. Good enough to ignore that yucky LL.
Very helpful!! Espcially deployment!
The Man O'War Prime makes sense when you consider Clan society. During the original Clan invasion the Prime had an enormous kill count because of the quality of its pilots. "I am so skilled.I can defeat you with a weak load out. "
No Longbow?
ruclips.net/video/4g2s4et1wp0/видео.html
I know this is just about 'Mechs, but since we are on FWL stuff, want to know what makes the wraith even worse in the FWL faction? It can carry anti mech battlearmor
The wraith is like the Uziel 8-s. It's criminal to have a BV that low for what you get.
This is a very unique way that you have produced explaining the rules through play and sharing it with us. I believe you have hit the nail on the head for these videos. now if you can produce these in short video form I believe you have a money maker on RUclips. I salute your effort in being original with the information!
Good cheep mech series is good. I hope you keep it up. I agree with your selections and there alternatives. Keep it up.
Funny lore tidbit about the Man o'War: due to it's huge enigne and most weapons located in the arms veteran IS pilots simply amputated the arms of the Mech and then left it alone, leaving an angry Clan pilot behind. Of course how that would work in a table top game is another story.
Definitely hope you keep up with this one!
I definitely will! Very happy with the reception for it
I don't like the thought of exposing some elements of my force early. The opponent's going to focus all firepower on the easiest target, as long as you're deliberate about which unit that is, the rest only need to be harder to hit than that guy. Better to have their weapons in play with low targeting penalties
For a merccompany the longbow is a nogo. Four hunter tanks and you could also purchase four galeons with tag infantry for its price, maybe....
I really appreciate your thoughts on this. As others have mentioned, the Awesome is perfect for this faction. I look forward to seeing your thoughts on the other inner sphere factions. 🤞
Wraith TR1 is one of my personal favorites
I am excited to see the weird Liao mechs
@@ChaseGoyen Yeah get ready for some stealth armor!
Idk but this damn Sarissa is working out for me
I totally agree with your recommendation of the Wraith. I've had a ton of success with it.
Great video! Looking forward to Fedsuns video.
@@madcat3525 Me too!
Glory to the Regulan Fifes, Glory to the Cameron-Jones,
The league also makes my favorite mech, the Black knight. Purple bird strong.
@@stephenrickman4300 It does! Although I think of the BK as a comstar mech first and foremost
@TrailblazerBT yeah, but why should comstar have all the fun?
As the LRM faction, I would have added a Longbow or Trebuchet variant in there somewhere. The LGB-12R with 4xLRM15s with jump jets is one of my go-to's for delivering swarms of semi-guided munitions.
Yeah that LGB is a Republic mech though, and the Marik variants of the Trebuchet are pretty crappy. Maybe I should have included the Apollo?
Always considered Marik to be the LRM boat faction Love the look of Orion, it's disappointed me a bit with its explosive hits and pathetic heat sinks I like the awesome, but my group plays RAT vs RAT so "just use two Shreks" isn't an option
Yeah unfortunately most of their LRM mechs are underwhelming stat wise, except the Archer 4M which I recently featured in a different vid