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Level 20 DM
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Добавлен 24 сен 2021
This channel is dedicated to Dungeons & Dragons and other roleplaying games.
DMs want to have fun too, and nothing is less fun than being stressed out, disorganized, and losing the room while you flip through rulebooks or search wikis. I upload tips and tricks every week to help you get organized, simplify game prep, streamline combat, and make DMing simpler so you can focus on the best part of the game: FUN!
I’ll also walk you through how to create engaging plots, exciting scenes, immersive roleplay, and challenging encounters that suck your players in and leave them wanting more at the end of each session.
Whether you’re just learning to play or you’re a seasoned adventurer, if you want to take your game to the next level, hit that Subscribe button and join me here each week!
DMs want to have fun too, and nothing is less fun than being stressed out, disorganized, and losing the room while you flip through rulebooks or search wikis. I upload tips and tricks every week to help you get organized, simplify game prep, streamline combat, and make DMing simpler so you can focus on the best part of the game: FUN!
I’ll also walk you through how to create engaging plots, exciting scenes, immersive roleplay, and challenging encounters that suck your players in and leave them wanting more at the end of each session.
Whether you’re just learning to play or you’re a seasoned adventurer, if you want to take your game to the next level, hit that Subscribe button and join me here each week!
5E Elementalist Bard Build! #dnd5e #dnd #dungeonsanddragons5e #dungeonsanddragons #dndplayer #5e
Want to command an army of elementals in D&D? In this video I show you how to do exactly that...with a humble bard!
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Видео
More Fun & Engaging DnD Sessions! #dnd #dungeonsanddragons #ttrpg #dungeonmaster #gamemaster #dnd5e
Просмотров 71314 дней назад
Does your DM get mad at you sometimes because you're distracted during the D&D session? Or are you a DM or GM who struggles with players who aren't as present or engaged as you'd like them to be? This video will help explain why and also teach you what you can do about it to get better engagement and more fun during your DnD sessions, or any TTRPG you play! WANT LOTS OF COOL D&D STUFF? CHECK OU...
DnD 5E Fighter Class Breakdown #dnd5e #dnd #dndcharacter #dungeonsanddragons5e #dungeonsanddragons
Просмотров 17628 дней назад
If you want to know how to build or play a fighter in D&D 5th Edition, this is the video for you. In this video we do a deep dive into the fighter class, including ability score considerations and a look at every class feature. WANT LOTS OF COOL D&D STUFF? CHECK OUT MY PATREON HERE: www.patreon.com/Level20DM - Live Games for fans, DMed by me! - 1:1 sessions with Level 20 DM! - Access to the Pow...
Using Charm Person In DnD 5E #dnd5e #5espells #dnd #dndrules #dndplayer #dungeonsanddragons #ttrpg
Просмотров 14 тыс.Месяц назад
Charm Person is one of the most misunderstood and misapplied spells in 5E. Learn how it really works and an easy method for roleplaying it effectively! WANT LOTS OF COOL D&D STUFF? CHECK OUT MY PATREON HERE: www.patreon.com/Level20DM - Live Games for fans, DMed by me! - 1:1 sessions with Level 20 DM! - Access to the Power Builder Academy! - FREE New Player Academy (scheduled to launch this week...
My Favorite Non-DnD RPGs! #ttrpg #ttrpgs #dnd #dungeonsanddragons #dndplayer #dungeonmaster #dnd5e
Просмотров 6643 месяца назад
What's your favorite RPG to play when you're not playing D&D? WANT LOTS OF COOL D&D STUFF? CHECK OUT MY PATREON HERE: www.patreon.com/Level20DM - Live Games for fans, DMed by me! - 1:1 sessions with Level 20 DM - Digital downloads of new character races, subclasses, backgrounds, feats, spells, and more! - For DMs, new NPCs, monsters, artifacts, and archvillains!
Awesome D&D Vault Trap! #dungeonmasteradvice #dungeonmastertips #dungeonmaster #dnd5e #dnd
Просмотров 7373 месяца назад
BEWARE! This is one of the deadliest DND 5E vault traps you can make - it's not for the faint of heart!
Super Fun Use of Props In DnD! #dungeonmasteradvice #dungeonmastertips #dungeonmaster #dnd5e #dnd
Просмотров 4,9 тыс.4 месяца назад
A simple, cheap, and incredibly fun way to include props in your D&D game that your players will love! WANT LOTS OF COOL D&D STUFF? CHECK OUT MY PATREON HERE: www.patreon.com/Level20DM - Live Games for fans, DMed by me! - 1:1 sessions with Level 20 DM! - Access to the Power Builder Academy! - FREE New Player Academy (scheduled to launch this week)! - Digital downloads of new character races, su...
Funniest Dungeon Room Ever! #dungeonmasteradvice #dungeonmastertips #dungeonmaster #dndhumor #dnd
Просмотров 4,1 тыс.4 месяца назад
This dungeon room will have your players laughing and super engaged in solving the puzzle! WANT LOTS OF COOL D&D STUFF? CHECK OUT MY PATREON HERE: www.patreon.com/Level20DM - Live Games for fans, DMed by me! - 1:1 sessions with Level 20 DM! - Access to the Power Builder Academy! - FREE New Player Academy (scheduled to launch this week)! - Digital downloads of new character races, subclasses, ba...
You Should Split Your DnD Party! #dungeonmasteradvice #dungeonmastertips #dungeonmaster #dnd5e #dnd
Просмотров 9845 месяцев назад
Stop being afraid to split the party and use these simple DM tips to make the experience fast, fun, and exciting! WANT LOTS OF COOL D&D STUFF? CHECK OUT MY PATREON HERE: www.patreon.com/Level20DM - Live Games for fans, DMed by me! - 1:1 sessions with Level 20 DM! - Access to the Power Builder Academy! - FREE New Player Academy (scheduled to launch this week)! - Digital downloads of new characte...
THIS is how to use a Rival Party! #dungeonmasteradvice #dungeonmastertips #dungeonmaster #dnd5e #dnd
Просмотров 5695 месяцев назад
Nothing is going to get under your players skin more and get them more invested in the plot than YOU learning to use a rival party effectively!
The Most Broken 5E Spell #dndfunny #dndhumor #dndtips #dndtiktok #dnd5e #dnd #dungeonsanddragons
Просмотров 4815 месяцев назад
This is the FUNNIEST most powerful low-level D&D spell you've never heard of! WANT LOTS OF COOL D&D STUFF? CHECK OUT MY PATREON HERE: www.patreon.com/Level20DM - Live Games for fans, DMed by me! - 1:1 sessions with Level 20 DM! - Access to the Power Builder Academy! - FREE New Player Academy (scheduled to launch this week)! - Digital downloads of new character races, subclasses, backgrounds, fe...
Hook Your DnD Players Into Your Plot! #dungeonmasteradvice #dungeonmastertips #dungeonmaster #dnd
Просмотров 1825 месяцев назад
Caught between not wanting to railroad your players but also needing them to get engaged with your storyline? Here's a very simple method for you to get their players to voluntarily jump straight into the main plot of your campaign!
Building Awesome D&D Plots Made Easy! #dndtips #dungeonmasteradvice #dungeonmastertips #dnd #dnd5e
Просмотров 2286 месяцев назад
Building Awesome D&D Plots Made Easy! #dndtips #dungeonmasteradvice #dungeonmastertips #dnd #dnd5e
The PCs Killed My BBEG! #dungeonmasteradvice #dungeonmastertips #dungeonmaster #dnd #dndinspiration
Просмотров 1386 месяцев назад
The PCs Killed My BBEG! #dungeonmasteradvice #dungeonmastertips #dungeonmaster #dnd #dndinspiration
Make DnD Combat More Epic! #dungeonmasteradvice #dungeonmastertips #dungeonmaster #dnd5e #dnd
Просмотров 1686 месяцев назад
Make DnD Combat More Epic! #dungeonmasteradvice #dungeonmastertips #dungeonmaster #dnd5e #dnd
There's a board game called 'Mountains of Madness' based on the similarly named Lovecraft story. Every player in the game gains increasingly debilitating madnesses that they have to play out when talking at the table (it's a cooperative game). The madnesses are amazing! You should look at them for more ideas for the Babbel Curse! Great room!
This is great. It's fudging the numbers without fudging the numbers.
This is great. I am adopting this. I already have a little chest similar to the one you have. I think I will use colored plastic stones from the Dollar Tree.
I'm going to use this with one tweak - when ANY player touches a letter ALL of them recieve their babbling curse. With my group, after the first player grabs a letter and receives the curse, they would just have that single player grab all the letters.
Great❤
Many thanks!
Use the Suggestion spell instead. It does what people think Charm Person does.
This is all just obvious from how the spell is written. People who ignore the wording of the spell are probably going to ignore what is said in this video too.
Excellent points. Its tough to sometimes mix all these categories in a single session. But I believe its important to cycle through what each player wants.
My new bbeg thanks you for the inspiration
😂
4:22 Why did back in the day of D&D 3.5 and earlier, players and DMs didn't take the sage advice seriously, yet nowadays it's considered the next step from the official books in official content?
Sage Advice is the column with the rules designers' opinions. The Sage Advice Compendium (which is what I mentioned) is WotC's official rules clarification document. Not everything in Sage Advice makes it into the compendium - only those things WotC wants to officially clarify. Hope this helps. :-)
Hi DM very nice build, although of course very high level. I also have some questions. Why do you want to drop concentration of the conjure elemental? Casting planar binding wouldn't need that step right? The problem I see is, that after dropping concentration the elemental will become hostile. And planar binding doesn't seem to change that, as it says "The creature obeys the letter of your instructions, but if the creature is hostile to you, it strives to twist your words to achieve its own objectives.". So the army of invisible stalkers might pose a certain risk, don't they?
You should consider *any* creature you summoned to obey as "hostile". 😉
Thank you, and good question! Actually that will happen whether you drop concentration or not, because the act of casting planar binding will break your concentration. This is because casting a spell that has a casting time of more than 1 action requires concentration, so the moment you begin casting planar binding your concentration on conjure elemental is broken. That is what the circle is for - to protect you from the hostile entity and keep it trapped. As for the elemental's behavior during the time it is bound, I would agree with @vanAaken and assume that any planar entity you have forcefully bound through magic is probably not happy with you! Hope this helps. :-)
@@level20dm It kinda sounds like you wouldn't be able to do anything with them then?
@@Flaraen I wouldn't say that - the entire spell Planar Binding is designed with this in mind. Plus it follows a pretty standard fantasy trope about bound entities. I think rather it adds some interesting elements for the Dm to play with should they choose to do so.
great idea!
Man, if those candles are real say goodbye to your bookcase!!!!
I WISH my players felt these wrong things about Charm Person. They think they can do all of that with a Persuasion or Intimidation check.
Ive been using inspiration tokens at my table, we all love it, but i might just introduce this in our next campaign :3
The only thing I don't like about Charm Person is that it feels like you need subtle spell to really use it. I can't see people reacting positively when you walk up to them or are in the middle of a conversation only to wave their hands around and yelling some crazy non-sense words at you for six seconds.
Agreed - this is something most people don't realize when they use it or DM it. It's actually painfully obvious to everyone around (including the victim) that a spell is being cast. If the victim also happens to know the spell or has a good Arcana skill...🤔
I'm planning to use it for my snake oil salesman of an Arcane Trickster.
Excellent video. I had the same question because I have a party of 4, and two people were very interested in the lore and story of my world. Then I have one person who checks out and is a little distracted when there is no combat happening and one who is only interested when the story revolves around their character, so I find it really hard to balance, giving everyone what they want and playing DnD for but also me doing things that I love,
3. Vampire the Masquerade (v5) has been a lot of fun. Great RP and the Hunger System is one of my favorite game mechanics in the modern TTRPG game space. 2. Another great game that is simple to learn and fun as hell is Fallout 2d20. It has everything a Fallour game should. Great mechanics and playing it has been the highlight of my last couple of months. 1. And idk if you’ve heard of this game but this is probably the weirdest and most amazing game on my list; The Wildsea. If you don’t have this game, the PDF is cheap enough and worth every penny. Let me paint a picture of this weird and wonderful game for you. It is our world hundreds of years in the future but completely overgrown with large plants and trees, the last vestiges of life make their way on top of these trees. In small villages or on mountain tops. Traveling isn’t the easiest but you can travel across this Wildsea in chainsaw ships!! (Which the whole group has a hand in making before play starts!) Large ships with giant chainsaw blades on the front of them!! And it has so many weird (yet very cool) species and very interesting RP mechanics. And system mechanics. One of the coolest systems to come out in years. Absolute love this game. It’s a great fantasy game with so many twists. I’m not even doing it justice at all. Quinn’s Quest here on RUclips has a great review on it. ❤ Honorable mentions with little to no explanations: Mothership: crazy sci-fi horror Heart (and Spire): fantasy, dark, twisted, compelling fantasy Mausritter: mice, who adventure!
Your content is so much fun. Also, you’re freaking terrifying haha 😂 kudos! (I mean your DM mind, not you personally)
Lol thank you - I will take all of it as a compliment! 😂
Rival PCs and known NPCs add depth to “You walk in a room and see a body on the floor.” Their first thought can shift from checking for loot to seeing if they are ok.
I would recommend a much tighter range, but i think this is great. A low-hp monster is presumably either small, elderly, or already wounded, so the heroes would know it has fewer hit points than normal.
All players should find and appreciate all of the aspects you talked about, because that's what playing D&D is. The DM has a big responsibility to keep that spotlight moving around, but players have just as big of a responsibility respecting other player's fun (including the DM's fun).
I used to think these spells were really cool until I realized A) that apparently spell components are really obvious and B) that the spell outright lets the person know they were charmed. It's always a temporary thing, and odds are the target will be less than neutral about the fact you just placed a mind spell on them, however weak the effect might be. That is a massive limitation for circumstances in which the spell is a viable option and which notably blocks out most circumstances in which I myself would like to use a spell like it. In fact the design has counter-synergy with itself as the most sensible targets for it are those already hostile to you.... the ones that also get advantage on the saving throw.
3:36 they turn green but can't attack former allies or "new friends", or the spell ends and he agroes most of the time
Banned spell in every game I play. The moral implications are about as bad as you can get.
There is no darker magic than enchantment magic. Necromancy is preschool to Enchantments graduate degree on the scale of war crimes.
@@thedruski85 I agree 100% just trying to avoid rabbit holes…
Why did I read that "about as bard as you can get"
🤣🤣🤣🤣
As a DM, I home-rule that a victim doesn't realize they are charmed or have been charmed unless they have experience with it. Otherwise, none of my players would use it instead of the Friends cantrip.
The Friends cantrip has the exact same restriction.
For all of these sorts of rooms, unless you're playing a "funhouse" dungeon, you have to ask yourself who put that room there and why? Who maintains it? How come it's not been solved already? How come all the letters are there and haven't been removed? Also, just a word of caution, I bet that wouldn't be too much fun in a public game where some players (or onlookers) might have actual speech impediments. You don't want to find yourself being sued.
Cough cough Me Cough Cough
Sometimes the answer is just "because it's fun."
@@verdugosilver3047 And that's a fine answer for people that enjoy that sort of thing.
99% of us? That's mighty high horsish of you.
No, not at ll. It's based on data. I have 30k subs on my other platforms and I'm basing this off hundreds and hundreds of comments. It's shocking how many people don't understand this spell.
As a 3e player, a bard, I negotiated a deal with one of 7 loosely allied evil leaders that we had cornered. Although he had a PC hostage, and a young adult dragon ally, we agreed that we would not only let him live, but help him destroy one of the other leaders. In return, he had to agree to be charmed for the duration of the treaty. His dragon remained free and unhindered as a guarantee that we would honor the deal.... which we did.
I even took this with a recent bard* character, but didn't realise the possibilities... * using Additional Magical Secrets.
This is exactly the way its supposed to be used. My biggest thing in the spell is that the target automatically knows it was charmed. This is why in my games, I make the target make a wisdom saving throw and if they pass the spell DC of the caster, they know they were charmed. This allows people to use the spell a bit more without causing hostile creatures.
That makes sense. I had a charismatic bard in 3E. Combat was never his first option. Given time, I would try to naturally charm a target by getting to know them, knowing what they want, and being helpful and pleasant. Magic was just a guarantee, or a sloppy short cut.
Yeah, some people think charm person is enemies abound
No I’m not. Of course I haven’t used it since 2nd edition. Why you may ask. Well it’s because I saw how wizards handled magic before it purchased it from tsr and noped out ever playing it again. With this crap show that is currently going on I have found it’s was a great decision.
😂😂😂😂😂😂😂
I think your description of a relationship with "a charming narcissist" is more the Charmed condition on its own: advantage on social checks, can't harm them. Your description leaves out "views the charmer as a friendly acquaintance." I think that part actually does generally prevent "I know I'm Charmed, and I want to stop being Charmed," because while the spell is in effect, Narcissa Malfoy is a friendly acquaintance. She's not the kind of person who would manipulate me, at least not maliciously! She's good ol' Narcissa! This still doesn't mean the target can't know he's Charmed, or even under the effects of _charm person._ It does, however, mean that on multiple levels, he's convinced that Narcissa doesn't mean him any harm by it. She had to get him to calm down. She had to get him to give her the opportunity to show him she's trustworthy. She didn't want things to get out of hand, so even if _charm person_ is a little out of line, it's probably forgivable if she had a good reason, and she deserves the opportunity to explain herself. Again: "friendly acquaintance," not "stranger I have no reason to trust" nor "acquaintance I like but is a meaniepants to me." At worst, it's "my sometimes-friend who I like, but I know I've got to watch myself because he'll take advantage of me, but I'll forgive him if I catch him at it 'cause that's on me since we both know the game." That's a hard needle to thread, honestly. As to the target learning he's been Charmed, I sometimes think a good strategy would be to have the caster, herself, tell the target she did it. "Bob," says Narcissa, "I'm sorry I had to charm you, but you know I don't want to hurt you and you were getting awfully beligerant. Let's talk this out." And then Narcissa or her allies coax Bob into accepting that it was for the best, use the Charmed condition's advantage to bring him around to agreeing that they are actually okay people, and work him up to Friendly before the Charm wears off. When it does, he's aware he was Charmed, sure, but he already knew that. He doesn't magically consider Narcissa a "friendly acquaintance" anymore, but he also view the party as new buddies. As long as the target knows he's Charmed and you can work him "naturally" up to a point where he's rationalized it as 'acceptable,' the natural part of the persuasion sticks.
Also like Twilight 2000 mixed in with Dark Conspiracy to create a post-apocalyptic Earth with telepaths and inter-dimensional monsters.
I really like Runequest for low magic grounded fantasy games (I use 6e Mythras at the moment)
I think it would take more than a simple skill check to realize you are charmed or even being told you are by an ally. Since the charmer has advantage on all social rolls against you. So for a charmed PC I'd give them disadvantage on all rolls to figure things out. because I dont roll social skills against PC's. So disadvantage on arcana, as they ask their charmer hey was that a charm per son spell just now? response "nah your delusional is was a simple prayer to my deity for good fortune" in that situation they may actually know it was charm person but if they fail the check they dont want to bring it up or do anything about it for fear of gaining the disapproval of their charmer. Thats how manipulation works you can "know" but not have the strength of character to overcome those feelings and confront your manipulator. Since charm person has abroad spectrum of interpretations PC's that are charmed will try to find more ways to weasel out on being charmed, than a DM would with a charmed NPC.
90% agreed but I'd maybe argue that you'd convince yourself, if you regard them as a friendly acquaintance for the duration of the spell, "no Bob wouldn't do that" during the spell being active.
Love the analogy, really helped me wrap my head around how npcs should act. Thanks dude!
You're welcome!
So I run od&d white box. The spell is complete permanent domination of any humanoid creature under 5 hit dice. That's significantly cooler especially considering it's 1st level.
I've seen Charm abused this way by DMs but they abuse Suggestion even more. Suggestion is simply an upgraded Command spell with more versatility. Suggestion does not make you switch sides and fight for the caster. DMs love using Charm and Suggestion this way because they may run a lot of low level games and never get to use the real spell that would hijack charcater actions like Dominate spells. Charm is not Dominate and neither is Suggestion but people love reading further than they should into spells. And then when you point it out to them they just say "well, I like it this way." 😅😂
It's honestly more of a non combat spell.
Certainly, but it could be used creatively to put the character into a position to fight for a common goal. It all depends, and that's what makes tabletop role-playing superior to a CRPG.
Victims of Charm Person are not automatically aware of the real identity of the person who charmed them. You could be magically disguised and use this spell to make people suspicious of the person you are imitating.
"When the spell ends, the creature knows it was charmed by you."
@elreyabeja4539 Indeed. They do not, however, automatically know your true identity. If you look like someone else, the spell ending does not cut through the disguise.
@@AbstractStewI'd say that depends on your DM. It could RAW. Or they could know that you are not the person you are impersonating
If one actually reads the spell this is all obvious, but that *isn't* rule of cool or as intended, that is raw. Charm person is supposed to charm a person. If all it was intended to do is what is in rules as written, then the friends spell wouldn't exist. What would be the point of the friends spell or charm if you have the other? Yes, they're technically different, but in the end they have the same social interaction effect and the same draw back of them knowing you charmed them as the spell wears off. Charm is just a better friends raw, but as intended, it is meant to allow you to do more especially roleplay-wise. This is why it was more powerful raw in earlier editions.. because it is supposed to be (against minds weak enough or unlucky enough to be charmed that is). So, yes, your video is technically correct, but the whole point of the spell is to charm a person and not just in the sense of a manipulative narcissist (that's just one interpretation of the spell's usage). What is important is how you roleplay its use and disguise casting the spell. Also, a DM might allow you to charm them so well that they don't care when they find out you charmed them -or- use modification of memory to get around that. Other commenters have also mentioned disguises or illusions to throw the victim off as well.
The video is both RAW and RAI for the charm person spell. Charm person is already far superior to friends in multiple ways without being boosted further. It lasts 1 hour without concentration; friends lasts 1 minute with concentration. Charm person only ends in knowledge; friends ends in hostility. Plus friends can't be cast on anyone who is already hostile to you, whereas charm person can. What you are sharing is your BELIEF of how it should work, which is great as long as you and your table enjoy it that way.
@level20dm It's a 1st level spell...😅😂 If you empower Charm Person and Suggestion to be able to what Dominate does and even better, why would anyone pick Dominate? Seriously, you're low level, you should not able to charm a hill giant to make it fight for your side at 1st level... People like this really do not think about balance or how their "interpretation" ruins both RAW and RAI. Mass Suggestion and Charm do not have concentration checks unlike Dominate. They do not give saves to the affected creature every time they take damage unlike Dominate. Dominate is a really cool spell and can only Dominate 1 creature. Mass Suggestion hits 12. Why on earth would I pick Dominate Monster, an 8th level single target spell if I can just use Mass Suggestion the same way using such a "liberal interpretation" as the OP suggests. At those tables Dominate Person is even more suboptimal. 1st and 2 level spells are not that powerful, hello. And who cares about old editions? Is this not 5E? Are we also going to bust out THACO? 😅😂
In 5e how about creature's, like the vampires charm ability, is it the same as the spell or more powerful and can they command you to do things they wouldn't usely do like attack and kill your long time group member. And before you ask, yes this happened in our 5e group by the DM and no they didn't use command or dominate person it was a vampire charm ability.
In 5E a vampire's charm ability is more powerful than the charm person spell. "The charmed target regards the vampire as a trusted friend to be heeded and protected. Although the target isn’t under the vampire’s control, it takes the vampire’s requests or actions in the most favorable way it can, and it is a willing target for the vampire’s bite attack."
@@level20dm thanks for the reply...but it doesn't answer my query.
White Plume Mountain: rival parties add spice to the scenerio. First, you have to find the three stolen artifacts and return them to their rightful owners. That's a scavenger hunt. Rivals add an urgency to the party's movements because there is no reward for second place. Second, rival parties can add gravity to the dangers. If another party attempted something and failed, their dead bodies could serve as a reminder of that danger. Thirdly, if there is an NPC that the party is supposed to trust or help, being a member of a rival party explains why they might be there. I think of the Lone Wolf game books. In every book, Lone Wolf ends up by himself to survive the situations. But he often encounters people along the way for good or for bad. Not all adventures warrant a rival group, but many do and add a little extra sauce to the game.