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- Опубликовано: 25 июн 2024
- (1*) Can you use mana from Unclaimed Territory to unearth a creature?
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Suggest a question: forms.gle/YTK2...
A: No, but try Secluded Courtyard!
Bonus: how exactly do those lands that only let you spend the mana on a certain type of spell work? Игры
Distinguishing between an ability and a cast is an important aspect to understand
desperately need a daily ruling on Nadu, Winged Wisdom and Oko, Thief of Crowns Elk Ability.
Isn't that a similar case to "whenever you cast" vs ETB? I have that with my Sea Monsters deck when my Kiora, Sovereign of the Deep is on the field and do cast one of my big monsters. Her effect basically gives me a better Cascade whenever I cast a Sea Monster creature from my hand, letting me look at as many cards from the top of my Library as the Monster's Mana Value and then cast a spell with equal of less MV. This resolves while the Sea Monster spell is still on the stack and before it enters the battlefield. The second spell then would also trigger "whenever you cast" effects, if their other conditions are met.
It should be similar with Nadu, as his effect also contains "whenever." Meaning that his effect will still resolve normally before he turns into an Elk without it, making all other creatures under his controller's, well, control lose the ability as well.
Someone’s already replied but are you talking about Oko targeting Nadu, or what’s left over after Oko targets Nadu’s fellow creature?
Assuming 2. Oko’s elk ability and Nadu ability to give an ability are both continuous effects in layer 6. So it comes down to time stamps. If Nadu was already on the field, then a Nadu trigger resolves and you are left with an elk with no abilities. If we have an elk and then Nadu is cast, whats left is an Elk with Nadu’s text stapled on to it.
If it’s number 1. Oko’s ability targets Nadu and goes on the stack. Nadu’s ability triggers and it goes on the stack. Resolve Nadu’s card reveal trigger first and then turn him into a vanilla Elk.
This is me trying to apply knowledge learn from this videos. I wouldn’t take it as gospel.
What's the scenario and question?
If you're wondering if Oko's ability triggers Nadu's ability the answer is yes.
If Amy has a Nadu and Grizzly Bear and Nick Oko's the Grizzly Bear Amy will get one trigger. Then Grizzly Bear will become an Elk with no abilities. It has no abilities because Nadu's about granting continuous effect has an earlier timestamp than Oko's ability taking away continuous effect. 613.8 says two continuous effects with no dependency on each other are applied in timestamp order.
@TheParallaxian in all cases, Nadu will become a 3/3 elk with no abilities, and no other creatures will have the ability from Nadu. Nadu's controller would get to draw a target off the Oko ability targeting if it is the first or second time this has happened in a turn.
@@TheParallaxian
Since you now have 2 continuous effects applying on the same layer, we will check for a dependency. Since Oko's ability will affect how and what Nadu's ability will apply to, we will apply that first. Now that we've applied Oko's "lose all abilities" to Nadu, Nadu no longer has abilities to apply to itself or others.
Recently had a similar situation come with up Sage of the Unknowable in MH3 draft which says "Spend this mana only to cast a colorless spell or to activate an ability." With Decree of Justice, you can pay for the cycling ability but cannot pay for the triggered ability to Pay X cost.
I did it in the wrong order on Arena and learned the rule the hard way.
Very nice challenge questions!
All pretty easy overall, but good to test your understanding.
This reminds me, we found an interesting one in a discord channel: Sunken Palace + Huddle Up
I got the flashback example wrong because in Think Twice's rules text, the verb used in explaining Flashback is play and not cast. Are they synonymous?
When applied to nonland cards, play and cast are synonymous
Ironically, I believe this is the major reason why this change in wording was introduced. Previously, the word "play" was used to refer to activating an ability, casting a spell, and playing a land. This was confusing because the rules for all these things are wildly different, so they started using different words to describe these different actions.
As marowakcity implies, "play" lets you play land while "cast" does not.
That's just because it's a Time Spiral card; if they reprinted it today it would say cast
This is something I've been wanting to ask you for a while. I forgot until now since it's related: Why does Harsh Mentor say "activate an ability of an artifact, creature, or land on the battlefield" if "on the battlefield" is implied by the lack of the word "card" after each card type in its text? Is there a mechanical difference between what Harsh Mentor and Grand Abolisher see or is it just a wording preference?
Here's a weird one that happened in a pod last week: The Master Transcendent uses its ability to reanimate Phyrexian Metamorph, which enters as a copy of a Vehicle. What is the P/T of the Metamorph-As-Vehicle, 3/3 or the original Vehicle's P/T?
When a vehicle is crewed and the ability resolves, the P/T printed on the vehicle is treated as its base P/T (CR 301.7b). If *Clone* copies a crewed vehicle, the Clone will also have that P/T.
Although the *Phyrexian Metamorph* only has P/T when it is crewed, any effects that modify P/T of it will still function, but only once it becomes a creature later (CR 208.3); so, regardless of if the vehicle copied was crewed or uncrewed, the following ruling will still apply. The effect from *The Master, Transcendent* sets the metamorph's P/T in the P/T layer, and because that applies after the copy layer, the 3/3 set will override whatever the vehicle's printed P/T is.
e.g. Phyrexian Metamorph enters as a copy of a crewed Consulate Dreadnought (7/14). Its P/T is 3/3.
Would you be able to Unearth with Secluded Courtyard's second ability? I'm assuming the answer is no, but figured I'd ask.
It seems easy to just cover almost every 3-4 star question that comes your way, since they aren't that frequent. But how do you choose 1-2 star questions like this to cover? Especially when it isn't tied to a release?
Needing to know the ruling on whether i can cast my opponents panglacial wurm when controlling their search with opposition agent.
From gatherer:
Panglacial Wurm's ability works only while you're searching your own library. The effect that caused you to search needs to say "search" and "library," and you need to be looking through your own library for this to work.
I believe you can because they are able to cast the Wurm and you control them. After casting the Wurm they would control it
Could anyone give me an explanation on ivy, gleeful spell thief and repulsive mutation? If you cast mutation only targeting a creature, ivy will trigger. I didn’t think the copy would be made though per 707.10e “if the target is not legal for all instances of the word target”, but the arena team explicitly changed it so that it would copy and work. Can someone explain why this is?
i beleive its because mutation says to counter "up to" one spell - you can choose to counter no spells and not need a target, so the copy wont fizzle
Yeah, this works in paper Magic as well. For spells with a variable number of targets, if that value is 0 (say, "up to 1 target spell"), then no targets were declared for that instance. In this circumstance, **Repulsive Mutation** has one and only one target: the creature.
This triggers Ivy, of course, and it functions because a copied spell retains ALL choices and targets made in the original (CR 707.10) barring any exception in how the spell is copied. Ivy becomes the target and the copy resolves because no target spell was ever given.
CR 707.10e only applies for spells with many targets, but Repulsive Mutation only had one.
I guess escape is also an ability like unearth then?
Actually no! Escape is an alternate casting cost, while Unearth is an activated ability.
No, it is casting cost
It's already been answered, but to provide the specific rule (and feed the algorithm):
702.138a Escape represents a static ability that functions while the card with escape is in a player’s graveyard. “Escape [cost]” means “You may cast this card from your graveyard by paying [cost] rather than paying its mana cost.” Casting a spell using its escape ability follows the rules for paying alternative costs in rules 601.2b and 601.2f-h.