Interactive Cutscenes with Branching Dialogues - Legacy Devlog #7

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  • Опубликовано: 24 дек 2024

Комментарии • 63

  • @PleepusPlopus
    @PleepusPlopus 4 года назад +221

    The game's really coming together, can't wait to see how looks next time!
    Also, I imagine the male character with a morgan freeman voice in my head.

  • @justjamminjazzy
    @justjamminjazzy 4 года назад +92

    It’s nice seeing a dev that’s not making an ‘into the gungeon-stardew valley fusion’. It’s not that I don’t like those devs, it’s just that it’s gotten boring and repetitive. This is a refreshing change of pace

  • @sereneinteractive
    @sereneinteractive 4 года назад +135

    That's a great cutscene. It adds a lot to the game's atmosphere. I also really like your animations and the overall style of the game! It reminds me at portal 2 for some reason. A great introduction to cutscenes! Maybe you can make some tutorials :)

    • @aarthificial
      @aarthificial  4 года назад +26

      Thank you!
      Portal and Half-Life series are actually my main inspiration for this game :)

    • @DemonPig666
      @DemonPig666 2 года назад

      I agree definitely Portal 2 vibes from the epic environment

  • @Grivel176
    @Grivel176 4 года назад +33

    This look absolutely GORGEOUS !

  • @fredheladrienkissie1404
    @fredheladrienkissie1404 4 года назад +10

    Cut straight to the point. I started to like this

  • @Fopull
    @Fopull 4 года назад +28

    Can’t wait to see how the story plays out in this game..

  • @CrapE_DM
    @CrapE_DM Год назад +6

    It's amazing how cinematic your pixels are.

  • @Dr.1.
    @Dr.1. 2 года назад

    WHAT THE-
    THE MUSIC
    THE ANIMATIONS
    THE ATMOSPHERE
    THE COREOGRAPHY
    AMAZING WHY IS YOUR CHANNEL SO UNDER RATED

  • @FyresGames
    @FyresGames Год назад

    Your Cutscene with options gave me quite a big idea for my game. Quite similar to what you did. It start with a timeline to a dialogue, but in my case I've kept the dialogue fully interactable with options to jump into another timeline to the next dialogue. I will try your game 100% as soon it release!

  • @hopesndreams5033
    @hopesndreams5033 2 года назад +2

    Ohohohoho. I thought it was going to be a _kind old man_ - I thought that sprite you introduced last devlog was a _bow._ No. That is an _aggressive_ lean-in. Well, my friend, I'm invested now.

  • @AlHyckGaemsTAD
    @AlHyckGaemsTAD 2 года назад +1

    Really loving the look of your stuff, looking forwards to more videos.

  • @ChrisLeeW00
    @ChrisLeeW00 2 года назад

    You’re work on this is really good, I just want to let you know I am rooting for you to continue to make this game!

  • @stealcase
    @stealcase 3 года назад +1

    Awesome Demonstration, I appreciate the decisions you made for the cutscene tool design!

  • @lordmuriel9992
    @lordmuriel9992 3 года назад

    I was completely hooked during that opening

  • @henrykkaufman1488
    @henrykkaufman1488 2 года назад

    The stuff you show in your clips is very good, really nice and tought out solutions utilizing what Unity is bringing to the table. The unique solutions, like the pixel art reskinner, are also really clever.

  • @MQWalkman
    @MQWalkman 2 года назад

    You're an artist.

  • @MinecraftGamer960
    @MinecraftGamer960 4 года назад +22

    I really really love the game and i'd like to buy it when it releases
    that graphicsstyle is amazing
    however i find the "talking" sound sounds a bit heavy imo
    i dont know if you will change it in the upcoming videos and if you dont agree feel free to not listen to my point, i just wanted to give a response :)

    • @aarthificial
      @aarthificial  4 года назад +16

      Thank you so much!
      Totally agree. I've made that sound in a hurry just to have it in a video and I hate it sooo much.
      I was thinking about replacing it with like a subtle typewriter sound. I can't recall any game that uses that but I'm sure you know what I'm talking about.
      Anyway, I'm currently postponing music and sfx until later. So I'm gonna leave this problem for the future me.
      Thanks again :)

    • @MinecraftGamer960
      @MinecraftGamer960 4 года назад +10

      @@aarthificial yes I totally know what you mean, I think a "voice" could be nice also, you could try making it a little less spicy if you know what i mean

  • @iamsushi1056
    @iamsushi1056 2 года назад +1

    *”uhuhuhuhuhuhuuuuuuuuuu”*
    *”aaaaaaahaaaahahahahaa”*
    *”uhuuuuhuhuuuuhuuuu”*
    Best dialog ever

  • @sandstorm6194
    @sandstorm6194 2 года назад

    love his demeanor

  • @DemonPig666
    @DemonPig666 2 года назад

    The inside of the facility looks epic definitely Portal 2 vibes

  • @danieleschenfeld6903
    @danieleschenfeld6903 4 года назад +2

    what a great game

  • @asfaar7331
    @asfaar7331 2 года назад +3

    Really would be nice to see a tutorial about the cut scene and choices dialogue!

  • @AreThereGhostsOnMars
    @AreThereGhostsOnMars 2 года назад

    I already want to play the game it looks so intriguing

  • @chiappe_
    @chiappe_ 3 года назад +1

    I'm in first grade in computer science and oh boy you are getting me motivated to crush my exams
    Edit: i fkin' crushed them!

  • @diogocichocki4947
    @diogocichocki4947 3 года назад

    A "slow" skip who shows the text and a "fast" skip to jump right to the choices.

  • @laverarussia
    @laverarussia 3 года назад

    This is beautiful and so helpful!! A detailed tutorial on how to make it from scratch would have been helpful

  • @ZephyrosNocte
    @ZephyrosNocte 2 года назад

    I really like this type of dialog, reminds me of Katana Zero

  • @moonheartlol8249
    @moonheartlol8249 2 года назад +1

    do you have a tutorial ? looks amazing, added straight to my wishlist

  • @chem_OS
    @chem_OS 3 года назад +4

    Can you please tell us how did you pause your timelines? I've been searching it for ages and can't figure it out :(

    • @aarthificial
      @aarthificial  3 года назад +3

      I set the speed of the root playable to 0. It appears to be paused but ongoing animations etc. are still applied:
      gist.github.com/aarthificial/d2064b363ab4244988c5866f23fa4d3a

    • @chem_OS
      @chem_OS 3 года назад

      @@aarthificial oh, I see. That's a cool solution indeed. Thanks a lot, man!

  • @pavelperina7629
    @pavelperina7629 2 года назад

    Interesting, graphics sort of reminds me game Flashback from early 90s. It was something like much harder Prince of Persia in sci-fi environment and I've spend maybe few hours trying to get through first level, but it somehow stuck in my memory. But this looks actually better, not being limited to three floors, 256 colors (or 16 from 64 on EGA?) and static background.

  • @juancastresana8902
    @juancastresana8902 2 года назад +1

    Can you please make a tutorial of how you made that step by step?

  • @FORDYI
    @FORDYI 3 года назад +1

    Could we have a tutorial/upload of a base script for your cutscene switcher please? I'm still just starting out in Gamedev and do not know all the syntax to achieve this and unity's documents are not always helpful. Not much on google either about switching timelines.

  • @raphaeljaggerd3585
    @raphaeljaggerd3585 4 года назад +4

    Can you do a tutorial on how to build this please?

    • @aarthificial
      @aarthificial  4 года назад +5

      I'm gonna release a channel update soon in which I'm gonna address some questions about tutorials since a lot of people are asking for them

    • @raphaeljaggerd3585
      @raphaeljaggerd3585 4 года назад +5

      @@aarthificial Thanks man. I've seen so many dev logs but yours is informative as well as entertaining. I like what you did with the animation. Great work.

    • @aarthificial
      @aarthificial  4 года назад +2

      Thank you too!

  • @hamsterserdar197
    @hamsterserdar197 2 года назад

    Sir, It would be great if a tutorial on How to Do This would come soon, unfortunately there is no such thing on the internet :(
    please

  • @PGtheVRguy
    @PGtheVRguy 2 года назад

    Looks good!
    Also is the players voice made from a tts?

    • @aarthificial
      @aarthificial  2 года назад

      Thanks!
      Not really, iirc I took the voice samples from some random youtube videos.
      But I don't really like it. I'm thinking about switching to something like the typewriter sound some games use

  • @stinkylord
    @stinkylord Год назад

    i want to do something similar to my cutscene dialogue, its currently not interactive, do you have tutorial step by step on how to do it? or repository?

  • @songsong5494
    @songsong5494 7 месяцев назад

    I don't get what the purpose of the Animator Controller is.
    When the Choice is made pressing the Button(Dialogue Bubbles), it generates a Choice Index which can be passed directly to the Cutscene(script) to play the respective PlayableDirector.
    Press Bubble ---Choice(i)---> Cutscene(Script) ----> Play PlayableDirector(i)
    But your system takes an extra step by going through the Animator:
    Press Bubble ---Choice(i)---> Animator StateMachine (Awakening)----Transit to----> StateMachine (Choice(i)) -----> Cutscene(Script) ----> Play PlayableDirector(i)
    Why is it so? I hope i can get the answer. Thank you in advance.

  • @khaapex6814
    @khaapex6814 3 года назад

    Can you make video about that charater can move and text dialogue is taken from console (debug.log)

  • @12345themadguy
    @12345themadguy 2 года назад

    How did you make the game pixel perfect? I noticed between this step and previous ones it looks like it is now

  • @omarmohamed-gt2bg
    @omarmohamed-gt2bg 3 года назад

    The speech bubble how did you do it is there an official term to search for so I can learn it?

    • @aarthificial
      @aarthificial  3 года назад +1

      I made it using Unity UI
      It's a canvas with a TextMeshPro element and a background image
      Hope it helps!

  • @BenGodot
    @BenGodot 2 года назад

    Can you teach us how to make a 2D game from scratch? It'd be pretty cool.

  • @pek2602
    @pek2602 3 года назад

    Hello sir will you please make a tutorial?

  • @thepko2394
    @thepko2394 3 года назад

    How did you get the timeline.. is it from the asset store ?

    • @aarthificial
      @aarthificial  3 года назад

      Even better, it's an official package by Unity:
      docs.unity3d.com/Packages/com.unity.timeline@1.6/manual/index.html

    • @thepko2394
      @thepko2394 3 года назад

      @@aarthificial Thank you

  • @Rih4rd_dota
    @Rih4rd_dota 3 года назад

    like it

  • @MCInferno
    @MCInferno 2 года назад

    Ee

  • @jaioudev
    @jaioudev 3 года назад +1

    Where did you get the dialogue component? I want to find it so i can make a dialogue in cutscenes/timeline.