Reimagining Astortion | Devlog 0

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  • Опубликовано: 10 июн 2024
  • === Wishlist Astortion on Steam ===
    store.steampowered.com/app/19...
    === Support the channel ===
    / aarthificial
    === Livestreams ===
    / aarthificial2
    / aarthificial
    === Tools I'm using ===
    Bevy
    Audacity
    Motion Canvas
    Davinci Resolve
    Affinity Designer
    === Music ===
    Celestial Planets by Dream-Protocol
    Landing by Godmode
    #MadeWithMotionCanvas

Комментарии • 286

  • @erikahlundhelguera
    @erikahlundhelguera 28 дней назад +577

    Astortion, the reason I fell in love with the channel, but not the only reason I stayed. For a while I thought you had abandoned the project since you were busy with all the other projects, glad that's not the case! Really excited to get some more in depth videos on Bevy and Astortion

    • @DemonPig666
      @DemonPig666 27 дней назад +1

      Fr

    • @RenderingUser
      @RenderingUser 27 дней назад +4

      Bro. Sub to the second channel. He streams a lot.

    • @anytorp
      @anytorp 27 дней назад

      exactly

    • @BenozLB
      @BenozLB 27 дней назад

      Same for me, so glad to see Astortion content pop up on the channel again

    • @erikahlundhelguera
      @erikahlundhelguera 26 дней назад +3

      @@RenderingUser Thanks for the tip! I'm a Patreon supporter since pretty much the beginning and didn't know about the second channel since recently lol (he probably mentioned it in older videos but I probably forgot about it... )

  • @EVILBUNNY28
    @EVILBUNNY28 27 дней назад +110

    I'm so glad you've decided to keep the same game style you were working on. It's one of the things that initially drew me into this project. The art at 5:47 is incredibly visually stunning, I can't wait to see how the rest of the game turns out

  • @rmt3589
    @rmt3589 26 дней назад +48

    Weird to see a Devlog 0 of a project I've been following for a while now, but glad you're making progress.
    Keep up the good work!

    • @aarthificial
      @aarthificial  26 дней назад +10

      Yeah, it's almost like I reset the project or something

    • @EmptyZoo393
      @EmptyZoo393 21 день назад +1

      There's a truism in software that you can either plan to make a prototype first, or your product will be the prototype. It's good to see all the experimentation from the first iteration of Astortion has provided a lot of materials to pull from.

  • @VHenrik007
    @VHenrik007 27 дней назад +58

    The Blender solution with the hot reload seems insanely good, wow!

  • @capsey_
    @capsey_ 27 дней назад +303

    wow what a great first ever devlog, so much progress it's almost as if you've been working on it more than a year, good job!

    • @ragewireloki6213
      @ragewireloki6213 26 дней назад +1

      Not exactly the first devlog. But its more like a reboot.

    • @lilyofluck371
      @lilyofluck371 25 дней назад +5

      ​@@ragewireloki6213They know, they're being sarcastic

    • @ragewireloki6213
      @ragewireloki6213 25 дней назад +1

      @@lilyofluck371 damn. I’l be honest I couldn’t tell. Not even being sarcastic. thank you.

    • @lilyofluck371
      @lilyofluck371 25 дней назад +2

      @@ragewireloki6213 That's fine, it happens sometimes. It's hard to tell tone in text

  • @statrick
    @statrick 27 дней назад +58

    nice devlog, game looks like it's going to be fun. Not sure if you have this planned, but a very easy way to improve the game feel would be to add some landing animations at the end of your jumps that vary based on speed or the distance of the fall. With longer, further jumps ending in a roll. It's a simple addition to make, but really does make character movement feel so much better. Also something that might fit into a game like this that I've only seen in one 2d platformer is a Mario 64 type long jump. A game called Bionic Bay does this, and it is a ton of fun and feels fantastic to execute.

    • @palimondo
      @palimondo 27 дней назад +5

      Rolling after landing from high energy jumps evoked the memory of Canabalt… and then I saw the color palette and how Astortion plays nicely in the same corner of the art sandbox. I’m still in love with the style that hooked me to this devlog channel. 🩶👾

    • @amagicmuffin1191
      @amagicmuffin1191 26 дней назад +1

      seconding this as well :D

  • @KingFourth
    @KingFourth 26 дней назад +14

    I am glad that you didn't abandon this project and seem to have some newfound joy from it! Super excited to see what comes from it all.

  • @TheTobilan
    @TheTobilan 27 дней назад +36

    the blender level hot reload workflow looks ultra nice, exited for the vid!

  • @Lampshadecollector
    @Lampshadecollector 27 дней назад +83

    There's no way this concept isn't a recipe for success. I'm subbing, this is gonna be huge in a few years just wait

  • @DerSolinski
    @DerSolinski 27 дней назад +18

    Seems like your heading straight for a feature in "This week in Bevy Engine" once your demo is out 😁

  • @StarLightShadows
    @StarLightShadows 27 дней назад +36

    The idea of making the UI elements full-res even in contrast with a pixel-art world is honestly one of the most brilliant graphic choices I've ever seen in a game.

    • @wchorski
      @wchorski 25 дней назад +6

      does give a nice contrast that makes clear distinction between what is in game world and what's UI

  • @tad3546
    @tad3546 27 дней назад +14

    man this is so cool to see. its so rare to gamedevs with this level of resilience, im so glad youre still working on astortion. i dont even like puzzle games and this still looks so fun!

  • @GamerX-2000
    @GamerX-2000 5 дней назад +1

    6:02 I would just like to comment that I love how pixel art has evolved- it’s beautiful how it’s a freedom of expression for art that came from a restriction.

  • @lachlanokeefe8020
    @lachlanokeefe8020 27 дней назад +40

    I’ve been watching your streams the past few weeks, and it’s been really exciting seeing you pick up astortion again. I’m just a computer engineering college student but you’ve got me to pick up game dev.
    Thanks a lot.

  • @loipesmas
    @loipesmas 27 дней назад +15

    Astortion devlog let's goo! Glad to see you are making steady progress. The hype has never been stronger!

  • @elcocovelazquez9793
    @elcocovelazquez9793 27 дней назад +1

    I loved your explanation about not feeling nostalgia to old school pixel art in games. One of the smartest points of view related to this kind of videogame!

  • @EmiWi
    @EmiWi 27 дней назад +4

    It feels great to see more videos on this game. The unique approach you've had in comparison to other devs was what made me interested in this series, glad to see it return.

  • @bloomng
    @bloomng 27 дней назад +2

    im so so happy u made her rotation pixel perfect
    option for pixel perfect parallax is really nice too
    glad the games heading in a better direction than it was before!!

  • @thaiisfood
    @thaiisfood 27 дней назад +2

    so glad to see this back in action. i remember seeing this at the start of its development already impressed with what i saw, and now i'm even more impressed. great job!!

  • @dranorter
    @dranorter 22 дня назад

    The visual style is so strong, it's amazing how some simple conventions make everything feel cohesive.

  • @elenafriese891
    @elenafriese891 24 дня назад

    I've never quite been big brained enough to follow most of these devlogs (you're doing some really clever stuff), but I do know animation and just- generally holy heck? The character acting you pull off with these itty bitty guys is nuts

  • @Arcwise1
    @Arcwise1 27 дней назад +11

    Well this is a massive coincidence. I just started watching your last Astortion devlog series a few hours ago. Love what you've done with the dialogue system!

  • @tiddly5
    @tiddly5 25 дней назад +1

    these new movement elements already look far more fun and satisfying to play with than the old systems, very exciting to see where this goes

  • @Skeffles
    @Skeffles 21 день назад

    I'm glad you've come back to the game. It looks brilliant, and I especially like how you've added a variety of mechanics in now. Good luck with the project!

  • @adam.e2154
    @adam.e2154 27 дней назад +1

    I've been praying for times like these. A new Astortion devlog. Let's goooooooo

  • @unspi554
    @unspi554 27 дней назад +3

    Happy to see devlogs back ! Nice work seems amazing !

  • @Beets_Creations
    @Beets_Creations 20 дней назад

    Cool to see you doing devlogs again! You're one of the main reasons I started making my own!

  • @tsitski
    @tsitski 27 дней назад +1

    the game looks so much more solid now, can't wait to see what you're gonna do next!

  • @diamondrhino64
    @diamondrhino64 27 дней назад +1

    After seeing this video I'm so unbelievably excited whereas before I just kinda thought it was a cool thing you were making that had nothing to do with me. I'm definitely playing this!

  • @xinyuli9423
    @xinyuli9423 26 дней назад +1

    "A dire result of my childhood Minecraft addiction" is a Eureka to me. I finally understand why I like pixel art games that are not that "pixel art" XD

  • @gareths
    @gareths 27 дней назад +1

    so happy for these to be back. also cant wait to meet the new character

  • @TobiasSample
    @TobiasSample 27 дней назад +1

    I am really glad you are redoing it to work on play testing and gameplay, but I will admit to subscribing because I was fascinated and inspired by stuff like the 2d UVW system and the pixel art parallax biz.

  • @mikloslorinczi227
    @mikloslorinczi227 24 дня назад

    I'm glad that you did not gave up! The new version already starting to look nice. Please share more pixel magic!

  • @andrewstockton1137
    @andrewstockton1137 27 дней назад +1

    I like to see this! Looks like a game I'd enjoy playing.

  • @inamecomeunico8935
    @inamecomeunico8935 26 дней назад

    Hey, I've been here silently watching since the old devlogs, hyped for the new vision on the project!

  • @hojster24
    @hojster24 27 дней назад

    I love these devlogs! Will be jumping in some of your streams in the future! I'm very excited to see more about your workflow and blender integration, all around really cool stuff and I'm excited to see where this refresh takes the project. As a dev I know 'the great rewrite' is quite the whale, it't highly commendable that you're taking it on and after following these logs for a while I'm excited to see what pitfalls and limitations you were able to erase by starting fresh.

  • @BuffRobotiX
    @BuffRobotiX 27 дней назад +1

    I like the character rotating independently of the pixel grid. Like you said, I think it's easier on the eyes.

  • @studiologixgames
    @studiologixgames 12 дней назад

    love the minimalist look of the game now, the project definitely looks awesome

  • @SanderDecleer
    @SanderDecleer 27 дней назад +1

    I'm looking forward to the technical devlogs. I like the way you break down your problems and find your solutions. Very educational.

  • @dranorter
    @dranorter 22 дня назад

    I may as well mention, I did love the old video style where the game dev was just a playground for whatever you were interested in making a video about. But congrats on making real progress, I'm looking forward to seeing more of the levels take shape.

  • @wortwortwort117
    @wortwortwort117 27 дней назад +1

    Love the new ui. Really REALLY clean

  • @AntoCharles
    @AntoCharles 27 дней назад

    Awesome glad the dev logs are back for Astortion

  • @MrWeebable
    @MrWeebable 27 дней назад +1

    I really like the magnetic field vector display. Could make for a much more interesting look than the circles. The field display could travel with the player.

  • @warlockpaladin2261
    @warlockpaladin2261 26 дней назад

    I love your art style and the way characters are rendered is beautiful. 🤖

  • @Gnomable
    @Gnomable 27 дней назад

    This reset looks fantastic! The new mechanics look so fun.

  • @raymk
    @raymk 24 дня назад +1

    Looking forward to playing the full game !!

  • @tadeohepperle7514
    @tadeohepperle7514 23 дня назад

    Yay! You are finally back! I learned a lot about rendering from you :)

  • @ender_fake
    @ender_fake 27 дней назад

    This project and the videos you've made during this time have given me inspiration and helped me develop further. Thank you)

  • @loopit_3
    @loopit_3 27 дней назад +1

    yay, another devlog!

  • @hxx7790
    @hxx7790 24 дня назад +1

    I like the UI of the menu and settings looks clean

  • @OctagonalSquare
    @OctagonalSquare 26 дней назад

    Very excited to see Astortion returning! The other content is great, but this is what I’m most excited for

  • @guilhermerafaelzimermann4196
    @guilhermerafaelzimermann4196 26 дней назад

    Honestly what hooked me in was the video about UV mapping into the sprite which is such a simple yet genious idea, but i stayed for the awesome everything else, glad to see this project is still in development and not abandoned like so many i've seen before

  • @levilukeskytrekker
    @levilukeskytrekker 24 дня назад

    Always happy to see some more Astortion!

  • @antjuice
    @antjuice 27 дней назад

    been following you for a while now, can't wait to see how this continues. i'm glad things are working out now, it looks great.

  • @zubrkabbi
    @zubrkabbi 27 дней назад

    This music gives me portal chills. Thank you for you awesome works and great updates!

  • @empresslithia
    @empresslithia 15 дней назад +1

    Wait, you're using Bevy now? Welcome to the club!

  • @qwerty9118
    @qwerty9118 25 дней назад +1

    Yessss, more Astortion!

  • @Szystedt
    @Szystedt 27 дней назад

    Looks really cool so far!! Happy to see more Astortion content, been here since the start and am loving it! :)

  • @KingFourth
    @KingFourth 26 дней назад +1

    YES IM SO EXCITED FOR ALL OF THIS YOU'RE AWESOME DUDE!!!
    A Hollow Knight Path of Pain style platforming challenge at some point would be so badass. Either optional or final area. Obviously without the fighting but just having that level of challenge would be sick.

  • @igrb
    @igrb 27 дней назад +1

    lets goooo
    I'm so excited about it

  • @1ups_15
    @1ups_15 25 дней назад +2

    a puzzle game mixed with a platformer game? hell yeah
    that'd be awesome if you could somehow make it so that every player's first playthrough would take time because of the puzzles themselves, but each playthrough would get faster and faster thanks to a "speedrun friendly" level design and advanced movement tricks that you can learn by yourself along the way (like celeste for example), to add some replay value. I feel like your game could be awesome to speedrun once finished, definitely looking forward to it!

  • @cinderblocktreehouse
    @cinderblocktreehouse 27 дней назад +2

    This game looks great

  • @IviLegend
    @IviLegend 27 дней назад

    Let's goooo, we're back on track!! I'm so excited to retake Astortion devlogs, they're so interesting, fun and stunning to watch. Wish you luck with the development, I'm sure the game will turn out amazing!!! 💪🏻💪🏻💪🏻

  • @candygonemad
    @candygonemad 27 дней назад

    Love those screenshots and animation showcases right before you talked about UI. So beautiful

  • @lFunGuyl
    @lFunGuyl 27 дней назад +1

    Eyyy! Look who's back!

  • @themaydayman
    @themaydayman 8 дней назад

    Dude, this game is beautiful. I’m so excited for the demo! I might become a patron, idk if I can wait

  • @peatral
    @peatral 27 дней назад +1

    Hey, that looks great! Nice video as always!

  • @dcr645
    @dcr645 26 дней назад

    I've been looking forward to this video!

  • @Beru-qs3nc
    @Beru-qs3nc 27 дней назад +1

    Wayyy, my favorite indie game dev has returned

  • @hexafireworks
    @hexafireworks 24 дня назад

    Awesome stuff cooking, best of luck!

  • @matbrady123456
    @matbrady123456 26 дней назад

    Love the art style and the new UI. Brilliant work.

  • @SamuTheFrog
    @SamuTheFrog 27 дней назад +1

    What a neat concept

  • @aviitone
    @aviitone 27 дней назад +2

    Game looks amazing man!

  • @Rexicide
    @Rexicide 26 дней назад

    thank you for closed captions !!

  • @nathanielk7415
    @nathanielk7415 27 дней назад

    so happy to see astortion is back!

  • @charliehague5739
    @charliehague5739 27 дней назад +1

    You’re back!

  • @cabobsstopmotion4983
    @cabobsstopmotion4983 27 дней назад +1

    I’m loving this

  • @Wrathful_Banette
    @Wrathful_Banette 2 дня назад

    "a dire result of my childhood minecraft addiction" real as FUCK

  • @pindebraende
    @pindebraende 24 дня назад +1

    Love the art

  • @denn501
    @denn501 22 дня назад

    This is so amazing!!!!

  • @Alchemistake
    @Alchemistake 27 дней назад +1

    ah video i was waiting for

  • @TruthParadox
    @TruthParadox 27 дней назад

    Excited, can't wait for more dev-logs

  • @Salloom99
    @Salloom99 26 дней назад

    Your content was and still top notch 💯

  • @maxabajillion
    @maxabajillion 27 дней назад

    I've always loved your style. Very cool. 👍

  • @Anime-dd3tl
    @Anime-dd3tl 26 дней назад +1

    Looks fire 🔥🔥🔥🔥

  • @oskarristolang
    @oskarristolang 27 дней назад +1

    excited for more!

  • @RegahP
    @RegahP 27 дней назад +3

    I support you completely with the way you're doing things now. It's healthier for you and your projects. I'm really really interested to know more about the worldbuilding and lore too, later on, of course, when we get to that point. What is this environment? Who is she? What happened to her? The dystopic colossal structure of portal was CAPTIVATING to say the least, i really wanna immerse into whatever this game's story will be.

  • @d4nkey
    @d4nkey 27 дней назад +3

    I just started rewatching this devlog series, and now it's back!

  • @ISOwren
    @ISOwren 27 дней назад +2

    Love to see the update! Great job!

  • @MarkBoda
    @MarkBoda 27 дней назад

    Looks great, can’t wait for more!

  • @yankilo
    @yankilo 26 дней назад +1

    So exciting!

  • @TypicalLuffy
    @TypicalLuffy 27 дней назад +1

    good luck! 👍

  • @studiologixgames
    @studiologixgames 3 дня назад

    Let's Go, more Astortion progress

  • @rsutrainferno
    @rsutrainferno 20 дней назад +1

    Pixel fog is damn beautiful

  • @S41L0R
    @S41L0R 27 дней назад

    glad to see you aarthificialing again

  • @CloverCrage
    @CloverCrage 27 дней назад

    Great to see progress on the game!
    One thing that came to my mind though, is that, while I love the pixelart here, with all the new curves and flat shaded/smooth UI, it kind of makes me wish the game used flat shaded polygons instead. Say, kind of like Another World did, albiet, in high resolution. Personally I wouldn't throw out sprite work like this, it's just way too good, but honestly, I feel like the modern day pixelart look is just way too common. I dunno, just a thought.
    Anyway, good luck on the game! I love seeing this channel still being active! :)

  • @zigrastical6646
    @zigrastical6646 27 дней назад +1

    an idea for less hud based element for the gravity things is maybe in the art make it look like it has pulled in things in its range(although im not sure how that would work with far away backgrounds maybe we can just estimate for the part of the effected area that isnt over effected objects via the effected objects)

  • @gofrisuto
    @gofrisuto 26 дней назад +1

    I can't wait!

  • @Zedorfska
    @Zedorfska 22 дня назад +1

    Holy hell he's back

  • @robn2497
    @robn2497 26 дней назад

    I like putting sqaures together and seeing how they look.