The only problem I have with the FFB is the lack of “feedback” when the wheel is close to center, particularly at slow speed corners. This deadzone bug you speak of would definitely explain that. I was driving myself crazy trying to figure out why the car suddenly feels “weightless” at certain points while cornering, thanks!
Thank you! yeah many people having issues with the FFB. Would you do me a favour and send your thoughts and impressions here: community.lemansultimate.com/index.php?forums/bug-reports.16/ Thank you!
Add about 2 or 3% Minimum Steering Torque in the in-game force feedback settings. Ignore the message that says it’s not for direct drive wheels. Seems like that was a mistake and will be fixed soon. This setting made a huge difference for me.
I have had no luck, getting games like this set up on PC, I have a fanatic CSL DD and I am blown away with how many parameters need to be entered and tweaked before you turn a wheel. I tried asseto corsa, dirt rally 2.0, beamng, I gave up, plugged my wheel into Gran Turismo 7 and enjoyed life again.
The more fidelity & realism and simulation you get the more you need to dial in for sure. Can be a pain but IMO very much worth for the experience you get in return
Hi Michi! I have a doubt. I have the VRS wheelbase, but in the software I set the strength to 50%, so It would be 10NM, right? So shall i put 10 on LMU or still I need to put 20 on steering Torque capability? Thanks in advnace :)
HI Michi, I don't have access to the steering bumb degrees. And my advance section gives me the options for collision strengh & torque sensitivity. So, curb and resistance settings are all gone for me. Do I have to enable the options somewhere else? Thx in advance!
There was a game update - the Force Feedback Settings are now gone and disabled (as they had no functionality beforehand anyway, which I think I mentioned though in the video)
It works like a coefficient, so 100% is the "normal" setting. You increase past 100%, it will be more sensitive when at supposidely low forces, which I find good for my T300 rs. For example, let's say we set it up to 120%; if the initial force should be 1 Nm, the wheel will output a bit more force that this. I feel like it's a good setting for lower end wheels, with default it can fell really numb.
On my cammus c5. Constant force feedback off makes the wheel very light until I get up to a fast pace. With it on FFB feels stronger during slow cornering. Unsure which is more realistic.
The FFB is not 100 % perfect in my opinion. I think it is dead in the centre and lacks some fidelity. Out of interested the Cammus is this chinese manufacturor right? How is the quality of these?
@@MichiHoyer yeah they are the Chinese company. So far the only issue I've had is the buttons are losing their click but they all still work. I just hope it survives until I can afford a better setup.
Thanks for your settings Michi! Since I have the same Simucube 1 18nm wheel, I was wondering, what settings you have there such as the reconstruction filter, inertia, friction, damping?
The latest patch today means that for Simucube, VRS, Bodnar, and Accuforce the "Invert FFB" option should no longer need to be checked. Thanks for the FFB tips.
Hey michi ,ich möchte gerne mehr feedback von der strasse haben ,d.h unebenigkeiten , huckel u.s.w ich merke zwar was, das mein wheel es war nimmt aber ist mir zu wenig , gibt es ne einstellung dafür? Ich habe das Moza 9NW base
Im Zweifel das car specific FFB Mult / FFB Stärke hochstellen, ansonsten ist das FFB aktuell leider noch zu schwammig das stimmt - aktuell leider nicht allzuviel was man da tun kann.
Hey there, not really. Just that the way fuel is calculated has changed a bit as you now dial in a l/% ratio to fuel up the car - so you set 60 % at 0,90 l/% and then you get 60 % NRG and 54l of fuel
Hey on the right it says Minimum Steering Torque: "Used to make up for Friction of belt driven wheels - do not use on direct drive" - if you have a direct drive don't use it. if you don't have a direct drive you can use it.
Yeah I think its a bug though. Dont think its supposed to be on 100% for a DD - however i received reports the FFB does not work if you have it on 0@@darrensimmons9106
Is thw curb pull setting not 100% default on all wheels? I have a CSL DD and it defaults to 100%. I messed around for hours with the FFB but couldn't get it to improve much. The patch fixed some bugs for fanatec users, but I didn't notice an improvement for feeling what the tires are doing.
I have stressed that before to S397 that the FFB feels a bit dead esp. with front tyres. I hope that is going to be fixed in future occasions. Personally I consider it being an issue with the Tyremodel or the FFB code towards that.
Thank you Michi. I have been trying to get a good starting point for my 20nm OSW. Can i please ask, do i still need to invert the FFB after the update to DD motors?
Easy way to find out - hit the track and see what the wheel is doing. If the FFB is pulling to the centre, leave your settings as they are. If they pull to either side you are steering to - invert them
@@MichiHoyer Yes Michi it fixed it no problems. I did give you thumbs up after you replied, maybe you didn't see it. My wheel is fine now, thanks for helping me out.👍
please tell me how to make a completely identical ffb, like in rf2? at the moment of traction loss there is no information on the steering wheel, just a spring. or is this a feature of the Fuji track? because the 488 drives like it’s on ice. But does the Sebring feel great?
The force feedback is considered worse than rF2 from my PoV. It surely has to do with the new tyremodel. I hope we can push and gather information to increase the fidelity of the Force Feedback! Thats our very much responsibility to keep poking them to fix the FFB fidelity. Dont get me wrong FFB is not bad but rF2 FFB is better.
Then they have adapted these. In my build they were default at 10% or whatever it was in that video back in the day. At the end of the day feel free to adjust them. When I did this last time, I havent had any differences at all on my end. Might be diffrent for other wheels.
Hey mate. I havent had that issue yet. Please head to this page and report: community.lemansultimate.com/index.php?forums/bug-reports.16/ Also maybe ask someone on the LMU discord. Maybe some one else had troubles too
I prefer RF2, I spent 300 euro, but with your LMU null RF2 will die, thanks guys, so I'm going to invest in iRacing much more solid than a studio based on arcade console for 10 year old kids@@MichiHoyer
If you prefer rF2 I do not understand why you dislike LMU because it tackles 90 % of rF2s issues. LMU is the best simracing game on the market right now.
@@MichiHoyer ok la conduite et top , mais alors le multi c'est de la merde en barre y'a rien a faire sur ce jeu sans interet , on s'ennui a mourir mdr fuck s397
very helpful… i was very confused initially setting up my FFB… i think this gave me some helpful pointers
Thank you for your feedback mate! Any time! More questions? just hand them in here.
The only problem I have with the FFB is the lack of “feedback” when the wheel is close to center, particularly at slow speed corners. This deadzone bug you speak of would definitely explain that. I was driving myself crazy trying to figure out why the car suddenly feels “weightless” at certain points while cornering, thanks!
Thank you! yeah many people having issues with the FFB. Would you do me a favour and send your thoughts and impressions here: community.lemansultimate.com/index.php?forums/bug-reports.16/ Thank you!
I have the same, its very loose in the middle - like the car is on ice and servo is at 200%. Im running sc2pro
Put 890 steer rotation
@@TheBluephoenix16 have you tried it?
Add about 2 or 3% Minimum Steering Torque in the in-game force feedback settings. Ignore the message that says it’s not for direct drive wheels. Seems like that was a mistake and will be fixed soon.
This setting made a huge difference for me.
I have a VRS direct drive, and I tried these settings, and it actually fixed all the issues I was having thanks
Thats great to hear awesome! hope you enjoy LMU :)
hi what is your vrs config settings ? i have it on 100 ffb, smoothing to responsive 1, slew rate to performance, everything else is zero or default
@ali09gaming58 my settings are
ffb 100%
Smoothing : responsive 2
Slew rate : performance
Very similar to your settings besides the smoothing
Do you get a more accurate FFB with smoothing 0?
Yes, it feels great with smoothing 0 for me. I had to lower the strength a little bit more from what I had it in, but it feels great.
I have a mige 30 NM Augury, I test this share as soon as possible . Thank's you Michi and congratulations on the well-deserved partnership.
Thank you very much! Appreciate to hear wether your 30 NM Augury works the same way (as I have the 18 NM Augury ;) )
I have had no luck, getting games like this set up on PC, I have a fanatic CSL DD and I am blown away with how many parameters need to be entered and tweaked before you turn a wheel. I tried asseto corsa, dirt rally 2.0, beamng, I gave up, plugged my wheel into Gran Turismo 7 and enjoyed life again.
The more fidelity & realism and simulation you get the more you need to dial in for sure. Can be a pain but IMO very much worth for the experience you get in return
Thanks for the settings! I had no feedback of road effects and grip levels. I still hate the deadzone in the center 🥵
Yeah the deadzone in the center is a huge issue to many still I assume
Hi Michi! I have a doubt. I have the VRS wheelbase, but in the software I set the strength to 50%, so It would be 10NM, right? So shall i put 10 on LMU or still I need to put 20 on steering Torque capability? Thanks in advnace :)
You should put 20 NM and have the FFB Strength set to 50 % :) Thats how I have done it.
Thanks Michi! The steering torque fixed it for me
Perfect! Great to hear. Thank you
I have a r5 and some of these settings don’t show up in my game
I think meanwhile the menu of LMU has changed. Sadly this can always happen as the game is early access that the infrastructure / layouts are changed.
HI Michi, I don't have access to the steering bumb degrees. And my advance section gives me the options for collision strengh & torque sensitivity. So, curb and resistance settings are all gone for me.
Do I have to enable the options somewhere else? Thx in advance!
There was a game update - the Force Feedback Settings are now gone and disabled (as they had no functionality beforehand anyway, which I think I mentioned though in the video)
Steering Torque Sensitivity should not be used for DD wheels according to the text displayed for this setting. Are you sure it must be put on 100%?
Give it a try. I have received reports of the FFB not working if put to 0 on direct drive wheels - personally I have it on 100 % and it works for me
Yes can you confirm? It is lifeless when turned down so perhaps the explanation from fanatec is wrong?
It works like a coefficient, so 100% is the "normal" setting. You increase past 100%, it will be more sensitive when at supposidely low forces, which I find good for my T300 rs. For example, let's say we set it up to 120%; if the initial force should be 1 Nm, the wheel will output a bit more force that this. I feel like it's a good setting for lower end wheels, with default it can fell really numb.
I think in th emeanwhile the setting does not exist any more. Is there more workarounds for this for you guys?
Anyone know if Accuforce needs invert FFB?
Test it, change the value of the FFB and see what it does
On my cammus c5. Constant force feedback off makes the wheel very light until I get up to a fast pace. With it on FFB feels stronger during slow cornering. Unsure which is more realistic.
The FFB is not 100 % perfect in my opinion. I think it is dead in the centre and lacks some fidelity.
Out of interested the Cammus is this chinese manufacturor right? How is the quality of these?
@@MichiHoyer yeah they are the Chinese company. So far the only issue I've had is the buttons are losing their click but they all still work. I just hope it survives until I can afford a better setup.
Intresting feedback on that. also the GSI buttons are failing a bit for me right now.
Thanks for your settings Michi! Since I have the same Simucube 1 18nm wheel, I was wondering, what settings you have there such as the reconstruction filter, inertia, friction, damping?
I have that all on 0 but you would see them at the end of the video too :)
The latest patch today means that for Simucube, VRS, Bodnar, and Accuforce the "Invert FFB" option should no longer need to be checked. Thanks for the FFB tips.
no you still invert it on VRS
And simucube - IF you like your wrists that is 🤣
I also have it still inverted. I think its worthwhile checking these things. personalyl I do not see a huge issue with having it inverted though.
Yeah I do have the Simucube but nothing changed for me tbh@@paulcole
Thanks for the guide, I don't have advance ffb, has it been removed?
Yes mate, it has been removed in the meanwhile
@@MichiHoyer Cheers mate, appreciate the answer.
@@massimogenchi2689 Anytime mate - as the game will further develop im sure we will see more questions coming anyway.
Great video michi
Thank you !
Hey michi ,ich möchte gerne mehr feedback von der strasse haben ,d.h unebenigkeiten , huckel u.s.w
ich merke zwar was, das mein wheel es war nimmt aber ist mir zu wenig , gibt es ne einstellung dafür?
Ich habe das Moza 9NW base
Im Zweifel das car specific FFB Mult / FFB Stärke hochstellen, ansonsten ist das FFB aktuell leider noch zu schwammig das stimmt - aktuell leider nicht allzuviel was man da tun kann.
you are the best! thanks!
You are welcome!
So, there's still no FFB meter to show FFB levels in-game?
I am afraid rFactor 2 does not have that. Personally at least I cannot remember a combination to look at it at least.
are there any updates that you would recommend a few months later?
Hey there, not really. Just that the way fuel is calculated has changed a bit as you now dial in a l/% ratio to fuel up the car - so you set 60 % at 0,90 l/% and then you get 60 % NRG and 54l of fuel
too much vibrations in long straights, how to fix that?
Need to put a filter on the vibrations freqency that occurs. Or not lock up to not have fibrations :P
I had no issues with the game since the release but today for no reason i am not able to shift the gears anymore. Anyone had this issue?
Where exactly does this happen. Have you checked on the LMU Discord for further help?
@@MichiHoyer i re installed the game and it fixed it, thank you
Great to hear@@vincentparenteau6854 Let me know if you have more issues!
So steering torque is not just for belt driven bases as fanatec tells you on right hand side?
Hey on the right it says Minimum Steering Torque: "Used to make up for Friction of belt driven wheels - do not use on direct drive" - if you have a direct drive don't use it. if you don't have a direct drive you can use it.
@@MichiHoyer but you have it set to 100 on your direct drive?
@@darrensimmons9106 following
Yeah I think its a bug though. Dont think its supposed to be on 100% for a DD - however i received reports the FFB does not work if you have it on 0@@darrensimmons9106
@@MichiHoyer thanks buddy
My Advance settings for FF are different ? WHY
Updated UI most likely - They should have been removed by now
@@MichiHoyer Thank you !!
You are welcome!
Hi, was hast du bei calibrate für settings ? (Wheel)
siehst du bei dem Tutorial fürs button mapping. aber 900° im lenkrad und den rest entsprechend für personal liking
Is thw curb pull setting not 100% default on all wheels? I have a CSL DD and it defaults to 100%. I messed around for hours with the FFB but couldn't get it to improve much. The patch fixed some bugs for fanatec users, but I didn't notice an improvement for feeling what the tires are doing.
I have stressed that before to S397 that the FFB feels a bit dead esp. with front tyres. I hope that is going to be fixed in future occasions. Personally I consider it being an issue with the Tyremodel or the FFB code towards that.
Thank you Michi. I have been trying to get a good starting point for my 20nm OSW. Can i please ask, do i still need to invert the FFB after the update to DD motors?
Easy way to find out - hit the track and see what the wheel is doing. If the FFB is pulling to the centre, leave your settings as they are. If they pull to either side you are steering to - invert them
@@MichiHoyer 👍
Did this fix the issues?
@@MichiHoyer Yes Michi it fixed it no problems. I did give you thumbs up after you replied, maybe you didn't see it. My wheel is fine now, thanks for helping me out.👍
Great to hear! hope you are enjoying the game in the meanwhile :)
Thanks Michi👍
You are welcome!
Thanks!
No worries!
ty Michi!
You are welcome :)
please tell me how to make a completely identical ffb, like in rf2? at the moment of traction loss there is no information on the steering wheel, just a spring.
or is this a feature of the Fuji track? because the 488 drives like it’s on ice. But does the Sebring feel great?
The force feedback is considered worse than rF2 from my PoV. It surely has to do with the new tyremodel. I hope we can push and gather information to increase the fidelity of the Force Feedback! Thats our very much responsibility to keep poking them to fix the FFB fidelity. Dont get me wrong FFB is not bad but rF2 FFB is better.
@@MichiHoyer LMU is wonderful! We wish you good luck and many MSG clients 💪
Thank you very much! @@fikslfak Also did you send the 5€ superchat today! Thank you very much for this donation
dont you get oscilations with no damping?
No, I may feel vibrations from lock ups or curbs but my wheel does not shake left or right - if yours does some minimum torque is applied i think
You said use defaults but the default for collision strength and curb pull is 150% 🤷🏻♂️
Then they have adapted these. In my build they were default at 10% or whatever it was in that video back in the day. At the end of the day feel free to adjust them. When I did this last time, I havent had any differences at all on my end. Might be diffrent for other wheels.
hi michi, my simucube 1 does n t get detected nor the v3 pedals - how did you do it ?
Hey mate. I havent had that issue yet. Please head to this page and report: community.lemansultimate.com/index.php?forums/bug-reports.16/
Also maybe ask someone on the LMU discord. Maybe some one else had troubles too
lol meme racelab works on your game at the kid's menu special console, play well the copy paste of rf2 muahahaha
everyone here enjoys it despite the bugs.
But fair - which sim do you prefere?
I prefer RF2, I spent 300 euro, but with your LMU null RF2 will die, thanks guys, so I'm going to invest in iRacing much more solid than a studio based on arcade console for 10 year old kids@@MichiHoyer
If you prefer rF2 I do not understand why you dislike LMU because it tackles 90 % of rF2s issues. LMU is the best simracing game on the market right now.
@@MichiHoyer ok la conduite et top , mais alors le multi c'est de la merde en barre y'a rien a faire sur ce jeu sans interet , on s'ennui a mourir mdr fuck s397
I respect your opinion but disagree