Unfair that C# is making it so easy. Like spawnCount and killCount right there in plain sight. In games I play I have to deal with stuff like EAX, EAX+4, CMP, JMP and so on.
@@lnstagrarm If you commented out the entire function, yes. That would be the same as effectively deleting it (as long as you comment the *entire* function and not just the declaration)
I'd be interested to see some of this stuff applied to games that are actually properly built on in-house engines, where you can't just make assumptions based on popular off-the-shelf engines.
Still sucks how they just suddenly added EAC with no communication to modders other than a leak, like, 1 week before. Considering how much the modding community had cooperated with them and added several features for them it still feels like a complete stab in the back.
With how nosy, trigger-happy (and even outright abusive) some anti-cheat systems are; might be dangerous to play with these tools on the same computer you play your regular games....
@@CookieCutterCatto nope, just make sure that nothing related to process hacking is open, this includes checking task manager before playing a game that has a kernel level anticheat, or any anticheat on that matter
so i do support in the melon loader discord and this is a pretty interesting video. just hope we dont have more kids in the discord doing the "how do i cheat in [insert multiplayer game here]" as that is against our rules. melon loader is meant as a modding tool and is a bad idea to use against any real anticheat.
There are a lot of "objets" or whatever I cannot see, would you mind uploading a way to hook functions or patch some parts of the code, I did it with pure C++, but the problem or the bothering part is that I must re-search after game resets because the .NET VM moves the logic to another part of the memory, ty.
The UnityExplorer isn't working for me :( The game that I want to load has unity version 2022.3 and the log said that I need UnhollowerBaseLib v0.4.22.0 any ideas guys? i'm stuck
Can anyone please help! I'm working on reverse engineering an old childhood game of mine but it's in a 84 file type for PS2, basically a zipped file with folders and files. What would be the best approach to extract the files?
Please keep posting these videos. Ive got a steam game called mxbikes that I would love to tare apart and add some QoL updates for the community. Thanks for your guidance! How would one determine what language and engine a game is wrote in weather c, cpp, c#, unity, opengl, etc?
C# (and Unity, which uses C#) will leave artifacts in the files they generate. Usually simply calling the tool Strings on the game file exposes those. opengl is a language for graphics programming. c and cpp, unlike C#, compile to machine code directly. Strings will usually catch the name of the compiler used because a lot of them insert their name into a finished binary.
You're just like me but better, you know alot about tech, super chill, and you RUclips! Awesome! You're my favorite in this genre of things, if that even makes any sense haha
yo, i try to learn hacking/cheating but im not good. i would ask if you maybe could tech me? im 14 years old and know many things abt pc so im not a mega noob
I was in stitches with some of those mods! Honestly though, learning by experimenting is not a bad way to get familiar with how things work for when things do get harder. For real games where the object is to complete a single player offline game, I would always encourage people to complete it normally, and then play about with it for fun and learning though. Cheating can spoil the satisfaction of completing a tough puzzle, although sometimes being able to work out how to enable a cheat can be satisfying too if it is difficult to implement. For this game you have no choice but to cheat; and learn in the process. All of the tools available make it way easier than it used to be. What used to take hours now takes minutes.
I agree! Android Unity games are IL2CPP iirc and MelonLoader does work if I remember correctly. (That one BONELAB/BONEWORKS game for the Oculus Quest had MelonLoader support iirc)
Microsoft has put out pdbs and stuff, for modding, so a lot of the data you need is already there. The next stages of this series are just going to get harder and harder. Might consider doing something like that, though, just to show people how they can use PDBs if they do happen to have them for the program they are reversing, or some library that's in the program they are reversing.
dang welcome to the comment section but join my newsletter at jh.live/newsletter and check out jh.live/training for more cybersecurity stuff
Unfair that C# is making it so easy. Like spawnCount and killCount right there in plain sight. In games I play I have to deal with stuff like EAX, EAX+4, CMP, JMP and so on.
That's the point, it's for introducing people to the complexity of assembly to eventually move closer to the metal
@@boyk.e forreal?
Haha, I was about to suggest Melon Loader on your last video. Glad to see you covering it :)
you can easly "right click" on the start and update functions and add 1 more letter to it and it will not run anymore
Just comment those functions will that work ?
@@lnstagrarm If you commented out the entire function, yes. That would be the same as effectively deleting it (as long as you comment the *entire* function and not just the declaration)
@@Smoth48 yeah. Thats what i was thinking.
া
Hopefully the program doesn't crash when it tries to reference the function which no longer exists.
This video taught me to never write a game in C#
@root...... and to write proper english on youtube apparently
Educational as always! Unreal engine next!? :D
I'd be interested to see some of this stuff applied to games that are actually properly built on in-house engines, where you can't just make assumptions based on popular off-the-shelf engines.
@@delphicdescant I think getting the base engines out of the way first is better. But agree, would be cool seeing how to approach the unknown!
Definitely do some il2cpp with Harmony patching!
Note: il2cpp modsing may cause headaches
this was so fun to follow and try out. Please continue!!!!
Holy moly i got an add about u WHILE watching this vid
That is wild, I remember 2017-18 when we used this to have features in VRChat.
I remember some of the most malicious shit I've ever seen being a single file and melonloader oh my god
Still sucks how they just suddenly added EAC with no communication to modders other than a leak, like, 1 week before. Considering how much the modding community had cooperated with them and added several features for them it still feels like a complete stab in the back.
@@ITR You mean how they suddenly added EAC.
@@skizzoo wops, yeah, fixed the wrong word now
Its ok we got past eac pretty instantly, been a minute since i've seen you @skizzoo
Seeing the il2cpp version of this would be quite interesting!
With how nosy, trigger-happy (and even outright abusive) some anti-cheat systems are; might be dangerous to play with these tools on the same computer you play your regular games....
No
@@Muhammad-re4wk Yes..
@@CookieCutterCatto nope, just make sure that nothing related to process hacking is open, this includes checking task manager before playing a game that has a kernel level anticheat, or any anticheat on that matter
so i do support in the melon loader discord and this is a pretty interesting video.
just hope we dont have more kids in the discord doing the "how do i cheat in [insert multiplayer game here]" as that is against our rules.
melon loader is meant as a modding tool and is a bad idea to use against any real anticheat.
Any methods for learning to hack on android? (ie a CE apk)
how to find the level 10 and the hidden flag?
Nice Work❤
That was great and very entertaining thank you for the wise knowledge
There are a lot of "objets" or whatever I cannot see, would you mind uploading a way to hook functions or patch some parts of the code, I did it with pure C++, but the problem or the bothering part is that I must re-search after game resets because the .NET VM moves the logic to another part of the memory, ty.
this is so nice my generation gatekept trainers and other cheat tools so much it almost became a lost art.
I would have used frida or similar to just get when the RVA adresses of the functions are called and stop them
Increase speed to 100 and increase the player hitbox this way its just a sprint
i miss the days of melonloader for vrc ;-;
This might get me interested into games again, find out how they work and what would happen if I tweaked some values
Could you make your inventory start with a flag in it rather than empty?
The UnityExplorer isn't working for me :(
The game that I want to load has unity version 2022.3 and the log said that I need UnhollowerBaseLib v0.4.22.0
any ideas guys? i'm stuck
I can’t find the defcon app thingy anywhere what is the game called is there a special link how do you get the game your playing
Wait, MelonLoader is still around? I thought they were a VRChat-focused program that died out after VRC forced EAC on the playerbase to ban mods...
Thanks!Could you please explain if does exist some app to hack Coin Master game?
Can anyone please help! I'm working on reverse engineering an old childhood game of mine but it's in a 84 file type for PS2, basically a zipped file with folders and files. What would be the best approach to extract the files?
Unzip it?
Please keep posting these videos. Ive got a steam game called mxbikes that I would love to tare apart and add some QoL updates for the community. Thanks for your guidance!
How would one determine what language and engine a game is wrote in weather c, cpp, c#, unity, opengl, etc?
C# (and Unity, which uses C#) will leave artifacts in the files they generate. Usually simply calling the tool Strings on the game file exposes those. opengl is a language for graphics programming.
c and cpp, unlike C#, compile to machine code directly. Strings will usually catch the name of the compiler used because a lot of them insert their name into a finished binary.
You're just like me but better, you know alot about tech, super chill, and you RUclips! Awesome! You're my favorite in this genre of things, if that even makes any sense haha
Great video! Is there anyway i can do with obfuscated unity game?
Tool for digging into unity games? Don't mind if I do...
Very instructive
My friend have experience in making cheats 😊 and he make external cheats too 😊
uhuh , now try with il2cpp unity
the horror
I literally got a youtube ad of John Hammond talking about DevSecCon on his own video, what
why not monomod?
yo, i try to learn hacking/cheating but im not good. i would ask if you maybe could tech me? im 14 years old and know many things abt pc so im not a mega noob
There a game called bonelab where they use melon loader just for mods.
BepInEx video?
that's only for unity games.
Rust 😅
@Makeitworth-g6z owning a server and using a plugin like oxide would be a good place to start.
If U do this in rust u will be banned.@Makeitworth-g6z
18:38 nice.
Bro can we hack dice game
FINALLY! A good video!
Hi John
I was in stitches with some of those mods! Honestly though, learning by experimenting is not a bad way to get familiar with how things work for when things do get harder. For real games where the object is to complete a single player offline game, I would always encourage people to complete it normally, and then play about with it for fun and learning though. Cheating can spoil the satisfaction of completing a tough puzzle, although sometimes being able to work out how to enable a cheat can be satisfying too if it is difficult to implement. For this game you have no choice but to cheat; and learn in the process. All of the tools available make it way easier than it used to be. What used to take hours now takes minutes.
1 Month, Lol!
So anyone who plays rust can do this 😂
Fun, 😃👍.
Im also a hacker
hello sir having programming language is important for this
yes sar do not redeem
@@Sonyboj bro can you explain this again bcz i am not able to understand it
@@MdAyan-l6f I don't have google play gift card sirs come back later sirs
Click on run
I will send you to ohio
I wish we could hack Android games. I'm trying to level up in Royal Match
I agree! Android Unity games are IL2CPP iirc and MelonLoader does work if I remember correctly. (That one BONELAB/BONEWORKS game for the Oculus Quest had MelonLoader support iirc)
Dude, dll injection isn’t hard; hard is bypass anti-cheats; cheat engine is ez as well.. the only way is DMA 😊
😅😅
hi
Hello
Yoyoyo
Damm
can you try hacking minecraft bedrock? That would be interesting to see!
Microsoft has put out pdbs and stuff, for modding, so a lot of the data you need is already there. The next stages of this series are just going to get harder and harder.
Might consider doing something like that, though, just to show people how they can use PDBs if they do happen to have them for the program they are reversing, or some library that's in the program they are reversing.
Hoi🎉
Hi