WHY DID EVERYONE HATE THIS CAPCOM FIGHTING GAME?

Поделиться
HTML-код
  • Опубликовано: 10 сен 2024
  • Well... Capcom tried! They TRIED to make a new and interesting fighting game, but it wasn't what we were looking for. Capcom Fighting Jam may have failed, but I want to try it out and try to find some positives about it!
    Join this channel to get access to perks:
    / @jwonggg
    This video is brought to you and sponsored by Skytech Gaming.
    Click here to find out more: skytechgaming....
    Follow me on
    💻 Twitch: / jwonggg
    📱 Instagram: / jwonggg
    🗣 Twitter: / jwonggg
    📺TikTok: / jwonggg
    Shoutouts to my editors
    🎥 Queue: / queue_ss
    🎞️ Lumi: / magelumii
    🎮 Theivid: / theivid
    Check out Logitech and use code "jwong" for 5% off: logi.gg/JWong
    #Capcomfightingjam #JustinWong #JWong #FGC

Комментарии • 459

  • @ShaneDouglas713
    @ShaneDouglas713 Год назад +77

    Wong: "Spinning Bird Kick is a charge move..."
    Me: *Not to the AI...*

  • @kitestar
    @kitestar Год назад +35

    That morrigan sprite will outlive us all

  • @amia7z
    @amia7z Год назад +54

    this game is practically a mugen, and ironically, the best thing to come out of this game was the mugen screenpack based off of it "Mugen Fighting Jam" which I'm still a hardcore stan of.

    • @freelanceryuu
      @freelanceryuu 8 дней назад +2

      oh man i hate that screen pack

  • @sladevalen2120
    @sladevalen2120 Год назад +166

    If this game was given an extra year of development I could see it being something special. Crossover fighters where the characters actually feel like they play from their respective games is hype.

    • @carlosaugusto9821
      @carlosaugusto9821 Год назад +12

      But a while ago Capcom was able to create great games under a yearly schedule. SFA2, XVSF, CVS2, 3S, all came in the following year from the previous title. And that was the norm. SNK worked the same, with even high production pace than Capcom. KOF is the most obvious example of yearly franchise of course, but Samurai Shodown 1 to 4 were yearly releases, and Garou MOTW came the later year after Real Bout 2, and Real Bout 1 was a sequel that came in the same year of Fatal Fury 3. Also MK2 was a yearly sequel and UMK3 came in the same year of MK3.
      Why give so much time to devs working on a 100% recycled 2d fg in the mid 2000? That's ridiculous. Again: most 2d fg companies used to make actual new games, with new content and new sprites, in 2 years and sometimes 1 year. SS3, KOF 96 and Garou have new graphics, new stages, new story content, and were yearly sequels. These CFE guys just are incompetent and Capcom just didn't care... After all they were too focused in DMC, RE, MH, etc.

    • @ernestoosornoviquez2641
      @ernestoosornoviquez2641 Год назад

      Gg

    • @chucho224
      @chucho224 Год назад +6

      @@carlosaugusto9821 this is a rehash cause they were making a 3d game and no one liked it lmao

    • @erockbrox8484
      @erockbrox8484 Год назад +2

      Yeah, they had the right idea, but they needed to put every Capcom character in it, with a roster over 100 characters.

    • @DIOBrando-ij2bp
      @DIOBrando-ij2bp Год назад +6

      Would’ve been more interesting if they kept the Groove system from Capcom vs SNK, and you could make any character feel like they came from whatever game.

  • @ggn3
    @ggn3 Год назад +53

    Outside of the fact it was Capcom continuing to lazily reuse character sprites from their older 2D fighting games, the fact you weren't given the option to choose what fighting game style you could give to chosen characters instead of locking them to a specific style made the gameplay pretty unbalanced in favor of characters from specific franchises. Only high point were the comic style character endings done by Udon.

    • @SenraethX
      @SenraethX Год назад +8

      Not only did they reuse the sprites, they only included like half of them. It's like the background is equally well animated as the fighters

    • @DarkOverlord96
      @DarkOverlord96 Год назад +11

      Yeah, that's one reason why I never understood why people say that games like CvS2 and MvC2 look "amazing" when they all have sprites that clash horribly with each other.

    • @alejandrosomoza6899
      @alejandrosomoza6899 Месяц назад

      @@DarkOverlord96hater

    • @nestorgonzalez8021
      @nestorgonzalez8021 16 дней назад

      @@alejandrosomoza6899nah just stating facts

  • @plutoburn
    @plutoburn Год назад +79

    I think because it's a major step back considering it came out after cvs2. The system is tied to the character instead of the freedom to choose which system you want to fight in, and everyone is ratio 2 instead of the freedom to choose the ratios. This game feels like it should have come out before CvS2 rather than after.

    • @carlosaugusto9821
      @carlosaugusto9821 Год назад +11

      Even if it was out before CvS2 it would look rough and cheap, because CvS1 still offered much more.
      This game is 100% recycled content besides stages. At least the gameplay could have been very well done as a kind of compensation to save it. Like MvC2, that is very recycled (not like this one but about 90%), worse in graphics and music, has no story content, but the gameplay and roster are the highlights and make it a great game.
      Maybe if it was before CvS1 it wouldn't feel dirt cheap.

    • @Roberto-hp1ee
      @Roberto-hp1ee Год назад +7

      ​@@carlosaugusto9821 MVC2 worse music? You mean you don't like being taken for a ride?

    • @Zero254
      @Zero254 Год назад +2

      @@carlosaugusto9821 It had a few new things but yeah it was pretty much recycle city. They should have put in more characters since they went that route. like at least 20 more.

  • @crono4752
    @crono4752 Год назад +36

    I love the difference between Justin in his own videos vs everyone else's videos. He frames him self as a friendly player who is clowning around and then everyone else is look at this monster. Either way you can always tell he loves playing these games.

  • @PeeGeeThirteen
    @PeeGeeThirteen Год назад +23

    Ingrid looks like Capcom trolling SNK's Athena

  • @marvinbroncano7294
    @marvinbroncano7294 Год назад +65

    JWong: "I love grapplers!"
    Sanford: "I love dinosaurs!"
    😂

  • @MechaG
    @MechaG Год назад +29

    I think Ingrid is the only original asset in the entire game.

    • @NewGabeOrder
      @NewGabeOrder 7 дней назад

      Not only that, Zangief gets new sprites just for this game.
      Honestly, I wished CVS2 Chun-Li and CVS2 Yun were ported over to CFE instead, as with the case of the SFII characters (barring Zangief) and Sakura.

    • @MechaG
      @MechaG 7 дней назад

      ​@@NewGabeOrder CVS2 Chun and Yun were just redrawn SF3 sprites with half the animation frames.
      Also, only Geif's head was redrawn, otherwise it's his Alpha sprite.

  • @meganinten0078
    @meganinten0078 Год назад +23

    Hauzer, Ingrid and the OST are the only reasons why I return to this game.
    I can't hate a fighting game where you can play as a big dinosaur 😁
    Ingrid for SF6

  • @MoonlightStrider
    @MoonlightStrider Год назад +14

    I remember Ryu's ending in this game going so hard with how epic it looked, I want to see Ryu vs Jon Talbain actually play out.

  • @fluttermon2468
    @fluttermon2468 Год назад +88

    There's just something that keeps me coming back to this game from time to time.
    It's like a car crash. It's really bad but you can't look away.

    • @daigu2509
      @daigu2509 Год назад +9

      Same thing with SVC. Something charming about these games

    • @lyrand6408
      @lyrand6408 Год назад +13

      Great analogy. It's the same for me, but for MK Gold on Dreamcast; I actually dislike MK4 a lot, it's cringe, it's jank and broken and SoulCalibur 1 makes that game look like it came out on N64. BUT... I... get back to it, inexplicably, maybe just to torture myself, not sure why but I do.

    • @madeuinheavan108
      @madeuinheavan108 Год назад +4

      @@lyrand6408 that’s real bc mk gold do be ass ngl, but it has a special charm

    • @simonadebisi6501
      @simonadebisi6501 Год назад +1

      I like all sf related games but the 1st,3rd strike and street fighter ex serie sucks but that one is fun

    • @KaiKrimson56
      @KaiKrimson56 9 дней назад +1

      ​@@lyrand6408It's funny you say MK Gold played like an N64 game since Gold was a rerelease of an old N64/PS1 game.

  • @TheSpeedfoever
    @TheSpeedfoever 12 дней назад +7

    Well now I see why everyone hated this but as a newcomer myself im excited to play this for the first time on collection 2!

  • @PK_Ave
    @PK_Ave Год назад +11

    My bro bought this many years ago for PS2 and we had a lot of fun in arcade mode. We eventually managed to unlock Pyron and Akuma, we were so happy. I think I mained Sakura, Karin, Kenji and Dmitri. It was cool because I had no idea games like Darkstalkers and Red Earth existed, so it was my first time seeing a lot of different Capcom characters. The music is pretty rad, too. Not the best fighting game but it's got a lot of nostalgic value for me

  • @self8ting
    @self8ting Год назад +5

    1:15 Nah Daigo is God Tier on this photo ahahahah. He should bring this photo to apply pressure in tournaments

  • @ShinRyojin
    @ShinRyojin Год назад +38

    This game definitely deserves a remake, because the concept was great: a fighter celebrating Capcom’s fighting/arcade history. It had the unfortunate luck of being a rushed product with no budget, time, marketing, or overall corporate support and it’s failure led to the fighting game dark age.
    If they were to remake it, they should take a page from NGBC and include a mix of iconic characters and lesser known ones from their vaults to showcase their history: Battle Circuit, Magic Sword, Plasma Sword, etc
    No mix of different graphics but one and it can be similar to the 2.5D graphics from Street Fighter Duel.

    • @d0k0night
      @d0k0night Год назад +10

      IMO the sheer laziness of literally taking all the sprites from the old games, just mashing them together and ending up with a very disjointed look. Even the backgrounds with barely any animation to them showed how extremely low budget this title was. It didn't have any hope.

    • @ShinRyojin
      @ShinRyojin Год назад +9

      @@d0k0night Very true, in fact it looked like a retail priced MUGEN game.

    • @meganinten0078
      @meganinten0078 Год назад +2

      I agree!
      Just keep Ingrid and especially the big dinosaur 😁

    • @carlosaugusto9821
      @carlosaugusto9821 Год назад +2

      ​@@d0k0night The thing is that 2d fgs relied on recycling sprites, which is the only reason why the genre lasted for so long... but the companies used to have the decency of expanding their games in each sequel that recycled sprites. Some of the few exceptions that had no new chars were SF2CE and HF, VSAV2, VHUN2, KOF 02 and SS5S.
      But then CFE is 100% recycled and yet doesn't over-deliver in other aspects like music and gameplay, which could have kinda saved the game. Like KOF 02 that must be still in the top 3 most popular titles of the series. And CFE being that way looks very bad as a game coming after MVC2 and CvS2. MVC2 btw is an example of a mostly recycled game but that is saved by a huge expansion of roster and gameplay. And that could have happened to CFE if the devs weren't lazy and Capcom still cared like until 2001 (the last year that Capcom cared about fgs... And coincidence or not, the release year of DMC1).

    • @carlosaugusto9821
      @carlosaugusto9821 Год назад +3

      The concept truly is excellent, even though one could say it doesn't look special after the creation of Smash Bros. But anyway that kind of wild crossover is something much needed in the fg genre. KOF, that is actually the first crossover fg, doesn't stand out so much in that sense because of the roster is too normal. Only in things like Marvel, TVC, SVC and NGBC.
      And I wish Capcom returned to this idea of Capcom crossover nowadays. Compared to this idea I don't even want to hear about MVC anymore. But it would need another name to avoid the controversy. Really extensive roster and lots of references in stages and story mode in the same fashion of Pocket Fighter and SFXT. From Cyberbots and Power Stone to Monster Hunter and DMC.

  • @WiiCON-49000
    @WiiCON-49000 Год назад +24

    A lot of people hate Ingrid because this was her debut. I, however, chose her as my main, and I love her. She's even more fun in Alpha 3 Max

    • @FoolsGil
      @FoolsGil Год назад +4

      I mained her and Hauser back in the day

    • @valletas
      @valletas Год назад +2

      Its more her lore that people dont like
      I feel completely indifferent to her but i do like her overal design
      This is coming from someone who likes sylvie paula paula tho

  • @bling0holic
    @bling0holic Год назад +26

    Loved this game, not for the imbalances, but the OST is actually lit! Also an Ingrid lover, and if you want some stupid fun, STA3Max Ingrid/ w Custom Combo. Also also, she's the reason why Pandora's Box came to Earth in SFxT, people hate it but I love it! xD

    • @impulse_xs
      @impulse_xs Год назад

      The OST from this game is low key 🔥

  • @macuser7048
    @macuser7048 Год назад +47

    This feels like an early MUGEN

    • @AlanJHPlata
      @AlanJHPlata Год назад +8

      Mugen already had better looking screenpacks in 2001/2002

    • @valletas
      @valletas Год назад +2

      To be fair the first and second marvel vs capcom games also feel like a cheap mugen game
      Especially the first one

    • @macuser7048
      @macuser7048 Год назад +1

      @@valletas Yeah but it didn't lag from cramming tons of characters into it. lol

    • @valletas
      @valletas Год назад +2

      @@macuser7048 thats true lmao

  • @kingnoire9587
    @kingnoire9587 Год назад +169

    Lol it was just lazy lol don’t hate it just disappointed

    • @himuragoXD
      @himuragoXD Год назад +10

      Love how you type like me 😂

    • @kingnoire9587
      @kingnoire9587 Год назад +13

      @@himuragoXD great minds think alike bro lol

    • @Ugo2sleep
      @Ugo2sleep Год назад +5

      This comment exactly 💯

    • @himuragoXD
      @himuragoXD Год назад +4

      @@kingnoire9587 now are you a beast in sf4?

    • @kingnoire9587
      @kingnoire9587 Год назад +5

      @@himuragoXD o naw lol I play for fun I never got the hang of FADC’ing

  • @DSMTheEditor
    @DSMTheEditor 11 дней назад +4

    "Why did everyone hate this?"
    Matt did a whole Wha Happun on it!

  • @JYC512
    @JYC512 Год назад +9

    Capcom really said “Hey Mugen, let me copy off your test” and Mugen said “ok but don’t make it obvious”

  • @thaisennj9781
    @thaisennj9781 Год назад +28

    I remember spending mad time on this game as a kid

    • @kof0224
      @kof0224 11 дней назад +1

      I used to spend happy time on this game as a kid

  • @XxLast__BossxX
    @XxLast__BossxX Год назад +4

    I love Ingrid cause she become the new Devilot. She was a new original Final Fight character and would have fit in Street Fighter V easily.

  • @NeutralGuyDoubleZero
    @NeutralGuyDoubleZero Год назад +10

    It's a super lazy compilation fighter with terrible awful looking stages and bad character balancing.
    But most importantly, this game being trash and received as trash is the main reason we don't have a proper Capcom all stars fighter.

    • @gipgap4
      @gipgap4 Год назад +4

      Yeah, it was a hodgepodge of a game.

    • @kalonjirivers8902
      @kalonjirivers8902 Год назад

      And to think that I used to have it on PS2 back in 2006! This game was such a dirty, cheating piece of trash game, I can't even begin to imagine how hard this motherfucker was playing against the CPU A.I., and if that shit wasn't enough to make you rage, you should check out the characters' win quotes-insulting and unforgiving as can be.👿

  • @theotherjared9824
    @theotherjared9824 Год назад +6

    I'm still searching for the reason why Chun-Li was in the SF3 faction.

  • @RameoMTL
    @RameoMTL Год назад +11

    Capcom really sold Mugen to us

    • @brandonsellers1076
      @brandonsellers1076 8 дней назад +1

      Sold us Mugen with WAY LESS CHARACTERS! Would've been cool to have like 10 characters per franchise. I know Red Earth was lacking which is probably why they went with 4 characters, but still. To come our with CvS2 with its gigantic roster and then to make this and go, "yup...this'll do" is MADNESS!

    • @RameoMTL
      @RameoMTL 8 дней назад +1

      @@brandonsellers1076 It would hace been really nice if they had a groove system similar to cvs2. It just feels weird playing vanilla Ryu against other characters that have Custom combos, parries and air dashes.

    • @brandonsellers1076
      @brandonsellers1076 8 дней назад

      @@RameoMTL I feel ya. But the ST characters hit harder than most of the cast and that fits Ryu's Archetype. Defensive fighter and hit hard when he finally gets in.

  • @Ash__Adler
    @Ash__Adler Год назад +12

    To be fair, mashing things together without trying to balance them is what made MvC2 🤣

    • @d0k0night
      @d0k0night Год назад +4

      But at least with MvC, the SF alpha sprites oddly enough fit a little better with the Marvel characters. In this game you had sprites from all the disparate SF series which resulted in the strangest look. A heavily shaded and smoothly animated Yun vs that choppy dinosaur? uhhh

    • @carlosaugusto9821
      @carlosaugusto9821 Год назад +2

      ​@@d0k0night SFA and Marvel had literally the same art style, invented by Darkstalkers. Their differences were only in animation style. But anyways the point is that they match well enough for a crossover game.

    • @brandonsellers1076
      @brandonsellers1076 8 дней назад +1

      I would've been fine with CFE if it had more characters. MvC2 had a GANG of them...same with CvS2...then this comes out and you're like..."wait...that's it?!"

  • @LandofBrickForests
    @LandofBrickForests Год назад +5

    I never hated this game. I wish it had more characters at the time when i had it. But it was a good game.

  • @impulse_xs
    @impulse_xs Год назад +9

    I still play my PS2 copy of this game once in a blue moon. It’s still some fun as long as you’re not taking it seriously as an actual competitive fighting game. Also the character select theme is up there with MvC2. Fight me

    • @GeebusCrust
      @GeebusCrust Год назад +1

      Won't argue, after all every other track in MvC2 was better than the stage select bgm

    • @impulse_xs
      @impulse_xs Год назад +1

      @@GeebusCrust only because the whole song is like 15 seconds long 😝

  • @Kakeen
    @Kakeen Год назад +7

    This is the first fighting game I ever returned. Same day too. I was left with so much disappointment.

  • @ShinRyojin
    @ShinRyojin Год назад +7

    Child: Mom, can I get Neo Geo Battle Coliseum?
    Mom: We have NGBC at home.
    NGBC at home:

  • @LOL-gn5oh
    @LOL-gn5oh Год назад +2

    Funny how adding a bunch of characters from 3 different Street Fighter titles is considered a "crossover" by Capcom's standards. You can tell they were really stretching this by making Chun-li as a SF3 character rather than SF2.

    • @carlosaugusto9821
      @carlosaugusto9821 Год назад +1

      SFA was already a crossover then lol. There were even Final Fight chars besides SF1 chars.

  • @FoolsGil
    @FoolsGil Год назад +5

    I have good memories of this game as a kid. Sure it was half assed but I got to play a T-Rex.

  • @neondeathpunch3333
    @neondeathpunch3333 Год назад +2

    I knew it! Man! You were going to play Capcom Fighting Jam again, I play it from time to time and people are really missing out on a great game because they get carried away by the criticism.

  • @StarDragonJP
    @StarDragonJP Год назад +6

    I think it was more that it was put together badly and people were disappointed with it than people actually hating it.

    • @brandonsellers1076
      @brandonsellers1076 8 дней назад

      More characters would've made the game better to play. If the backgrounds couldn't be helped and the music was decent and the character endings so-so, they could've at least given us like 10 characters per franchise to make it feel more lively than some wasteland dumping ground. And I trouncing a new character with no overall plot us Diabolically Weird!

  • @kinganarkzie
    @kinganarkzie Год назад +2

    I completely forgot about this game. I feel like it was well known for about a week or two in the early 2000s and then just disappeared without a trace.
    I think it was originally supposed to be a game made with polygons and some kind of Tekken style combat that they could not get to work so they made an official Mugen type thing to recap their loses. Because of the different sources, some of the characters had loads of animation frames cut to balance it out which meant all the CP system 3 games looked shit.

  • @BobbyHo2022
    @BobbyHo2022 8 дней назад +1

    This is the only old school capcom fighter i've never tried before lol. And now we will all try it when we pick up the new capcom fighting collection 2.

  • @dmelj
    @dmelj Год назад +2

    8:25 Parry into spinning bird kick is crazy 😅

    • @dmelj
      @dmelj Год назад

      Maybe she was already doing spinning bird kick and just happened to parry 🤣

  • @joebloggs2534
    @joebloggs2534 Год назад +2

    Iirc this was Ono's first step into Capcom fighting games taking over an unfinished project without any vision from the previous director.

  • @zerobeatw2059
    @zerobeatw2059 Год назад +21

    I gotta admit, the ost in this game goes way too hard. that's honestly my favorite part of the game, the music. the pyron and shin Akuma themes are waaaay better than they needed to be.

  • @onaled515
    @onaled515 7 дней назад +1

    This was capcom’s response to the mugen scene back in the 2000’s

  • @Fafnerluver922
    @Fafnerluver922 Год назад +6

    Bruh, this game unlocked a memory of my childhood I thought I didn't have. This game was probably one of the few fighting games we had in PS2 and it was so bad coz all the characters felt heavy.

  • @moebiusjdx7288
    @moebiusjdx7288 Год назад +1

    I remember getting this game the week it came out. I was crushed by how bad it was. I tried to return it but the game store refused to take it back because too many people returned their copies in too short a time. I had to threaten to call the cops and ended up trading for a copy of Megman 8 or something.

  • @dnmstarsi
    @dnmstarsi Год назад +20

    To me, this game is a mess but for a rushed out crossover after cancelling a game that could've been decent despite negative reception during testing but it had potential for some interesting gameplay. I kinda like the idea of choosing characters that fight in a similar way to the games they showed up in (Ryu with SF2 mechanics vs Demitri with Darkstalkers mechanics) but this needed more time, more characters from other franchises that aren't fighting games, an option to use the different fighting styles with the default being a universal but still natural fighting system and definitely more fan favorites and cameos.

    • @Boonehams
      @Boonehams Год назад

      They were planning on having a Street Fighter 1 group that was going to have Retsu, Eagle and a pre-scarred Sagat. If they actually went through with that inclusion, it would've helped a little. It would've added... well, something to make it stand out a little and feel special.

    • @impulse_xs
      @impulse_xs Год назад

      It’s a shame this game was so lazily slapped together. I think they could’ve explored this concept in a much better way if they had implemented a groove system somewhat similar to CvS2.

    • @dnmstarsi
      @dnmstarsi Год назад +2

      @@Boonehams Oh, I know about the cut SF1 reps and it's still a shame that Retsu and Sagat didn't make the cut along with Eagle. They and Ryu could've made a solid representation for the original SF1.

    • @dnmstarsi
      @dnmstarsi Год назад

      @@impulse_xs Same but Capcom had to crap out a crossover ASAP and their original plan got hated on which is a shame since I feel like CFAS could've had some kind of success and criticism that didn't involve them being lazy and unprepared.

    • @carlosaugusto9821
      @carlosaugusto9821 Год назад

      That system was a kind of stepback from the versatility invented in previous games, starting from SFA3 isms. If there was a balancing concern about CvS2 having too many modes, then ok just make a new game with less modes, like 4 or 3. But removing options wasn't good.
      (I also criticize KOF every single time for removing modes after KOF 98, given that KOF was the game that invented this idea in the fg genre and it should use it proudly)

  • @geosan312
    @geosan312 Год назад +2

    I never got this game because CAPCOM failed to make Morrigan as a playable character.

  • @willznuts
    @willznuts Год назад +2

    I sincerely think this would've been much better if all the fighters could choose from a groove system based on all the games i.e. Guile from SFII with SSIII properties etc

  • @KoboldHeart
    @KoboldHeart Год назад +5

    I just want Hauzer in another fighting game.

    • @carlosaugusto9821
      @carlosaugusto9821 Год назад +1

      He could have been used in TvC, using that idea of big characters. I don't know if he would have looked good with the Wii graphics though, but that's another point.

    • @brandonsellers1076
      @brandonsellers1076 8 дней назад

      ​@@carlosaugusto9821a super big missed opportunity. Dammit!!!

  • @mytzyxptlyx
    @mytzyxptlyx Год назад +2

    I had forgotten this game. Glorious

  • @xGunbladeKnightx
    @xGunbladeKnightx Год назад +4

    It was very disappointing because I was actually expecting Capcom Fighting All-Stars and not that mugen xD
    But it has things that I like, for example the endings made by Udon, the Darkstalkers stage and Ingrid's song.

  • @AERoVALKYRiE
    @AERoVALKYRiE Год назад +4

    Capcom fighting jam is my jam. I loved it to death. It’s unbalanced but fun as hell. Kinda like cod mw2 2009, unbalanced af, but chaotic fun.

  • @RonaldDregan
    @RonaldDregan Год назад +5

    I have this game! It’s a good game I mean I like it personally. Stages were cool too.

  • @nweditor875
    @nweditor875 Год назад +2

    I still like this game despite what others may say about it. I liked Capcom version of trying to do there own thing of King Of Fighters.

    • @KenMasters.
      @KenMasters. 7 месяцев назад

      The problem is that Capcom Fighting Jam had less to offer compared to KOF.

  • @Fools_Requiem
    @Fools_Requiem 8 дней назад

    Actually pretty cool that at least they put Red Earth characters in a game that got a console release before the Capcom Fighting Collection finally gave us the game.

  • @skettelho
    @skettelho Год назад +2

    The comic panel endings were pretty sick. Kinda like mvc3. The only thing I liked this game for other than that was I played it solo the arcade mode like a couple a times then me and one friend grinded vs mode for the rest of its year lol... One thing I'll never forget was I was ryu and he was rocking akuma and the last round we both had low health and full super. I jumped in for a punish shin ryu Ken at that moment I thought my victory achieved but then he did raging demon outta nowhere canceling my super killing me. That was the hypest thing ever in my love of fighting games as a casual. Mind you I was the better player between the two of us so he rubbed that in hard till next match 😅

  • @Necromagenvi0n
    @Necromagenvi0n Год назад +1

    I remember always picking up the WarZard / Red Earth characters.

  • @ShinUltima
    @ShinUltima Год назад +1

    I'm not sure that I'd necessarily call this the game that killed Capcom fighters. By the time this came out, the Capcom beancounters firmly believed that fighters, especially 2D fighters, were a deadend for Capcom (side note: The game that *actually* killed Capcom's interest in investing in brand new 2D fighters was actually Street Fighter 3: New Generation - when that game tanked, Capcom internally made a declaration that no more completely new 2D fighters would be made; they could all re-use sprites alongside new ones, but no more completely brand 2D new fighters). Capcom Fighting All-Stars was supposed to have been Capcom's big break into fighters with 3D graphics (Arika developed SF EX series), but when CFAS had horrible reception in the JPN location test, the beancounters decided to cut their losses and scratch the whole thing and put new fighting games on the shelf for good. CFJ was really thrown out as one last way to squeeze money out of their aging sprites, but the damage had been done long before that game was tossed out.
    It took Ono (who worked on CFJ) years of begging Capcom to greenlit a proper new SF game (with an actual budget). And even then, his begging and the advice of expensive consultants fell on deaf ears until the beancounters were surprised by the robust sales of SF2:HF on Xbox Live.
    I can't hate on CFJ. WHile it is soulless and imbalanced, I honestly preferred that coming out to the original CFAS coming out. CFJ was Capcom at their laziest, and it was *all right*. Nothing really new, but nothing especially bad either. At worst, it was not representative of what Capcom could do when they had a budget. CFAS was Capcom *actually trying* with what I thought were a lot of bad ideas and subpar graphics (CFAS barely looked better than the then years-old SFEX3, which itself looked lousy on release compared to older comtemporaries like Soul Calibur and Dead or Alive 2). Had CFAS come out and bombed, which it most likely would have despite what a bunch of online Captain Hindsights might claim, it would have done *far* more reputational damage to Capcom and made SFIV even less likely to come out.

    • @carlosaugusto9821
      @carlosaugusto9821 Год назад

      Capcom felt insecure because they truly never had an outstanding execution on 3d fgs. If we pay attention that even Arika's SF EX games were better to play than Star Gladiator and Rival Schools from the same period. And at some point even sequels of minor games like Bloody Roar 2 were superior than those 3d fg attempts from Capcom. And evidently Star Gladiator is embarrassing being from the same year of Tekken 3, and if I'm not mistaken Rival Schools 2 is from the same year of Dead or Alive 2.
      Those 2d fg companies had such a journey to get any skill in 3d fgs, which Namco, Sega and Tecmo were naturally so much ahead since the 90s. SNK had their embarrassing 3d attempts with Samurai Shodown and Fatal Fury in the 90s. And of course Midway had MK4, a more (in)famous example. And the struggle continued through the 2000s with the 3d MK games, SNK's 3d KOF and 3d SS games.
      The only 2d company that didn't have any embarrassing episode with 3d fg transition was Arc Systems, that started with the incredible GG Xrd. Good for them, but it was an exception in fg history.

  • @xxnike0629xx
    @xxnike0629xx Год назад +1

    I had this game back when I had a PS2. The AI was ridiculous and the gameplay balance needed work. You could unlock Shin Akuma and Pyron in this game but I still felt the roster could've been better.

    • @Orochi_REDIORI
      @Orochi_REDIORI Год назад +1

      shin gouki in this game suck ass though compared to his snk and cvs versions, i would add even his alpha 3 too.

  • @shinsmoke
    @shinsmoke Год назад +2

    I never hated this game, I use to own it back in the good old PS2 days. The 3rd Strike characters on the down low felt like CvS2 characters under the P-Groove. The Darkstalker characters were indeed top tier in this. Pyron's boss AI is teleport happy, he was annoying with that move alone. If you didn't lose a round, you would've fought the real boss of this game aka Shin Akuma/Gouki.

  • @saado99
    @saado99 Год назад +2

    I remember watching this game at tokyo game show, I think 2004 thinking this game looked so cool with all the mashed up characters. It's wierd how all the characters just look and feel substantially worse than the games that they come from, like they chopped up the characters frames and made the animations so wonky.

  • @superplexer9649
    @superplexer9649 5 дней назад

    And we all love her voice of Tony Tony Chopper from the anime, One Piece

  • @eljoker7109
    @eljoker7109 Год назад +1

    I actually don't mind that characters stick to their game mechanics.

  • @sunnymane
    @sunnymane Год назад

    I love this game its just so random!! Thanks for showing it some love Justin. My team is Kenji and Demetri and sometimes Rose lol

  • @FoolsGil
    @FoolsGil Год назад +1

    I'm kind of surprised this isn't on Fightcade. No one wants to maybe even mod the game and try and polish it a little?

  • @thegamingniceguy3181
    @thegamingniceguy3181 Год назад +1

    This was hilarious 😂. I love to see The frustration.

  • @nigelunonumber1795
    @nigelunonumber1795 Год назад +1

    There's need to a be a bounty for someone to reverse engineer this, so we can experience better combat cast balanced attacking, health bars, etc.

  • @doublestarships646
    @doublestarships646 Год назад +2

    I remember seeing it at an arcade and never wanting to touch it because of obviously lazy it was design wise lmao!

  • @Syntheric01
    @Syntheric01 Год назад +2

    Funny enough, this game got me into fighting games. My brother got me a ps2 with this and even though this game wasn’t good, I remembered he had CVS2 on GameCube, so after playing this I thought to myself, that game looks better let me try that instead lmao. If it wasn’t for this though I probably wouldn’t have touched CVS2

  • @KenMasters.
    @KenMasters. Месяц назад

    All Capcom Fighting Jam needed was Groove-system options and a large roster such as:
    ストリートファイター
    STREET FIGHTER
    1. Ryu
    2. Ken
    3. Retsu
    4. Eagle
    ストリートファイターⅡ
    STREET FIGHTER II
    5. Guile
    6. Blanka
    7. Dhalsim
    8. Zangief
    ストリートファイター ZERO
    STREET FIGHTER ALPHA
    9. Chun Li (Alpha version)
    10. Karin
    11. Sakura
    12. Rose
    ストリートファイター III
    STREET FIGHTER III
    13. Alex
    14. Ibuki
    15. Dudley
    16. Oro
    ヴァンパイア
    DARKSTALKERS
    17. Morrigan w/Lilith
    18. Felicia
    19. Donovan
    20. Anakaris
    ウォーザード
    RED EARTH
    21. Tabasa/Tessa
    22. Mukuro/Kenji
    23. Greedia/Leo
    24. Nool/Hydron
    サイバーボッツ
    CYBERBOTS
    25. Jin
    26. Santana
    27. Mary
    28. SHADE
    HIDDEN CODE FIGHTERS
    29. Adon (Street Fighter I)
    30. Balrog/Vega (Street Fighter II)
    31. Cammy (Street Fighter II)
    32. Dan (Street Fighter Zero [Alpha])
    33. Demitri (Vampire/Darkstalkers)
    34. Evil Ryu (SNK vs. series)
    35. Hauser (War-Zards/Red Earth)
    36. Jedah (Vampire/Darkstalkers)
    37. Juli (Street Fighter Zero [Alpha])
    38. Juni (Street Fighter Zero [Alpha])
    39. Kongou (War-Zards/Red Earth)
    40. M. Bison/Balrog (Street Fighter II)
    41. Q (Street Fighter III)
    42. Sagat (Street Fighter I)
    43. Shadow (Marvel vs. series)
    44. Shadow Lady (Marvel vs. series)
    45. Urien (Street Fighter III)
    46. Violent Ken (SNK vs. series)
    47. Yang (Street Fighter III)
    48. Yun (Street Fighter III)
    FINAL BOSS FIGHTERS
    49. Death Satan (Cyberbots)
    50. Gill (Street Fighter III)
    51. Pyron (Vampire/Darkstalkers)
    52. Valdoll/Scion (War-Zards/Red Earth)
    53. Shin Gouki/Shin Akuma (SNK vs. series)
    54. Shin Vega/Super Bison (Street Fighter Zero [Alpha])
    ORIGINAL FIGHTER
    55. Ingrid

  • @suhtangwong
    @suhtangwong 8 месяцев назад +1

    To be fair, the production crew who handled this game had less than 1 year to create and finish and was given to a newbie and was not warned about the production until last minute.

  • @alakbar7870
    @alakbar7870 6 месяцев назад

    Narrator: "Capcom just tried to mash things together..."
    Me: Yeah well, that's how you make JAM!

  • @ChikikyoKONAMI
    @ChikikyoKONAMI Год назад +1

    Yoshinori Ono mentioned that this game is a destroyed version of the unreleased Capcom Fighting All Stars.

  • @kuatolives6190
    @kuatolives6190 Год назад +1

    any game with Hauzer in it is A-Ok in my book

  • @Anthony-gc7el
    @Anthony-gc7el 4 месяца назад

    Justin, Capcom Fighting Jam is now BACK ONLINE on the Original XBOX thanks to the Insignia Live service. I am 100% gonna main Karin and Sakura online now

  • @TavAkuma
    @TavAkuma Год назад +1

    I didn't know people hates this game! back when I played it, I thought it was awesome! sure, it was no CvS2, but it was close to me

  • @Chris_Sizemore
    @Chris_Sizemore Год назад +1

    Wow, so this is what happens when Capcom has a SNK fueled fever dream.

  • @ShoRyuBarbie
    @ShoRyuBarbie Год назад +1

    This is the first time I've ever noticed they changed Zangief's face in this. I guess to make him look a bit more like SF2 in stead of Alpha?

  • @rvelazquez1986
    @rvelazquez1986 Год назад

    Getting this game back when it came out was like expecting Eggo’s but finding storebrand waffles instead.

  • @nemoisnobody
    @nemoisnobody Год назад +2

    I like Ingrid. Wish she was in more games. Tell me her chances are at least above 0% for either SFVI or whatever the hell Arika is cooking up....

    • @carlosaugusto9821
      @carlosaugusto9821 Год назад

      She is doomed because she is attached to this bad game. Maybe Capcom could have invested on her image more during the 2000s, but it didn't happen and now it's hard to do anything to save her.
      Honestly though, I'm a big old school SNK fan (a bit more than Capcom fgs too) and Ingrid doesn't look interesting if one sees Athena from KOF 97 first. I don't hate her... to me she just doesn't look special enough even for that feeling.

    • @nemoisnobody
      @nemoisnobody Год назад

      @@carlosaugusto9821 Actually, that's why I like her. She feels like a good answer to Athena from a gameplay perspective. There's no one else like her in Street Fighter and I feel like that kind of character is needed on its roster.

  • @Rhiorrha
    @Rhiorrha Год назад

    This game is Capcom's second Mugen attempt. The first was Mvc2. "They had a good idea, but they didn't try to balance it." Yeah...just like Mvc2: Toss a bunch of sprites from previous games together, cut a shitload of animations to keep system requirements low, add new music and backgrounds and pray for the best.

  • @ignatz20xx
    @ignatz20xx 8 дней назад

    This was honestly my guilty pleasure. Despite the UGLY... EVERYTHING, it was fun.
    I enjoyed learning some Leo tech in this game. Also, the SBO tournament for this was fun to watch.

  • @sladejosephwilson2300
    @sladejosephwilson2300 Год назад +2

    Capcom didn't try. We all know they started giving up on fighters around that time. While other companies kept going with their own fighters and tried to keep the fighting genre alive.

    • @carlosaugusto9821
      @carlosaugusto9821 Год назад +1

      And to me that's the reason to bash this game. Capcom stopped caring for fgs, cancelled CvS3, cancelled the original Capcom crossover, but still let this game get made. And look, KOF 02 and SS5S also are games with 95+% recycled sprites, but they have huge saving qualities. The real matter in the end is how much recycled content, and even when there's a lot, how come that bad side is compensated by other aspects.
      Now this CFE game is 99% recycled and has poor gameplay that is much inferior to early 2000s games like MvC2 and CvS2. It's impossible to defend it. The only quality is in the art but that's not enough to save it. Besides, older games also have good art.

    • @sladejosephwilson2300
      @sladejosephwilson2300 Год назад

      @@carlosaugusto9821 What does SS5S stand for?

    • @sladejosephwilson2300
      @sladejosephwilson2300 Год назад

      @@carlosaugusto9821 I don't mind recycled sprites as long as they blend together and have nice stages. Also how would your rank CFE from 1 to 10?

  • @brucepollock2271
    @brucepollock2271 Год назад

    I feel the whole slapping characters together and not trying to balance it could apply to MVC2 but somehow the charm of that game worked where this one failed.

    • @carlosaugusto9821
      @carlosaugusto9821 Год назад

      MvC2 wasn't as much recycled, there were a couple new chars, and the game delivery in expanded gameplay system and roster size. Now CFE has literally nothing in its defense.

  • @DanHemsath
    @DanHemsath 9 дней назад +1

    TBH, I liked the vibe of this game, but I'm not gonna say it's up to par with the rest of Capcom's awesome fighters from the era. It felt like Capcom's budget way of trying to dip their toes into something that looked a bit like Mugen...but, man...now that I think about it. If Capcom went all in with a "Mugen-style" game...hmm...

  • @barry-allenthe-flash8396
    @barry-allenthe-flash8396 Год назад

    I mean, it was such a messy situation behind this game. They announced *and showed* Arika's _awesome-looking_ Capcom Fighting All-Stars, cancelled it, then chucked a bunch of already-made 2D assets together to make this as a quick, half-assed, mashed together mea culpa. But it doesn't make up for the canceling of Fighting All-Stars. It's _still_ lame that Capcom and Arika haven't "made up" today either - they get Dimps to make Street Fighter, Eighting to make their Versus games, they can't ask Arika to get to work reviving Rival Schools for them? Power Stone? C'mon! Gimme Arika's 3D gameplay any day, especially when Fighting EX Layer looks and plays so smooth let's be honest (frankly, with Terry Bogard showing up in Fighting EX Layer and its upcoming sequel with sidestepping, I would bet more money that Arika makes, like, an "SNK Fighting All-Stars" or a Maximum Impact 3 before they get to make another Capcom fighting game).
    I've never given this one a chance, but I'll have to check it out - I've been pleasantly surprised by weird, tossed-together games before (Neo Geo Battle Colosseum), so I guess I gotta fire up my modded Xbox and give this a proper shot now! Also cool that you got your first ticket to Japan thanks to this one!

  • @randymaramot3076
    @randymaramot3076 Год назад +1

    Many reasons why this game is so hated:
    - Copy and paste. Nothing is new except for one fighter from that cancelled fighting game
    - Limited number of fighters. Just 21+2
    - Types of meters only limited to characters of origin(unless there's a universal one)
    - Fighters with few representaions from the Capcom fighting games. Lacking of hype perhaps
    - No Morrigan, or Jin and the gang(the pilots themselves), or Hayato and company. In other words, it's a half-star game.

  • @briandrumgold642
    @briandrumgold642 Год назад +1

    I can't hate this game because I own it. Justin's face at 6:30 😂😂😂

  • @Foggen
    @Foggen 12 дней назад +1

    I don't think I've really seen this game played before, but by the presentation it looks like it's a direct predecessor to CvS
    EDIT: OH SHIT THIS CAME AFTER CVS2? What the hell? They must have just stolen assets from it then.

  • @executor45
    @executor45 Год назад +1

    HK HK HK HK HK HK HK HK crouching HK into super ain't cheap. Rather it = Free tickets to Japan. That's a bargain!

  • @whathitwonder4037
    @whathitwonder4037 Год назад

    9:59 I can't handle the sound of that teleport.

  • @Slayerthecrow
    @Slayerthecrow Год назад +1

    I think saying "They Try" is a stretch here.
    Capcom let this to die basically.

  • @vidfreak727
    @vidfreak727 Год назад

    You know the A.I gets freebies when it just gives itself charge moves for free after a parry.

  • @Killahurtz260
    @Killahurtz260 12 дней назад

    They should bring Ingrid back as a a DLC for SF6.

  • @Fleetw00d
    @Fleetw00d Год назад

    Wait... is this the first video where the Subscribe notification was spelt "Jsutin Wong"? Lol

  • @Browniedays
    @Browniedays Год назад +1

    The only thing I like from this game is Ingrid, she got a KOF like Gameplay because she can roll and her sprites are totally snk vibes.
    PS: The viewer in the end was right, Ingrid is a Godess in the Street Fighter lore, she is even the one that sent Pandora's box in Street Fighter x Tekken just for fun.
    Also, she is was going to be in the game "Capcom All Stars" but it was cancelled and so Capcom decided to rescue her and add it to this game and then added her in Street Fighter Alpha 3 Max for the PSP, where she is a playable character and acording to her, she is the Owner of the Psycho Power and Bison stole it.

  • @benjaminpryor3875
    @benjaminpryor3875 Год назад +1

    I ❤ this game.. still play my PS2 version!

  • @rylkalthewolf4825
    @rylkalthewolf4825 Год назад +1

    The game isn’t too bad. It is disappointing. But the game does have it’s positives. If the game were have some polish and more characters, the game could of been of a success. The endings of the characters would revile potential dream match sequel of Ryu vs Jon Talbain, Jedah vs Dante from Devil May Cry, and so on. Another popular thing about the game was to see Demtri using his Midnight Bliss on everyone to see what the character sprites would be from the characters outside of Darkstalkers characters. Even SNK put effort for Midnight Bliss in SVC Chaos.

  • @thepurplemasher
    @thepurplemasher 14 дней назад

    I think gameplay style being specific to certain characters hurt the game a lot. If this game was given a sequel in current times I’m sure Capcom would make a lot of improvements.
    I don’t know if they’d keep the roster to only fighting game characters? Maybe they should but it’ll also be cool to see the Capcom Fighting All-Star exclusive characters like DD, Rook & Death appear.

  • @twgetaway
    @twgetaway Год назад +1

    This game was my first experience with Street Fighter characters