the manpower system in this game is so terrible. Oh no we lost 70% of our soldiers in this unit, we must only recruit from this local population we cannot use manpower from any other state in the nation.
It’s a Victoria staple :( it works the same in Vic 2 and sucks there too. I guess the rationale is that regiments tend to have a home base or something. I suspect it’s mostly that it would be hard to program pops to join a country wide manpower pool
Yeah it's a quirk of the pop system. I imagine if they did allow regiments to steal pops from neighboring provinces that would skyrocket lag because now you're not doing just one employment calculation per building but one for each neighboring province as well and employment calculations are the largest source of lag in the game currently.
Everything about warfare in Vicky 3 seems to be better suited to the Crusader Kings/Imperator time periods. The autonomy of the generals and complete lack of fine detail strategy (from the player's vantage point of controlling the whole country) seems way more appropriate for times with lower technology and infrastructure. You're decades past Napoleon but can only give vague gestures about the general direction you want forces to move and have to leave everything else up to someone else.
@@KAPTAINmORGANnWo4evaIn some ways that actually reflects better warfare today. Political leaders were expected to lead battles in the past. Modern warfare is too complicated for the average politician to directly get involved in, and we gradually saw a shift from political leaders fighting battles as expected to absurd.
Reflection of the pop system, it would cause immense amounts of lag if every time you lost 1,000 guys the game had to change the pops in 100 different provinces
Here's how you play Qing: 1) Build 70 (yes 70) WOOD construction centers, spread evenly among your provinces with >1m population. 2) Build as many iron mines as you can. Turn wood construction into iron construction as much as you can handle without going into shortage. 3) Get rid of Poor Laws and recover 4000 bureaucracy (you will need it as your pop grows) 4) For the war with Brittan, add a defensive war goal of recognition. They will naval invade you. As soon as they win the naval invasion their boats will leave. You can then naval invade the state where they landed and instantly reconquer it. They won't be able to defend the naval invasion because they have no troops set to defend against naval invasion. Once they're at 0, all you have to do to win is naval invade some small island to get the war score negative and they'll accept. 5) Build 100 universities. (yes, 100). Your literacy is low, but innovation over cap turns into spread. You will be gaining tech from spread faster than you are from normal means.
Mostly good advice only maybe on that is the war with Britain you could just alternatively not go to war with them and take the debuff for 20 years as it isn’t that bad. Next if he was spending that much on army at the end it meant he wasn’t producing enough small arms and ammunition for his troops and likely severely under built his weapons sector. As the Qing taking debts is a no no since it contributes towards fragile unity breaking and the interest on the debts is monstrous before recognition. Finally I would recommend trying to pass level 4 healthcare of any kind and removing migration controls while prioritizing migration. Then move your capital to shanxi and build all your industries there. Shanxi is great because it gets +5% mapi so late game it has 100% mapi. Shanxi also has huge resource deposits of coal, sulfur, and iron. Additionally you can discover oil there later I believe. This allows you to put all your industry into 1 province and I remember 1 game I had 200mil people in that province all actively employed with something like 1.5 bil gdp in that province. You need level 4 healthcare to cancel out the pollution since otherwise it causes people to die en mass. I remember at one point I had 2 million people dying every year but it was ok overall since I had 2.2 million moving there every year to replace them but your province won’t grow and have sol issues if you don’t pass some form of healthcare.
@@witsleep that is kind of the optimal way to play china in this game but yeah funny how the game mirrors real life. Turns out when you have a billion people you can afford to let a few million die to pollution and focus on the economy.
The "not hiring" problem at 5:30 - that's probably because of capitalists. Because in the current system they have to all hire in the same province, the capitalists already well-paid by existing buildings won't join any of your new construction. I ran into the same problem and it's a huge drain on trying to build up Qing early on.
and its probably not making money cos of market access despite an iron shortage the icon for the price of iron sold is normal (blue) instead of yellow for high prices which is displayed for tools so probably just need to smack a tooling workshop in the same state and probably stimulate iron demand with a couple iron consuming buildings so that the mine can be somewhat profitable
nah but this one was extra bad lol, producing mines with no tools workshops... cmon laith XD and even worse, passing army professionalism as china, but tbf i did that mistake a few times at the start
The scale of playing China is stupid. It is essentially late-game Russia or USA done right, but with all of your tech and urbanization gone. The best way, at least, that I found playing China is to "cycle" the building cycle, such as port -> timber -> paper -> admin -> tools -> coal n' iron -> ship -> steel -> tools and to spread the factories across all the states, so that each state is 'regionalized ' into having their own supply and demand factory-wise, while mines across the nation scramble to feed the slowly growing factories. It's also nice to puppet the Americas to have them become your mines and farms. It's also good to have open borders and not subsidize factories, because as long as mortality rate < birth rate, as china, population drain from market is never a concern.
Nah. I haven't played much since release but then they were the most cracked nation out there, easily reaching 10B by 1900. I'd assume still are due to having so many pops and resources.
@@michaelvalentinoyo1259 Well during the decline of any Chinese dynasty China becomes increasingly decentralized. The late Qing had lots of private armies nominally loyal to the Qing keeping it together. Like when the Qing declared war on European Great Powers during the boxer rebellion. Half the empire basically contacted Britain and told them they aren't joining.
tbh qing is my favourite country since once they get going they are pretty much unstopable, you can get free trade and slavery banned by attacking a gp
My china strategy is research colonialism, get jingoistic landowner to pass porff army and colonial resettlement, whilst building construction industry, universities, then start building my industry, M y first targets of expansion is reducing Korean autonomy and pupeting Vietnam before integrating both
The game is not functional in several ways. It simply doesn't function. And nobody will give our time back. Hokkaido has more sulphur than Russia? Ok play and enjoy then
It was actually the manchus who were the main obstacle to Chinese modernization. Both times during external occupation, such as by the mongols or manchus, China didn't really make any progress scientifically.
Qing is one of the absolute worst playthroughs if you don't nail every single step perfectly and have the blessings of the RNG gods. I hated all of my attempts at finally landing the western protectorate achievement, never ever again.
bruh you had a bad run? ive had it where i had 4 defensive pacts wit russia france spain and protugal as qing britain still managed to rape me in a naval invasion when they were out numbered 19-1 on the second opinium war but they skipped the first one
This video highlights just how fucking terrible the war system in victoria 3 is. The thought behind it is good, but the execution is just pure braindead
I don't know what it is. I can't for the life of me play Victoria 3 because I simply don't understand it but I love watching Laith (and some others) play it.
The reason it was so hard is that you did it entirely the wrong way. First of all, don't switch up your construction. You can produce near limitless wood and fabric early game, letting you spam HUGE numbers of construction sites.just do that until you scale your economy in tiers. Only then do you start switching over to Iron Frame buildings. Qing is probably the second or third easiest nation to play in the game so long as you know how to handle the Opium crisis.
To be more accurate, it's the ruling nobility(manchu) who refused to modernized. The han chinese then later take things into their own hand by starting a revolution to overthrew the monarchy to modernized China.
Laith be like: Which nation can annoy me the least? Oh I know. With that GDP it cant go wrong! And well, the game said no. Personally, I'm more of a Heavenly Empire enjoyer (crazy brother of jesus goes hard) And I played them once aswell, the collapsing economy was extremely annoying tho. But it didnt go that well.
I love the war battle system in this game. I had 5 stacks of troops, each with 100 battalions in them... So a good army... Had a nice large SINGLE front line, and my guys kept walking backwards to move across the front line, then as they got half way, turn around to go back to where they were. They were stuck like this... Slowing down my progress... For 3 fucking months. Why do I have 500 barracks, and they cannot hold a single fucking frontline together, and need to re-adjust themselves the moment they move forwards... To attack the same god damn area. It's so annoying.
Laith you gotta find a different background song, I end up tapping out halfway through most vids because I can’t stand the fucking horn loop, it sounds like bozo the clown on repeat behind you
13:45 bro passed homesteading and universal suffrage on the most rural country💀
Good luck having the rural folk with 80% political clout, especially when they start a movement for consumption taxes
Aren't consumption taxes the best one @@sebastiantigani2720
Bro watched the video
the manpower system in this game is so terrible. Oh no we lost 70% of our soldiers in this unit, we must only recruit from this local population we cannot use manpower from any other state in the nation.
It’s a Victoria staple :( it works the same in Vic 2 and sucks there too. I guess the rationale is that regiments tend to have a home base or something. I suspect it’s mostly that it would be hard to program pops to join a country wide manpower pool
Yeah it's a quirk of the pop system. I imagine if they did allow regiments to steal pops from neighboring provinces that would skyrocket lag because now you're not doing just one employment calculation per building but one for each neighboring province as well and employment calculations are the largest source of lag in the game currently.
Everything about warfare in Vicky 3 seems to be better suited to the Crusader Kings/Imperator time periods. The autonomy of the generals and complete lack of fine detail strategy (from the player's vantage point of controlling the whole country) seems way more appropriate for times with lower technology and infrastructure.
You're decades past Napoleon but can only give vague gestures about the general direction you want forces to move and have to leave everything else up to someone else.
@@KAPTAINmORGANnWo4evaIn some ways that actually reflects better warfare today. Political leaders were expected to lead battles in the past. Modern warfare is too complicated for the average politician to directly get involved in, and we gradually saw a shift from political leaders fighting battles as expected to absurd.
Reflection of the pop system, it would cause immense amounts of lag if every time you lost 1,000 guys the game had to change the pops in 100 different provinces
"I'm trying to jump forward and skip steps"
Are you trying ... maybe ...... hear me out ........... to do .... a great leap forward?
Here's how you play Qing:
1) Build 70 (yes 70) WOOD construction centers, spread evenly among your provinces with >1m population.
2) Build as many iron mines as you can. Turn wood construction into iron construction as much as you can handle without going into shortage.
3) Get rid of Poor Laws and recover 4000 bureaucracy (you will need it as your pop grows)
4) For the war with Brittan, add a defensive war goal of recognition. They will naval invade you. As soon as they win the naval invasion their boats will leave. You can then naval invade the state where they landed and instantly reconquer it. They won't be able to defend the naval invasion because they have no troops set to defend against naval invasion. Once they're at 0, all you have to do to win is naval invade some small island to get the war score negative and they'll accept.
5) Build 100 universities. (yes, 100). Your literacy is low, but innovation over cap turns into spread. You will be gaining tech from spread faster than you are from normal means.
too bad I can't save the comment
Mostly good advice only maybe on that is the war with Britain you could just alternatively not go to war with them and take the debuff for 20 years as it isn’t that bad.
Next if he was spending that much on army at the end it meant he wasn’t producing enough small arms and ammunition for his troops and likely severely under built his weapons sector. As the Qing taking debts is a no no since it contributes towards fragile unity breaking and the interest on the debts is monstrous before recognition.
Finally I would recommend trying to pass level 4 healthcare of any kind and removing migration controls while prioritizing migration. Then move your capital to shanxi and build all your industries there. Shanxi is great because it gets +5% mapi so late game it has 100% mapi. Shanxi also has huge resource deposits of coal, sulfur, and iron. Additionally you can discover oil there later I believe. This allows you to put all your industry into 1 province and I remember 1 game I had 200mil people in that province all actively employed with something like 1.5 bil gdp in that province. You need level 4 healthcare to cancel out the pollution since otherwise it causes people to die en mass. I remember at one point I had 2 million people dying every year but it was ok overall since I had 2.2 million moving there every year to replace them but your province won’t grow and have sol issues if you don’t pass some form of healthcare.
@@Shadow-bk1im sounds like 2000-2010s chinese experience with the pollution being so bad
@@witsleep that is kind of the optimal way to play china in this game but yeah funny how the game mirrors real life. Turns out when you have a billion people you can afford to let a few million die to pollution and focus on the economy.
@@michalooo3425 copy it to a notepad
The "not hiring" problem at 5:30 - that's probably because of capitalists. Because in the current system they have to all hire in the same province, the capitalists already well-paid by existing buildings won't join any of your new construction. I ran into the same problem and it's a huge drain on trying to build up Qing early on.
or because he wasnt producing tools at all
i know the jokes about chinese sweatshops but mining with bare hands is a new level
I mean the mine wasn't making any money at all I think that's much more pressing issue.
and its probably not making money cos of market access
despite an iron shortage the icon for the price of iron sold is normal (blue) instead of yellow for high prices which is displayed for tools
so probably just need to smack a tooling workshop in the same state and probably stimulate iron demand with a couple iron consuming buildings so that the mine can be somewhat profitable
He didn't have any tool production
Tools was at max cost. It was not profitable to hire so they did not hire.
i have not watched this and cannot wait to experience laith's utterly humongous economical mismanagement
man was staring at a partially employed building with a negative balance and was unable to understand why it didnt hire more workers
As is tradition
nah but this one was extra bad lol, producing mines with no tools workshops... cmon laith XD
and even worse, passing army professionalism as china, but tbf i did that mistake a few times at the start
You forgot the fun part of turning every place you take 80% Han through migration
Qing opened up migration into Manchuria and 20 years later it’s like 80% han
tbf you occupied every useless piece of russia and barely touched the urban and wealth centers xd
The scale of playing China is stupid. It is essentially late-game Russia or USA done right, but with all of your tech and urbanization gone.
The best way, at least, that I found playing China is to "cycle" the building cycle, such as port -> timber -> paper -> admin -> tools -> coal n' iron -> ship -> steel -> tools and to spread the factories across all the states, so that each state is 'regionalized ' into having their own supply and demand factory-wise, while mines across the nation scramble to feed the slowly growing factories.
It's also nice to puppet the Americas to have them become your mines and farms. It's also good to have open borders and not subsidize factories, because as long as mortality rate < birth rate, as china, population drain from market is never a concern.
Day 248 of asking for an Oranje Free State Playthrough of Vicky 3.
Laith researched himself
Comedy
5:26 the tools they need to make iron are more expensive than the iron they're making
12:26 I think I've heard that one before ☠️☠️
Qing is honestly very quickly a superpower when played well I love them a lot but you just need to take your time with it
The Qing are the closest thing to an NPC Faction in Victoria 3. They only really exist to be interacted with by the player, not to be played?
Except when they join against you in a minor conflict from the other side of the world
Yeah when Europe was playing Victoria 3, China is still playing Crusader Kings
Nah. I haven't played much since release but then they were the most cracked nation out there, easily reaching 10B by 1900. I'd assume still are due to having so many pops and resources.
@@lolasdm6959nah they're playing EU4. They can't play CK3 because they don't really use the Feudal system that CK uses at the time of CK.
@@michaelvalentinoyo1259 Well during the decline of any Chinese dynasty China becomes increasingly decentralized. The late Qing had lots of private armies nominally loyal to the Qing keeping it together. Like when the Qing declared war on European Great Powers during the boxer rebellion. Half the empire basically contacted Britain and told them they aren't joining.
Day 14 (2 weeks) of asking laith to play march of the eagles.
Laity ignored the movement for Tennant farmers then complained later about serfdom bruh
tbh qing is my favourite country since once they get going they are pretty much unstopable, you can get free trade and slavery banned by attacking a gp
“Americans are invading Canada, Why? Oh, because the Greeks are trying to annex Senegal”
Perfectly understandable, have a nice day
My china strategy is research colonialism, get jingoistic landowner to pass porff army and colonial resettlement, whilst building construction industry, universities, then start building my industry,
M y first targets of expansion is reducing Korean autonomy and pupeting Vietnam before integrating both
You should try to form Polynesia in Victoria 3
Day 6 of asking Laith to play the Colthaginian Republic in Equestria at War
Mod?
The game is not functional in several ways. It simply doesn't function. And nobody will give our time back. Hokkaido has more sulphur than Russia? Ok play and enjoy then
It was actually the manchus who were the main obstacle to Chinese modernization. Both times during external occupation, such as by the mongols or manchus, China didn't really make any progress scientifically.
Qing is one of the absolute worst playthroughs if you don't nail every single step perfectly and have the blessings of the RNG gods.
I hated all of my attempts at finally landing the western protectorate achievement, never ever again.
the fiirst is gay
Lol
Ok
bruh you had a bad run?
ive had it
where i had 4
defensive pacts
wit russia france spain and protugal
as qing
britain still managed to rape me in a naval invasion
when they were out numbered 19-1
on the second opinium war but
they skipped the first one
This video highlights just how fucking terrible the war system in victoria 3 is. The thought behind it is good, but the execution is just pure braindead
5:32, your tools are too expensive, so it has a negative weekly balance
you seem like you need to practice this game. not a hater just thought a youtuber would know what they are doing.
What even is laiths uploading schedule.
this is exactly the same thumbnail as your other qing video
france
The french
Damn this guy is terrible at playing vic3
Yeah never play as qing, play tailing instead
have you ever considered getting a haircut?
Did you forget how to play the game?
I don't know what it is. I can't for the life of me play Victoria 3 because I simply don't understand it but I love watching Laith (and some others) play it.
No qualifications??
its very easy to win the opium war if you just get a defensive pact with russia, which works like 75% of the time in my games
The reason it was so hard is that you did it entirely the wrong way.
First of all, don't switch up your construction. You can produce near limitless wood and fabric early game, letting you spam HUGE numbers of construction sites.just do that until you scale your economy in tiers. Only then do you start switching over to Iron Frame buildings.
Qing is probably the second or third easiest nation to play in the game so long as you know how to handle the Opium crisis.
Wasn't the Han people, it was the qing (Manchu) court officials
Great vid sfsd asf sad f asd fasd fa ds
14:39 bro doin the cheats
First thing Laith is thinking of is putting all his money into bureaucracy. lol
26 minutes and only 500k views?
Laith should make a 10 part series optimising the Qing playthrough experience
Day 11 of asking you to play Victoria 2 semi regulary.
mate he can only revive one franchise at a time
wich mod is this?
China Special Flavor: The Lord of Asia
Congrats, now try again as the Han Empire instead of the Qing
Qing is my favorite nation to play in V3, surprised you hated it
Victoria 3 has the worst military system in any Paradox game. It is truly awful.
I wonder why china wasn’t in crusader king 3
now do it again
Laith I played japan in the mod you are using and for some reason the mod effects employment for some buildings. Like iron.
What mod is this?
@@bluelamboblackpresident6111 China and Japan flavor mod: the battle of the east asia
Play Norway
Well, I'm glad you got your fill of it, then. But you've never even taken a BITE of Fire Emblem! Day 206, I offer you a meal and you refuse.
What mods are u using for this one ? Love the content as usual !
i dont like being this early
More
You should probably play a sicily game
Which rule is it that if Laith hates it, it's...?
Nah bro what is that AI thumbnail 💀
What do you mean? The man on the right is from EU4 artwork
Mod?
Part Two when?
To be more accurate, it's the ruling nobility(manchu) who refused to modernized. The han chinese then later take things into their own hand by starting a revolution to overthrew the monarchy to modernized China.
The emporer was killed for attempting radical reforms. The Han rebelled after the Qing stuffed the constitutional cabinet with Manchus.
Is paradox ever going to make this game good?
Name of mod?
China Special Flavor: The Lord of Asia
Laith be like: Which nation can annoy me the least? Oh I know. With that GDP it cant go wrong! And well, the game said no. Personally, I'm more of a Heavenly Empire enjoyer (crazy brother of jesus goes hard)
And I played them once aswell, the collapsing economy was extremely annoying tho. But it didnt go that well.
Fun fact. Qing gets it name from the sound you get when broken pieces of China tap against one another.
I love the war battle system in this game. I had 5 stacks of troops, each with 100 battalions in them... So a good army... Had a nice large SINGLE front line, and my guys kept walking backwards to move across the front line, then as they got half way, turn around to go back to where they were. They were stuck like this... Slowing down my progress... For 3 fucking months.
Why do I have 500 barracks, and they cannot hold a single fucking frontline together, and need to re-adjust themselves the moment they move forwards... To attack the same god damn area. It's so annoying.
Laith you gotta find a different background song, I end up tapping out halfway through most vids because I can’t stand the fucking horn loop, it sounds like bozo the clown on repeat behind you
Is 2.4 bil gdp qing good without mad conquest?
6 seconds and no views? Laith fell off.
I wish I could dislike this comment more than once.
2nd most attractive eu4 youtuber.
first
i have news for you you might not like
Please actually pass some laws don't just focus on the economic and warfare aspect of the game it's kinda jaring
totally up to u tho