I wouldn't say only but yeah I don't think there are many content content creators that are still involved in LoR as much as Sunny is. Swim is no more, Mogwai burned out and moved to Snap, GrappLr also stated that he got burned out off of LoR and Lobster also moved to Snap. So yeah I think in terms of the "biggest" content creators LoR did take a hit on that aspect.
This is quite literally the most original piece of content Runeterra has seen in YEARS. Your creative brain is huge Snnuy, hope this video does as well as it deserves.
Maybe even try to link them to actual Runeterra places, like an arena in Noxus where youre always forced to attack with all your units every turn, or the cold winds of the Freljord limiting how many units you can play in a turn
@@DustD.Reaper i have no idea what marvel snap is but i know a lot of Runeterra lore lmao Demacia- both players can initiate an attack on Turns and/or All spells cost 2 more Noxus- players must use their attack token if not their strongest unit gets obliterate/killed Freljord -Whenever a new turn starts an X number of cards at both fields will be frostbitted and is unable to attack. Ionia - all unit that is summoned in the previous turn will be recalled PnZ - spell cards used in this round are copied in the hands or 2 mana are given each turn instead of 1 Shadow Isle - at the end of each turn the Strongest unit of both players are killed. The one who has iniated the attack can ressurect their strongest unit
Do it with GrappLr please!!! Location Ideas: - Swap Regions, either somebody chooses or its random - All spells has to be either Burst/Fast/Slow - Nobody can play anything until Mana/Round 5
Even something like a list of locations in an Excel spreadsheet could be enough, considered then you can just pick 3 random ones through a number generator
Just give him LPP damn, the amount of work Sunny does for LoR is insane. They should be actually paying him. And shout out TheLegendXXVII for this collab. Collabs on this channel always bang
Please more of this. For locations, it would be cool if they had specific locations like in marvel snap. For example, you could do the Sun Disc, or whatever city it’s in in the lore, and both players have to replace 15 cards with Shurima cards, and one has to be the Sun disc. You could also do Mount Targon, which is super powerful, so 25% of both decks have to have 9+ cost cards
100% would love to see more, this is super entertaining. I think a lot of people might like it even more if both players are in a call together while playing so there's some back-and-forth, and if the videos were a bit longer
This format looks pretty fun. Make a death location where the first one to hit 20 slay wins. Also a location where milling is the only win con either you mill yourself or the enemy.
Lol this was so fun, the Seraphine self-destruction deck was hilarious. I hope you do this again soon! I was thinking of a few ideas for new locations: - All decks must have 3x The Howling Abyss and no champions - Replace every follower that costs 3 or more with a landmark of equal cost - Replace all cards from one of the regions with another - All decks must have 6 different champions and no more than 2 copies of every card
Very creative idea, loved the video! Some location suggestions: 1: Atlantis: you can only have 1 unit on the board at a time 2: Cloning Vats: all cards in your deck must create more cards in hand when played 3: Oscorp Tower: After round 4, SWAP DEVICES and play as your opponent. You win if you ever see the victory screen on your device. (Meaning you can try to highroll with aggro and win before turn 4, but if you don't win on turn 4, your opponent swaps devices with you and you've now given them an easy win on the following turn) 4: Time Variance Authority: after round 5, end the game. The winning player is the one with a higher point value, where points = nexus hp + number of units on board * 3 + number of cards in hand * 2 5: Sanctum Sanctorum: you can't have followers, champions, or darkin weapons in your deck (basically no playing units unless they are generated). 6: The Raft: All your cards must cost 6 or more. 7: Ego: Every one of your plays must be randomly selected (this might take a while, so maybe change it to: all your cards have to be randomly selected)
BANGER video...I was skeptical on how you were gonna translate the Marvel Snap locations to LoR, but I have to say, this was really, really well done. 👌
Loved it! Couple new challenges for you for your next one! Unkeyword Soup - remove all copies of non-champion cards that have or grant keywords and replace them with cards that dont have any (other effects are fine) Tower of Power - your deck needs to have 16 commons, 12 rares, 8 epics and 4 champions. Lesser rarities cannot have more base stats than higher rarities.
Some other location effect ideas: - you can only run 1 copy of each card (excluding champions) in your deck - Replace cards until your deck only has cards which cost 5 or less. - Replace 12 cards from your deck. On attacking turns, you must open attack as your first action if you are able to. - Replace each champion from your deck with different champions from the same regions. - Replace cards from your deck so that all cards are from 1 region. - Pick a number between 1-6 for your opponent. They cannot play cards of that cost during the game. You may replace 15 of your cards before the game begins. - You may only attack with 3 or less units at a time (no attacking wide). - All spells must be burst/fast/slow speed. - Replace 15 cards in your deck. You cannot commit an attack with a damaged unit. - If you damage your opponent's nexus, they are shell-shocked and cannot play any more cards that turn. - Before the game starts, secretly choose 3 different units from your opponent's deck. If those 3 units die, then your opponent must forfeit.
This gave me some nice idea for some destination: The Underbelly: add at least one more champion to the deck and swap 3 coppies in for a total of 9 card. First one to have a total of 55 cards in their hand and deck win Dragonspout: swapt out 5 cards. The game started when both player has 10 cards in their hand Mountains of the North: No one are allowed to attack before they've reached 10 manas. Swapt out 1 card of each mana for another card with the cost of "(the deck most expensive card's cost) - (the cost of the card)". Max 10 cards. For example: if the most expensive card that the deck could add is 10 mana, a 0 cost card is swaped out for a 10 cost, 1 cost is for 9, so fore. If the deck didnt have a 3 cost, then do it with the next tier of 4 cost. Have fun! this challenge idea can get to other colaboration i am sure
i have an idea for the deck placement, number your 3 deck from 1 to 3 first, then reveal only one location, you have to place your deck number 1 first , either on the revealed location, or a blind one, then you reveal the second and place your second deck, the 3rd one goes on the remaining location. for the location: -give one of your champion to your opponent and replace all card from your 2nd region by card from the new region you were given. -replace all champion with champion of the same region, if you have a runeterra champion, also replace runeterra mini-region card by card of the new runeterra mini-region -replace your 10 lowest cost card with the 10 highest cost card from your region -replace all even card by odd card, or the opposite -singleton, all extra card have to be replace by a singleton -change 10 card in your deck, if you end the turn with no card in hand, you win, if both player have no card in hand, the game continu, all other win condition are still available
This seams very fun, I would try it if my firends unlock all the card :) Some idea I have are: - "You can change N card of the deck, you have to put a card with win another win condition. Win with it." - "Swap the champions" - "You can hit the enemy nexus just once time per round. Pufcaps count as single damage, hitting with multiple follower/champion/spell in a rotation count as multiple damage (Dubble attack too) (Tought nexus cancel all the 1 damage)" - "You have to put 3 Goliath in your deck. Your win condition became, have more nexus health than your opponent untill someone endup with no card in the deck. (Buff, Damage to nexus, Mill are all allowed to end the metch before)" Hope you do this more, it's really fun
3 location ideas 1. Draw from the opponent's deck: You keep the champions in your deck, but replace all followers and spells in your deck with the followers and spells from the opponent's deck 2. Cards can't be played here: replace all champions and followers in your decks with spells. For chaos, they don't have to be the same cost as the champions and followers you replace. You can still summon units with spells. 3. Game ends after round 5: The game ends after turn 5. Whoever has the most HP wins. The loser surrenders. If there's a tie, the next player to take nexus damage loses, or keep going until there's a winner, whichever sound better for content. As an optional rule, change all cards above 6 mana to cards 5 mana and under.
this is an amazing idea for new gameplay! thought of some ideas for locations: - Champion league: Replace 6 cards from your deck with epic units of any cost or champions of cost 8 or higher, reveal them at game start, you must destroy the enemy nexus only with those units - Homefield advantage: Swap 10 cards from your deck with cards not in your starting deck, you can declare attacks and deal damage with spells only if you have a landmark in play (skills, free-attacks and such are permitted) - Shrinking ray blast zone: Replace every follower, spell, landmark and equipment from your deck with a card of the same type that costs 1 less that wasn't in your starting deck (if there's none, continue reducing the cost until there is) - Runeterra united: Remove every copy of all cards in your deck until you have 1 of each, finish a singleton deck with cards from one region you don't already have (the singleton option is still there, not sure if it's even functioning anymore tho) - Runeterra united*: Remove every copy of all cards in your deck until you have 1 of each, then finish a singleton deck (if singleton doesn't allow you to save the deck with 3 regions) - Converging point: Remove cards from your deck until no card in your deck share the same keyword, tribe, yellow-text vocab or token, fill your deck with cards that doesn't share keywords, tribes, yellow-text vocabs or tokens with any card in your deck (keywords in the card's text also count for the keyword limit. Transformation units and champions count with all their versions. but generated tokens are not counted. Lastly, when removing cards, a card can't be removed if they don't share a keyword, a tribe, a yellow-text vocab or a token with another card in your deck) - Karma's temple: Swap 12 cards in your deck with cards not in your starting deck, players can only play cards at round 10 - Conveyor belt: Swap 15 cards from your deck with cards not in your starting deck, players can only play the 3 left-most cards in their hand - Configuration of ultimatum: Swap 15 cards from your deck with cards not in your starting deck. Before game start, each player chooses 6 cards among units, equipments fast spells and slow spells, from their deck and reveal them at game start, if the player has all 6 of those cards in play, they win the game. - Frozen badlands: Swap 12 cards in your deck with units not in your starting deck, units can't declare attack or block if they were not summoned or transformed this round.
Some AMAZING ideas here, thank you for all the suggestions! Frozen Badlands is super intersting, it basically makes units "one punch wonders" until they get replaced
Amazing and very entertaining format. Would be hard for Riot to implement like that, but I can see rules that directly change the cards. Or have 3 possible "locations", have both opponents choose one they cannot, MUST NOT face against. And then randomly pick one if the same was chosen twice. Things like "this game, all cards cost 1 more" or 1 less. Or "This game, you can play units with spell mana" Or "Both players start the game with a Mirror Mage", one of the effects from Path of Champions. Even "Replace all cards in both decks with Behold the Infinite" is entirely on the table. "Every time you play a unit, Discover a same-cost spell. Cast it at random targets" So many possibilities right at our fingertips.
I love this concept, some ideas (i think it would be cooler to build the decks from scratch with these): - Visible elusives: All units in the deck must be elusives, so basically there s no elusives at all. - Ticking bomb: No killing nexus, and the game ends after X turns, whoever has more health wins, (will you try to heal, or to chunk down opponent nexus? or even do some gorlith shenanigans? also you have to block if you can't survive an attack without doing so) - Only spells deck (no champions either) - Only followers deck - Only spells VS Only units (maybe add champions here) - Game only starts at 5 (basically you just pass until turn 5 and then start playing) - all of your units cannot have more than 2 base power or health and viceversa - 1v1: you can only have 1 unit at a time on the board, the first one to kill the enemy unit wins ( you cannot target the enemy unit unless you have your own on the board and you have to attack and defend every turn and obviously no infinite immortality) -SMORCCC -> blocking is not allowed If someone would be interested in trying these out with me, add me (EUW): Quetas
That was a fun watch, Perhaps an idea for a future location "Now that's just EPIC!" -upgrade all common and rare cards into epics, but your champions stay the same.
i think we need a way for both contestants to see the board of potential places/effects before revealing them. and similar to marvel snap, that list could expand - and there could be an algorythm added to make it more likely for newer effects to happen, or for effects that did happen to be less likely every time they do happen to be drawn by an algorythm. could be done by having a chance value of 1 for every effect, and having it be reduced by 0.2 or so every time it still gets drawn. there are a lot of ways to pick a random object or number, and im sure there are more than enough programs out there to add custom weighting to a random picker.
Ideas for locations: You win by having the largest unit on the board by turn 10 You win by having the most amount of hp by turn 10, but can't use targon or ionia or freljord for this You win by playing a 10 mana card that's at 1 copie in the deck, but can't use asol
A location where you need to change your deck to only have 6 and 9 cost cards 🌝 - No more than 1 copy of a champion (can have 6 different champions) - no champions allowed (in the same category: no spells allowed or no followers allowed) - roll a dice 3 times or until 3 different numbers happen and make a deck with cards only with the 3 different costs you got in the dice (ie: you get 1, 3 and 4 in your rolls, so you can only use 1, 3 or 4 costs, including champion) I have more but this are the ones I want to see the most hahaha
What about a Region Swap? You get to choose one of your opponent's current regions, then force them to swap every card in it to a different region. You can add other restrictions like same cost, or maybe you've got to trade regions from your own deck.
that sounds fun riot should implement the game mode where the deck editing goes straight with the game. for a landmark suggestion u can only use the lowest cost card in your hand given you still have mana.
An interesting location could be only being able to have 1 follower on board at a time, and to make it fair, both players need to edit their deck to contain at least 10-15 followers
If they add in lab like locations per game or something like in snap ex. (Freljord-freeze 1 random unit per turn, Bilgewater- draw from your opponents deck, Ionia- refill your spell mana by 1 every summoned unit etc) would be a fun game mode lol 😆
Wow, I never would have thought to try this, but it was really fun to watch! Also, my humble recommendation for another location: replace one of your regions with a different one, replacing each card from the original region with another card with the same type+cost from the new region (spells get replaced by spells of the same cost, followers with followers of the same cost, and so on).
this channel is always next lvl lmao , and yeah pls dont gets snapped sunny , i cant play a game that makes me spend 100$ for a card or wait 6 month :(
I just wanted to say that in the last challenge if you had shadow isles than there's atleast two cards that hit your Nexus a dragon and a spell that makes an enemy unit or follower (not sure) hit your Nexus then they die.
Okay, there must be a location that goes on the lines of "replace 12 cards with the worst epic cards from your regions". Another one could be "replace only the region with the most cards from your deck with a different one"
Wow sunny, you never get out of ideas, you're great buddy😍, I miss playing LoR but I can't play without vpn (middle east problems) and my vpn is not working anymore, but I'm happy I can watch great content here :)
This is such a fun idea for the game!! Thanks again for having me, had a blast
❤
Legendxxvii and snnuy collab woah
Heyyy UWU MANN
W collab
both one of my fav lor streamer
"you win by losing" *goes into game, immediatly concedes*
Yeah lol,better change to "your nexus reach 0 hp"
@@xtalpax902 then milling wouldnt work
I did this in Hearthstone with a friend and turbo drew my deck with Warrior by turn 5, where I died of Fatigue.
Dear riot,
You better treat Snnuy good because he's the only content creator that is passionate about LoR.
Wait until they add more op Ionia cards
Still no LPP
More pink more snuyy
Is he the only one though?
I wouldn't say only but yeah I don't think there are many content content creators that are still involved in LoR as much as Sunny is. Swim is no more, Mogwai burned out and moved to Snap, GrappLr also stated that he got burned out off of LoR and Lobster also moved to Snap. So yeah I think in terms of the "biggest" content creators LoR did take a hit on that aspect.
This is quite literally the most original piece of content Runeterra has seen in YEARS. Your creative brain is huge Snnuy, hope this video does as well as it deserves.
its a great idea but chill with the hyperbole lol this game has only been out for 2 years
If this becomes a regular format, it would be really fun letting the audience make chose the effects of the "locations"
Maybe even try to link them to actual Runeterra places, like an arena in Noxus where youre always forced to attack with all your units every turn, or the cold winds of the Freljord limiting how many units you can play in a turn
@@DustD.Reaper i have no idea what marvel snap is but i know a lot of Runeterra lore lmao
Demacia- both players can initiate an attack on Turns and/or All spells cost 2 more
Noxus- players must use their attack token if not their strongest unit gets obliterate/killed
Freljord -Whenever a new turn starts an X number of cards at both fields will be frostbitted and is unable to attack.
Ionia - all unit that is summoned in the previous turn will be recalled
PnZ - spell cards used in this round are copied in the hands or 2 mana are given each turn instead of 1
Shadow Isle - at the end of each turn the Strongest unit of both players are killed. The one who has iniated the attack can ressurect their strongest unit
Legend is my fav Sunny community member. Full stop.
Do it with GrappLr please!!!
Location Ideas:
- Swap Regions, either somebody chooses or its random
- All spells has to be either Burst/Fast/Slow
- Nobody can play anything until Mana/Round 5
The last 2 would be cool if the decks were made from scratch with those restrictions in mind
First I was like "nooo snnuy not you, too!" then I realized that this is just peak Snnuy content.
I loved the challenges! How about a location that makes you change your cards that cost (x) mana with cards that costs (10-x) mana?
just turning around the whole curve, I love it.
Taking notes... 👀
Man, this looks so fun. This looks like the kind of thing I’d love to try out eventually
I'm working on something to hopefully make it available for everyone (like hosting it on a website somehow)
@@Snnuy oh my god please do
Sunny website incoming? 👀
@@Snnuy ooh, that sounds awesome. I’m excited to see what you end up doing
Even something like a list of locations in an Excel spreadsheet could be enough, considered then you can just pick 3 random ones through a number generator
Just give him LPP damn, the amount of work Sunny does for LoR is insane. They should be actually paying him.
And shout out TheLegendXXVII for this collab. Collabs on this channel always bang
Please more of this. For locations, it would be cool if they had specific locations like in marvel snap. For example, you could do the Sun Disc, or whatever city it’s in in the lore, and both players have to replace 15 cards with Shurima cards, and one has to be the Sun disc. You could also do Mount Targon, which is super powerful, so 25% of both decks have to have 9+ cost cards
I realy like this concept. I want to see more Legend Runterra Snap version. Make it one every week🔥🔥🔥
Very creative concept. Awesome work snnuy.
The idea is great, video is extremely fun and Legend is perfect for this challenge. The ballcock betrayal was so great too xD
How did riot not see what would become of Baalkux lol.
100% would love to see more, this is super entertaining. I think a lot of people might like it even more if both players are in a call together while playing so there's some back-and-forth, and if the videos were a bit longer
This format looks pretty fun. Make a death location where the first one to hit 20 slay wins. Also a location where milling is the only win con either you mill yourself or the enemy.
This seems such a fun concept for "kitchen table" Runeterra, I wanna try something like this with my friends!
Lol this was so fun, the Seraphine self-destruction deck was hilarious.
I hope you do this again soon! I was thinking of a few ideas for new locations:
- All decks must have 3x The Howling Abyss and no champions
- Replace every follower that costs 3 or more with a landmark of equal cost
- Replace all cards from one of the regions with another
- All decks must have 6 different champions and no more than 2 copies of every card
Very creative idea, loved the video! Some location suggestions:
1: Atlantis: you can only have 1 unit on the board at a time
2: Cloning Vats: all cards in your deck must create more cards in hand when played
3: Oscorp Tower: After round 4, SWAP DEVICES and play as your opponent. You win if you ever see the victory screen on your device. (Meaning you can try to highroll with aggro and win before turn 4, but if you don't win on turn 4, your opponent swaps devices with you and you've now given them an easy win on the following turn)
4: Time Variance Authority: after round 5, end the game. The winning player is the one with a higher point value, where points = nexus hp + number of units on board * 3 + number of cards in hand * 2
5: Sanctum Sanctorum: you can't have followers, champions, or darkin weapons in your deck (basically no playing units unless they are generated).
6: The Raft: All your cards must cost 6 or more.
7: Ego: Every one of your plays must be randomly selected (this might take a while, so maybe change it to: all your cards have to be randomly selected)
BANGER video...I was skeptical on how you were gonna translate the Marvel Snap locations to LoR, but I have to say, this was really, really well done. 👌
Loved it! Couple new challenges for you for your next one!
Unkeyword Soup - remove all copies of non-champion cards that have or grant keywords and replace them with cards that dont have any (other effects are fine)
Tower of Power - your deck needs to have 16 commons, 12 rares, 8 epics and 4 champions. Lesser rarities cannot have more base stats than higher rarities.
Love the tower of power, will try using it in the future!
This is really cool concept and would very fun format to Play! Congrats Legend! And always shout out to your thumbnail artist 🎨
Some other location effect ideas:
- you can only run 1 copy of each card (excluding champions) in your deck
- Replace cards until your deck only has cards which cost 5 or less.
- Replace 12 cards from your deck. On attacking turns, you must open attack as your first action if you are able to.
- Replace each champion from your deck with different champions from the same regions.
- Replace cards from your deck so that all cards are from 1 region.
- Pick a number between 1-6 for your opponent. They cannot play cards of that cost during the game. You may replace 15 of your cards before the game begins.
- You may only attack with 3 or less units at a time (no attacking wide).
- All spells must be burst/fast/slow speed.
- Replace 15 cards in your deck. You cannot commit an attack with a damaged unit.
- If you damage your opponent's nexus, they are shell-shocked and cannot play any more cards that turn.
- Before the game starts, secretly choose 3 different units from your opponent's deck. If those 3 units die, then your opponent must forfeit.
Great concept! Brought me back again to LoR. Would love to see more! Thanks, Snnuy and Legend! :D
Awesome content! Runeterra in terms of youtube was lacking some funny challenges, thank you. Please do more
Haven't played LoR since the launch of Snap. But I watch snnuy form time to time.
Amazing idea, you are great
I wish there was full gameplay T_T
Silent madness of "I HAVE NOTHING TO PLAY" would be so chaotic and relaxing!
This is such a cool idea! Thank you for caring about Legends of Runeterra so much!!
This gave me some nice idea for some destination:
The Underbelly: add at least one more champion to the deck and swap 3 coppies in for a total of 9 card. First one to have a total of 55 cards in their hand and deck win
Dragonspout: swapt out 5 cards. The game started when both player has 10 cards in their hand
Mountains of the North: No one are allowed to attack before they've reached 10 manas. Swapt out 1 card of each mana for another card with the cost of "(the deck most expensive card's cost) - (the cost of the card)". Max 10 cards. For example: if the most expensive card that the deck could add is 10 mana, a 0 cost card is swaped out for a 10 cost, 1 cost is for 9, so fore. If the deck didnt have a 3 cost, then do it with the next tier of 4 cost.
Have fun! this challenge idea can get to other colaboration i am sure
Great ideas, you might see some of them in the future 👀
@@Snnuy incoming chaos and im all for it
Such a great idea. You and Legend are a great pair as well. Can't wait for more!
i have an idea for the deck placement, number your 3 deck from 1 to 3 first, then reveal only one location, you have to place your deck number 1 first , either on the revealed location, or a blind one, then you reveal the second and place your second deck, the 3rd one goes on the remaining location.
for the location:
-give one of your champion to your opponent and replace all card from your 2nd region by card from the new region you were given.
-replace all champion with champion of the same region, if you have a runeterra champion, also replace runeterra mini-region card by card of the new runeterra mini-region
-replace your 10 lowest cost card with the 10 highest cost card from your region
-replace all even card by odd card, or the opposite
-singleton, all extra card have to be replace by a singleton
-change 10 card in your deck, if you end the turn with no card in hand, you win, if both player have no card in hand, the game continu, all other win condition are still available
This seams very fun, I would try it if my firends unlock all the card :)
Some idea I have are:
- "You can change N card of the deck, you have to put a card with win another win condition. Win with it."
- "Swap the champions"
- "You can hit the enemy nexus just once time per round. Pufcaps count as single damage, hitting with multiple follower/champion/spell in a rotation count as multiple damage (Dubble attack too) (Tought nexus cancel all the 1 damage)"
- "You have to put 3 Goliath in your deck. Your win condition became, have more nexus health than your opponent untill someone endup with no card in the deck.
(Buff, Damage to nexus, Mill are all allowed to end the metch before)"
Hope you do this more, it's really fun
I stopped watching LoR videos for quite a while but this was very clever, I'm glad you drew me back
3 location ideas
1. Draw from the opponent's deck: You keep the champions in your deck, but replace all followers and spells in your deck with the followers and spells from the opponent's deck
2. Cards can't be played here: replace all champions and followers in your decks with spells. For chaos, they don't have to be the same cost as the champions and followers you replace. You can still summon units with spells.
3. Game ends after round 5: The game ends after turn 5. Whoever has the most HP wins. The loser surrenders. If there's a tie, the next player to take nexus damage loses, or keep going until there's a winner, whichever sound better for content. As an optional rule, change all cards above 6 mana to cards 5 mana and under.
this is an amazing idea for new gameplay!
thought of some ideas for locations:
- Champion league: Replace 6 cards from your deck with epic units of any cost or champions of cost 8 or higher, reveal them at game start, you must destroy the enemy nexus only with those units
- Homefield advantage: Swap 10 cards from your deck with cards not in your starting deck, you can declare attacks and deal damage with spells only if you have a landmark in play (skills, free-attacks and such are permitted)
- Shrinking ray blast zone: Replace every follower, spell, landmark and equipment from your deck with a card of the same type that costs 1 less that wasn't in your starting deck (if there's none, continue reducing the cost until there is)
- Runeterra united: Remove every copy of all cards in your deck until you have 1 of each, finish a singleton deck with cards from one region you don't already have (the singleton option is still there, not sure if it's even functioning anymore tho)
- Runeterra united*: Remove every copy of all cards in your deck until you have 1 of each, then finish a singleton deck (if singleton doesn't allow you to save the deck with 3 regions)
- Converging point: Remove cards from your deck until no card in your deck share the same keyword, tribe, yellow-text vocab or token, fill your deck with cards that doesn't share keywords, tribes, yellow-text vocabs or tokens with any card in your deck (keywords in the card's text also count for the keyword limit. Transformation units and champions count with all their versions. but generated tokens are not counted. Lastly, when removing cards, a card can't be removed if they don't share a keyword, a tribe, a yellow-text vocab or a token with another card in your deck)
- Karma's temple: Swap 12 cards in your deck with cards not in your starting deck, players can only play cards at round 10
- Conveyor belt: Swap 15 cards from your deck with cards not in your starting deck, players can only play the 3 left-most cards in their hand
- Configuration of ultimatum: Swap 15 cards from your deck with cards not in your starting deck. Before game start, each player chooses 6 cards among units, equipments fast spells and slow spells, from their deck and reveal them at game start, if the player has all 6 of those cards in play, they win the game.
- Frozen badlands: Swap 12 cards in your deck with units not in your starting deck, units can't declare attack or block if they were not summoned or transformed this round.
Some AMAZING ideas here, thank you for all the suggestions! Frozen Badlands is super intersting, it basically makes units "one punch wonders" until they get replaced
YOO THIS CONCEPT SOUNDS FUN
We definitely need more, I already liked the video 2 minutes in
the last location was such a unique idea
current objective: perish
Amazing and very entertaining format.
Would be hard for Riot to implement like that, but I can see rules that directly change the cards.
Or have 3 possible "locations", have both opponents choose one they cannot, MUST NOT face against.
And then randomly pick one if the same was chosen twice.
Things like "this game, all cards cost 1 more" or 1 less. Or "This game, you can play units with spell mana" Or "Both players start the game with a Mirror Mage", one of the effects from Path of Champions. Even "Replace all cards in both decks with Behold the Infinite" is entirely on the table. "Every time you play a unit, Discover a same-cost spell. Cast it at random targets"
So many possibilities right at our fingertips.
I love this concept, some ideas (i think it would be cooler to build the decks from scratch with these):
- Visible elusives: All units in the deck must be elusives, so basically there s no elusives at all.
- Ticking bomb: No killing nexus, and the game ends after X turns, whoever has more health wins, (will you try to heal, or to chunk down opponent nexus? or even do some gorlith shenanigans? also you have to block if you can't survive an attack without doing so)
- Only spells deck (no champions either)
- Only followers deck
- Only spells VS Only units (maybe add champions here)
- Game only starts at 5 (basically you just pass until turn 5 and then start playing)
- all of your units cannot have more than 2 base power or health and viceversa
- 1v1: you can only have 1 unit at a time on the board, the first one to kill the enemy unit wins ( you cannot target the enemy unit unless you have your own on the board and you have to attack and defend every turn and obviously no infinite immortality)
-SMORCCC -> blocking is not allowed
If someone would be interested in trying these out with me, add me (EUW): Quetas
That was a fun watch, Perhaps an idea for a future location "Now that's just EPIC!" -upgrade all common and rare cards into epics, but your champions stay the same.
I love this video idea, beautiful idea! Nice graphics going on too
i think we need a way for both contestants to see the board of potential places/effects before revealing them. and similar to marvel snap, that list could expand - and there could be an algorythm added to make it more likely for newer effects to happen, or for effects that did happen to be less likely every time they do happen to be drawn by an algorythm. could be done by having a chance value of 1 for every effect, and having it be reduced by 0.2 or so every time it still gets drawn.
there are a lot of ways to pick a random object or number, and im sure there are more than enough programs out there to add custom weighting to a random picker.
Location: gwent. At round 20 a player with higher total stats wins. If you destroy a nexus you lose.
Pls more videos like that, it's so much fun
I love your videos snnuy and waking up every day to see you uploaded a video takes all my worries away.
Omg this is hilarious 🤣. Great job thinking of this concept. What a genius LoR content creator
The quality of this video is top notch
This video is top tier content, congrats Snnuy!
I love this concept, leaving a comment to let Snnuy know Id love to see more (+ algorithm something something)
ok, that's an awesome concept! Can't wait for me! Thanks !
Sunny embraced the inner Viktor and made his own Labs 😂
was not expecting this but i love it!
this is so fun
I LOVE THIS CONCEPT! Great video!
This is amazing man. Hope to see this. Not just with a goal to destroy nexus but varying objectives per game is genius idea.
This is awesome!!! I love the idea sunny you brilliant bastard
Ideas for locations:
You win by having the largest unit on the board by turn 10
You win by having the most amount of hp by turn 10, but can't use targon or ionia or freljord for this
You win by playing a 10 mana card that's at 1 copie in the deck, but can't use asol
That is actually a very fun idea! I really hope Riot see this
Great idea for a mode, seems really fun ! Was really fun to watch :)
Awesome video Snuuy! Super fun! Congrats!
A location where you need to change your deck to only have 6 and 9 cost cards 🌝
- No more than 1 copy of a champion (can have 6 different champions)
- no champions allowed (in the same category: no spells allowed or no followers allowed)
- roll a dice 3 times or until 3 different numbers happen and make a deck with cards only with the 3 different costs you got in the dice (ie: you get 1, 3 and 4 in your rolls, so you can only use 1, 3 or 4 costs, including champion)
I have more but this are the ones I want to see the most hahaha
What about a Region Swap? You get to choose one of your opponent's current regions, then force them to swap every card in it to a different region. You can add other restrictions like same cost, or maybe you've got to trade regions from your own deck.
that sounds fun riot should implement the game mode where the deck editing goes straight with the game.
for a landmark suggestion u can only use the lowest cost card in your hand given you still have mana.
vc é o único criador de runeterra que trás novidades pro game parabéns snnuy continue com o runeterra snap
An interesting location could be only being able to have 1 follower on board at a time, and to make it fair, both players need to edit their deck to contain at least 10-15 followers
Wow this was a extremely cool concept
I might try this with my friend. Great video
If they add in lab like locations per game or something like in snap ex. (Freljord-freeze 1 random unit per turn, Bilgewater- draw from your opponents deck, Ionia- refill your spell mana by 1 every summoned unit etc) would be a fun game mode lol 😆
I wish I had access to effects like that but sadly I can't manipulate mechanics, only the decks
Dude you should host exhibition matches between a bunch of smaller LoR creators in this format and do commentary
It would be so hype
Wow, I never would have thought to try this, but it was really fun to watch!
Also, my humble recommendation for another location: replace one of your regions with a different one, replacing each card from the original region with another card with the same type+cost from the new region (spells get replaced by spells of the same cost, followers with followers of the same cost, and so on).
This was such a fun and spicy idea, it made for a really fun watch. Loved the alternative spin on deckbuilding too. Looking forward to more of these!
couple of handsome lads snappin on snapterra, marvel legends
I love how you are always trying to inovate, awesome video man.
Sunny, you bring some fresh air to the runetera. Love it
Yeay.... Legend and snnuy collab. Hoorray
this channel is always next lvl lmao , and yeah pls dont gets snapped sunny , i cant play a game that makes me spend 100$ for a card or wait 6 month :(
this idea is amazing! nice one Snnuy!! :D love it
I just wanted to say that in the last challenge if you had shadow isles than there's atleast two cards that hit your Nexus a dragon and a spell that makes an enemy unit or follower (not sure) hit your Nexus then they die.
Stealing this next time that location shows up 👀👀
MORE SNAP
something i never thought i'd say
Such a fun video. Excited to see more!
Omg this is is the funniest idea to the game. I love your concept. Greetings from Colombia ;)
This is the best idea no one but Snnuy could have 😂 amazing 😂
MORE MORE MORE!!! ahahahah such a creative idea! Cheers!
Okay, there must be a location that goes on the lines of "replace 12 cards with the worst epic cards from your regions". Another one could be "replace only the region with the most cards from your deck with a different one"
Wowww!!! Very nice content!!! I love this!!! Please have more in the future~
Amazing vid, hoping for more. Snnuy might be an actual villian. He was so happy how hard he screwed over his opponent in the first round
I'd love to see more of this.
Loved the game! You should add the location that doesnt allow you to play 1,2,3 cards or the one that doesnt allow you to play the 4,5,6 cost cards
In a parallel universe this is what LoR labs became
I guess you could say that first game was impactful
Absolut amazing, i can t wait for the next one.
This is amazing! What a clever idea for a video!
Edit: And I rarely even play Runeterra! I freaking suck at it 😂
This is a really fun concept, good job ssnuy
It might be snap, but the content slaps. Amazing stuff as always, gonna check Legend's too!
Seraphine offing herself for all the war crimes she did with the Bar in 1945, truly a moment in history
Someone had to make her do it
LMAO this video is so fun to watch
Wow sunny, you never get out of ideas, you're great buddy😍, I miss playing LoR but I can't play without vpn (middle east problems) and my vpn is not working anymore, but I'm happy I can watch great content here :)
The bait ping. Classic
This is so fun! You guys could write a bunch of prompts for locations together and then pick them at random
you're a genius, Sunny. we don't deserve you