DRAW, GO, MILL | Most Resilient Control Deck in Standard | MTG Arena Standard Control

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  • Опубликовано: 12 янв 2025

Комментарии • 31

  • @SmartcastTCG
    @SmartcastTCG 4 месяца назад +1

    This is a cool deck Bobi!

    • @bobibrews
      @bobibrews  4 месяца назад +1

      Thanks, Smarty! I hadn't played a true "draw, go" deck in years that just sat back on counterspellsand cars draw. I wouldn't have thought in the current meta that it'd be possible, but thanks to Boros Tokens, the amount of monored has tanked. You still get a lot, but not as much.

  • @foderis8777
    @foderis8777 4 месяца назад

    As someone who has been enjoying mill a lot lately, thank you for this! Even if I will taint this with the mill crab.

    • @bobibrews
      @bobibrews  4 месяца назад +1

      Not the crab. Nooooooooooooooooo!

    • @bobibrews
      @bobibrews  4 месяца назад +1

      @@foderis8777 But seriously, though, the crab is just going to die. Playing with no creatures is on purpose, all of their removal is dead in hand.

    • @foderis8777
      @foderis8777 4 месяца назад

      @@bobibrews also, I'd recommend the virtue of knowledge cuz it doubles Jace, so you need only two to kill the opponent!

    • @bobibrews
      @bobibrews  4 месяца назад +1

      @foderis8777 I played a mirror against that. Thing is, it will only double up Jace ability, or land abilities. There's nothing else in this deck it can do. If we still had Wandering Emperor, Celestus, and other abilities, sure. But as an additional copy of Jace, I think it's a dead card most of the time. But, if you play crab (please don't), then that's another reason to play the virtue (but don't).

  • @TemjinZero
    @TemjinZero 4 месяца назад +2

    I can't believe I'm seriously considering getting back into standard...

    • @bobibrews
      @bobibrews  4 месяца назад

      What?! Why??? I thought standard couldn't get any worse before rotation with so many monoreds. I had never been so wrong in my life.
      I just watched CGB's and Sonio's videos yesterday in High Mythic, and all they played was monored. It's absurd.
      There are a bunch of cards to play with, yet most Timmy's choose smash face monored.
      Maybe if you go Bo3, it's worth getting back in. But unless you like monored, you may be in for a letdown.

  • @richardmenz3257
    @richardmenz3257 4 месяца назад +1

    The quest for Jace.

    • @bobibrews
      @bobibrews  4 месяца назад

      My goal when I started building Azorius control this cycle was actually "The quest for not Jace". But it's not very viable withiut Jace. You can play zero wincon draw, go, and hope they scoop, but even I find that too boring. Jace is the most consistent wincon for control right now.

    • @richardmenz3257
      @richardmenz3257 4 месяца назад

      @@bobibrewsFor sure, Jace blue white savor

    • @DarkGott15
      @DarkGott15 4 месяца назад

      @@bobibrews i think thats why players are enjoyng the boros forge control so much, its control but the forges puts the opponent on a clock

    • @bobibrews
      @bobibrews  4 месяца назад

      @@DarkGott15 And it's a great card for a control deck because you play it and you have eventuality. I might try Jeskai control with that as its wincon instead of Jace.

  • @rc2788
    @rc2788 4 месяца назад +2

    I have the same Jace/Mirrex win-con deck but I prefer Dimir, what's your opinion on that?
    I just prefer black's removal cards over white, the problem I have though is dealing with enchantments/artifacts if they get on the board. It's sort of a trade-off I guess, but I'm willing to risk that for better creature removal.
    I also replaced No More Lies with Long River's Pull, which I know I'm in the minority but I like LRP better than NML anyways.

    • @bobibrews
      @bobibrews  4 месяца назад +3

      Halfway through reading, I was going to mention No More Lies, so it's a good thing you mentioned it. On the counterspells side, I think LRP is a decent replacement, especially since making rhem draw is part of your wincon.
      I prefer Azorius, and you can see through my video history that it's an ongoing thing. Mostly because of the versatility of removal in white and Sunfall.
      Yes, black has the best targeted creature removal, but it can't handle other permanents sticking, like you said. White, as seen in my deck, has a good suite of removal for other card types.
      I wouldn't say one is better than the other. Dimir has better matchup against heavy aggro, which I wasn't seeing as much, so I built this version more against other permanents. But yesterday, I played about 70% against aggro and got crushed. I think it's because of season end pushes my people to run up the leaderboard. Dimir probably would have done better.
      Both are solid options and come down to preference.

    • @rc2788
      @rc2788 4 месяца назад +2

      @@bobibrews I honestly wasn't even thinking about LRP helping me mill them out, I simply like it better over NML because it's a hard counter. I'm probably in the minority again but I also prefer Deadly Cover-Up over Sunfall, I just like ripping an important card out of their deck possibly a win-con plus I get to see their hand.
      Thanks for the reply I appreciate it, I think both decks are nice I just don't have the wildcards to craft the Azorious version but I'd like to play it too. Good luck on your adventures.

    • @bobibrews
      @bobibrews  4 месяца назад +2

      @rc2788 you'd be surprised how many games I've played where it comes down to just 1 or 2 cards left in the opponent's library. That extra card can be game-winning.
      Yeah, the economy on MTGA can be tough. Just remember to play events, especially limited, to help collect the set.

  • @redgizmo8295
    @redgizmo8295 4 месяца назад +1

    Will sleeve it up on Arena and give it a spin.

    • @bobibrews
      @bobibrews  4 месяца назад

      It is very good. It took me from 89% after playing unviable combo decks to #1600.
      I then went back to crazy combos, and I'm back down to 96%.😅

  • @DarkGott15
    @DarkGott15 4 месяца назад

    You just play nothing, counter everything the opponent tries to do, and win with 3 jaces ultimates or makes them scoop, thats so degenerate!!!
    I love it, Plz post more =D

    • @bobibrews
      @bobibrews  4 месяца назад

      Haha Your plot twist was even better because RUclips hid the last line and I had to click on Show More to see it.
      I love this deck. But, I can only take it for so long. I always have to go back to combo or synergy based decks after such hardcore control. The games are long and require a lot of thinking, which means I need to rest my brain after it.
      In this case, I even kept playing after recording to see if it was actually that good, and it was. Like I mentioned in another comment, i got to #1600 and change, from 89%!
      I need a couple of weeks of rest after that, but I'm already planning my next control build.

    • @thewallstreetjournal5675
      @thewallstreetjournal5675 3 месяца назад

      This kind off player is the reason i made my superfreinds deck.

  • @chanlsdon6176
    @chanlsdon6176 4 месяца назад +1

    Maybe Farsight Rituals & Experimental Augery for better searching, instead of just blinding drawing into Jace? Also Builder's talent is a great way of recurring Jace.

    • @bobibrews
      @bobibrews  4 месяца назад +3

      @chanlsdon6176 I'm still not sold on Farsight Ritual if you don't have a reliable way of making tokens. The jump between 3 mana for Quick Study and 4 mana for Ritual I find steep for slightly better card selection. Not that it's wrong to go with rhe Ritual, but I like Study a bit more in this deck.
      Experimental Augery is one I love for any deck where proliferating matters. This deck is not one. Jace usually gets killed on the spot, so you don't normally play it in advance. That makes proliferate fairly irrelevant. When comparing Augery as a card draw against Deduce, yes it looks deeper, but it can only ever replace itself. When playing draw, go, you need card draw spells to get a card advantage. Replacing one for 1 is good in combo decks, but not great in control decks. So slight advantage for me in the Deduce.
      As for the Builder's Talent, I don't think it's a great fit here. The deck only has Jace as a nonland permanent and the only creatues come from lands and Sunfall. So, using the talent just make a wall and then wait to level 3 to revive a Jace doesn't seem like good value.
      The Ritual and Augery would be decent in the deck if you want to try them. The Talent I would not try.

  • @bernardoleitao9940
    @bernardoleitao9940 3 месяца назад

    Do you think that is possible to move this to bo3? Huge deck!

    • @bobibrews
      @bobibrews  3 месяца назад +1

      @bernardoleitao9940 Azorius control is usually one of the easier ports over to Bo3 because it's not easy to play against. Bo1 is better for glass canon types of decks that are really strong, but only if the opponent doesn't expect it, because if they do, it's easy to disrupt. Bo3 is better for control and midrange decks that are more versatile and can win in different ways. This mill deck wins only with Jace, so that might seem like a glass canon approach, but it's difficult to interact with the Jace and immediate -5 loyalty, plus it can over the long run win with the lands.
      You could probably port the maindeck over as is and fine tune it based on what you see in the meta. For sideboard, you could have some Rest In Peace, Negate, more removal, etc. You can adjust it as you play more.

  • @JohnPaul-nb5iu
    @JohnPaul-nb5iu 4 месяца назад

    Tbh fuck 2 mana removal xD.
    2 mana kill anything was a mistake.
    Coast was begging for this nonsense to become meta, when they released go for the throat, bitter, and get lost, sunfall.

    • @bobibrews
      @bobibrews  4 месяца назад

      @JohnPaul-nb5iu I think 2 mana removal is fine given how good creatures are now. What I don't like is that the only playable creatures are cheap, have haste, or have great etbs because you don't care if they kill it. Playing a creature that costs 5+, and doesn't have haste or a good etb, then it's useless. I would prefer to see better expensive creatures than more expensive baseline removal. Elder Gargaroth is an example of an insanely buffed creature, yet it didn't see much play.

  • @redgizmo8295
    @redgizmo8295 4 месяца назад +1

    And I've played one game with it vs. Golgari Innkeeper combo and once their two Innkeepers we're removed it was goodbye from them. Nice deck.

    • @bobibrews
      @bobibrews  4 месяца назад

      @redgizmo8295 I like that the removal is versatile so it holds up against almost anything. Monored and derivatives on the play it can't handle, but I was seeing less of that.
      One change I did make is that as I got close to the #s, I started seeing more monored and swapped the 2 Bovine Interventions for 2 Not On My Watch. Monored on the play is still nearly impossible, but it's better now and I found I wasn't seeing a lot of the token decks anyways.