🤯 Mind blown. Very well researched (were you there??) and entertaining! (I LOL'd) Probably the most anyone has discussed WJ since its creation. Truth be told, everybody in the Halo community was turning out great stuff, from trick montages to machinima, art, music, prop building, cosplay, etc. I was just happy to contribute to the culture (as you just did with this video). Thanks for putting a big ole grin on my face. (still waiting on that ODST commission). -RG, the Warthog Jump guy❤
@@defaultcheesecake 😆 You should have emailed me! (you did a great job on your research anyway). As for RVB, I provided them the "Vic" crewman footage and voiced him for one of their Season 1 episodes. Met the RVB guys later in 2004 (nice chaps) at a Bungie FanFest, which Bungie hosted for fans at E3 a couple of times. Basically a big meet and greet with the studio. In the subsequent years I floundered a bit trying to break into the video-game industry. I made another machinima in 2005 (A Few Good G-men - a Half-Life 2 movie), that got me hired by a small studio as a cinematics director (staging scenes, placing cameras). After a couple of years there (and a couple of cancelled projects), I took time off from the industry to properly learn animation (via online school Animation Mentor). After graduation, spent another couple of unsuccessful years trying to land an animation job in games. During that time I made yet another fan film (Scout vs. Witch - a TF2 / L4D mashup) which finally landed me a games job as an animator, where I have been for the last 10+ years. I guess the key is persistence (and to just make up your own cool shit). Incidentally, the last game I worked on (Callisto Protocol) is free this week until Aug 29th on Epic's PC game store. It never quite found its audience, but maybe y'all will get a kick out of it. store.epicgames.com/en-US/p/the-callisto-protocol
@MintBlitz I was hoping to find you here. You literally have taken this concept and soared to unbelievable heights while adding things to it. You are also a legend, good sir
Words fail to describe how much fun we had just messing around in co-op, making piles of grenades, and launching indestructible vehicles around on maps. Were we only doing it because we were bored and didn't have any other games to play? Sure. Was it still one of the most fond memories I have from growing up? Absolutely.
@@crustaceanking3293 There doesn't need to be a canon reason for a second spartan. It is okay for co-op to just be for fun without needing to make sense
I was one of the people to help film the online segments of This Spartan Life, back in the day. We did a great interview with Randall Glass about his original Warthog Jump video and Halo machinima. Worth a watch if you wanna hear more about the guy that started Halo Machinima
Halo was the first series that got me interested in the behind the scenes of games - the out of bounds, where enemies spawn ect. I remember being freaked out by messages in Halo 3 multiplayer saying you were killed by 'the guardians.' Or staying on the pelican in 343 guilty spark.
This video made me a little misty eyed not gonna lie. I miss the feeling that Warthog Jump and videos like it used to give me. Everything is so fucking commercialized in the online video space. Randall Glass made a video thathe expected no monetary from, he did it purely for fun. We need that energy back on youtube.
The warthog jump inspired me to push the limits of games like ATV Offroad Fury, MX Unleashed, Midnight Club 3, and Forza Motorsport. That truly was the greatest clip of the entire decade.
All jokes aside by the time I joined the Halo tricks community in 2002-2003 it was recommended to play on Legendary because you are actually more likely to survive your own grenades because you do less damage to enemies and yourself on higher difficulties. This is on CE I do not recall what difficulties were recommended for H2. In 2004-2005 we were still figuring the new mechanics out.
I have a VHS of myself recreating the Warthog jump and accessing out of bounds areas. Not sure when I recorded mine, but it was shortly after seeing Randall's video on a DVD that came with xbox magazine.
Fantastic video mate. The Warthog Jump video inspired me to get a capture device for my xbox so I could make cheesy Halo Machinima. That led me down all kinds of rabbit holes. This was legitimately super entertaining and nostalgic to watch. Well done.
It's cool to see the story around these videos I grew up watching. I was probably like, 6 or 7 when I first watched Warthog Jump, and it led me down the Halo rabbithole.
I must have spent tens of hours messing around in the Halo CE sandbox as a teenager. Trying to get out the map etc. I used to fantasise about what lie beyond the limits of the map, maybe a new area undiscovered by others? The warthog jump was legendary back in 2002-2003.
I remember me and my boyfriend tried doing this on the og xbox version, since it's the pal version, bungie changed all the physics to compensate for the lower framerate 😂 Still play the pal version to this day, I love pal games, they feel nostalgic.
I think this video shaped the internet. At the very least the gaming/ creator internet. Thats not to say no one else couldnt have done it but the fact is we have to give this video the credit. Like you said it inspired the creation of red vs blue and think of how many creators rooster teeth inspired. Domino after domino.... Maybe im giving it too much credit but i genuinely don't feel like I am. Thanks for nostalgia trip
Great video, I'm hyped it introduced me to your channel. I've been going through your other videos after watching this and you deserve soo many more subscribers so here is my offer to the elusive youtube algorithm.
I didn't have a router with a switch until late 2008, but thanks to Randall I still had plenty of fun in Halo 2 multiplayer maps and all I needed was a warthog, overshield fusion coils and a well-placed grenade. I even got the multiplayer map pack just so I could warthog jump on those maps too.
Very fun video on a classic Halo thing. I love all your editing and jokes, favorite part was commenting on that weird way Chief rolls into a ball like a puppy when he dies. I love CE's janky classic physics.
Great video, I like to think the Warthog Jump is why CMNeir started Halo Tricks and began making videos as well. They were a big part of my childhood and after watching this video I like to think they saw it and were inspired just like Roosterteeth.
The fact Randal managed to inspire the early halo community to become what it is today is amazing. To think one little video can become the root to most all modern halo machinema
I saw this video on Official Xbox Magazine’s issue #7 and I’ve never forgotten that dude’s name, nor the video itself. I would do this for hours and was blown away with how much fun it was
I remember seeing this on the bungie forums back then and spending hours and hours with my friend recreating it and seeing how far we could get launched
i like this end message. HL2, and source are good examples of taking what you got, and stretching it out way beyond what it was meant to do. now. in gmod. we have infinite maps.
I was expecting a montage of funny game moments with friends screwing around, not a mini-doc on one of the greatest game clips of all time. 10/10 Will share
Awesome video! Really well done! I love seeing videos going into the history of Halo tricking or just playing the Halo games in an unconventional ways. There's a long rich history there especially during the high impact halo days.
I created an HBO contest that I dubbed "Hide, Seek, Snap," where I would find odd places to hide in Halo 3's campaign, post a screenshot of sit using Halo 3's theatre mode, and then challenged the community to recreate the screenshot. The prize was winning a Sargent Johnson code for Halo 3 ODST. It was a pretty big hit the first few weeks, and ultimately ran from December of 2009 to March of 2010, with 12 total rounds (the final round never being solved as far as I'm aware). While you can still find many references to this contest on HBO, it unfortunately no longer hosts the actual images, which is a bit of a shame. I should have archived them. No idea if someone at 343 took inspiration from that and created the Golden Moa statues in MCC, which hides little golden moa birds in out of the way places, and there locations swap around on a weekly basis; very similar spirit of exploration gameplay.
There is no IP more blessed and cursed by the power of nostalgia than Bungie-era Halo. So many pure memories created in such a way that will never be possible again
I remember this, and my friend and I would go into co-op and mess around doing stuff like this all the time. After we found out this one thing, we would spend hours and hours just breaking the game in other ways. It was so much fun. Halo CE is still the best one.
love the old halo physics and even the newer games physics halo 4 co op forge have one player grab a grid and set the rotation snapping to a specific value and have them rotate it by the coordinates settings then have the other player drop vehicles or even players into it and watch them fly and sometimes fly so fast that their ankles break lmao
an abnormal way I played CE once was forcing myself to save as many marines as possible, play all the stealth sections stealthily without getting spotted, not doing the banshee skip on assault on the control room and doing this all on legendary.
If you want playing a game outside the box, me and a buddy have been building race tracks in Satisfactory while we wait for materials to craft. This includes loops and jump pads.
I have countless memories of playing Halo 2 on splitscreen with my brother, just the two of us on an empty map. Sword Canceling over and over again to see where we could glitch out of the map. simpler times.
I and my cousin back in the day used to do 'warthog duels' by parking a warthog in the middle of blood gulch with grenades set to infinite and stand in place on either side with the goal of killing the other player by blowing the warthog into them. fun times.
12:35 My god, I remember playing that flash game as a kid, but I had no idea what Halo was and had never seen the original video... I was so confused why it had warthog in the name but I was launching a car and not an animal.
I still have the exhibition disc that has the original video on it also playing outside the box in Halo 2 I was able to get the warthog all the way across the bridge through the tunnel out the other side and almost up the staircase in the hotel in New Mombasa.
I miss the way the Halo community was just a decade ago. When goobers would do crazy stunts with Hogs and other would do reenactments of south park on Valhalla. I hope one day we can give that era to the next generation. Not as it was, but something new, with more of what was.
Geoff has The Regulation Podcast (which is one of the funniest things on Earth), and Burnie has the Morning Somewhere podcast which is Monday-Friday. Gus is in hibernation I guess. But they have new content.
in Halo 2 on the first level i spent 9 hours one day melee'ing crates over and over to inch them one melee at a time into certain positions to build a wall of crates so that i could multi kill the enemies when i trigger the spawn.. i wanted to make an arrangement so unfavorable it would confuse the legendary A.I. and it would be the perfect grenade pocket where theyd have no where to go but be trapped like rats as soon as they spawn...... when i was a kid i felt that room was so hard i wanted to do anything i could to make the room work against them as much as possible cuz i was sick of the rooms having stuff that helped the enemy more than me so i was adamant about finding out what arrangement would screw them over the most and make it easiest for me on legendary specifically.. maybe to prove that the A.I. cant just make up the right choice on the fly when the level is arranged against them like we are expected to when we experience it for the first time.. i wanted to make legendary A.I. react to something for the first time to them like we had to do so many times.. we had all done this room a zillion times..... but for once.. i wanted legendary enemies to be surprised by being lead into a situation designed as a trap against them and caught with their pants down with the least options possible and have little to no choice but to DIE. INSTANTLY. like we all had to and see if or how much they learn im gonna do it again and stream it and make a day of it see what kinda sand box set ups i can come up with
I played Halo CE when I was 3 Nowadays kids know what Steven King is famous for alongside ACTUAL PXRN Also John Halo is always running he's 5X his base weight
I found a glitch in Infinite that I don't know if other people have found. You sprint, grapple the floor as far away from you as you can, then crouch slide at the end of the grapple shot for a massive speed boost. The angle of the slope you slide on had an effect too. I say "had" because I uninstalled it ages ago so I don't know if they ever patched it out.
🤯 Mind blown. Very well researched (were you there??) and entertaining! (I LOL'd) Probably the most anyone has discussed WJ since its creation. Truth be told, everybody in the Halo community was turning out great stuff, from trick montages to machinima, art, music, prop building, cosplay, etc. I was just happy to contribute to the culture (as you just did with this video). Thanks for putting a big ole grin on my face. (still waiting on that ODST commission). -RG, the Warthog Jump guy❤
THE GOAT! Thank you for those words man, it means the world. Cheers!
Hi
@@defaultcheesecake 😆 You should have emailed me! (you did a great job on your research anyway). As for RVB, I provided them the "Vic" crewman footage and voiced him for one of their Season 1 episodes. Met the RVB guys later in 2004 (nice chaps) at a Bungie FanFest, which Bungie hosted for fans at E3 a couple of times. Basically a big meet and greet with the studio.
In the subsequent years I floundered a bit trying to break into the video-game industry. I made another machinima in 2005 (A Few Good G-men - a Half-Life 2 movie), that got me hired by a small studio as a cinematics director (staging scenes, placing cameras). After a couple of years there (and a couple of cancelled projects), I took time off from the industry to properly learn animation (via online school Animation Mentor). After graduation, spent another couple of unsuccessful years trying to land an animation job in games. During that time I made yet another fan film (Scout vs. Witch - a TF2 / L4D mashup) which finally landed me a games job as an animator, where I have been for the last 10+ years. I guess the key is persistence (and to just make up your own cool shit).
Incidentally, the last game I worked on (Callisto Protocol) is free this week until Aug 29th on Epic's PC game store. It never quite found its audience, but maybe y'all will get a kick out of it. store.epicgames.com/en-US/p/the-callisto-protocol
@@nailbiter YOU VOICED VIC! Awesome! Hes one of my favorites
@@nailbiterno way you’re the real VIC!!! It’s an honor to finally know you.. thanks for being one of my fav characters lol
Thankyou for making this. What a fantastic video.
Check out his fallout content, you will not be disappointed
agreed.
@MintBlitz I was hoping to find you here. You literally have taken this concept and soared to unbelievable heights while adding things to it. You are also a legend, good sir
@@tomahawkm4687 Agreed. MintBlitz's work absolutely harks back to the old tricking days of Halo. Brilliant work my friend! 💥
Really cool that you were able to fit so much Halo history into this ad for USAA
Weird…say my name 3 times and I appear
The man himself
ITS THE GUY! , Marty you are awesome!
Marty he's killing the marines!!
Love ya marty! I made a halo-based helmet brand (well at first).. i made like 20 designs but i started withemile from reach and other skulls
Why are you such a Zionist?
Halo one co-op: We've had one master chief yes, but what about second master chief?
Words fail to describe how much fun we had just messing around in co-op, making piles of grenades, and launching indestructible vehicles around on maps.
Were we only doing it because we were bored and didn't have any other games to play? Sure.
Was it still one of the most fond memories I have from growing up?
Absolutely.
And Halo 2, 4, and Infinite. Haha
I don't think he knows about second master chief
lol, technically thats Spartan Linda in canon
@@crustaceanking3293 There doesn't need to be a canon reason for a second spartan. It is okay for co-op to just be for fun without needing to make sense
I was one of the people to help film the online segments of This Spartan Life, back in the day. We did a great interview with Randall Glass about his original Warthog Jump video and Halo machinima. Worth a watch if you wanna hear more about the guy that started Halo Machinima
Legend
Whatever happened to those guys?
Do you have a playlist or channel?
I did not expect to be left misty eyed man. I'm in my 30s now and this was my childhood. For the love of everything this better get millions of views
Get a hold of yourself
It's sitting at about 13k rn
Halo was the first series that got me interested in the behind the scenes of games - the out of bounds, where enemies spawn ect.
I remember being freaked out by messages in Halo 3 multiplayer saying you were killed by 'the guardians.'
Or staying on the pelican in 343 guilty spark.
Don’t forget staying on the pelican in Assault On The Control Room!
Same. Even knowing the hell it entails, I still want to make a video game.
This video made me a little misty eyed not gonna lie.
I miss the feeling that Warthog Jump and videos like it used to give me. Everything is so fucking commercialized in the online video space. Randall Glass made a video thathe expected no monetary from, he did it purely for fun. We need that energy back on youtube.
3:00. What's crazy is that there is actually a Spartan named Randall in lore.
Marines die, Marty cries.
For Israel
The warthog jump inspired me to push the limits of games like ATV Offroad Fury, MX Unleashed, Midnight Club 3, and Forza Motorsport. That truly was the greatest clip of the entire decade.
All jokes aside by the time I joined the Halo tricks community in 2002-2003 it was recommended to play on Legendary because you are actually more likely to survive your own grenades because you do less damage to enemies and yourself on higher difficulties. This is on CE I do not recall what difficulties were recommended for H2. In 2004-2005 we were still figuring the new mechanics out.
Mintblitz is probably the second best example of what the warthog jump has done. Pure skill, and just creativity.
Man I hope Randall sees this video. I couldn't imagine feeling more honored than by what you've put together here
just did. 😀 (honorz were felt)
@@nailbiter From one old head to another, thanks for the memories
@@victorkreig6089 😉
@@victorkreig6089 *salutes*
You forgot the most important power... moving forward relentlesslly at a linear speed. I'm dead serious too. ❤
Halo CE, and Saints Row 1 and 2 have some of the most satisfying and impactful explosions in all gaming.
Your channel is a serious diamond in the rough
I have a VHS of myself recreating the Warthog jump and accessing out of bounds areas. Not sure when I recorded mine, but it was shortly after seeing Randall's video on a DVD that came with xbox magazine.
Make sure you copy it and transfer it every few years, something like that deserves to be cherished
Fantastic video mate. The Warthog Jump video inspired me to get a capture device for my xbox so I could make cheesy Halo Machinima. That led me down all kinds of rabbit holes.
This was legitimately super entertaining and nostalgic to watch. Well done.
Your gaming holdouts video earned my subscription and now you've come up with another banger. Hope more success comes your way
Ngl great video to follow up.
8:02 Love to see creators looking out for even 1% of their audience. Man of the people.
It's cool to see the story around these videos I grew up watching. I was probably like, 6 or 7 when I first watched Warthog Jump, and it led me down the Halo rabbithole.
I must have spent tens of hours messing around in the Halo CE sandbox as a teenager. Trying to get out the map etc. I used to fantasise about what lie beyond the limits of the map, maybe a new area undiscovered by others? The warthog jump was legendary back in 2002-2003.
I remember me and my boyfriend tried doing this on the og xbox version, since it's the pal version, bungie changed all the physics to compensate for the lower framerate 😂
Still play the pal version to this day, I love pal games, they feel nostalgic.
I keep pretty extensive backups of stupid stuff that I enjoy watching (going back to 1996) , and I still have a copy of that video :)
I think this video shaped the internet. At the very least the gaming/ creator internet. Thats not to say no one else couldnt have done it but the fact is we have to give this video the credit. Like you said it inspired the creation of red vs blue and think of how many creators rooster teeth inspired. Domino after domino.... Maybe im giving it too much credit but i genuinely don't feel like I am. Thanks for nostalgia trip
Hell of a video subject with this one, absolute banger of a vid. Thank you for making this
I remember seeing Warthog Jump in high school and desperately wanting to try with my friends
Great video, I'm hyped it introduced me to your channel. I've been going through your other videos after watching this and you deserve soo many more subscribers so here is my offer to the elusive youtube algorithm.
"A picture only paints a small piece of a larger story" is a hard fucking line
I didn't have a router with a switch until late 2008, but thanks to Randall I still had plenty of fun in Halo 2 multiplayer maps and all I needed was a warthog, overshield fusion coils and a well-placed grenade.
I even got the multiplayer map pack just so I could warthog jump on those maps too.
Very fun video on a classic Halo thing. I love all your editing and jokes, favorite part was commenting on that weird way Chief rolls into a ball like a puppy when he dies. I love CE's janky classic physics.
Oh my god, that clip of the Stayin' Alive alien blew me straight back in time 20 years. You really unlocked a core childhood memory there.
"CHARLIE DONT WARTHOG JUMP!"
warthog_jump is a name I've not heard in a very long time. Thanks for taking me down memory lane, Mr cheesecake
Great video, I like to think the Warthog Jump is why CMNeir started Halo Tricks and began making videos as well. They were a big part of my childhood and after watching this video I like to think they saw it and were inspired just like Roosterteeth.
The fact Randal managed to inspire the early halo community to become what it is today is amazing. To think one little video can become the root to most all modern halo machinema
I saw this video on Official Xbox Magazine’s issue #7 and I’ve never forgotten that dude’s name, nor the video itself. I would do this for hours and was blown away with how much fun it was
Goddamn halo ce is so beautiful.
I remember seeing this on the bungie forums back then and spending hours and hours with my friend recreating it and seeing how far we could get launched
i like this end message. HL2, and source are good examples of taking what you got, and stretching it out way beyond what it was meant to do. now. in gmod. we have infinite maps.
Reminds me of that one time I unintentionally got two people stuck to the same sticky grenade in CE on bloodgulch. What excellent games they made.
I was expecting a montage of funny game moments with friends screwing around, not a mini-doc on one of the greatest game clips of all time.
10/10
Will share
Awesome video! Really well done! I love seeing videos going into the history of Halo tricking or just playing the Halo games in an unconventional ways. There's a long rich history there especially during the high impact halo days.
I created an HBO contest that I dubbed "Hide, Seek, Snap," where I would find odd places to hide in Halo 3's campaign, post a screenshot of sit using Halo 3's theatre mode, and then challenged the community to recreate the screenshot. The prize was winning a Sargent Johnson code for Halo 3 ODST. It was a pretty big hit the first few weeks, and ultimately ran from December of 2009 to March of 2010, with 12 total rounds (the final round never being solved as far as I'm aware). While you can still find many references to this contest on HBO, it unfortunately no longer hosts the actual images, which is a bit of a shame. I should have archived them. No idea if someone at 343 took inspiration from that and created the Golden Moa statues in MCC, which hides little golden moa birds in out of the way places, and there locations swap around on a weekly basis; very similar spirit of exploration gameplay.
There is no IP more blessed and cursed by the power of nostalgia than Bungie-era Halo. So many pure memories created in such a way that will never be possible again
What blew my mind when i was a kid was getting out of maps in multiplayer. I think it changed the way i look at life.
I remember watching this after downloading it on Kazaa back in the day. I want to rewatch it now. Thanks
Man, fucking hearing Gustavo at the end man.....Thank you RT for everything
Halo evaluation test: Warthog, Marines, Narrow Spaces = Silent Cartogrpaher 😁
I remember this, and my friend and I would go into co-op and mess around doing stuff like this all the time. After we found out this one thing, we would spend hours and hours just breaking the game in other ways. It was so much fun. Halo CE is still the best one.
love the old halo physics
and even the newer games physics
halo 4 co op forge
have one player grab a grid and set the rotation snapping to a specific value and have them rotate it by the coordinates settings
then have the other player drop vehicles or even players into it and watch them fly
and sometimes fly so fast that their ankles break lmao
an abnormal way I played CE once was forcing myself to save as many marines as possible, play all the stealth sections stealthily without getting spotted, not doing the banshee skip on assault on the control room and doing this all on legendary.
That flash game sparked a memory holyyy. I had no idea about the lore at that time
I am so glad I found your channel, please keep it up!!!
great follow Up form previous "The Gaming Holdouts" Cheese! 👋
Dude I freaking love your videos. Stay gold.
very good video, showed up randomly but im here to stay. feels like im watching summoning salt
Fantastic video, I wish more people would cover the early days more.
That being said, squishing 4:3 videos to 1:1 makes me very sadge
No wonder DevilArtemis's first animated video about Master Chief has him do a Warthog jump into a Star Destroyer.
You are a legend mate, love your videos keep it up
If you want playing a game outside the box, me and a buddy have been building race tracks in Satisfactory while we wait for materials to craft. This includes loops and jump pads.
I have countless memories of playing Halo 2 on splitscreen with my brother, just the two of us on an empty map. Sword Canceling over and over again to see where we could glitch out of the map. simpler times.
I remember the Warthog Jump video because of Song 2 by Blur !
I and my cousin back in the day used to do 'warthog duels' by parking a warthog in the middle of blood gulch with grenades set to infinite and stand in place on either side with the goal of killing the other player by blowing the warthog into them.
fun times.
Leaving a comment for engagement. I'm only 5 minutes in but your commentary is hilarious!
All the memories… got me choked up man…
12:35 My god, I remember playing that flash game as a kid, but I had no idea what Halo was and had never seen the original video... I was so confused why it had warthog in the name but I was launching a car and not an animal.
15:55 Mag-senpai 😭😭😭
hololive jumpscare
Videos that have a little montage at the end that can make me cry.
There was that time I jumped a Scorpian onto a Sacrab in Halo 3. Or when I boarded an enemy phantom.
Great video, definitely subscribed.
this was a great video about and I learned what inspired red vs blue
Now imagine where Halo would be if Randall didn't have enough energy to do all the work to make that video..
You can’t just drop that SNES JP soundtrack and not expect me to notice.
Brilliantly video. Nostalgia hits hard.
Awesome vid man
Its been so long since i even thought of this video
I still have the exhibition disc that has the original video on it also playing outside the box in Halo 2 I was able to get the warthog all the way across the bridge through the tunnel out the other side and almost up the staircase in the hotel in New Mombasa.
I miss the way the Halo community was just a decade ago. When goobers would do crazy stunts with Hogs and other would do reenactments of south park on Valhalla. I hope one day we can give that era to the next generation. Not as it was, but something new, with more of what was.
Anotha banger keep up the good work
Great video!
Damn, hearing Geoff and Gus and Burnie made me sadder than I thought it would.
Geoff has The Regulation Podcast (which is one of the funniest things on Earth), and Burnie has the Morning Somewhere podcast which is Monday-Friday. Gus is in hibernation I guess. But they have new content.
Yeah a video about the warthog jump got me emotional and ima stand for it 🗿
Fr tho amazing video bro ❤️
BANSHEE SKIPS! Assault on the Control Room.
10:34 This is the greatest introduction of all time
in Halo 2 on the first level i spent 9 hours one day melee'ing crates over and over to inch them one melee at a time into certain positions to build a wall of crates so that i could multi kill the enemies when i trigger the spawn.. i wanted to make an arrangement so unfavorable it would confuse the legendary A.I. and it would be the perfect grenade pocket where theyd have no where to go but be trapped like rats as soon as they spawn......
when i was a kid i felt that room was so hard i wanted to do anything i could to make the room work against them as much as possible cuz i was sick of the rooms having stuff that helped the enemy more than me so i was adamant about finding out what arrangement would screw them over the most and make it easiest for me on legendary specifically.. maybe to prove that the A.I. cant just make up the right choice on the fly when the level is arranged against them like we are expected to when we experience it for the first time.. i wanted to make legendary A.I. react to something for the first time to them like we had to do so many times.. we had all done this room a zillion times..... but for once.. i wanted legendary enemies to be surprised by being lead into a situation designed as a trap against them and caught with their pants down with the least options possible and have little to no choice but to DIE. INSTANTLY. like we all had to and see if or how much they learn
im gonna do it again and stream it and make a day of it see what kinda sand box set ups i can come up with
I played Halo CE when I was 3
Nowadays kids know what Steven King is famous for alongside ACTUAL PXRN
Also John Halo is always running he's 5X his base weight
So much fun, so many memories.
Channel needs more love
Anyone remember those guys in the early days of halo waypoint that did the halo top 5 with someone named skizmark and someone else
The video: pretty cool
The video title: Halo *IS* greatest experiment
Internet viral videos that existed before RUclips was a thing are crazy
10:02 perfectly synced
Seeing RvB made me tear up
I found a glitch in Infinite that I don't know if other people have found. You sprint, grapple the floor as far away from you as you can, then crouch slide at the end of the grapple shot for a massive speed boost. The angle of the slope you slide on had an effect too. I say "had" because I uninstalled it ages ago so I don't know if they ever patched it out.
Man I still have a copy of the jump mov file on my NAS xD.
9:57 let me just jailbreak our computer lab real quick 🤣😭😂 so accurate
5:00 Jurassic Park super Nintendo music
That's what I was coming here to write, didn't think anyone else cared for that ost
@@daphats56 someone of culture I see