Production I.G The Anime Studio behind Ghost in the Shell

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  • Опубликовано: 23 июл 2022
  • Discover the real Ghost in the Shell!
    Japan's anime studios have captured the world's attention. In this program, we go behind the scenes for an in-depth look at the most prominent studios - usually closed to the public - to find out the secrets behind their creativity. For this episode, we visit Production I.G, an anime studio with a massive international fanbase thanks to its stylish and realistic productions like "Ghost in the Shell."
    Very Important:
    All the videos, songs, images, and graphics used in the video belong to their respective owners and I or this channel does not claim any right over them.
    The owners of this video are NHK World - Japan
    I publish this video just for education purposes in order to encourage future animators in the process, steps and tips for their careers.
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Комментарии • 16

  • @nh8444
    @nh8444 2 месяца назад +4

    AKIRA was released in 89 and Ghost in the shell was in 95. AKIRA set a firm foundation as to what adult animation could be. Especially in the sci-fi cyberpunk scene. They are very different films, but both are amazing. I’m sad they didn’t mention AKIRA, but it’s a different studio, so, I shouldn’t be surprised.

  • @KAGE-lz4zg
    @KAGE-lz4zg Год назад +5

    27:20 this is also called as IKIGAI. I appreciate that vision.

  • @leonardowatch6997
    @leonardowatch6997 Месяц назад

    "I've been a huge anime fan since I was a child" *shows pic of her with yellow submarine merch* lmao

  • @asnierkishcowboy
    @asnierkishcowboy 11 месяцев назад +13

    Im shocked to hear that Oshii says, they had only 3 months time to do the animations for GitS.

    • @UToobUsername01
      @UToobUsername01 8 месяцев назад

      Some people must work better under pressure because what they gave us is masterpiece level animation that burned itself into our memories. I think the only other anime at the time of Ghost in the Shell that did that was Macross Plus because of the cool dogfights and mecha action. (this was considered the ''Top Gun'' of anime at the time. A bit of trivia: The guy who plays Walter White from Breaking Bad voice acted Isamu Dyson the jock pilot in the english dub of the anime) GiTs and Macross Plus are two of my fave animes in the 1990s because they did try hard to push CG but not make it look ugly and out of place. The biggest hurdle is not to make us see that something is 3D objects but to make that 3D object blend in well with the handdrawn art so its barely noticable. Although they could have made the mecha in Macross Plus CG objects they made them hand drawn and limited the 3D so it still feels like fully handrawn animation.
      It saddens me that disney basically killed off 2d hand drawn animation in favour of just 3D animation only now. I still like the hand drawn stuff and we don't see that anymore except from japan anime scene. It is good to see these animators from japan see better job security with the partnership with netflix as it allows 2d animation to live on through japanese animators.
      I primarily feel science fiction anime is the best use of animators who like to craft worlds that would be too expensive if they had to be live action movies which is why they have such cool ideas due to how hand drawn worlds can basically allow them to make anything they want without worrying about ''how expensive the set would be'' or ''whether the weather allowed us to film this or that scene on location'' or the drama of actors on set not getting along with the directors.
      Anime gives us ability to still get things that might not be possible if you needed hundreds of people involved in project to make it happen but lacked funds. Ghost in the Shell obviously takes its inspiration from 1980s dystopian sci-fi movies like Blade Runner but would not be as expensive to create. However anime fans do not care because the world is just as rich as any live action hollywood movie with A list actors and infinite budgets. You don't have to worry about say a fight scene looking bad due to the actors age not allowing them to pull off a stunt or if the stunt double is good enough to do it. The animator can make that character be as cool as they want and be as expressive doing it as they can imagine. No roadblocks when its a fictional 2d character from your mind.

    • @KaiCross
      @KaiCross 6 месяцев назад +1

      3 months for that much detail.. nowadays that would be impossible to find

  • @19_pisces_85
    @19_pisces_85 Год назад +3

    good content... Ghost in the shell was the reason I got into animation.

  • @zoeziiiiiiii
    @zoeziiiiiiii Год назад +1

    this is coollll

  • @user-tj9lp2wi2x
    @user-tj9lp2wi2x Год назад

    アニメーターではない押井監督作品が好き。
    アニメーター出身の監督が面白く、興行的にうまくいくとは限らないのではないか。

  • @kingme974
    @kingme974 9 месяцев назад

    That's Japanese creativity.

  • @dmitriydevyatykh7246
    @dmitriydevyatykh7246 Год назад +1

    Too bad they dont spend that much effort on quality of animation details.
    SAC_2045 - movement lacks detalization, it makes eyes bleed.
    1st episode - look how clumsy people drop from trucks
    2nd episode - Motoko landing on the roof in drone fight scene produces no impact, while in original anime the floor would get cracks.

  • @Ilov534
    @Ilov534 Год назад

    GOOD VIDEO

  • @walkman1984
    @walkman1984 Год назад +5

    nothing beats the original, everything that came after specially this 3D animated series is pure garbage.

    • @terraria0graus
      @terraria0graus Год назад +5

      Nah, SAC 1 and 2 are pretty good.

    • @goom-
      @goom- 10 месяцев назад

      I like the 3D, Ghost in the Shell is one of the only anime series that can get away with this because it fits the cyberpunk aesthetic, even the manga uses CG. Not really a fan of the art direction of SAC_2045 but that's not the fault of CG, they could have gone with a different CG look.

    • @urbanyouths
      @urbanyouths 7 месяцев назад

      @@goom-You're right, they look like life less mannequins and a cel shaded 2003 PS2 game. it's not even good 3D CGI. I have yet to see a Japanese anime do 3D CGI right, it looks either like a video game or too life less.