Great tut mate I just subbed. Could you share the blend file please. I would just love to match some settings to make my render also somewhat similar. thanks!
Interesting tutorial but you never explain much what nodes are or what they do so it's hard to understand what I'm doing. I totally didn't understand the Position/Vector math Distance/Map Range influence etc so sadly I end up changing values not knowing why something changes nor getting the effect that I want in my model :/ But thanks for the rest of the help :)
wow, this is so much interesting crystals, man, thank you very a lot! keep it doing!
Great tut mate I just subbed. Could you share the blend file please. I would just love to match some settings to make my render also somewhat similar. thanks!
very helpful is there a way to have the crystals always facing away from the center?
How did you only select the crystals from the floor? Are they part of the same mesh?
I explained it in the video: 28:30. It's a seperate geo nodes for the smaller rocks scattered on the floor.
Nice guiding, can you keep posting tutorial please :D. im quite having fun and learn alot when follow your guidance
Big thumps up!
thanks! aiming to make a new video every friday :) feel free to request any specific topic.
For some reason the crystals are popping out of the center instead of coming out of the ground. Can you help please?
it's probably because your origin point on the mesh is in the center. I talk about this in the beginning of the video on how to change it
Interesting tutorial but you never explain much what nodes are or what they do so it's hard to understand what I'm doing. I totally didn't understand the Position/Vector math Distance/Map Range influence etc so sadly I end up changing values not knowing why something changes nor getting the effect that I want in my model :/ But thanks for the rest of the help :)
thx for feedback. will discuss node details more in future videos
@@RobbieTilton Thanks :)
tau is the same as pi*2 =) (1 less keystroke!)
actually, 2 if u count the shift!!
@@StarfuryFlames never used tau so will try to remember. thx for the tip!
"Euler" is pronounced "oil-er", not "yew-ler"
i know, but thats just how i roll