As a CN server player I have to say abyssal hunters have reached quite further now Gladia now gives 3.5% HP recovery and 30% damage cut for all sources of damage Skadi now has a -30s redeploy OR another life (with HP -60% but ASPD +30) Specter and the Unchained can now appear at the same time The unchained now provides +30% HP and +0.5 SP/s for all hunters The newest event Siracuso can be wholly soloed by hunters, they are incredibly strong (despite the great consumption for these upgrades, but they worth it!)
The unchained gets her module with Stultifera, but the original version hasn't got one now And we get the module upgrades at Jun 9th (where Stultifera is May 1st), and it's the upgrades that really gives her strength The not upgraded module is merely useless though
@@getampedmiku12 And the unchained has two modules and only the second one has the effect mentioned above, which is launched at Aug 11th, the summer event (理想城:长夏狂欢季, Ideal City: Carnival in the endless summer). The first one gives great buff to her Substitute
Not to mention that now that in CN you can bring out ishar-mla and nun specter alongside their counterparts gives out further boosts to the whole group and makes it able to cover more ground
CN bois be eating good Abyssal Hunters with full MOD3 for Abyssal buffs, with extra normal Specter, is nice If you really need to dunk on the enemies, you can make Truce with Skalter several Times to either use her S1 or S3 *Fish gang really eating good* Also, i am guessing Ulpian will come with another Alter *I am thinking Deepcolor Alter*
I like how you do this before abyssal hunters become so strong that they may be unable to ever give us another just because all the stacking buffs will be too much
Meanwhile I only missing Spectral lol (and Andreanna, I suppose, but the team seems to work just fine without her). The awakened shark dodged my baits way too hard.
@@dindapriska Her module is an attack speed upgrade and when maxxed out its very strong on all abyssal hunters. It accounts for more dps than any of the other talents, so yes she is important for this. You will max Gladia first but then 2nd priority is Either Spectral's second module or Adrena for her attack speed.
Spalter s3 is being slept on I think. I know that immortality for almost 20 second is cool but s3 is making her near 10k hp, ton of atk(I dont remember but around 2-3k I guess) and attacks all blocked enemies. Also does additional damage if enemies she attacks have more %hp than her. She can literally wipe horde of enemies without dying. She can also tank enemies because 10k hp also has %2.5 healing from gladiia. Unless u are facing a high damage boss or u need to use her doll, s3 is stronger atm imo. Because we still dont have her module upgrade.
i cant wait for the next AH event featuring Andreana the Awakened as the featured limited alter operator. the lore goes that the AH procedure to turn Aegirs into AH didnt work out for her. maybe featuring a new AH op with ulpian as the free 6* welfare op(overdosing on copium rn) just for fun, heres what i would imagine Andrealter's kit to be like. Same class as she is rn. Talents: when in team, grants all AH units +20 ASPD(+23 at P5), when skill is active, grants an additional +10 ASPD(+12 at P5). upon second skill activation, bonus ASPD granted becomes permanent. Upon Killing a unit, attacks deal an additional 5% dmg, stacking up to 5 times. S1: Attacks strike twice, gains +attack%, +ASPD S2 gives global attack range, about 70% of her current S2's attack boost, gives 50 ASPD. Will not target units below 50% hp. S3 gives big attack boost like her current S2 does but without the 50% hp threshold, and instead deals bonus crit dmg to targets below 50% hp. Binds targets struck, if above 50% hp, binds for X additional amt of time. Since she is an octopus and has tentacles i would like to put that to use so at SL7 it would be able to target up to 2 targets scaling up to 4 targets at M3, with 3 targets unlocked at M2. Ulpian: 6* Reaper Guard. Talents: When in team, grants all AH operators +5 res and +5% def. grants an additional 2 res(3 at P5) and 2% def(3% at P5) stacking up to 5 times for each enemy killed. Upon taking lethal damage, revives with +50 ASPD and -40% HP. Can only occur once per deployment. S1: offensive SP recovery; auto activation; the next attack will deal critical damage in a 3x3 radius around ulpian. S2: Increases block count by 1, increases attack range to include an additional horizontal row of 3 ahead of him, increases atk interval. Attacks deal critical damage, and pull targets towards Ulpian. Deals an additional hit of arts dmg if targets are blocked, up to a maximum equal to block count.(target limit removed at M3) S3: +ASPD, +Attack%. Increases attack range to a 3x3 area ahead of him and the additional tile that Ulpian occupies. Attacks strike twice, each dealing phys and arts dmg respectively. Attacks deal bonus critical damage to targets in the 3 horizontal tiles ahead of him, healing for a portion of the bonus damage dealt, up to his block count. yeah i realised Ulpian might be a bit busted for a welfare unit but cmon hes a company leader :c im sure we can tweak his numbers to make him balanced :D
At that point, you might as well put his module on, LOL. I can agree (and hopium) with Ulpian being a welfare 6* because he is the captain of the 3rd Squad while Gladiia being the captain of 2nd Squad. I do hope we get more Abyssal Hunters in the future besides an alter, I do think Gladiia's member squad could fill that one if they're still alive though.
Seeing how the banner works since Under Tides, I do think that the limited banner might have 1 AH or Aegir Faction Squad with 1 other Character that will appear in the next story (CN 4th Anniversary). Not really reliable, but I do think the next welfare should be from AH squad because Gladiia appears as the welfare, then Lumen, then the last one might be them.
@@thestranger0347 honestly didn’t really think of that bc there hasn’t been reaper class mod out yet so I wasn’t sure what would be appropriate. While brainstorming his kit I was thinking I could give him a slow of some kind so enemies that come within his range are slowed for 20% or smth. At lvl 3 it increases to 40% and increases his buffs to cap at maybe 30%? Seems way too generous for HG standards though lol so maybe the slow caps at 30% and 25% for defensive buffs
I like how you shine each of the Hunters buff in different stages, so they all get their turn. Good stuff And we're not even at the Golden Age yet, that is when the Alter restriction is removed
Abyssal hunter ís broken? Now: no, decent buff to each other but limit to only 4 operator to do all job is impossible After SSS and gladiia module: Why not? let slice 1000> def enemy like cake with 150% ATK Skadi, blow up enemy ear with specter alter and her 80% art aoe slow and straight up tank manfred full aspd buff with gladiia 30% dmg reduce and +20% max hp from specter alter module 2
>Andreana for moral support yeah alone and in abysal hunter team specifically she kinda might be... yeah, a long shot sniper with a skill that makes her not hit enemies below half, just there for the talent buff. but in a full team one can find a synergy if they look for it. Notably Absinthe S2 with does the opposite, also being a high grade ATK buff but not targetting stuff above half. One sets up the other perfectly
just wait 6 month later abyssal hunter squad will be monster oh yeah there still 1 abyssal hunter just being NPC still not playable from navis stultirefa
Thanks for watching! What do you think of the abyssal hunters?
Discord: discord.gg/6zV86PSEwc
Broken. When modules come they’ll be able to finish a lot more stages than before.
As a CN server player I have to say abyssal hunters have reached quite further now
Gladia now gives 3.5% HP recovery and 30% damage cut for all sources of damage
Skadi now has a -30s redeploy OR another life (with HP -60% but ASPD +30)
Specter and the Unchained can now appear at the same time
The unchained now provides +30% HP and +0.5 SP/s for all hunters
The newest event Siracuso can be wholly soloed by hunters, they are incredibly strong (despite the great consumption for these upgrades, but they worth it!)
When will us globulplebs get this S-tier specalter module?
@@getampedmiku12 next month
The unchained gets her module with Stultifera, but the original version hasn't got one now
And we get the module upgrades at Jun 9th (where Stultifera is May 1st), and it's the upgrades that really gives her strength
The not upgraded module is merely useless though
@@getampedmiku12 And the unchained has two modules and only the second one has the effect mentioned above, which is launched at Aug 11th, the summer event (理想城:长夏狂欢季, Ideal City: Carnival in the endless summer).
The first one gives great buff to her Substitute
Not to mention that now that in CN you can bring out ishar-mla and nun specter alongside their counterparts gives out further boosts to the whole group and makes it able to cover more ground
6:00 "is this completely broken?" Once Gladiia gets her module, yes
CN bois be eating good
Abyssal Hunters with full MOD3 for Abyssal buffs, with extra normal Specter, is nice
If you really need to dunk on the enemies, you can make Truce with Skalter several Times to either use her S1 or S3
*Fish gang really eating good*
Also, i am guessing Ulpian will come with another Alter
*I am thinking Deepcolor Alter*
Just give us Andreana alter please
@@m.m.mefuyayuki1550 better yet, her friend incandesce.
I like how you do this before abyssal hunters become so strong that they may be unable to ever give us another just because all the stacking buffs will be too much
I love my wife Specter
Time to drink your pills, son
Our
Which one?
>adreana is there for moral support
honestly that's most of the time it feels like, I really wish she was better
I'm missing Skadi and Andreana. One day, I'll have them and hopefully Ulpianus drops with a dope kit too.
Let’s hope
Meanwhile I only missing Spectral lol (and Andreanna, I suppose, but the team seems to work just fine without her). The awakened shark dodged my baits way too hard.
@@dindapriska eyo don't say that, Andreana hits like a truck with her 3k attack (m3 ofc). And since AH squad lack of art damage she is pretty useful
@@haroharoid I can see that. It's just she doesn't feel like an important piece for the team, unlike the other members (well, minus Guard Specter).
@@dindapriska Her module is an attack speed upgrade and when maxxed out its very strong on all abyssal hunters. It accounts for more dps than any of the other talents, so yes she is important for this. You will max Gladia first but then 2nd priority is Either Spectral's second module or Adrena for her attack speed.
if it's crazy in 2022 just wait until 2023 and it'll be so much more
They remove the limitation where you cant use the og and alter ops at the same time so now you can even put skalter to shit on the stage more lmaooo
the HP regeneration is insane
Need Ulpian to complete the family❤️..
Also the new system where u can bring the default and alters makes abyssal hunters even stronger
Ah, I see you're Golden Age enjoyer as well.
And CN alr make us could bring both alternate op and the og one, which means, Abyssal Hunter Meta is real lmao
0:39 remember the day when I can only use three AHs in that stage, gud memory
I wonder when we'll get Ulpian
Maybe next seaborn event?
Use Abyssal squad just for Spalter
Abyssal Hunters are just built different.
>Me when I hear Nikke music
😏
Spalter s3 is being slept on I think. I know that immortality for almost 20 second is cool but s3 is making her near 10k hp, ton of atk(I dont remember but around 2-3k I guess) and attacks all blocked enemies. Also does additional damage if enemies she attacks have more %hp than her. She can literally wipe horde of enemies without dying. She can also tank enemies because 10k hp also has %2.5 healing from gladiia. Unless u are facing a high damage boss or u need to use her doll, s3 is stronger atm imo. Because we still dont have her module upgrade.
i cant wait for the next AH event featuring Andreana the Awakened as the featured limited alter operator. the lore goes that the AH procedure to turn Aegirs into AH didnt work out for her. maybe featuring a new AH op with ulpian as the free 6* welfare op(overdosing on copium rn)
just for fun, heres what i would imagine Andrealter's kit to be like. Same class as she is rn.
Talents: when in team, grants all AH units +20 ASPD(+23 at P5), when skill is active, grants an additional +10 ASPD(+12 at P5). upon second skill activation, bonus ASPD granted becomes permanent.
Upon Killing a unit, attacks deal an additional 5% dmg, stacking up to 5 times.
S1: Attacks strike twice, gains +attack%, +ASPD
S2 gives global attack range, about 70% of her current S2's attack boost, gives 50 ASPD. Will not target units below 50% hp.
S3 gives big attack boost like her current S2 does but without the 50% hp threshold, and instead deals bonus crit dmg to targets below 50% hp. Binds targets struck, if above 50% hp, binds for X additional amt of time. Since she is an octopus and has tentacles i would like to put that to use so at SL7 it would be able to target up to 2 targets scaling up to 4 targets at M3, with 3 targets unlocked at M2.
Ulpian: 6* Reaper Guard.
Talents: When in team, grants all AH operators +5 res and +5% def. grants an additional 2 res(3 at P5) and 2% def(3% at P5) stacking up to 5 times for each enemy killed.
Upon taking lethal damage, revives with +50 ASPD and -40% HP. Can only occur once per deployment.
S1: offensive SP recovery; auto activation; the next attack will deal critical damage in a 3x3 radius around ulpian.
S2: Increases block count by 1, increases attack range to include an additional horizontal row of 3 ahead of him, increases atk interval. Attacks deal critical damage, and pull targets towards Ulpian. Deals an additional hit of arts dmg if targets are blocked, up to a maximum equal to block count.(target limit removed at M3)
S3: +ASPD, +Attack%. Increases attack range to a 3x3 area ahead of him and the additional tile that Ulpian occupies. Attacks strike twice, each dealing phys and arts dmg respectively. Attacks deal bonus critical damage to targets in the 3 horizontal tiles ahead of him, healing for a portion of the bonus damage dealt, up to his block count.
yeah i realised Ulpian might be a bit busted for a welfare unit but cmon hes a company leader :c im sure we can tweak his numbers to make him balanced :D
No
Make him broken
If Gladiia can, he can
😏
At that point, you might as well put his module on, LOL. I can agree (and hopium) with Ulpian being a welfare 6* because he is the captain of the 3rd Squad while Gladiia being the captain of 2nd Squad. I do hope we get more Abyssal Hunters in the future besides an alter, I do think Gladiia's member squad could fill that one if they're still alive though.
Seeing how the banner works since Under Tides, I do think that the limited banner might have 1 AH or Aegir Faction Squad with 1 other Character that will appear in the next story (CN 4th Anniversary). Not really reliable, but I do think the next welfare should be from AH squad because Gladiia appears as the welfare, then Lumen, then the last one might be them.
@@thestranger0347 Lumen unfortunately isn’t an AH
@@thestranger0347 honestly didn’t really think of that bc there hasn’t been reaper class mod out yet so I wasn’t sure what would be appropriate. While brainstorming his kit I was thinking I could give him a slow of some kind so enemies that come within his range are slowed for 20% or smth. At lvl 3 it increases to 40% and increases his buffs to cap at maybe 30%? Seems way too generous for HG standards though lol so maybe the slow caps at 30% and 25% for defensive buffs
Le fish
True
I like how you shine each of the Hunters buff in different stages, so they all get their turn. Good stuff
And we're not even at the Golden Age yet, that is when the Alter restriction is removed
That’ll be really nice
Just started playing last month and have those OP's except for Skadi, which will be on a banner soon so I should give this team a shot!
Definitely give it a shot!
Yes, I like the abyssal hunter the most
But man, that thing 👉 "Bikini-squad"
It got me
i love my cutie Skadi
Use Abyssal squad just for Spalter and Gladia
Abyssal hunter ís broken?
Now: no, decent buff to each other but limit to only 4 operator to do all job is impossible
After SSS and gladiia module: Why not? let slice 1000> def enemy like cake with 150% ATK Skadi, blow up enemy ear with specter alter and her 80% art aoe slow and straight up tank manfred full aspd buff with gladiia 30% dmg reduce and +20% max hp from specter alter module 2
%20 max hp from spalter is spalter's 2nd talent, it goes to %30 with module if I remember correctly.
If Max pot(6) the Max HP buff becomes 33%
Still waiting for a Lion fish defender Abyssal hunter.
Better make a 2023 version for when we can use Alters together :P
specter asmr
I love gladila my best friend
Glad to hear that xD
Too bad Spectralter refused to show up in her banner for me....
>Andreana for moral support
yeah alone and in abysal hunter team specifically she kinda might be... yeah, a long shot sniper with a skill that makes her not hit enemies below half, just there for the talent buff.
but in a full team one can find a synergy if they look for it.
Notably Absinthe S2 with does the opposite, also being a high grade ATK buff but not targetting stuff above half. One sets up the other perfectly
Andreana S2 is too strong (3k att after m3) if without limit hp target. Just use her to chip tank or boss and let the other finish it.
i dont know if I should like since it is exactly 75 likes im seeing :v
666th like 👺
just wait 6 month later abyssal hunter squad will be monster
oh yeah there still 1 abyssal hunter just being NPC still not playable from navis stultirefa
Use Abyssal squad just for Spalter and Gladia
Use Abyssal squad just for Spalter
Use Abyssal squad just for Spalter and Gladia