this is honestly interesting cuz of how it shows you how the game handles things and how it can be confused without cheating/using outsidse sources yet it kinda is the game's fault for letting you plant part of a seed yet giving you a whole one(might explain why sometimes i find that i have 5.342seeds or 80.001seeds for no reason)
@@Luma_plays you know i've never seen someone takes a potato, split it in half(or 1/20th in this case XD) then plant it i almost always see them plant it whole, wonder why
@@blacklight683 You can get a bigger yield from one seed potato if you split it...carefully. But you need to dry out the cut sides before planting or it will rot, which makes planting whole ones easier. Said as someone who tried to split her seed potatoes, had them in too moist of a spot and they got moldy instead of hardening, and then got another set of seed potatoes and just chucked them in.
@@blacklight683 Find the best potato in the bunch, plant whole. I like to cover mine shallow and use mulch over the top, Helps with water retention and insects. Use types that don't rot and stop bugs.
Been doing ghetto duplication for awhile with just 1 storage bin, sweeper, and shipping container. Love the even better version by Ulisoner for my purposes
Yess, I've been waiting for your seed dupe update. Also, I think you can prob save on some automation wiring. You can remove the and gate if you invert the timer, and combine the weighted plate and timer signals into the not gate.
Tanks, glad you like it. If we would combine the outputs there would not be a stop if something is on the weightplate. Also the green signal would be too long. So currently we do need it.
@@Luma_plays The digital logic substitution would keep the override, and I got it working on my build of your duplicator. Hopefully I can explain it well, but AND gates can be substituted with NOR gates if the inputs are inverted in digital logic, and it's a cool trick that's handy in ONI because most blocks have built in NOT gates (above/below setting), and the OR gates are just combining wires. The digital logic would be going from output = ((NOT weight) AND timer) , into output = NOT (weight OR (NOT timer)) [in this case, the NOT timer is just the timer with the red/green values switched]. So it just becomes output = (weight NOR timer`). I hope you give it a shot, or ask for an img if you're unsure. 😅
@@Luma_plays The big problem that I am running into is the "half/0.5" seeds have to be removed quickly or else they just stack up again and you gain nothing. So I need to figure out how to drop them and have them moved before the next seed gets dropped on top of it.
Which is why i implemented the weight plate and the AND Gate which automatically stops if there is 0.1 seed or something small on it. So you can only ever use 0.1 at a time.
incredible video! I'm just a little confused if it does work for saturn trap and water weed. Does it work with the duplication but we have to manually uproot the plants with the dupes?
Hello andthank you. All plants work in case of seed splitting and replanting. The 3 mentioned plants that behave differently are only an exeption for the auto harvesting. They just do not wilt and perish under water. So you have to manually harvest the saturn critter trap, thimble reed and waterweeds.
I think i tried that and even radiation. normally you only have to get 2 of the plants environmental requirements into a unlivable range, but saturn critter trap just don't want to drop. I don't think i tested that for the other two.
Я смотрел корейский стример, он почти также делал, только 1 кг хлора в хранилище и вес уменьшил на 1 кг, и когда хлор испаряется до 499 грам, то он делал стену и заполнял водой чтобы дальше не испаряется хлор, и начал сажать как вы делаете
Yeah any method that creates small amounts of material or material smaller than 1kg would work. The bleachstone one is new to me. Thanks for explaining that.
Yes pips still work. The amount of liquid was very specific though. So if it doesn't work it coupd be a few things: the amount of the liquid puddle, too many surrounding plants i.e. pip planting rules, or the bins are set up incorrectly. I am writing this cause i tried and my setup wasn't working until i fixed my puddle from 30kg to 300g
@@Luma_plays Huh, I never had trouble with the puddle, I just had the water dribble off the sides of the target area and then built the walls/floors around it after.
@@brockormond4131 i wanted to check on my old build and optimize it but apparently forgot why i have such specific values. tried naphta cause it is more stable but too much liquid leads to the plants atmosphere requirements not beeing met hence the pips not planting.
Hey chpogurt the video is from this month :D Nonetheless I just tested it again and it works like a charm. The settings, timings and the pre-filled storage/conveyor bins are important. Maybe i can help you, can you describe your issues precisely? What is your setup, how is it prepared what did you try?
@@Luma_plays I created a room with storage filled with 9.7\10kg and the duplicates successfully separated the seeds into 0.7 and 0.3, I created about 10 Wheezewort, this was a couple of weeks ago. I did not build a full-fledged automated installation, however, I did not change absolutely anything in my circuit, but it suddenly broke down. Duplicant ignor instructions even on alarm priority. Yesterday I tried to separate the seeds on another planetoid, nothing worked, I tried to do the same thing on the same mechanism that worked and again nothing worked. Duplicants don't just ignore an order while doing something else, they ignore it even if they're completely idle Upd: The duplicants really don’t want to lift a finger to pick up 0.2 seeds, but the automated hand doesn’t resist, probably something happened after all, but the bug can be reproduced
Funny someone else asked the same thing today, here is my answer: Yes the pip planting version should still work. But it is not very efficient. The pips can be a bit slow and it is way harder to set up. I had to play around with it this year to see if it still works but couldn't get it to run until i actually followed my own video correctly 😅. It needed exact values for the liquids over the plants with the right viscosity. Less than for the plant to be considered submerged but at least as much as it needs an atmosphere in that tile of the plant. So in short: yes, my pip planting Seed duplicator/replicator setups can do what you want on a smaller scale in a larger time span. So it will be more efficient to just do it manually a few times if you want it quickly. If you want a constant stream over thousands of cycles then go with the pips.
Yes the pip planting version should still work. But it is not very efficient. The pips can be a bit slow and it is way harder to set up. I had to play around with it this year to see if it still works but couldn't get it to run until i actually followed my own video correctly 😅. It needed exact values for the liquids over the plants with the right viscosity. Less than for the plant to be considered submerged but at least as much as it needs an atmosphere in that tile of the plant. So in short: yes, my pip planting Seed duplicator/replicator setups can do what you want on a smaller scale in a larger time span. So it will be more efficient to just do it manually a few times if you want it quickly. If you want a constant stream over thousands of cycles then go with the pips.
like if this game isn't crazy/fun enough(550 hours+) there's glitch too lol (I've not finish your 3000 hour movie yet :D ) thanks and continue the good work :)
14:19 Do not use the regular switch; use a hydrosensor instead. Regular switch requires duplicant while hydro sensor can be switched by player by setting pressure 0kg above/beyond.
Hey 2EOGIY, That was true a very long time ago. That has been changed a few years back. You can simply click the switch with the mouse now. Hope that clears up why i use the regular switch :)
Hello anasmv. I don't know what you mean with downloading? If you mean download videos to watch later - that has to do with youtube - i cannot do anything about that if that is your question.
Ah uploading. In the summer is our main work focused and i barely find the time. And last month i was on vacation and sick. But i want to resume editing and creating videos this month :)
Hello ConAgni, Links are deactivated in the comments to prevent those crypto or dating site scams. If i find the time i can add a blueprint but these setups are very easy to build. The important things are the settings and those are normally not copied in the blueprint if i recall correctly.
...HMMPH...SO IT'S STILL SEMI AUTOMATIC,RIGHT? ...WELL,NO NEED TO CHANGE MY SETUP,THEN...HEHE .....LIKE IT'S KINDA OLD DESIGN WITH SPLITTING IN 2,WITH DUPES MAKING UNROOTING........BUT....I'VE ADDED ADDITIONAL TILE OF WHAT I'M DUPLICATING........AND WITH SUBTLE HELP OF BLOCKING ACCESS TO DOORS......AND SETTING ON !!! PRIORITY......ALL I DO IS BASICALLY CHANGING BETWEEN COPY SETTINGS AND DIG BUTTONS.....HEHE.......MAYBE STUPID MAYBE PRIMITIVE BUT IT JUST WORKS,HEHE ......BUT STILL,THAT IDEA OF THAT GUY THAT YOU'VE SHOWED HERE IS KINDA NICE BUT STILL IT'S STILL REQUIRES A MANUAL LABOR SO .......KINDA.....STILL THE SAME
Did they already patch this? The sweeper no longer drops the seed when disabled by automation. At first I was only able to get it to drop the seed fragment when i manually deselect the seed filter, in the 0.2 seconds it's disabled by automation. But then I noticed it still drops the seed when it's depowered. Solution: Instead of an automation wire from the and-gate to the sweeper, run the automation wire to a power shutoff switch, on a wire powering the sweeper.
Hello, It should still work as shown (this isn't a new mechanic and there has been no patch recently). The timings depend on your pc hardware and the game lag and cycle count in general. So i can only give the numbers that work for me and the people in the discord. For us that was 0.2 and 2 or the other way around. Enough for the sweeper to start picking it up but not enough to select a place to put it
this is honestly interesting cuz of how it shows you how the game handles things and how it can be confused without cheating/using outsidse sources
yet it kinda is the game's fault for letting you plant part of a seed yet giving you a whole one(might explain why sometimes i find that i have 5.342seeds or 80.001seeds for no reason)
I see it as vegetative reproduction which is also possible for potatoes, willow etc.
@@Luma_plays you know i've never seen someone takes a potato, split it in half(or 1/20th in this case XD) then plant it i almost always see them plant it whole, wonder why
@@blacklight683 You can get a bigger yield from one seed potato if you split it...carefully. But you need to dry out the cut sides before planting or it will rot, which makes planting whole ones easier. Said as someone who tried to split her seed potatoes, had them in too moist of a spot and they got moldy instead of hardening, and then got another set of seed potatoes and just chucked them in.
@@blacklight683
Find the best potato in the bunch, plant whole.
I like to cover mine shallow and use mulch over the top, Helps with water retention and insects. Use types that don't rot and stop bugs.
Works-✅
Informative-✅
-Overcomplicated- leaves room for improvement-✅
Makes brain think on simpler version-✅
10/10 video!
Took a minute to build in survival, but it works perfectly! Just a beautiful design! Thanks! Now I have unlimited Buddy Bud seeds!
Been doing ghetto duplication for awhile with just 1 storage bin, sweeper, and shipping container. Love the even better version by Ulisoner for my purposes
Yess, I've been waiting for your seed dupe update.
Also, I think you can prob save on some automation wiring. You can remove the and gate if you invert the timer, and combine the weighted plate and timer signals into the not gate.
Tanks, glad you like it. If we would combine the outputs there would not be a stop if something is on the weightplate. Also the green signal would be too long. So currently we do need it.
@@Luma_plays The digital logic substitution would keep the override, and I got it working on my build of your duplicator.
Hopefully I can explain it well, but AND gates can be substituted with NOR gates if the inputs are inverted in digital logic, and it's a cool trick that's handy in ONI because most blocks have built in NOT gates (above/below setting), and the OR gates are just combining wires.
The digital logic would be going from output = ((NOT weight) AND timer) , into output = NOT (weight OR (NOT timer)) [in this case, the NOT timer is just the timer with the red/green values switched].
So it just becomes output = (weight NOR timer`).
I hope you give it a shot, or ask for an img if you're unsure. 😅
@@Luma_plays The big problem that I am running into is the "half/0.5" seeds have to be removed quickly or else they just stack up again and you gain nothing. So I need to figure out how to drop them and have them moved before the next seed gets dropped on top of it.
Which is why i implemented the weight plate and the AND Gate which automatically stops if there is 0.1 seed or something small on it. So you can only ever use 0.1 at a time.
This is very interesting. I had no idea this mechanic / exploit existed
Love all your tutorials, man!
Great video 👍
Im quite curious as to why the critter trap and thimble reed can't drown... waterweed makes sense, it wants water, and too much just stiffles it.
incredible video! I'm just a little confused if it does work for saturn trap and water weed. Does it work with the duplication but we have to manually uproot the plants with the dupes?
Hello andthank you. All plants work in case of seed splitting and replanting. The 3 mentioned plants that behave differently are only an exeption for the auto harvesting. They just do not wilt and perish under water. So you have to manually harvest the saturn critter trap, thimble reed and waterweeds.
@@Luma_plays that's what i thought, thanks!
Another great video!👍
What if you use very cold liquid, e.g. ethanol or super coolant? That should whilt the otherwise water-resistant plants?
I think i tried that and even radiation. normally you only have to get 2 of the plants environmental requirements into a unlivable range, but saturn critter trap just don't want to drop. I don't think i tested that for the other two.
Love it!
wait so you were always able to duplicate sleet wheat?! I learned something new...
Waiiitttt, I'd rather do this than plant them cause fk planting sleet wheat lmao
Nice video 👍
Я смотрел корейский стример, он почти также делал, только 1 кг хлора в хранилище и вес уменьшил на 1 кг, и когда хлор испаряется до 499 грам, то он делал стену и заполнял водой чтобы дальше не испаряется хлор, и начал сажать как вы делаете
Yeah any method that creates small amounts of material or material smaller than 1kg would work. The bleachstone one is new to me. Thanks for explaining that.
I'm always down for a simpler seed spliter. I assume you can still use pip planting to make it fully automatic, ya?
Yes pips still work. The amount of liquid was very specific though. So if it doesn't work it coupd be a few things: the amount of the liquid puddle, too many surrounding plants i.e. pip planting rules, or the bins are set up incorrectly.
I am writing this cause i tried and my setup wasn't working until i fixed my puddle from 30kg to 300g
@@Luma_plays Huh, I never had trouble with the puddle, I just had the water dribble off the sides of the target area and then built the walls/floors around it after.
@@brockormond4131 i wanted to check on my old build and optimize it but apparently forgot why i have such specific values. tried naphta cause it is more stable but too much liquid leads to the plants atmosphere requirements not beeing met hence the pips not planting.
That's useful. For me? Because I will "clone" radioactive seeds and create more of them using faster way.
Thanks!
I think they fixed it, I can't split the seed into pieces anymore
Hey chpogurt the video is from this month :D
Nonetheless I just tested it again and it works like a charm.
The settings, timings and the pre-filled storage/conveyor bins are important.
Maybe i can help you, can you describe your issues precisely?
What is your setup, how is it prepared what did you try?
@@Luma_plays I created a room with storage filled with 9.7\10kg and the duplicates successfully separated the seeds into 0.7 and 0.3, I created about 10 Wheezewort, this was a couple of weeks ago. I did not build a full-fledged automated installation, however, I did not change absolutely anything in my circuit, but it suddenly broke down. Duplicant ignor instructions even on alarm priority. Yesterday I tried to separate the seeds on another planetoid, nothing worked, I tried to do the same thing on the same mechanism that worked and again nothing worked. Duplicants don't just ignore an order while doing something else, they ignore it even if they're completely idle
Upd: The duplicants really don’t want to lift a finger to pick up 0.2 seeds, but the automated hand doesn’t resist, probably something happened after all, but the bug can be reproduced
it worl perfectly, but is there any mod or anyway to not replant the seeds without human hands?
Funny someone else asked the same thing today, here is my answer:
Yes the pip planting version should still work. But it is not very efficient. The pips can be a bit slow and it is way harder to set up. I had to play around with it this year to see if it still works but couldn't get it to run until i actually followed my own video correctly 😅. It needed exact values for the liquids over the plants with the right viscosity. Less than for the plant to be considered submerged but at least as much as it needs an atmosphere in that tile of the plant.
So in short: yes, my pip planting Seed duplicator/replicator setups can do what you want on a smaller scale in a larger time span.
So it will be more efficient to just do it manually a few times if you want it quickly.
If you want a constant stream over thousands of cycles then go with the pips.
is there any way to do this without any player manual input (planting)?
Yes the pip planting version should still work. But it is not very efficient. The pips can be a bit slow and it is way harder to set up. I had to play around with it this year to see if it still works but couldn't get it to run until i actually followed my own video correctly 😅. It needed exact values for the liquids over the plants with the right viscosity. Less than for the plant to be considered submerged but at least as much as it needs an atmosphere in that tile of the plant.
So in short: yes, my pip planting Seed duplicator/replicator setups can do what you want on a smaller scale in a larger time span.
So it will be more efficient to just do it manually a few times if you want it quickly.
If you want a constant stream over thousands of cycles then go with the pips.
like if this game isn't crazy/fun enough(550 hours+) there's glitch too lol
(I've not finish your 3000 hour movie yet :D )
thanks and continue the good work :)
14:19 Do not use the regular switch; use a hydrosensor instead. Regular switch requires duplicant while hydro sensor can be switched by player by setting pressure 0kg above/beyond.
Hey 2EOGIY, That was true a very long time ago. That has been changed a few years back.
You can simply click the switch with the mouse now. Hope that clears up why i use the regular switch :)
Damn you haven't played ONI in 3 years have you?
You lost me in the 30 second mark. 2 seeds from 1? how?
The storage bin is set to 1kg and already has 5 gram of table salt in it
@@Luma_plays Thank you kindly
Why did it stop downloading?
Hello anasmv. I don't know what you mean with downloading? If you mean download videos to watch later - that has to do with youtube - i cannot do anything about that if that is your question.
@@Luma_plays No, I mean you. Why did you stop posting videos?
Ah uploading. In the summer is our main work focused and i barely find the time. And last month i was on vacation and sick. But i want to resume editing and creating videos this month :)
@@Luma_plays :)
If some1 can be so kind and share a working blueprint copy i will be thankfull!
Hello ConAgni, Links are deactivated in the comments to prevent those crypto or dating site scams.
If i find the time i can add a blueprint but these setups are very easy to build.
The important things are the settings and those are normally not copied in the blueprint if i recall correctly.
@@Luma_plays thank you kind Sir, I wait :) afik, it does copy, if you re copy it after build
@@ConAgni Thanks good to know
...HMMPH...SO IT'S STILL SEMI AUTOMATIC,RIGHT?
...WELL,NO NEED TO CHANGE MY SETUP,THEN...HEHE
.....LIKE IT'S KINDA OLD DESIGN WITH SPLITTING IN 2,WITH DUPES MAKING UNROOTING........BUT....I'VE ADDED ADDITIONAL TILE OF WHAT I'M DUPLICATING........AND WITH SUBTLE HELP OF BLOCKING ACCESS TO DOORS......AND SETTING ON !!! PRIORITY......ALL I DO IS BASICALLY CHANGING BETWEEN COPY SETTINGS AND DIG BUTTONS.....HEHE.......MAYBE STUPID MAYBE PRIMITIVE BUT IT JUST WORKS,HEHE
......BUT STILL,THAT IDEA OF THAT GUY THAT YOU'VE SHOWED HERE IS KINDA NICE BUT STILL IT'S STILL REQUIRES A MANUAL LABOR SO .......KINDA.....STILL THE SAME
Did they already patch this?
The sweeper no longer drops the seed when disabled by automation.
At first I was only able to get it to drop the seed fragment when i manually deselect the seed filter, in the 0.2 seconds it's disabled by automation.
But then I noticed it still drops the seed when it's depowered.
Solution: Instead of an automation wire from the and-gate to the sweeper, run the automation wire to a power shutoff switch, on a wire powering the sweeper.
Hello, It should still work as shown (this isn't a new mechanic and there has been no patch recently).
The timings depend on your pc hardware and the game lag and cycle count in general. So i can only give the numbers that work for me and the people in the discord.
For us that was 0.2 and 2 or the other way around. Enough for the sweeper to start picking it up but not enough to select a place to put it
Oh I hate your exploits. Just enjoy the game.
I enjoy the game with lots of decor plants. And i don't get enough cause i cannot farm them. Hence i made my own.
@@Luma_plays it's made that way for a reason.