I think it's kinda funny and also amazing he doesn't just show music that you'd expect someone involved in opera to like, he gathers accomplished people in the industry and shows them freakin Drift
One detail I want to be shared about Children of the Omnissiah is that the composer rented out a church with a massive, authentic, pipe organ. The audio recorded inside the church, complete with all the acoustics and echos that come with that.
It's funny seeing it because I stumbled upon it in Spotify a few years back and even though I hadn't played the game it comes from and haven't played 40k in years it took about 30 seconds to get added to my library.
12:49 I can explain this one! The way action video games typically handle battle music, boss music, whatnot, is through layering, events, and procedural generation. Essentially, the music you hear in a video game is not always just one set track. There are different parts that fade in or out depending on what's going on or what the player is doing. Programmers set up event markers to various actions that can then be used by the music department to cue in different tracks. To relate it to opera, imagine that each section is waiting for a specific sign before they join in, and they just follow along silently until they see that sign. Some games even have notes that happen specifically when the player does something (one example that comes to mind for me is in The Legend of Zelda: Wind Waker whenever you strike an enemy). In short, video game composers make several different layers separately and use the game's programming to put it together in real time as the player plays.
Perfect example of this is Doom Eternal. Listening to the tracks on their own is great, but with the music dynamicly switching and melding together all the time depending on whats happening makes it so much more immersive in the music.
TIE Fighter from 1995 has dynamic music as well, although depending on which version it may have been cut out or included. X-Wing Alliance also has event driven music, but a more limited version than the original TIE Fighter.
@@linus11vf1j i didnt know this! I thought layered dynamic music was more recent. I played xwing while looking up retro games for a potato laptop, but didnt think there was much value in trying tie fighter too
@@heunam3593TIE Fighter is in my opinion, the best of the X-Wing series. The story is deep, engaging, and even well adapts itself for its time frame (between ESB and ROTJ). There is even a remake of it completed for modern systems because the game's story and introduction of new/EU fighters (LIKE THE TIE DEFENDER) adds so much richness to it over the original XWing.
To think about it, there is so much art hidden in the world Its very imoortant to share the art and things you enjoy with others, and to be open minded to other things as well World is a beautiful place, with so much art and soul put into it I really love and respect your content, Marco, it really does leave a mark on the world Thank you, Marcomeatball
Never thought I'd see the day someone said they'd jog to Oneirophobia, but here I am Lovely insight from both parties, and great music choices as always!
52:00 The 40000 in Warhammer 40k means the year. It plays 38000 years in the future. It is the 41st. millennium and the Inquisition is informed of your heresy.
On the flexibility in video game music point, I wish you had shown her the Octopath example where each of the character themes can transition from any point into the boss theme.
Safi is an absolute beast of a monster. His overall power is insane and absolutely incredible with the amount of raw energy that he floods the “arena” with with his ultimate is incredible. To me he’s second to Fatalis himself
I've discovered your videos yesterday and I've binged about half of the ones in which you introduce people working in the classical music industry to VGM. The discussions that come out are so interesting and different from person to person. At the same time, you've introduced me to some new amazing music from video games I haven't played yet (alas, time makes fools of us all)
She's fun, hope she comes back! Every person you've invited onto the channel has offered some great insights into the operatic world but she clearly had a blast doing it also. Guests' surprised faces of joy upon hearing a track give me life Drift is partially a victim of how GG songs are written (in Japanese then translated to English by non-native speakers) and partially Happy Chaos being a more complex character. He's the father of magic in the GG universe who has now essentially achieved Nirvana; He is all-knowing, all-powerful, and has a mind with morality and thought completely alien to us. His character motivation is laid out straightforwardly in the operatic section; He enjoys seeing humanity elevate itself through struggle, and seeing how the GG universe has plenty of heroes it's fallen to him to play the villain that will subject the world to a life-or-death struggle to be overcome. Basically, god decided he wanted to pass his endless eternities writing himself into the story as the bad guy to spice it up. Easily my favorite thing about Drift; A seemingly straightforward goofy tune with nonsense lyrics that becomes the nightmare fuel proposition of "what if god treated the whole world as a toy?"
The way I interpreted it was that upon being retrieved from the Universal Will, he inherited its purpose: to bring humanity happiness. But there is nothing static about happiness, so he mixes things up for fun, and makes sure humanity always rests on a knife's edge of joy and fear.
I really liked that you included Oneirophobia, i think it's a mix of different feelings, not only the awakening of this ancient threat, but also the theme of the anger, rage and mostly resolve of the Guardians trying to anihilate the monster that genocided almost all of humanity during the Collapse, it's insanely good
I want to thank Marco and Frances for this wonderful video. This series has been and will continue to be a wonderful addition for video game music lovers like me. Keep up the work, it is a great concept that is worth developing. It would also be interesting if you could get a hold of people from other walk of music. Like rappers, country singers, rockers, etc. Maybe try and get Herman Lee, he seems like a chill dude and have done some interesting collaborations before.
Portal 2's soundtrack has music that dynamically changes and builds up as the player progresses through the test chamber. Not only does it build the intensity, but it's a good indicator for the player that, yes that's what you're supposed to do.
These interviews are awesome to listen to for both their discussion and the music. I listen on my old 90s 5.1ch theatre system (receiver updated for HDMI) that blasts my small house, and then my ears get blown away by something as beautiful (and range spanning) as Shadow Lord. Also, i think a lot of video games, especially jrpg and franchises like Granblue and Fate draw heavily from external epics to enrich their own faithfully.
Marco, when you were talking about transitional music and showed Ace gameplay ; I think one of the best example of this is a very underrated track : Mohg's Theme in Elden Ring (Mohg, Lord of Blood). The theme, transition, and secondary theme are insanely good. It's hard to pay attention to it too much because Mohg is a very challenging boss in P2, but I believe it's one of the best musical transitions in the game and in games in general.
Loving the openness of your guests! Knowledgeable and insightful. Hoping you get into some Kingdom Hearts music. Yoko Shimomura is an amazing artist and composer.
Damn I really wish you got more time, I can’t wait for a second video, or more, with each of this amazing guests. Love the vibes and the info they bring.❤❤❤❤
I havent noticed anyone point this out for Safi'jiva's theme yet, so I will The reason the music starts transitioning is because of the fun way that many games build their music - and why it can be hard to assemble them for use on RUclips. Essentially, without being long winded, there's the base track, and then there's a metric butt load of transitions to certain cues, sounds, and sections of music that play alongside your actions to give it more impact. In Safi's theme, essentially this is Safi looking at your goofy a** hunter and choosing you specifically out of your party of 4 (and 4 cat helpers) to be its focus - this is the awesome power of a black elder dragon focused onto you so hard that the score seems to curl into itself, muffled under the sound of your own beating heartbeat as the monster puts its all into specifically turning you into a smudge. And thats why I love Monster Hunter And video game music
The lyrics of Drift definently have meaning, they're just very weird and so it's easy to write them off as nonsense. "A hundred mouths speak of me, a hundred of me will be born. The truth is not always real" is a lyric that only recently clicked with me but I think it's referring to one of Happy Chaos's aliases. Multiple people refer to him as "That Man", but he's not actually the only character that has gone by that name. His disciple Asuka is also That Man. That Man is a single culprit for which everyone casts the blame of all of the pain and carnage of the crusades. Asuka and Happy Chaos both had big hands in many tragedies throughout, but for awhile Asuka was blamed for all of it before the existence of Happy Chaos came to light. I think the lines I quoted allude to the fact that maybe there are still more That Mans to be unmasked. Maybe the tales of That Man are overblown or innacurate somehow. Those tragedies happened but attaching them to Asukas or HCs identities might be wrong. Or maybe they're still right in a way when you consider that their earliest actions are what caused a domino effect leading to what eventually happened. Overall the lyrics are meant to be startling and unnerving to reflect the nature of the character but I think every word in the song definently has relevant meaning to the story, as they do with the whole OST, and trying to decipher these meanings is one of the many things I love Guilty Gear, especially Xrd and Strive, for.
I don't know how I missed this video good thing I noticed it later. It was really fun. These videos where you get to hear so many different perspectives from different people are some of my favorite content of yours. Even the very critical ones. I'd also like to hear what they think of Virgil's theme from DMC 5 because it's out of the music they usually listen to I'm guessing.
I have a feeling that Frances may love how music is handled in spectacle fighter/visual fighters like Devil May Cry & Metal Gear Rising, where the music ebbs and flows naturally through a fight in accordance to how well you're doing.
About who Lohengrin on the Swanboat is: He is actually a knight of the round table, son of Parzival. He is send out to help the Duchess of Brabant. But she isnt allowed to ask of his origin, or he has to return home and leave her. quiet a great opera. For future episodes of this format, i would really recommend (if not someone already has done so) something from "The return of the Obra Dinn". Probably the main theme or "Soldiers of the Sea" A and B.
The leitmotif coming in before the reference happens in the Soul of Cinder fight (the reference to Gwyn followed by his moveset). Also the Nameless King with his lightning and jumping attack linking somewhat to Gwyn again.
Also with regards to the player having agency with their actions influencing the music, this is something that Mick Gordon did for killer instinct where the track will shift tempo or even arrangement depending on the actions on screen.
12:49 oh, yeah there's been different approaches to this issue! Some soundtracks are paced such that if you play a game "simply" enough then everything falls together naturally. Some have insertion points for altered variants of the track that overlay at the next available opportunity when a context is triggered. Some have actually context sensitive music that is chopped up into multiple tracks or segments which overlay themselves as a response to your gameplay. The Ace Combat example is paced such that you could choose to miss your musical cue and not go for the kill when the music starts, but if you play simply or naturally then yes you're absolutely going to hit that context. Monster Hunter has a context trigger for when you grappled onto a monster and mount it, the music switches to a percussion heavy version of the same track to emphasize that up close tension. Metal Gear Rising has even more context triggers that try their best to keep up with what you're doing to swap what version of the track you're experiencing in time.
We really should have a highlight on FlybyNo/Arnaud Roy work. Especially on Endless Legend and Endless Space 2. The choice of instruments, the lead of the choirs are amazing. Every tune tells us a storie. Listening to a beautiful but somehow dissonant voice taking its place in a choir in "To rise, virtual", Getting hyped to kick the stars asses by the sounds of the industry in "Together to the stars" or feel the sadness of fallen honorable knights in "A Search for Forgiveness" are some experiences to live. A lot of various and awesome work :)
Guess a more direct example of the player effecting an ost is Killer Instinct where the music picks up based on player movement and health level and you can play notes each hit of an ultra combo.
Hi Marco! You mentioned not knowing what the 40,000 in Warhammer 40K was for. Well, it is simply refering to the year the story takes place in. If you feel like it, you can watch Bricky's explanation of all Warhammer 40K factions on your own time, it is really nice for a general overview of that universe.
To answer the dad joke are there 40,000 Warhammers? No, there are far more, the 40,000 refers to the year. In the grim darkness of the 41st millenium there is no time for peace, there is only time for war.
Man, hearing Marco liking Granblue Fantasy OST makes me think that maybe it's time I get him into the idol hell. :3 The directive on Uma Musume BGM and songs are pretty insane when tied to the real life lore and the characters. Although yeah it's an idol song so you won't find as much orchestral tricks (well, most of the time, at least.)
Regarding your discussion at around 15:00, I you check out Peaches Lamb's Total War Warhammer 2's OST on youtube, it lists several tracks labelled "dynamic". Basically, the battle music shifts its high and lows according to the battle's intensity.
The lyrics in the Guilty Gear song are very typical for English-language lyrics in Japanese media, you see this in so many Japanese games. The people who write stuff like this don't really grasp the language, but they find it cool, so they do their best to translate whatever poetic stuff they came up with in their own language, and the result is often very out of place and awkward.
Also Happy Chaos really did become infinite and witness the background (or backyard really) of reality and realize that the questions he had been asking were meaningless and that being infinite was useless and just wanted to drift.
I would love to see a composer's reaction to some of the Drakengard 1 soundtrack. Same developer as Nier, but different composer. It's all made from samples of classical music that have been remixed and distorted and I think it's super interesting. I've never heard anything else like it. Chapter 1 In the Sky and Chapter 4 On the Land would be my two recommendations.
Hello Marco. I've been following you for a few weeks now and had always hoped to hear a professional's opinion on video game music. Thanks again. Here's a selection of tracks that might interest you: Warcraft 3 - human Theme: ruclips.net/video/OXajx7l4VxE/видео.html Unlimited Saga - Battle Theme 1: ruclips.net/video/47R9VFirriM/видео.html Unlimited Saga - 謎の計画: ruclips.net/video/9I-A9xKqW3Y/видео.html Drakengard OST - Seere's Prayer ~ In The Sky : ruclips.net/video/gXw4Y-61RpA/видео.html El Shaddai:: Ascension of The Metatron OST - TRAGIC SCREAM : ruclips.net/video/KqRnjF9E5V0/видео.html You'll see that there are some surprises and some amazing sound accompaniments, which is not surprising when you know Japanese composers. Thanks again and keep up the good work!
Look through Marco's other videos! Plenty of other professionals reacting: teachers & conductors as well as singers themselves! Check out the other videos in this series 😁
I'm curious how many of your guests have started listening or discovering video game music on their own or even started playing games they'd otherwise never touch just cause the ost.
Safi'jiiva is not the monster of monster, That title goes to Fatalis. Safi'jiiva is a monster that has a number of references to The Sapphire Star from tale of the five introduced in Monster hunter world. While yes it is strong and unique, but because it requires places with vast amount of tectonic energy in order to grow and exert vast power. It's actually weaker then many other elder dragons in the game when it doesn't have energy to harvest.
The 40k in Warhammer 40k refers to the millennium they are in. Although its technically the 42nd millennium now, i think 40k just flows better than 42k :)
I played a little monster hunter, I was turned from it for the timed quests. I don't like having a time that pushes me to achieve something NOW. I decide when NOW is. Not a game for me, with otherwise excellent mechanics, visuals and music and sounds. I even like the skill system, but the timed quest are a no go for me.
I think drift was the only song I listened to fully and still didn't like at all. maybe the engrish was just really bad and ruined the background but the background was also repetitive. as the singer mentions in the lyrics its erratic and it doesn't have the same rhythm but he's only half right. its erratic but its the same rhythm for half the song with no variation. some of the songs I hear and don't like I would still consider great music just not made for me but I just don't like drift and I know others might but I have no idea how. overall I'm just heavily opinionated on this song for some reason so take my comment with heavy bias consideration and if you like this song please tell me why in the replies (don't just say you like how it sounds lol explain a little bit more and maybe I'll see the truth)
no, im logical and normal. YOU people have started all of this crap and get it twisted when we don't want to join YOUR way of thinking. Ya'll acting like the catholic church, how ironic. @@ServantofErra
these vids always get recommended to me but it's such a shame that you show off the most random mid level quality pieces to these people and youre also just awkward about stuff and don't even really explain things properly. wish someone else could take the reins and do this correctly.
curious to know what would be the highest quality stuff you'd want to show if you could take over. just a quick list of music since I want to see what you'd curate
If you're trying to give criticism you failed miserably. Sound like you have never had to take or give criticism in a serious setting in your life. Or you're just an asshole but I'm giving you the benefit of the doubt.
I think it's kinda funny and also amazing he doesn't just show music that you'd expect someone involved in opera to like, he gathers accomplished people in the industry and shows them freakin Drift
He gives them the full treatment and I love it.
One detail I want to be shared about Children of the Omnissiah is that the composer rented out a church with a massive, authentic, pipe organ. The audio recorded inside the church, complete with all the acoustics and echos that come with that.
I really appreciate you putting Children of the Omnissiah in those videos.
i can smell the paint from your comment
Same. Mechanicus’s ost has such a cool vibe, it’s always fun seeing everyone’s reaction to it
It's funny seeing it because I stumbled upon it in Spotify a few years back and even though I hadn't played the game it comes from and haven't played 40k in years it took about 30 seconds to get added to my library.
@@peteriddqdLove the smell of Leadbelcher in the morning.
12:49 I can explain this one! The way action video games typically handle battle music, boss music, whatnot, is through layering, events, and procedural generation. Essentially, the music you hear in a video game is not always just one set track. There are different parts that fade in or out depending on what's going on or what the player is doing. Programmers set up event markers to various actions that can then be used by the music department to cue in different tracks. To relate it to opera, imagine that each section is waiting for a specific sign before they join in, and they just follow along silently until they see that sign. Some games even have notes that happen specifically when the player does something (one example that comes to mind for me is in The Legend of Zelda: Wind Waker whenever you strike an enemy). In short, video game composers make several different layers separately and use the game's programming to put it together in real time as the player plays.
Perfect example of this is Doom Eternal. Listening to the tracks on their own is great, but with the music dynamicly switching and melding together all the time depending on whats happening makes it so much more immersive in the music.
TIE Fighter from 1995 has dynamic music as well, although depending on which version it may have been cut out or included. X-Wing Alliance also has event driven music, but a more limited version than the original TIE Fighter.
@@linus11vf1j i didnt know this! I thought layered dynamic music was more recent.
I played xwing while looking up retro games for a potato laptop, but didnt think there was much value in trying tie fighter too
@@heunam3593TIE Fighter is in my opinion, the best of the X-Wing series. The story is deep, engaging, and even well adapts itself for its time frame (between ESB and ROTJ). There is even a remake of it completed for modern systems because the game's story and introduction of new/EU fighters (LIKE THE TIE DEFENDER) adds so much richness to it over the original XWing.
@@linus11vf1j i'll check it out then.
I assume its a fanmade remake, i see no way current star wars touches that series lol
To think about it, there is so much art hidden in the world
Its very imoortant to share the art and things you enjoy with others, and to be open minded to other things as well
World is a beautiful place, with so much art and soul put into it
I really love and respect your content, Marco, it really does leave a mark on the world
Thank you, Marcomeatball
Hidden? It's only hidden because boomers refuse to admit it's art.
Never thought I'd see the day someone said they'd jog to Oneirophobia, but here I am
Lovely insight from both parties, and great music choices as always!
52:00 The 40000 in Warhammer 40k means the year. It plays 38000 years in the future. It is the 41st. millennium and the Inquisition is informed of your heresy.
Okay so for a moment I was sad she didn't get to hear Ludwig, but holy moly that Lohingren track was absolutely electric.
On the flexibility in video game music point, I wish you had shown her the Octopath example where each of the character themes can transition from any point into the boss theme.
You are on fire with guests back to back. Have a great time y'all.
Safi is an absolute beast of a monster. His overall power is insane and absolutely incredible with the amount of raw energy that he floods the “arena” with with his ultimate is incredible. To me he’s second to Fatalis himself
16:24 Goosebumps. No matter how many times I see it. Goosebumps.
I've discovered your videos yesterday and I've binged about half of the ones in which you introduce people working in the classical music industry to VGM. The discussions that come out are so interesting and different from person to person. At the same time, you've introduced me to some new amazing music from video games I haven't played yet (alas, time makes fools of us all)
It does! I try to play a lot of games always, yet I'm finding out new gems every once in a while some one recommends
She's fun, hope she comes back! Every person you've invited onto the channel has offered some great insights into the operatic world but she clearly had a blast doing it also. Guests' surprised faces of joy upon hearing a track give me life
Drift is partially a victim of how GG songs are written (in Japanese then translated to English by non-native speakers) and partially Happy Chaos being a more complex character. He's the father of magic in the GG universe who has now essentially achieved Nirvana; He is all-knowing, all-powerful, and has a mind with morality and thought completely alien to us. His character motivation is laid out straightforwardly in the operatic section; He enjoys seeing humanity elevate itself through struggle, and seeing how the GG universe has plenty of heroes it's fallen to him to play the villain that will subject the world to a life-or-death struggle to be overcome.
Basically, god decided he wanted to pass his endless eternities writing himself into the story as the bad guy to spice it up. Easily my favorite thing about Drift; A seemingly straightforward goofy tune with nonsense lyrics that becomes the nightmare fuel proposition of "what if god treated the whole world as a toy?"
The way I interpreted it was that upon being retrieved from the Universal Will, he inherited its purpose: to bring humanity happiness.
But there is nothing static about happiness, so he mixes things up for fun, and makes sure humanity always rests on a knife's edge of joy and fear.
I really liked that you included Oneirophobia, i think it's a mix of different feelings, not only the awakening of this ancient threat, but also the theme of the anger, rage and mostly resolve of the Guardians trying to anihilate the monster that genocided almost all of humanity during the Collapse, it's insanely good
I want to thank Marco and Frances for this wonderful video. This series has been and will continue to be a wonderful addition for video game music lovers like me. Keep up the work, it is a great concept that is worth developing. It would also be interesting if you could get a hold of people from other walk of music. Like rappers, country singers, rockers, etc. Maybe try and get Herman Lee, he seems like a chill dude and have done some interesting collaborations before.
Portal 2's soundtrack has music that dynamically changes and builds up as the player progresses through the test chamber. Not only does it build the intensity, but it's a good indicator for the player that, yes that's what you're supposed to do.
These interviews are awesome to listen to for both their discussion and the music. I listen on my old 90s 5.1ch theatre system (receiver updated for HDMI) that blasts my small house, and then my ears get blown away by something as beautiful (and range spanning) as Shadow Lord.
Also, i think a lot of video games, especially jrpg and franchises like Granblue and Fate draw heavily from external epics to enrich their own faithfully.
Tenebre rosso sangue not in one of these for the first time, it had a nice streak going
I know! Sadge.
Marco, when you were talking about transitional music and showed Ace gameplay ; I think one of the best example of this is a very underrated track : Mohg's Theme in Elden Ring (Mohg, Lord of Blood). The theme, transition, and secondary theme are insanely good. It's hard to pay attention to it too much because Mohg is a very challenging boss in P2, but I believe it's one of the best musical transitions in the game and in games in general.
Me: *sees the first music queued up*
"Oh god shes gonna get smacked in the face with music"
I know right? Safi Geva is the a game you bring when you’re not getting your point across or when you’ve already won
Loving the openness of your guests! Knowledgeable and insightful. Hoping you get into some Kingdom Hearts music. Yoko Shimomura is an amazing artist and composer.
Damn I really wish you got more time, I can’t wait for a second video, or more, with each of this amazing guests. Love the vibes and the info they bring.❤❤❤❤
What a nice guest, it was really interesting listening to the things she said through the video
I havent noticed anyone point this out for Safi'jiva's theme yet, so I will
The reason the music starts transitioning is because of the fun way that many games build their music - and why it can be hard to assemble them for use on RUclips. Essentially, without being long winded, there's the base track, and then there's a metric butt load of transitions to certain cues, sounds, and sections of music that play alongside your actions to give it more impact.
In Safi's theme, essentially this is Safi looking at your goofy a** hunter and choosing you specifically out of your party of 4 (and 4 cat helpers) to be its focus - this is the awesome power of a black elder dragon focused onto you so hard that the score seems to curl into itself, muffled under the sound of your own beating heartbeat as the monster puts its all into specifically turning you into a smudge.
And thats why I love Monster Hunter
And video game music
The lyrics of Drift definently have meaning, they're just very weird and so it's easy to write them off as nonsense. "A hundred mouths speak of me, a hundred of me will be born. The truth is not always real" is a lyric that only recently clicked with me but I think it's referring to one of Happy Chaos's aliases. Multiple people refer to him as "That Man", but he's not actually the only character that has gone by that name. His disciple Asuka is also That Man. That Man is a single culprit for which everyone casts the blame of all of the pain and carnage of the crusades. Asuka and Happy Chaos both had big hands in many tragedies throughout, but for awhile Asuka was blamed for all of it before the existence of Happy Chaos came to light. I think the lines I quoted allude to the fact that maybe there are still more That Mans to be unmasked. Maybe the tales of That Man are overblown or innacurate somehow. Those tragedies happened but attaching them to Asukas or HCs identities might be wrong. Or maybe they're still right in a way when you consider that their earliest actions are what caused a domino effect leading to what eventually happened. Overall the lyrics are meant to be startling and unnerving to reflect the nature of the character but I think every word in the song definently has relevant meaning to the story, as they do with the whole OST, and trying to decipher these meanings is one of the many things I love Guilty Gear, especially Xrd and Strive, for.
Ah yes, yet another chapter on my favorite installment marco and... and... the?...
...
What was my joke again?
I don't know how I missed this video good thing I noticed it later.
It was really fun.
These videos where you get to hear so many different perspectives from different people are some of my favorite content of yours. Even the very critical ones.
I'd also like to hear what they think of Virgil's theme from DMC 5 because it's out of the music they usually listen to I'm guessing.
I have a feeling that Frances may love how music is handled in spectacle fighter/visual fighters like Devil May Cry & Metal Gear Rising, where the music ebbs and flows naturally through a fight in accordance to how well you're doing.
Children of the Omnissiah is amazing! Very machine-gody
About who Lohengrin on the Swanboat is: He is actually a knight of the round table, son of Parzival. He is send out to help the Duchess of Brabant. But she isnt allowed to ask of his origin, or he has to return home and leave her. quiet a great opera. For future episodes of this format, i would really recommend (if not someone already has done so) something from "The return of the Obra Dinn". Probably the main theme or "Soldiers of the Sea" A and B.
The leitmotif coming in before the reference happens in the Soul of Cinder fight (the reference to Gwyn followed by his moveset).
Also the Nameless King with his lightning and jumping attack linking somewhat to Gwyn again.
Also with regards to the player having agency with their actions influencing the music, this is something that Mick Gordon did for killer instinct where the track will shift tempo or even arrangement depending on the actions on screen.
When I saw opera singer, I was hoping you would show Nier haha.
It would have been really nice to see her reacting to Signoras Theme from Genshin and see what she thinks about the way it did opera
1:04:30 Out here casually spoilering the game she's never played just from talking about the soundtrack! That's impressive!
lmao I was going to make the same comment.
YESSSSS!!! A NEW ONE!!!
The tenebre rosso sangue streak has been broken
I heard the message of Machine God and here to listen.
12:49 oh, yeah there's been different approaches to this issue! Some soundtracks are paced such that if you play a game "simply" enough then everything falls together naturally. Some have insertion points for altered variants of the track that overlay at the next available opportunity when a context is triggered. Some have actually context sensitive music that is chopped up into multiple tracks or segments which overlay themselves as a response to your gameplay.
The Ace Combat example is paced such that you could choose to miss your musical cue and not go for the kill when the music starts, but if you play simply or naturally then yes you're absolutely going to hit that context. Monster Hunter has a context trigger for when you grappled onto a monster and mount it, the music switches to a percussion heavy version of the same track to emphasize that up close tension. Metal Gear Rising has even more context triggers that try their best to keep up with what you're doing to swap what version of the track you're experiencing in time.
Im so happy she liked the 40k one
We really should have a highlight on FlybyNo/Arnaud Roy work. Especially on Endless Legend and Endless Space 2. The choice of instruments, the lead of the choirs are amazing. Every tune tells us a storie.
Listening to a beautiful but somehow dissonant voice taking its place in a choir in "To rise, virtual", Getting hyped to kick the stars asses by the sounds of the industry in "Together to the stars" or feel the sadness of fallen honorable knights in "A Search for Forgiveness" are some experiences to live. A lot of various and awesome work :)
I love how Ace Combat wasn't on the roster but we were able to squeeze in a small bit.
Guess a more direct example of the player effecting an ost is Killer Instinct where the music picks up based on player movement and health level and you can play notes each hit of an ultra combo.
Hi Marco! You mentioned not knowing what the 40,000 in Warhammer 40K was for. Well, it is simply refering to the year the story takes place in.
If you feel like it, you can watch Bricky's explanation of all Warhammer 40K factions on your own time, it is really nice for a general overview of that universe.
To answer the dad joke are there 40,000 Warhammers? No, there are far more, the 40,000 refers to the year. In the grim darkness of the 41st millenium there is no time for peace, there is only time for war.
I laughed at "are there forty thousand Warhammers?". So close to an existing in joke in the 40k community. This was really great!
Love her hair!
Rip Ludwig
Man, hearing Marco liking Granblue Fantasy OST makes me think that maybe it's time I get him into the idol hell. :3
The directive on Uma Musume BGM and songs are pretty insane when tied to the real life lore and the characters. Although yeah it's an idol song so you won't find as much orchestral tricks (well, most of the time, at least.)
Safi'Jiiva and Shadowlord ???
that's a really giid video
Regarding your discussion at around 15:00, I you check out Peaches Lamb's Total War Warhammer 2's OST on youtube, it lists several tracks labelled "dynamic". Basically, the battle music shifts its high and lows according to the battle's intensity.
Honestly, Drift’s time sig changes sound like they took a heavy cue from DT’s Octavarium
The lyrics in the Guilty Gear song are very typical for English-language lyrics in Japanese media, you see this in so many Japanese games. The people who write stuff like this don't really grasp the language, but they find it cool, so they do their best to translate whatever poetic stuff they came up with in their own language, and the result is often very out of place and awkward.
Also Happy Chaos really did become infinite and witness the background (or backyard really) of reality and realize that the questions he had been asking were meaningless and that being infinite was useless and just wanted to drift.
I would love to see a composer's reaction to some of the Drakengard 1 soundtrack. Same developer as Nier, but different composer. It's all made from samples of classical music that have been remixed and distorted and I think it's super interesting. I've never heard anything else like it. Chapter 1 In the Sky and Chapter 4 On the Land would be my two recommendations.
Hello Marco.
I've been following you for a few weeks now and had always hoped to hear a professional's opinion on video game music. Thanks again.
Here's a selection of tracks that might interest you:
Warcraft 3 - human Theme: ruclips.net/video/OXajx7l4VxE/видео.html
Unlimited Saga - Battle Theme 1: ruclips.net/video/47R9VFirriM/видео.html
Unlimited Saga - 謎の計画: ruclips.net/video/9I-A9xKqW3Y/видео.html
Drakengard OST - Seere's Prayer ~ In The Sky : ruclips.net/video/gXw4Y-61RpA/видео.html
El Shaddai:: Ascension of The Metatron OST - TRAGIC SCREAM : ruclips.net/video/KqRnjF9E5V0/видео.html
You'll see that there are some surprises and some amazing sound accompaniments, which is not surprising when you know Japanese composers.
Thanks again and keep up the good work!
Unlimited Saga - Battle Theme 1 is REALLY GOOD!
Thanks for showing me that!
Look through Marco's other videos! Plenty of other professionals reacting: teachers & conductors as well as singers themselves! Check out the other videos in this series 😁
finally guilty gear makes an appearance
Nothing Beat Nier automata / Replicant songs
Warhammer 40k refers to the year 40000. It's the time period.
Guilty Gear...If GWAR made a fighting game.
No halo! My heart…
I'm curious how many of your guests have started listening or discovering video game music on their own or even started playing games they'd otherwise never touch just cause the ost.
Very 👍
Need more Japanese based game ost please
Safi'jiiva is not the monster of monster, That title goes to Fatalis. Safi'jiiva is a monster that has a number of references to The Sapphire Star from tale of the five introduced in Monster hunter world. While yes it is strong and unique, but because it requires places with vast amount of tectonic energy in order to grow and exert vast power. It's actually weaker then many other elder dragons in the game when it doesn't have energy to harvest.
About the Nier: Gestalt ofc it dosnt sounds optministic its the Gestalt Project after all....
The 40k in Warhammer 40k refers to the millennium they are in. Although its technically the 42nd millennium now, i think 40k just flows better than 42k :)
wtf where is tenebre rosso sangue
No Ace Combat? Not approved
diablo 2 tristram theme
please
I played a little monster hunter, I was turned from it for the timed quests. I don't like having a time that pushes me to achieve something NOW. I decide when NOW is. Not a game for me, with otherwise excellent mechanics, visuals and music and sounds. I even like the skill system, but the timed quest are a no go for me.
How have there been so many of these videos at this point and not ONE song from Kingdom Hearts?
No Dark Souls 3 Main Theme, my day is ruined and my disappointment is immeasurable.
I like your videos but I don't understand what (she/her) means. Another good one though
It means that's actually a man who gets off on dressing like a woman and being treated like one.
Little cry baby afraid do words? Little baby boy gonna cry about some pronoums?
Damn, he could have fooled me. They're getting way too crafty...
and of course she has blue hair.
I think drift was the only song I listened to fully and still didn't like at all. maybe the engrish was just really bad and ruined the background but the background was also repetitive. as the singer mentions in the lyrics its erratic and it doesn't have the same rhythm but he's only half right. its erratic but its the same rhythm for half the song with no variation. some of the songs I hear and don't like I would still consider great music just not made for me but I just don't like drift and I know others might but I have no idea how. overall I'm just heavily opinionated on this song for some reason so take my comment with heavy bias consideration and if you like this song please tell me why in the replies (don't just say you like how it sounds lol explain a little bit more and maybe I'll see the truth)
ew she has her pronouns in her zoom thing. i wouldnt let her do the video with that.
Oh no, so scary!
Not scary at all, why do you believe I am scared? It's weird and a sign of lower intelligence and hive-mind cult behavior. @@TarundiMC
Oh no, the horror! 😱
Have you tried not being a baby? That usually fixes the problem.
no, im logical and normal. YOU people have started all of this crap and get it twisted when we don't want to join YOUR way of thinking. Ya'll acting like the catholic church, how ironic. @@ServantofErra
these vids always get recommended to me but it's such a shame that you show off the most random mid level quality pieces to these people and youre also just awkward about stuff and don't even really explain things properly. wish someone else could take the reins and do this correctly.
curious to know what would be the highest quality stuff you'd want to show if you could take over. just a quick list of music since I want to see what you'd curate
If you're trying to give criticism you failed miserably. Sound like you have never had to take or give criticism in a serious setting in your life. Or you're just an asshole but I'm giving you the benefit of the doubt.
Still no outer wilds music in these :(