I still love that the in game reason for Yakuza being turn based is that Ichi (the person you play as) loves Dragon Quest and sees battles and even life as a Dragon Quest game. He's kind of crazy but it's also what I love about him
I love JRPGs and I love Yakuza and looking back on it, I'm annoyed with myself that I waited so long to play Yakuza 7 because of my silly preconceptions that the two didn't mix. One of the times I'm glad to have been wrong.
Apparently, the change started as a fun joke that the creators really liked. Originally, they jokingly pitched a turn-based sequel, but they had a lot of fun adding on to the joke to the point they realised they had genuine fun designing a game like that.
Using your Top 10 Games that Revolutionized Genres video from the other day, I would say that Grand Theft Auto III was a huge departure for the franchise. Not only did it change the genre landscape, but it also took the series from the top-down 2D perspective to the 3D sandbox with a bigger emphasis on story used in every GTA game since (with the exception of portable spin-offs like Chinatown Wars).
Jak 2 also deserve a place in this list, it completely changed both gameplay and tone going from a colorful and happy collectathon platformer to a dark and gritty gta like openworld
I absolutely love how this channels goal has been gradually shifting from showcasing video games that we’ve all loved to actually archiving them and safeguarding these gems for the futures to come to study from and to be able to see things in perspective in terms of history and how these games were made. Thank you gameranx. I genuinely hope you turn into a library of gaming resource in the future future to come as we see this media is kind of not in its best shape anymore.
The leap from Blood Omen to Soul Reaver is pretty nuts, and I’d say Soul Reaver was hugely innovative in its genre in general. The series went from a top down crawler to a 3D action platformer with realm shifting puzzles that also propelled the story in some wild directions. Not to mention some of the best voice acting of its time that still very much holds up.
Hear hear! That storyline and its final outcome punched you in the gut. Hard. I remember just sitting there speechless after I had finished that game and watched the credits roll by. The final reveal puts your whole journey into a completely different light! I'm still not sure if I ever want to try another playthrough. Knowing what will eventually happen would have such an impact on how you experience the game and I seriously do not know if the game will work a second time around compared to the initial _fresh and un-spoilered_ run. But for everyone who hasn't played this yet, and is not shy of some difficult choices and hard confrontation? *Play this game!*
@@Hydrazine1000 do at least one for the alternate endings, and then just watch videos for the rest. and if you havent yet, try it on the hardest difficulty, it really adds to the tension and immersion with the panic
First game that always comes to mind when this topic is discussed is Prince Of Persia: Warrior Within. It went from a hero story / arabian fairytale to a gritty, blood-filled villain story full of rock music. In terms of their theme and atmosphere, the contrast between Warrior Within and Sands Of Time of pretty huge.
I only want it if it's a drastic change in style. Like start with No 1 and go back to 10. But don't use numbers use ABCs and make it a let's play at the same time
Spec ops the line is a legendary game. Criminally underrated. We need more games like it so that we have something else to play other than crappy COD games.
I think Spec Ops The Line could be much more succesfull being released these days. Gamers got older, generally we want more serious stories to be told in upcoming games. For instance; even Cyberpunk at launch despite its technical side being a broken mess was praised for mature storytelling. You can also see CoD campaigns getting more and more grounded compared to previous entries of the series. I'm pretty sure we'll have The Line's succesors sooner or later.
Special mentions: 1.) Castlevania: Symphony of the Night... for changing what used to be a linear side scrolling game, into a metroid style exploration game (thus the term, Metroidvania). The genre carried over to future entries of the series. 2.) Ultima VIII: Pagan... Changed a party based point and click strategic RPG, into a singular real time action RPG.
This video helped me realize how odd of a kid I was, I enjoyed Pacman 2, played it a lot as a kid, remember getting frustrated with not being able to control him exactly, but it became pretty intuitive and I got the hang of it when I was young. Would probably drive me nuts now
For me, a huge change was between Dragon Age Origins and Dragon Age 2. Of course thanks to 2 we got Inquisition, which absolutely slaps, but the combat differences and even story writing between 2 and Origins are astronomical if you ask me.
@KyleSetFire I definitely feel that. I had to force myself to complete 2, solely because I wanted to see if they were involving the fate of Thedas or not lmao.
I'm the only person I know who really liked 2. The NPCs were better than in Inquisition, and the magic looked visually way more impressive than DAO. DAO had the better story, and nothing will ever beat the origin stories compared to the next two games, but I couldn't finished Inquisition. My character was so OP I could solo dragons without a sweat, and the story was just boring.
@@GwenActuallyThat's a hella good point on the magic effects in 2. And even more so on how easy it is to be OP in Inquisition. Never thought of it that way!
@@GwenActually I really liked 2 as well. I don't like it as much as the other two. But I don't think it's as bad as people make it out to be. Also I can't understand people that critique DA2 for lack of rpg elements but then love Inquisition. Inquisition, even though I love it, it's not an RPG like Origns was. DA2 is way more similar to Origins than Inquisition. DAI Is more like an action game with rpg elements made with consoles in mind. It removes every RPG aspect, they messed up the combat system, they don't let you speak with anyone unless it's scripted and there's very few options, dialogue options have no impact, there's no roleplaying aspect to it, there's no real quests just fetch quests, no real consequences.Hell you can't even give distribute attributes, it's automatic, what kind of RPG is that. Inquisition if I compare it with Origins it sucks, if I consider it its own genre then I love it because of the lore and characters and because I am a big fan of the dragon age universe. But it's very lacking even comparing it to DA2
Red Faction: Guerilla deserved an enormous mention here Jumping from their original First Person Linear games to Third Person & Open World - doing this shift extremely well and without compromising on the incredible destruction Red Faction has been synonymous made a game I'm just not able to forget. That game, and Armageddon are still an absolute blast to go back to and play through again. And I forever wish we could just keep getting more of that series.
Really, the whole series was always changing in some way or another between titles. Original game was heavy on the world destruction, but then the first sequel greatly limited the destruction to certain areas, making it feel a lot more standard than the original. Then you have Guerilla and it's fairly open-world layout, which also brought back a lot of the environmental destruction, though limiting it to building destruction rather than terrain like the first. But then you have final game, Armageddon, that like RF2 where it greatly limits the destruction. While the ability to restore things was a cool idea, the lacking destruction elements made the restoration stuff feel rather underwhelming.
I actually liked pac man 2 as a kid. It was such a weird, confusing, and clunky game but something about the art style, setting, and the way pac-man behaved kept me really interested; I was around 5 at the time and my mom would help me figure out what to do because in some parts of the game it was hard to find out what to do next. We didn’t use the internet back then either so we really had to experiment with EVERYTHING to figure out how to progress pac man at certain points, which nowadays would probably be annoying, but I look back very fondly on that time. Both as bonding time with my mom and also as a time where video games were so much more interesting since I was so young; kids have such a high tolerance for ‘bad’ games if they find some part of them interesting. I remember sometime pac man would fall and cry and that sound was awful, like grating harsh noise from a 16 bit synthesiser lmao. Sega Genesis was my first console and even tho the ps1 and n64 had already been out (this was like 1999-2000) i’m glad it was, because I got to experience a lot of classic games I might have missed otherwise. Definitely most fondly remember street fighter 2 tho, that was the first game I got deep into. It was so addicting T.T. Anyways, this is just sidetracked nostalgiaposting, but it was cool seeing Pac Man 2 on this list. It really brought back some fond memories! Makes me wanna go back and relive some games as I never touched the genesis again after getting a newer console.
@@peazeralus Yeah, Anima was amazing. I just wish the standard attack animation was better, it kind of made no sense. Anima just shrieks and vibrates and then there's a flash of darkness and the enemy takes damage. It would've made more sense, visually, if there were some kind of projectile.
they were generic until Chaos Theory. Chaos Theory did a LOT of things right. Not a ton of games at the time let you experience "cut scenes" that were animated in-game, where you still had full control of your character and can move and do things. The multiplayer was amazing and while it's not the first asynchronous multiplayer game I played (Aliens vs Predator gets that honor), there were little touches that were amazing - like being able to grab a merc and actually talk to him over voice chat as long as you held onto him. The last Splinter Cell game was sort of garbage and I'm sad that they didn't keep making these games
XCOM Chimera Squad wasn't a departure in the vein of The Bureau, but it had very interesting changes and additions like turn order, breach, named character archetypes and weapons with the squad management. Lore wise it fit, since it was set many years after the events of XCOM 2, with multiple alien races integrated into the character roster like a special forces group. The missions were also shorter and trickier due to the turn order mechanics and close quarters scenarios, and character choices could make or break certain story missions.
Fallout 3 is and always will be one of my favorites. FO3 was my first large open world RPG style game that got me hooked looking for more like elder scrolls, witcher, dragon age, dragons dogma etc...
I was a big fan of Fallout 1 and 2. When 3 came out I was a bit "WTF" at first, but the first time I came over the hill and saw Bob's Big Boy, I was sold. I've probably played that game 5 or 6 times and I love it. While New Vegas was probably a better game, it just didn't have the same impact on me that 3 did. And 4 was a real letdown.
@@TheStarlightKing FO4 was a very different approach and I think that is why people tend to state they didn't like it (even though they still played it for 100's of hours,smh). I actually like FO4. Do I like it more than FO3 or NV? No, the quests didn't get me as invested like the previous games and many of the graphics changes I didn't care for like ghouls, super mutants and the city buildings. The cities didn't look right at all. However it was not a "bad" game at all in my opinion and there are many things I do like about FO4. I absolutely love building in FO4. It's great to have that as an option when I don't have anything else to play or just feel like building. I can sit for hours building and creating new settlements.
@@STEELwandereryeah it was fabulously mediocre in a way. It somehow neither disappointed nor delighted me. I put in my 150 hours, did most quests and never touched it again nor do I think about it. New Vegas otoh can be considered a part of my life. As people usually say: Good loot shooter, bad RPG and not a Fallout title at all. They could easily do a separate franchise and nothing would be different. The existing factions like BoS and Supermutants were only shovelled in for cheap nostalgia.
I bought resident evil 4 for PC, when it came out. It had no mouse support so I had to learn how to aim with the keyboard and line up my shots where I thought the enemies would be and wait for them to get there before I could shoot. I've played through the entire game that way.😅
Any pc game post-1997 that requires time-sensitive, precise aiming and has no mouse support is an unforgivable sin It would be like Dark Souls on xb360 having no controller support and forcing you to flail around using Kinect, like Rocket League on the Wii. You deserve a trophy for lol
Im not sure how I stumbled into Spec Ops the Line when it released but its an amazing game. I was also fortunate enough to be reading The Heart of Darkness in college at the same time, then watched Apocalypse Now. There are nods to both throughout the game. So awesome.
I have to say that for me Spec Ops the Line is such a great adaptation that I think it actually tells the story better than apocalypse now or the book. Might just be me but I love all the little story details presented in a way only a video game can. Like the choices it "presents", little details in the environment and loading screens. I also just think it's paced really well, has an interesting structure and you feel more attached to the character's and it really demonstrates the protagonist's psyche better imo. I'll need to read the book and watch apocalypse now again that I'm older and my opinions may change. But really tho Spec Ops the Line is an example of an adaptation that knew how to stick to the core themes of the book but also what liberties it could take. Apocalypse now also put the story in a different setting but IMHO it falls a little flat
I haven't play FF16 yet, but I tried the demo, I can say that it was the best demo I ever played and I am looking forward to playing this game during the Christmas holidays.
@@jimmythegamer2231 I agree the game has terrible pacing. The highs are very high and the lows are very low. But i dont think the demo is the best part of the game
From what I remember of teasers in magazines back in the day The Bureau was an original game that was going to feature it's own alien threats, but the publisher was worried it wouldn't sell very well, so they shoehorned in the XCOM stuff to try to make it a prequel.
The first two were serious and more GTA clones. It's 3 that shifted wild. 3 & 4 really are part of why I haven't ever played GTA V. I preferred the emphasis on fun. I really liked not having to play some guy, or 3 unlikeable men, in the case of GTA V. I guess you could do more of what I liked about Saints Row nonsense stuff in GTA online, part of V, but I missed the window between craptastic launch, and too much grind, excessive cheaters that can get newbs banned. The other part was I love GTA SA. It's pretty sad for something that's been rereleased on so many generations of consoles and an industry leading title, that they didn't ever give the single player anything more, either. Plus, they've treated RDO & pc players, like dirt.
Another amazing Falcon video. My favorite will always be Max Payne 3. The shift in setting put a lot of fans off but I'm still hopeful for a reboot/Max Payne 4.
Was looking for this comment. I've always maintained that the real leap in the franchise was between The Witcher 1 and 2. TW3 very much took what TW2 did and made it bigger and better, but the difference between TW1 and TW2 is so absurd it's hard to believe it's the same franchise.
I am a 90s gamer as well Falcon. I never had a computer growing up, but was big into the JRPGs as well. When you are a kid and can't afford a ton of games they were the ones with the best storylines and took a decent amount of time to play so you never felt like you always needed something new to play.
I loved the whole Fallout franchise from the beginning having played Wasteland way back when on my Apple II GS and followed it through Fallout 4. 76 is when it went off the rails for me and unless they return to single player action I won't go any further in the franchise. Of all of them I'll still reach for Fallout Tactics more often than the others for just entertainment value and the fact R Lee Ermy played the General in the game. Fallout 3, New Vegas and 4 are good for me but I do still enjoy the old stuff. Yes, I do like Pearlman's narration voice acting even though he's a sleezebag as a human being.
Interesting thing about the things that were lost in Re4 remake…they actually returned a lot of them in Ada’s Separate Ways, the laser traps, the insect mutant were the two major ones that came to mind
eehhh i say Far Cry 2 was a reaction to Crysis 1, which objectively cannot run on consoles where Far Cry 2 can. Far Cry 2 is techinically "Maze" open world, which means it cheats it's open world by having high cliffs so it won't render most of the map. Far Cry 3 was a much bigger jump by avoided those "Anti Render" walls.
Did we play the same game...? Far Cry was an open-world "if you can see it, you can reach it" kind of game, with a story about as deep as a Bethesda title. Far Cry 2's map was a bit more linear, closing you in to just half the map for story reasons (and there actually being an attempt at a story). Really, the Far Cry franchise hasn't changed significantly - they've just gotten better at graphics and storytelling.
@@garyballard179 Far Cry was very linear. You went from one end of an island to the other, then cutsceened to the next island,, repeat. Never returning to previously cleared areas for scavenger hunts or secondary objectives. The fact that you could ocasionaly step off the main road and take a little goat trail running more or less in parallel doesn't change that.
@@Bird_Dog00 I don't remember any of that. I _do_ remember being on a bunch of small islands and wandering around wherever the hell I felt like. I know there was some story stuff, but I never felt compelled to even _start_ the story.
It didn't change the franchise any. It's still Assassin's Creed, but with leveling. The structure, progression, map... It's a new story in the same formula. What changed Assassin's Creed is when they threw out the original plan of a trilogy, and made two direct sequels to AC2, and threw out the original plan of Desmond being the playable assassin in AC3. I love Connor, but AC has been very same-y ever since they overruled Jade and just started cranking out sequels. Even Odyssey and Valhalla are very much the same formula with slight twists.
Man, Falcon really hit my nostalgia bones with Pac-Man 2. "I'll rent this, and then as it turned out you rented a dud so this weekend sucks". Gamers of my age (40) certainly remember those days!
I feel SOOOO seen! I thought my siblings and I were the only humans on earth that remembered Pacman! We still say “LOOK LOOK” in the voice when trying to draw each others attention to something. Thank you for including such an obscure game in this great list.
That's really not a significant change. It still plays the same; it's just got XP and leveling mixed in. Moreover, that started back with Syndicate, and just gradually progressed into a full leveling system. But it's not like it went from real-time stealth, parkour, assassination, and brawling into a turn-based RPG or something. Now it's a real-time stealth, parkour, assassination, and brawling game with _experience points._
I still love that the in game reason for Yakuza being turn based is that Ichi loves Dragon Quest and sees battles and even life as a Dragon Quest game. He's kind of crazy but it's also what I love about him
Resident evil 4 ,is easily my favourite game of the year. I did not expect it to be, but the first playthrough was really great. Seperate ways, super cool. The vr mode , ohhhhh my god. Best vr experience i ever had
Man i was jus talkin bout how i miss knowing the greek gods but i guess ill research these norse ones but ye thats prolly why this video came up for me. Sick video everyone.
Ni no Kuni II also went with a complete different approach to gameplay, the first one was based on catching familiars and having them battle (similar to pokemon), but the sequel completely removed that and changed to an action RPG battle system
Nuts n Bolts was pretty fun in the building department, they let you build the craziest vehicles and it actually worked most of the time. On a "collect object x and return it under enemy fire" mission, i spent 15 minutes buulding a safe room on wheels and it worked
I think Metal Gear Solid V The Phantom Pain should be added to this list. Very few Metal Gear games forced the adaptive 360 degree stealth awareness and massive map design in its mechanics. The enemies became smarter on their approach to finding you.
The dialogue during combat in Spec Ops The Line was pretty great. Characters yelled at one another in genuine distress while being fired upon and you could hear the urgency in the tone, as opposed to Ubisoft's casual, 'we're just getting a coffee at the shop while shooting pellets at pigeons' type dialogue.
Never even knew if fallout 1 and 2 but definitely loved oblivion. So fallout 3 was beloved by me, I replayed that game at least 4 separate times. While I do believe new Vegas is better, fallout 3 will alway have a place in my heart.
I specifically remember when Spec Ops: The Line released I had not interest in it because I thought it was another generic shooter in the middle east and I was completely over those at the time. Had I known it was a morally questioning, psychological, heart of darkness mystery, I would have picked it up 100%. Bought it years but it would have been nice to experience it completely blind at the time.
Final Fantasy XVI is honestly one of the best FFs in my opinion. The story is touching, the music is god tier, and if you like action games the combat is veey satisfying.
i have such ridiculously mixed feelings about final fantasy 16 it has some awesome moments and fun characters but it also has some huge flaws from the barley there crafting system to the lack of turn based combat to everything feeling very limited and the relentlessly bleak story it was a big swing for them and i don't know it necessarily paid off
On a semi related note I bought a physical copy of Rage yesterday and to surprise I found a pamphlet of the original PRAY 2 design. Man I still want that game..
I love botw/totk so much precisely because they're so different from the other games I tried the previous ones and they felt so restrictive so rigid while the new ones really let you decide how you're gonna go about pretty much the entirety of the game
both styles have their merits to be fair, the liner zelda games focused more on story and did what they could with the hardware they had, and yes youi could say they are restrictive and that ToTK/BoTW give more freedom, but with that freedom, comes a huge open world filled with a lot of things to do, some of which arent that interesting, and/or give you minimal rewards, and lets not forget the 900 korok seeds,
@@woteveruk1 This is why I wish they'd just kinda combine the two. There is A LOT to do in BotW and TotK but *so much* of it gets really repetitive *really* fast. And it's all over the place so you can't walk too far without running into more of it.
Spec Ops: The Line I feel was a massively underrated game, the story was incredible and game play decent too. The final reveal left me speechless and was fantastic! Some other good shouts for this are Metal Gear Solid 5 which went RPG open world and encouraged less stealth approach. God of War moving from a lineaar approach to RPG open world as well.
Whats wrong with youtube these days? I've been watching gameranx everyday since 6 years, and recently I have to go look in my subscriptions to go and find the new GR video. Like dude, I thought the algoritme knrw by now that I cant finish my day without a gameranx vid.
I recently replayed the whole Jak and Daxter Series, and I gotta say, from the first game to the second, the change was absolutely massive and for seemingly no reason at all. but I'm all for it. Jak slaps.
I know Crash Bandicoot has done several interesting spin-offs (CTR and Crash Bash) yet, I think the one that is the most unique to the actual franchise is Crash: Clash of the Titans and Crash: Mind Over Monster. You go from a platforming game to a beat-em up game about controlling bigger monsters. This feels completely different than any other Crash game.
This makes me think that a list of games that changed drastically between trailer and gameplay could be cool. (XCOM: The Bureau Declassified is such a great example of this - the trailer looked so much better than the game we got. Though I am also an apologist for it.)
I actually loved PacMan 2. It was a very interesting concept for control (and I loved shooting him with the slingshot until he got pissed and didn’t listen 😂)…. sooo much fun to figure things out in the game.
Yes, i agree and i want to play and finish RE 6. I played it some on X360 but never finished it and forgot it but i want to play it now on my Series X if it's available. Good video Falcon. 👊
Dude I SAID EXACTLY THIS about BKN&B, I frequently said "Controversial hot take, Nut's & Bolts walked so TotK could run". There are SO many similarities. I loved that game, and I think it got unfairly shat on for not being another standard BK 3D platformer. But what it did was so interesting and silly, the emergent gameplay and player choice was through the roof. I wish it got more cred and more folks tried it with an open mind.
Wow Falcon adverted my expectations and didn’t mention Elden Ring at #1. Good job. I’ve personally gone back to Nuts and Bolts a few times and it’s actually a REALLY good and fun game. It’s different and not what I wanted from banjo, but it’s fun. Rare didn’t miss. The soulsborne counter is at 18/22
Spec Ops The Line was a great game. Played it years ago on ps3 because I borrowed it from a buddy. Ended up buying it on steam when it was still available and it's a blast to replay for the shear fact it just hit's so hard with how the story goes with all the choices you get to make.
Hats off to you guys for uploading new videos everyday with such fresh and fantastic ideas. Always makes me wonder how you guys are able to come up with such ideas, that’s really praiseworthy. ❤
@@TheRealZoranto the question word for word was posed on r/gaming a few days before this video was uploaded. I mean, it may been gameranx asking the question, and just crowdsourcing the answers. Not sure I even have an issue with it either tbh, different daily video release must get hard and tedious lol.
Top 10 for those ironic-odd coincidental moments such as You take a break from a game and when you come back to it and realize you were doing the very last mission and didn't realize it
I still love that the in game reason for Yakuza being turn based is that Ichi (the person you play as) loves Dragon Quest and sees battles and even life as a Dragon Quest game. He's kind of crazy but it's also what I love about him
That's an awesome reason to be fair.
In his honor, my here in dragon quest 11 is called Ichiban :). It was a no brainer.
I love JRPGs and I love Yakuza and looking back on it, I'm annoyed with myself that I waited so long to play Yakuza 7 because of my silly preconceptions that the two didn't mix. One of the times I'm glad to have been wrong.
Apparently, the change started as a fun joke that the creators really liked. Originally, they jokingly pitched a turn-based sequel, but they had a lot of fun adding on to the joke to the point they realised they had genuine fun designing a game like that.
Especially since Dragon Quest isn't even made by Sega.
Using your Top 10 Games that Revolutionized Genres video from the other day, I would say that Grand Theft Auto III was a huge departure for the franchise. Not only did it change the genre landscape, but it also took the series from the top-down 2D perspective to the 3D sandbox with a bigger emphasis on story used in every GTA game since (with the exception of portable spin-offs like Chinatown Wars).
Jak 2 also deserve a place in this list, it completely changed both gameplay and tone going from a colorful and happy collectathon platformer to a dark and gritty gta like openworld
👍🏼
I was completely expecting it to be on this list and im disappointed it isnt
@@Damian90110 Me too
@@Damian90110 Well lucky for you Gameranx does do Part 2
GTA 3
God Of War 2018 was a complete change, a very welcome one. Although I miss the old style, maybe for a spin off, I think that would work.
There will probably be a part 2
Yeah man i miss old bloodshed.. new games is not that violent.... Not Bad at all,but... Mmm sweet , sweet bloodthirsty God killer ... whatever...
BOY
@@scorpion0498 Mah boi!
New GoW is way better than the old hack and slash style.
I absolutely love how this channels goal has been gradually shifting from showcasing video games that we’ve all loved to actually archiving them and safeguarding these gems for the futures to come to study from and to be able to see things in perspective in terms of history and how these games were made. Thank you gameranx. I genuinely hope you turn into a library of gaming resource in the future future to come as we see this media is kind of not in its best shape anymore.
The leap from Blood Omen to Soul Reaver is pretty nuts, and I’d say Soul Reaver was hugely innovative in its genre in general. The series went from a top down crawler to a 3D action platformer with realm shifting puzzles that also propelled the story in some wild directions. Not to mention some of the best voice acting of its time that still very much holds up.
this is a good example. as much as I don't like Soul Reaver, it had some great ideas that were pretty revolutionary at the time
cutscenes were pretty great too, some of the best on ps1, to this day i still remember the first cutscene seeing raziel getting his wings broken
And It was the first game ever without loading screens
Spec Ops: the Line was an incredible experience. Truly, a game like no other.
💯😎 way better than "airborne assault" 😅
Hear hear! That storyline and its final outcome punched you in the gut. Hard. I remember just sitting there speechless after I had finished that game and watched the credits roll by. The final reveal puts your whole journey into a completely different light!
I'm still not sure if I ever want to try another playthrough. Knowing what will eventually happen would have such an impact on how you experience the game and I seriously do not know if the game will work a second time around compared to the initial _fresh and un-spoilered_ run.
But for everyone who hasn't played this yet, and is not shy of some difficult choices and hard confrontation? *Play this game!*
@@Hydrazine1000 do at least one for the alternate endings, and then just watch videos for the rest. and if you havent yet, try it on the hardest difficulty, it really adds to the tension and immersion with the panic
Best psychological horror.
I agree with you
First game that always comes to mind when this topic is discussed is Prince Of Persia: Warrior Within.
It went from a hero story / arabian fairytale to a gritty, blood-filled villain story full of rock music. In terms of their theme and atmosphere, the contrast between Warrior Within and Sands Of Time of pretty huge.
Loved warrior within
My personal favourite trilogy growing up, especially WW!
A shame that Ubisoft killed off thr franchise to make apace for AC :-(
God yes, the first time I booted up Warrior Within I double checked if I had bought the right game
I already want an awesome sequel to this video
I only want it if it's a drastic change in style. Like start with No 1 and go back to 10. But don't use numbers use ABCs and make it a let's play at the same time
@@MrTerrorzone2012haha nice. Take your well deserved like😂😂
Spec ops the line is a legendary game. Criminally underrated. We need more games like it so that we have something else to play other than crappy COD games.
I think Spec Ops The Line could be much more succesfull being released these days. Gamers got older, generally we want more serious stories to be told in upcoming games. For instance; even Cyberpunk at launch despite its technical side being a broken mess was praised for mature storytelling. You can also see CoD campaigns getting more and more grounded compared to previous entries of the series. I'm pretty sure we'll have The Line's succesors sooner or later.
@@beegxxc9832 I loved the line, but idk johnny silverhands was a lil boring to me.
Oddworld Stranger's Wrath belongs on this list.
I think it was a very interesting yet excellent change.
My favorite oddworld title it's awesome on the vita and PS4.
Great shout, fantastic game and a huge spin on the franchise
AC Valhalla is clearly the number 1 spot
Special mentions:
1.) Castlevania: Symphony of the Night... for changing what used to be a linear side scrolling game, into a metroid style exploration game (thus the term, Metroidvania). The genre carried over to future entries of the series.
2.) Ultima VIII: Pagan... Changed a party based point and click strategic RPG, into a singular real time action RPG.
Castlevania also went to 3D from 2D side scrolling game.
Simon's Quest did it first.
This video helped me realize how odd of a kid I was, I enjoyed Pacman 2, played it a lot as a kid, remember getting frustrated with not being able to control him exactly, but it became pretty intuitive and I got the hang of it when I was young. Would probably drive me nuts now
For me, a huge change was between Dragon Age Origins and Dragon Age 2. Of course thanks to 2 we got Inquisition, which absolutely slaps, but the combat differences and even story writing between 2 and Origins are astronomical if you ask me.
Played Origins through a solid 4 times. Couldn't finish 2. 2 just didn't feel like it was ME in control of everything like Origins did.
@KyleSetFire I definitely feel that. I had to force myself to complete 2, solely because I wanted to see if they were involving the fate of Thedas or not lmao.
I'm the only person I know who really liked 2. The NPCs were better than in Inquisition, and the magic looked visually way more impressive than DAO. DAO had the better story, and nothing will ever beat the origin stories compared to the next two games, but I couldn't finished Inquisition. My character was so OP I could solo dragons without a sweat, and the story was just boring.
@@GwenActuallyThat's a hella good point on the magic effects in 2. And even more so on how easy it is to be OP in Inquisition. Never thought of it that way!
@@GwenActually I really liked 2 as well. I don't like it as much as the other two. But I don't think it's as bad as people make it out to be.
Also I can't understand people that critique DA2 for lack of rpg elements but then love Inquisition. Inquisition, even though I love it, it's not an RPG like Origns was. DA2 is way more similar to Origins than Inquisition. DAI Is more like an action game with rpg elements made with consoles in mind. It removes every RPG aspect, they messed up the combat system, they don't let you speak with anyone unless it's scripted and there's very few options, dialogue options have no impact, there's no roleplaying aspect to it, there's no real quests just fetch quests, no real consequences.Hell you can't even give distribute attributes, it's automatic, what kind of RPG is that.
Inquisition if I compare it with Origins it sucks, if I consider it its own genre then I love it because of the lore and characters and because I am a big fan of the dragon age universe. But it's very lacking even comparing it to DA2
Mortal Kombat: Shaolin Monks could have been on here too. It's also one of my favorite MK games to date and really needs a sequel or a remake.
I came here for this. To this day it's still one of my favorites and it really needs a remake.
Shaolin Monks is a spin-off, not really a sequel
It was ok. Several games have done the same things but better
I really loved SpecOps The Line. One of the better stories and that ending was great.
Red Faction: Guerilla deserved an enormous mention here
Jumping from their original First Person Linear games to Third Person & Open World - doing this shift extremely well and without compromising on the incredible destruction Red Faction has been synonymous made a game I'm just not able to forget. That game, and Armageddon are still an absolute blast to go back to and play through again. And I forever wish we could just keep getting more of that series.
Really, the whole series was always changing in some way or another between titles. Original game was heavy on the world destruction, but then the first sequel greatly limited the destruction to certain areas, making it feel a lot more standard than the original. Then you have Guerilla and it's fairly open-world layout, which also brought back a lot of the environmental destruction, though limiting it to building destruction rather than terrain like the first. But then you have final game, Armageddon, that like RF2 where it greatly limits the destruction. While the ability to restore things was a cool idea, the lacking destruction elements made the restoration stuff feel rather underwhelming.
I actually liked pac man 2 as a kid. It was such a weird, confusing, and clunky game but something about the art style, setting, and the way pac-man behaved kept me really interested; I was around 5 at the time and my mom would help me figure out what to do because in some parts of the game it was hard to find out what to do next.
We didn’t use the internet back then either so we really had to experiment with EVERYTHING to figure out how to progress pac man at certain points, which nowadays would probably be annoying, but I look back very fondly on that time. Both as bonding time with my mom and also as a time where video games were so much more interesting since I was so young; kids have such a high tolerance for ‘bad’ games if they find some part of them interesting.
I remember sometime pac man would fall and cry and that sound was awful, like grating harsh noise from a 16 bit synthesiser lmao.
Sega Genesis was my first console and even tho the ps1 and n64 had already been out (this was like 1999-2000) i’m glad it was, because I got to experience a lot of classic games I might have missed otherwise.
Definitely most fondly remember street fighter 2 tho, that was the first game I got deep into. It was so addicting T.T.
Anyways, this is just sidetracked nostalgiaposting, but it was cool seeing Pac Man 2 on this list. It really brought back some fond memories! Makes me wanna go back and relive some games as I never touched the genesis again after getting a newer console.
Splinter Cell has to be here, went from my favourite franchise to a completely different genre.
I'm replaying the whole series just because. The game is iconic and some kind of miracle needs to happen we need more SC
Your pfp is one of the best summons Square ever designed
Ominous, affecting, and horrifying
@@peazeralus Yeah, Anima was amazing. I just wish the standard attack animation was better, it kind of made no sense. Anima just shrieks and vibrates and then there's a flash of darkness and the enemy takes damage. It would've made more sense, visually, if there were some kind of projectile.
they were generic until Chaos Theory. Chaos Theory did a LOT of things right. Not a ton of games at the time let you experience "cut scenes" that were animated in-game, where you still had full control of your character and can move and do things. The multiplayer was amazing and while it's not the first asynchronous multiplayer game I played (Aliens vs Predator gets that honor), there were little touches that were amazing - like being able to grab a merc and actually talk to him over voice chat as long as you held onto him. The last Splinter Cell game was sort of garbage and I'm sad that they didn't keep making these games
@@GwenActuallywhile i agree with ur chaos theory statement, blacklist wasnt a bad game, just a bad "splinter cell" game
XCOM Chimera Squad wasn't a departure in the vein of The Bureau, but it had very interesting changes and additions like turn order, breach, named character archetypes and weapons with the squad management. Lore wise it fit, since it was set many years after the events of XCOM 2, with multiple alien races integrated into the character roster like a special forces group. The missions were also shorter and trickier due to the turn order mechanics and close quarters scenarios, and character choices could make or break certain story missions.
You forgot to mention the tone is Lighter & Softer.
Also Viper strip clubs.
I somewhat prefer it over Xcom 2 in a way with the stuff you mentioned. The action is tighter and the world building is somehow better/realistic.
Fallout 3 is and always will be one of my favorites. FO3 was my first large open world RPG style game that got me hooked looking for more like elder scrolls, witcher, dragon age, dragons dogma etc...
The Legacy of Kain series should have been part of this list. Soul Reaver onwards were quite a big departure from the original Blood Omen.
I was a big fan of Fallout 1 and 2. When 3 came out I was a bit "WTF" at first, but the first time I came over the hill and saw Bob's Big Boy, I was sold. I've probably played that game 5 or 6 times and I love it. While New Vegas was probably a better game, it just didn't have the same impact on me that 3 did. And 4 was a real letdown.
Everyone says that about 4, but I don't see it. Then again, I really liked settlement building.
76 on the other hand...
@@TheStarlightKing FO4 was a very different approach and I think that is why people tend to state they didn't like it (even though they still played it for 100's of hours,smh).
I actually like FO4. Do I like it more than FO3 or NV?
No, the quests didn't get me as invested like the previous games and many of the graphics changes I didn't care for like ghouls, super mutants and the city buildings. The cities didn't look right at all.
However it was not a "bad" game at all in my opinion and there are many things I do like about FO4.
I absolutely love building in FO4. It's great to have that as an option when I don't have anything else to play or just feel like building.
I can sit for hours building and creating new settlements.
@@STEELwandereryeah it was fabulously mediocre in a way. It somehow neither disappointed nor delighted me. I put in my 150 hours, did most quests and never touched it again nor do I think about it. New Vegas otoh can be considered a part of my life. As people usually say: Good loot shooter, bad RPG and not a Fallout title at all. They could easily do a separate franchise and nothing would be different. The existing factions like BoS and Supermutants were only shovelled in for cheap nostalgia.
@@kotzpenner well said. 100% agreed.
@@kotzpennerexactly!
I bought resident evil 4 for PC, when it came out. It had no mouse support so I had to learn how to aim with the keyboard and line up my shots where I thought the enemies would be and wait for them to get there before I could shoot. I've played through the entire game that way.😅
Any pc game post-1997 that requires time-sensitive, precise aiming and has no mouse support is an unforgivable sin
It would be like Dark Souls on xb360 having no controller support and forcing you to flail around using Kinect, like Rocket League on the Wii. You deserve a trophy for lol
Good god, that sounds like torture.
Im not sure how I stumbled into Spec Ops the Line when it released but its an amazing game. I was also fortunate enough to be reading The Heart of Darkness in college at the same time, then watched Apocalypse Now. There are nods to both throughout the game. So awesome.
Fucking masterpiece, hands down one of the most underrated games ever.
I have to say that for me Spec Ops the Line is such a great adaptation that I think it actually tells the story better than apocalypse now or the book. Might just be me but I love all the little story details presented in a way only a video game can. Like the choices it "presents", little details in the environment and loading screens. I also just think it's paced really well, has an interesting structure and you feel more attached to the character's and it really demonstrates the protagonist's psyche better imo.
I'll need to read the book and watch apocalypse now again that I'm older and my opinions may change.
But really tho Spec Ops the Line is an example of an adaptation that knew how to stick to the core themes of the book but also what liberties it could take. Apocalypse now also put the story in a different setting but IMHO it falls a little flat
Spec ops the line getting some attention feels really good. A Masterpiece.
The fact that GTA 3 isn't mentioned here is a crime.
I haven't play FF16 yet, but I tried the demo, I can say that it was the best demo I ever played and I am looking forward to playing this game during the Christmas holidays.
That damned demo made me buy the game. After finishing it i can say it was totally worth it
Just picked it up during the Black Friday sales and man, it’s badass so far. Hope you enjoy it whenever you get to play it!
Yep I had no intention of buying but demo got me hooked n I purchased. Still not completed it yet
Unfortunately the demo is the best part of the entire game, the demo ofc leaves out all the boring and slow parts of FF16
@@jimmythegamer2231 I agree the game has terrible pacing. The highs are very high and the lows are very low. But i dont think the demo is the best part of the game
From what I remember of teasers in magazines back in the day The Bureau was an original game that was going to feature it's own alien threats, but the publisher was worried it wouldn't sell very well, so they shoehorned in the XCOM stuff to try to make it a prequel.
For us spaniards you have no idea how ridiculously fun Resident Evil 4 is. The way it portrays Spain, the way people talks, is hilarious.
Specops the line has probably the best story i've ever seen in a videogame.
Resident Evil 4, on gamecube = perfection.
Falcon's opinion on it = baffling
I will fucking riot if they do not do a remake of code veronica, which was one of the best in the series story wise IMO.
That Pacman game was SO FUN growing up. I loved that game!
I'm happy to see Spec Ops in this list. Actually any list to be honest. It's a massively underrated game.
Banger after banger!!! The quality videos keep on coming!
Saints row definitely took a completely different turn after the first one it was another GTA at one point if im not mistaken
The first two were serious and more GTA clones. It's 3 that shifted wild.
3 & 4 really are part of why I haven't ever played GTA V. I preferred the emphasis on fun. I really liked not having to play some guy, or 3 unlikeable men, in the case of GTA V. I guess you could do more of what I liked about Saints Row nonsense stuff in GTA online, part of V, but I missed the window between craptastic launch, and too much grind, excessive cheaters that can get newbs banned.
The other part was I love GTA SA. It's pretty sad for something that's been rereleased on so many generations of consoles and an industry leading title, that they didn't ever give the single player anything more, either. Plus, they've treated RDO & pc players, like dirt.
@@bipbop3121 true
The Cup Noodle Guy: we only use real ingredients.
The Real Ingredients: Monosodium Hexametaphosphate Hydrolyzed Corn Oil Product
Another amazing Falcon video. My favorite will always be Max Payne 3. The shift in setting put a lot of fans off but I'm still hopeful for a reboot/Max Payne 4.
The difference between Witcher 1 and Witcher 2 is staggering. It definitely deserves a place on a list like this!
Was looking for this comment. I've always maintained that the real leap in the franchise was between The Witcher 1 and 2. TW3 very much took what TW2 did and made it bigger and better, but the difference between TW1 and TW2 is so absurd it's hard to believe it's the same franchise.
the pivot of the Yakuza games to a JRPG style just didnt compute for me at first
I am a 90s gamer as well Falcon. I never had a computer growing up, but was big into the JRPGs as well. When you are a kid and can't afford a ton of games they were the ones with the best storylines and took a decent amount of time to play so you never felt like you always needed something new to play.
I loved the whole Fallout franchise from the beginning having played Wasteland way back when on my Apple II GS and followed it through Fallout 4. 76 is when it went off the rails for me and unless they return to single player action I won't go any further in the franchise. Of all of them I'll still reach for Fallout Tactics more often than the others for just entertainment value and the fact R Lee Ermy played the General in the game. Fallout 3, New Vegas and 4 are good for me but I do still enjoy the old stuff. Yes, I do like Pearlman's narration voice acting even though he's a sleezebag as a human being.
Ron Pearlman isn't awesome? Damn I gotta check this out
Interesting thing about the things that were lost in Re4 remake…they actually returned a lot of them in Ada’s Separate Ways, the laser traps, the insect mutant were the two major ones that came to mind
Far Cry 2.
I mean, the shift from a linear (horror) shooter to an oper world sandbox game was rather drastic.
eehhh i say Far Cry 2 was a reaction to Crysis 1, which objectively cannot run on consoles where Far Cry 2 can. Far Cry 2 is techinically "Maze" open world, which means it cheats it's open world by having high cliffs so it won't render most of the map. Far Cry 3 was a much bigger jump by avoided those "Anti Render" walls.
Did we play the same game...?
Far Cry was an open-world "if you can see it, you can reach it" kind of game, with a story about as deep as a Bethesda title.
Far Cry 2's map was a bit more linear, closing you in to just half the map for story reasons (and there actually being an attempt at a story).
Really, the Far Cry franchise hasn't changed significantly - they've just gotten better at graphics and storytelling.
@@garyballard179 Far Cry was very linear.
You went from one end of an island to the other, then cutsceened to the next island,, repeat. Never returning to previously cleared areas for scavenger hunts or secondary objectives. The fact that you could ocasionaly step off the main road and take a little goat trail running more or less in parallel doesn't change that.
@@Bird_Dog00
I don't remember any of that. I _do_ remember being on a bunch of small islands and wandering around wherever the hell I felt like. I know there was some story stuff, but I never felt compelled to even _start_ the story.
@@garyballard179 Then I really do wonder if we are talking about the same game...
Like A Dragon was one of the biggest, most pleasant surprises in a series that I love.
I want them to keep it turned base now
Assassin Creed: Origins. While some people don't like the RPG Assassin Creed games. There is no denying this game changed the whole franchise.
It didn't change the franchise any. It's still Assassin's Creed, but with leveling. The structure, progression, map... It's a new story in the same formula.
What changed Assassin's Creed is when they threw out the original plan of a trilogy, and made two direct sequels to AC2, and threw out the original plan of Desmond being the playable assassin in AC3. I love Connor, but AC has been very same-y ever since they overruled Jade and just started cranking out sequels. Even Odyssey and Valhalla are very much the same formula with slight twists.
Man, Falcon really hit my nostalgia bones with Pac-Man 2. "I'll rent this, and then as it turned out you rented a dud so this weekend sucks". Gamers of my age (40) certainly remember those days!
The fact you didn’t cover GTA 2 to GTA 3…
Silent hill book of memories is a good one.
From survival horror to...dungeon crawler?!
Lol
Spec Ops: The Line is such a masterpiece in a way. Never seen a story like this played straight in that genre. Recommend to everyone I know.
Haha. Today I found out that CRPG stood for computer RPG. Because JRPG stood for Japanese RPG, I assumed CRPG was Chinese RPG.
Thank you for mentioning Like A Dragon. You're a good guy, Falcon
I feel SOOOO seen! I thought my siblings and I were the only humans on earth that remembered Pacman! We still say “LOOK LOOK” in the voice when trying to draw each others attention to something. Thank you for including such an obscure game in this great list.
I loved the bureau xcom declassified, and i played the original xcoms back in the 90s. Still have my terror from the deep floppy disks
I'm surprised Assassin's Creed wasn't on the list. The RPG style games changed what Assassin's Creed would be forever.
Same here. Origins changed the game series. I think mirage as well from RPG back to its roots.
That's really not a significant change. It still plays the same; it's just got XP and leveling mixed in.
Moreover, that started back with Syndicate, and just gradually progressed into a full leveling system.
But it's not like it went from real-time stealth, parkour, assassination, and brawling into a turn-based RPG or something. Now it's a real-time stealth, parkour, assassination, and brawling game with _experience points._
I still love that the in game reason for Yakuza being turn based is that Ichi loves Dragon Quest and sees battles and even life as a Dragon Quest game. He's kind of crazy but it's also what I love about him
I can't believe you didn't include god of war
Resident evil 4 ,is easily my favourite game of the year.
I did not expect it to be, but the first playthrough was really great.
Seperate ways, super cool.
The vr mode , ohhhhh my god.
Best vr experience i ever had
God of war 4?
Man i was jus talkin bout how i miss knowing the greek gods but i guess ill research these norse ones but ye thats prolly why this video came up for me. Sick video everyone.
Nah men is fucking reboot of the franchise
@@jhayianmaribandejas9188i feel like his comment shouldn’t have triggered you like that 🤷🏻♂️
4 was ascension and that sucked
I mean, it didn't change that drastically, did it?
Ni no Kuni II also went with a complete different approach to gameplay, the first one was based on catching familiars and having them battle (similar to pokemon), but the sequel completely removed that and changed to an action RPG battle system
the assassins creed games are worth at least a mention
For what? Because they added _XP_ to the same old formula?
Nuts n Bolts was pretty fun in the building department, they let you build the craziest vehicles and it actually worked most of the time. On a "collect object x and return it under enemy fire" mission, i spent 15 minutes buulding a safe room on wheels and it worked
I think Metal Gear Solid V The Phantom Pain should be added to this list. Very few Metal Gear games forced the adaptive 360 degree stealth awareness and massive map design in its mechanics. The enemies became smarter on their approach to finding you.
The dialogue during combat in Spec Ops The Line was pretty great. Characters yelled at one another in genuine distress while being fired upon and you could hear the urgency in the tone, as opposed to Ubisoft's casual, 'we're just getting a coffee at the shop while shooting pellets at pigeons' type dialogue.
Never even knew if fallout 1 and 2 but definitely loved oblivion. So fallout 3 was beloved by me, I replayed that game at least 4 separate times. While I do believe new Vegas is better, fallout 3 will alway have a place in my heart.
I specifically remember when Spec Ops: The Line released I had not interest in it because I thought it was another generic shooter in the middle east and I was completely over those at the time.
Had I known it was a morally questioning, psychological, heart of darkness mystery, I would have picked it up 100%.
Bought it years but it would have been nice to experience it completely blind at the time.
God of war 2018?
Dino Crisis 3 would be a good fit.
Ff16 was a good return to form for square but they’re exclusivity deal fucked this game up
The fact that Jak 2 isn't on this list is rather baffling. It's basically THE poster child for Sequels That Drastically Changed.
Final Fantasy XVI is honestly one of the best FFs in my opinion. The story is touching, the music is god tier, and if you like action games the combat is veey satisfying.
Re4 is one of the greatest games of all time on any console tbh
i have such ridiculously mixed feelings about final fantasy 16 it has some awesome moments and fun characters but it also has some huge flaws from the barley there crafting system to the lack of turn based combat to everything feeling very limited and the relentlessly bleak story it was a big swing for them and i don't know it necessarily paid off
On a semi related note I bought a physical copy of Rage yesterday and to surprise I found a pamphlet of the original PRAY 2 design. Man I still want that game..
Why do you keep saying yakuza wrong? Its pronounced ya-kuzza not yakka-sa
Oh no 🙊
I'm not actually a huge fan of re4 but the remakes, 7 and 8, got me into resident evil and I love it. God bless y'all
Love the video! Falcon is my favorite. No Metroid Prime or Halo wars tho? Still a great vid!
I love botw/totk so much precisely because they're so different from the other games I tried the previous ones and they felt so restrictive so rigid while the new ones really let you decide how you're gonna go about pretty much the entirety of the game
both styles have their merits to be fair, the liner zelda games focused more on story and did what they could with the hardware they had, and yes youi could say they are restrictive and that ToTK/BoTW give more freedom, but with that freedom, comes a huge open world filled with a lot of things to do, some of which arent that interesting, and/or give you minimal rewards, and lets not forget the 900 korok seeds,
@@woteveruk1 This is why I wish they'd just kinda combine the two. There is A LOT to do in BotW and TotK but *so much* of it gets really repetitive *really* fast. And it's all over the place so you can't walk too far without running into more of it.
Spec Ops: The Line I feel was a massively underrated game, the story was incredible and game play decent too. The final reveal left me speechless and was fantastic!
Some other good shouts for this are Metal Gear Solid 5 which went RPG open world and encouraged less stealth approach. God of War moving from a lineaar approach to RPG open world as well.
Whats wrong with youtube these days? I've been watching gameranx everyday since 6 years, and recently I have to go look in my subscriptions to go and find the new GR video. Like dude, I thought the algoritme knrw by now that I cant finish my day without a gameranx vid.
Falcon with the epic burn on FF15 - "Its a 'buddies on a roadtrip' masquerading as a cup of noodles advert." Bravo 👏
There was something special about renting games, hadn’t really thought about that in a while. Missing them good o’l days.
Falcon + Ron Burgandy Is the team up I didn’t know I needed in my life.
I recently replayed the whole Jak and Daxter Series, and I gotta say, from the first game to the second, the change was absolutely massive and for seemingly no reason at all. but I'm all for it. Jak slaps.
It took a long time but I also rented Pacman 2 in the day and grew to love it as a point and click adventure game.
Pac-Man 2 is a game I played all the time on the Genesis as a young kid. I loved it
Wow! RE5 and 6 just casually giving you additional content included.
I absolutely LOVE listening to Falcon get his singular curse word in every other video hahaha
I know Crash Bandicoot has done several interesting spin-offs (CTR and Crash Bash) yet, I think the one that is the most unique to the actual franchise is Crash: Clash of the Titans and Crash: Mind Over Monster. You go from a platforming game to a beat-em up game about controlling bigger monsters. This feels completely different than any other Crash game.
This makes me think that a list of games that changed drastically between trailer and gameplay could be cool. (XCOM: The Bureau Declassified is such a great example of this - the trailer looked so much better than the game we got. Though I am also an apologist for it.)
I actually loved PacMan 2. It was a very interesting concept for control (and I loved shooting him with the slingshot until he got pissed and didn’t listen 😂)…. sooo much fun to figure things out in the game.
Same here. PacMan 2 was probably one of my favourite SNES games.
Yes, i agree and i want to play and finish RE 6. I played it some on X360 but never finished it and forgot it but i want to play it now on my Series X if it's available. Good video Falcon. 👊
Great video
Dude I SAID EXACTLY THIS about BKN&B, I frequently said "Controversial hot take, Nut's & Bolts walked so TotK could run". There are SO many similarities. I loved that game, and I think it got unfairly shat on for not being another standard BK 3D platformer. But what it did was so interesting and silly, the emergent gameplay and player choice was through the roof. I wish it got more cred and more folks tried it with an open mind.
Wow Falcon adverted my expectations and didn’t mention Elden Ring at #1. Good job.
I’ve personally gone back to Nuts and Bolts a few times and it’s actually a REALLY good and fun game. It’s different and not what I wanted from banjo, but it’s fun. Rare didn’t miss.
The soulsborne counter is at 18/22
RE:4 on the WII was the best version of the OG.
Spec Ops The Line was a great game. Played it years ago on ps3 because I borrowed it from a buddy. Ended up buying it on steam when it was still available and it's a blast to replay for the shear fact it just hit's so hard with how the story goes with all the choices you get to make.
Hats off to you guys for uploading new videos everyday with such fresh and fantastic ideas. Always makes me wonder how you guys are able to come up with such ideas, that’s really praiseworthy. ❤
Reddit is probably the answer.
@@randallflagg9498 probably if u say so
@@TheRealZoranto the question word for word was posed on r/gaming a few days before this video was uploaded. I mean, it may been gameranx asking the question, and just crowdsourcing the answers. Not sure I even have an issue with it either tbh, different daily video release must get hard and tedious lol.
Top 10 for those ironic-odd coincidental moments such as
You take a break from a game and when you come back to it and realize you were doing the very last mission and didn't realize it