I have a pretty mid range PC. RTX 2080, 8core 9th gen Intel processor. And 32Gb DDR3. 2024 works better than 2020 when it comes to cpu usage and utilizes up to 100 percent of my GPU when on the ground. This is a great sign for performance since the “limited by main thread” doesn’t exist anymore. I ran the same settings on 2024 as I did on 2020, 2024 runs just as well! In other words. If your PC can run 2020 then you can run 2024!
2:18 Regarding RAM. 4K Ultra with nothing else open in the background, I peaked at 25GB overall system RAM usage. It was generally between 14GB and 20GB depending on the environment.
I hear you. I've gone from low resolution untextured polygons (Flight Simulator II on Amiga was my first) to what's in this video in my life time... throughout this video, I found myself shaking my head in amazement, wondering what 10 year old me would have made of this.
😆 Oh yea, I remember going from FS98 to FSX and thinking how awesome and how much better it looked. And it did in comparison, but what we have now is almost unbelievable.
Born in the early 70's, and I never imagined a lot of things we have today. But yes, gaming has definitely been a huge surprise. The truck sim games I played 20 years ago are coming along well too. I play tATS to scratch that itch I get when I miss the road after 25 years of being on it. And ATS does it well. Helo pilot is the only thing I would have given that career up for, but never got the chance. Now I can in my early retirement. Come on Bell 212/412. I drove right by Devils Tower in the dark, and didn't see a dang thing. Now I'm gonna buzz it in a helo. Woohoo! Might land on top if they play the right music for the invite. Legend if you understand that reference.
Microsoft need to make world Sim, Adding Train sim, Farm sim, Truck Sim, Flight Sim, Make it real, be cool as your flying Around, you look down and See someone Working on a Farm, Looking down and seeing Trucks driving around the streets and roads all across the world, same as trains crossing the landscapes and cities of the world. "WORLD SIMULATIONS"
I just want fast loading times, and a stable 30 fps and frametimes, also when navigating the menu’s. I can live with the worst graphics, like when playing very old game, but performance and stability I’m very serious about, also cause quality can never be satisfied, speed can, in theory, and eventually, be instant.
I can imagine something like this coming within the next 10 years for sure, the technology right now is truly remarkable, AI is only going to enhance it.
The new lighting and seasons are pretty amazing how much better it makes this look. Also, swinging out of Portland and just going to another place on earth with no loading time? WHAT!?!? Pretty amazing stuff, what a time to be alive.
After going to a fast memory and enabling XMP, I finally have 2020 running beautifully smooth ,but I am most interested it what you just said, which is the lighting, and most importantly, the way the previews show the lighting over urban areas, which was always my biggest scenery complaint about 2020. You had to get within a mile of it to see the building lights in down town Chicago. I know when I was flying when I lived in Chicago, flying into the city after a long cross country was always magical.
I was super impressed with the performance of the alpha test on my Ryzen 9/4070 laptop. The sim runs better than 2020, with more details and graphical features. I was running at high and getting great frame rates. The dlss implementation is much better than 2020 with no blurry glass cockpits. The extra detail in the coastline where i live was massive compared to 2020. very good definition to cliffs. I did notice some farm buildings still looking like business properties, and missing churches, but this may not be the launch dataset. Anyway, all round impressed with the test version.
Did you check the bandwidth usage though throughout your testing? I have a max of 50Mbps. I don't think after watching this video that I'll run it effectively.
The cars driving on top of the bridge @1:40 haha! Looks great so far and I'm sure there are all sorts of little things like this that they're working on for the Beta
Better than them driving on the water under the bridge like they do in many locations in FS20, far too many invisible walls in FS20 many bridges you cant fly under.
his cpu and ram speed sure has issues filling that gpu to 100%, he could have saved a few bucks buying a 4080 or even a 4070ti super. ram speed sure has a huge impact @4k. almost 10 fps gain from 5600 going to 6400 and 2 fps going from 6400 to 7200.
I found that the performance was soo much better than MSFS2020. I'm running i7 13700KF, RTX 4070 & 32Gb 5200mt p/s ram, the performance and quality was so much better. Out of the box, the sim set itself to ultra on everything and gave me a consistent 60fps! Main thread performance doesn't seem to be much of an issue from what I experienced from the Tech alpha. I'd be very interested in how the devs would be handing the performance of upcoming Intel Arrow Lake though, considering all but the flagship processor will lack hyperthreading as Intel believe the chips would be fast enough to process requests and increase power efficiency.
You enable "Dynamic Setting" its like AutoFPS and drop TLOD and OLOD to maximize framerate if you dont cap a target. There is some interplay between monitor refresh rate and dynamic settings and target frame rate.
While I match or surpass all the recommended specs, I'm still planning on one month of GamePass purely to test out performance, streaming data and so on. Official specs are usually off but it does appear to be much better than I expected.
Bing maps was always a little behind google earth, well with this they have surpassed google earth. I can see myself using this to do research before a vacation
I've seen many videos out there but none of them shows locations with the nice ground cover (tall grass, rocks and diversification) we saw in the trailers. Is that feature deliberately disabled in alpha?
It was not fully implemented, it's a stripped-down build, if you watch Aaron Rheins he shows the same locations where he was at the press build a few weeks ago and then in the alpha version and the alpha version looks completely different it has no photogrammetry, no pebbles, no 3d grass, the alpha was fun for what it was but a lot was missing because their goal was more about telemetry and data than anything else.
13:15 how even is that possible?! I play New Vegas and you have a bunch of corn stalks here and there to simulate a farm and here you show a massive field of what appears to be cotton. I think all trees, fields,grass and plants will not have meshes so be just textures but still . This is just astonishing for me.
well new vegas isnt exactly the most OPTIMIZED game in the universe, 20 years worth of technology will allow you to render like, 400 png's of cotton a little more effectively
Played over the weekend, My 9700K and 3080 10Gb with 32Gb RAM. Game suggested Ultra at 1440p never had an issue. It was a flawless experience. Very impressed.
And it will only improve, lets face it, most of us are using MS OS, and the infrastructure Azure is MS, so that is an enormous plus. Sad i missed the test ver.
Thanks @OA. I have to say, overall the photogrammetry looks really good, but at the same time, it just feels a bit "off" - like you _know_ you're looking at a static photograph, lol. If you're going to have weird bugs, I think having cruise liners show up in drainage ditches and smallish rivers is a good bug to have 😂 The initial streaming bandwidth for streaming in assets is going to negatively impact a lot of ppl outside north america and Europe where decent speed interwebs _isn't_ a given. At least there's some caching, which should some affected people "over the line" ... eventually!
So in actuality a still $2000 costing 4090 runs at ~40-50 FPS natively, without FG, on an 5800X3D on ultra setting. With a 7800X3D it would probably be ~55 (guesstimate)? I am really interested how their engine scales with normal end GPU's.
I doubt that a 4090 will result in better performance than a 4080, which is much less expensive, and I think they are now saying a 4070Ti is enough to run 4K Ultra. I believe that the game will still be CPU limited, and I think that frame rates will not go up so much as the smoothness will. I have 2020 running buttery smooth though (13900KF and 4080, 6000mhz CL-30 memory) and even though my base fame rate at super busy airports is only about 30fps, it is super smooth. Putting in some fast XMP Memory was gave a far bigger change than all of the "Tweaks" I used to try. None of them made anything close to the difference that enabling XMP and going from 4800mhz CL 38 memory to 6000mhz CL-30 memory. I doubt that 2024 will have much of a higher frame rate, but I am super thrilled with how well 2020 is working, so what I really want is the better textures and object detail, and most importantly, the better night time urban flying, which was always a big disappointment to me in 2020.
I really hope they add some pre-caching like they have in 2020, Those of us who live with Starlink would have buffering issues in anything other than ideal conditions at some times.
this is insane. i mean besides the flying around a google earth like game where you can just travel around the globe and explore anything you want i would already pay for it. jesus this is peak gaming this set the bar rediculously high. exploring the entire planet 1:1 in a video game is CRAZY.
9GB... MSFS2020 holds currently 972GB on my M2 SSD. The extended cloud usage and the carreer mode are the the two features I'm looking most forward too and new sail plane experience ofc. Can't wait.
@@ObsidianAnt I remember hearing exactly what I said in my first comment. Was that something other content creators just came up with? Because I remember hearing it multiple times in videos and thinking that sounds a bit rich lol
I have 64 Gb of RAM, and FS2024 used almost 30 Gb of RAM for basic stuff, and 40+ Gb during flight. Unfortunately, the sim crashed at the 2:20 point of each flight, so I couldn't test to see if RAM usage went higher with longer flights.
wow great analysis on everything from wi fi bandwidth to cpu core usage my alpha looked like crap long times to load in and blurry textures up to last minute in areas I blame crappy hotel internet
For an application that streams this much data, you don't want to use WIFI. The packet loss is awful which means that the TCP traffic will have A LOT of retransmits. Now, most of the data in this case is likely over the UDP protocol (the same way Netflix does it) but that means that you will have a lot of missed data packets that will cause at least visual glitches. I'm just saying. Buy a CAT6 cable which will be good for up to 100m or so without a repeater.
Being from Chicago, I seem to recognize my hometown from everything. Be it a sim or movie. LOL Also, why were you flying with your flaps down? Just curious. I wonder if the trees will sway when there is a storm or high wind. Still, GREAT UPGRADE of the scenery. Especially up close!!! I mean the cotton field was on point! Anyhoo, my slight concern now is the drag on the internet speed it'll require. Something I don't hear folks talking about. Personally, I didn't mind having the "world" on my pc. Games have been taking up large space on drives for years now. Or, maybe it's not a concern to have looking at the Wi-Fi chart in the vid. I mean, I'm paying for a 1GB of speed. I think I'll be ok.
As someone with a monthly data limit, I hate that I have to stream everything which basically means I can only play for a certain amount of time per month
it's not so bad if you keep flying in the same area since it can be cached, if you have the storage space for it i'd just set a larger cache so it can save more data
MetLife Building still has its pre-2017 letters. Makes me wonder if the photogrammetry is even updated. Either way I do plan on flying in more remote areas.
Thx for this informative video. Indeed the MSFS 2024 seems to better use the muti cores feature of the CPU and the msfs 2020 bottleneck with its single core dealing with the communication with the GPU seems well behind us. Nevertheless, I noticed that there is still the issue with the "flying cars" (not talking about the jerking ships.).. Nice to see that 100Mb/s or even below for the Internet speed seems fair enough but what if the internet stops working ... What about the weather ? Do we have cirrus ? Cumulo-nimbus ? Stratus etc... Or do we have to fly again cross the fuzzy bulbs again ? Fly safe, Cheers
Thanks for the preview. I see the bandwidth rate, but what concerns me is the total up and download data numbers. I have a limited account and need to keep my data usage for flight simming to no more than 500GB per month. When you move to a new location with a lot of objects to render such as a major city, how many MBs do you have to download? Can you only download the resolution you want, such as 1440p, or are you forced to accept the entire 4K download and then only display what your gpu is set for?
It going to vary but for 1440p moving around in camera mode I was averaging between 32-36Mbit/s. That alone isn't so useful, so I checked the total bandwidth use in task manager after resetting the counters and zooming about for exactly 1 hour. In my case in that session (mostly moving around UK and EU), I used 14.4 Gigabytes of bandwidth. Yes, bytes not bits.
Can you do Alaska or Northern Canada? In FS2020, photogrammetry there was shit, even near big cities like Anchorage, making any bushflight there kinda not worth it. Even Asobo's own Alaska bushflights went over regions that looked like FS2004
I was able to play on Lenovo Legion Go with High-End settings and fly smoothly. FPS showed as 25 through Legion Go monitor. VRAM setting was set to 6GB. The optimization seems very good!
15:47 - Oh dear, is that the dreaded elevation stumper? These things cause a tail dragger to do an immediate face plant if you hit them head-on on the upside.
I'm also very excited about the performance and the new features. Is AI traffic already available and what about the ATC? I found both points disappointing in MSFS2020. I'm also excited to see how well my system performs... AMD Ryzen 5 3600X (6x 3.8GHz / 4.4GHz Turbo) 32GB (2x16GB) DDR4 GSkill 3200MHz AEGIS 8GB KFA RTX 2070 Super EX
Shadows and Effects are what most use your CPU by far. If you lower those to medium or low, you should be able to put everything else to medium or high at 1440p. With DLSS maybe higher.
This may as well be another video from Microsoft's marketing department. Showing off the sim at Microsoft's minimum specs would probably serve the masses better.
I'm really curious about performance compared to fs2020 on the same rig. Similar if not identical graphics settings on both versions and suss the performance of each. Thatll give me best indication if I start needing to empty my pockets on upgrading my pc. I'm so excited for this sim!
I live remotely and fairly poor net. I download at 3 megabytes a second at a good day. The rig is top tier though, wonder how the connection will affect the visuals though.
For me, the loading times for a single flight never seemed overly long. The initial load, from starting MSFS2020 to the main menu, that's another story. How has that been with the 2024 alpha?
It's only been the last few years that we got Fiber-to-the-cabinet in my small village here in S/E Kent, but we still only get a max of 50Mb. I'm worried after watching this video and the Wi-Fi graph that I may be-shut out from using FS2024 effectively.
Revolutionary game. I cant wait to see how it performs on a RT 5090. Im planning on upgrading from my current GTX 1070 to the RTX 5090 and from 1440p to 4k. Should be a MASSIVE visual upgrade
I doubt that the 5090 will give you any improvement over the specked 4080Ti. The game will still be likely be CPU limited, but the multi-core utilization should make for a game that is much smoother. I have a 13900KF and a 4080, and even 2020 is buttery smooth for me, though it was not that way until I turned on XMP and went from a 4800mhz CL 38 memory to 6000hz CL 30 memory. Wow! What an improvement! I had tried every tweak I could find, and none of them ever really made much difference (other than lowering the LOD slider), but when I enabled XMP and put in faster memory, the improvement is smoothness was pretty outrageous. My frame rates really didn't go up, but the stuttering simply vanished. Super smooth even at busy airports. Anyway, I bought the 4080 because watching videos, I could see that people running 4090 were main thread limited, and it does not matter how fast your GPU is if the CPU can't keep it busy.
@@shenmisheshou7002 MSFS 2024 is easier on the CPU they said. they said they fixed some of those problems. There will definitiely be a considerable jump from the 4090 to the 5090 and if the leaked specs are correct (and they usualy are year after year from this notorious leaker) then it will be one of the biggest generational jumps in history at 50% increase. And there is no 4080 ti
Along with WIFI usage it would be useful to know how much data is being transferred. And what happens when the speed is throttled (speaking as someone with very slow internet speed).
cant wait for release version benchmarks to decide between 4070 / 4070S / 7800XT (with 5800X3D) for 1440p ultra. still expecting DLSS to dominate over AMDs FSR / 12 vs 16GB VRAM could be decisive tho. FS24 seems to use more VRAM with slightly improved usage of multiple CPU cores.
The visuals on the ground are getting to the point where I wish they'd start using them for other games. Like driving sims... Imagine trucking sim where you can literally drive anywhere in the world
it's not there yet, entire world detail will not be good enough for driving, even bridges in bigger cities are like cardboard boxes in many cases, they improved tons, but mostly surface details and sizing, geometry detail still lacks plenty
I'm getting my Internet updated to full fibre on the 25th October. It will increase from 60mbps to 150mbps 😊 That should definitely be plenty fast enough for this new Sim. It even looks great with the grass turned off to be honest lol
I have a pretty mid range PC. RTX 2080, 8core 9th gen Intel processor. And 32Gb DDR3. 2024 works better than 2020 when it comes to cpu usage and utilizes up to 100 percent of my GPU when on the ground. This is a great sign for performance since the “limited by main thread” doesn’t exist anymore. I ran the same settings on 2024 as I did on 2020, 2024 runs just as well! In other words. If your PC can run 2020 then you can run 2024!
if thats mid then my pc is a potato
I have lower specs but 2020 ran much better around 50-60 fps no dlss or fg. On 2024 i got around 20-30 fps. All in ultra preset.@@basicthunder
@@basicthunderit is mid tier, rx480 is basically the bare minimum for modern gaming on 1080.
1440 and up rtx 3060ti is the minimum.
@@basicthunder That is mid tier, might've been top of the line over half a decade ago but not anymore.
What settings did you use?
7:11 Carnival Cruise Line's idea of parking all of their ships in The Seine is a bold marketing strategy.
2:18 Regarding RAM. 4K Ultra with nothing else open in the background, I peaked at 25GB overall system RAM usage. It was generally between 14GB and 20GB depending on the environment.
I was debating if I needed to upgrade from 32 to 64...but I'll have to test and see if that holds true.
it seems 32gb is enough as long as you dont have many browser tabs open.
@@dumbcow164 for premium gaming rig in, soon to be, 2025, 128 minimum for workstation, professional work.
Sounds right. 4K Ultra. Mine ran at a consistent 18GB.
@@JamesC1981 Won't complicated aircraft like the fenix boost the usage quite a bit?
When I played FS98 back in the day I never would have thought we'd get to this!
I hear you. I've gone from low resolution untextured polygons (Flight Simulator II on Amiga was my first) to what's in this video in my life time... throughout this video, I found myself shaking my head in amazement, wondering what 10 year old me would have made of this.
😆 Oh yea, I remember going from FS98 to FSX and thinking how awesome and how much better it looked. And it did in comparison, but what we have now is almost unbelievable.
Born in the early 70's, and I never imagined a lot of things we have today.
But yes, gaming has definitely been a huge surprise.
The truck sim games I played 20 years ago are coming along well too.
I play tATS to scratch that itch I get when I miss the road after 25 years of being on it. And ATS does it well.
Helo pilot is the only thing I would have given that career up for, but never got the chance.
Now I can in my early retirement.
Come on Bell 212/412.
I drove right by Devils Tower in the dark, and didn't see a dang thing.
Now I'm gonna buzz it in a helo. Woohoo!
Might land on top if they play the right music for the invite. Legend if you understand that reference.
How f**king incredible is this ? How you just zoom out of one part of the country and zoom in and everything pops in - just crazy! Wow.
Microsoft need to make world Sim, Adding Train sim, Farm sim, Truck Sim, Flight Sim, Make it real, be cool as your flying Around, you look down and See someone Working on a Farm, Looking down and seeing Trucks driving around the streets and roads all across the world, same as trains crossing the landscapes and cities of the world. "WORLD SIMULATIONS"
I just want fast loading times, and a stable 30 fps and frametimes, also when navigating the menu’s. I can live with the worst graphics, like when playing very old game, but performance and stability I’m very serious about, also cause quality can never be satisfied, speed can, in theory, and eventually, be instant.
I am the 1st one that want to see this happen!! There so much that can be done they just need to work out how to reduce download usage.
Then we can transport the good it will have to be in the game first a real economy.
You forgot Ant farm!
I can imagine something like this coming within the next 10 years for sure, the technology right now is truly remarkable, AI is only going to enhance it.
The new lighting and seasons are pretty amazing how much better it makes this look. Also, swinging out of Portland and just going to another place on earth with no loading time? WHAT!?!? Pretty amazing stuff, what a time to be alive.
After going to a fast memory and enabling XMP, I finally have 2020 running beautifully smooth ,but I am most interested it what you just said, which is the lighting, and most importantly, the way the previews show the lighting over urban areas, which was always my biggest scenery complaint about 2020. You had to get within a mile of it to see the building lights in down town Chicago. I know when I was flying when I lived in Chicago, flying into the city after a long cross country was always magical.
Wow, the immediate LOD improvement is crazy.
Yeah, that's thanks to the multithreading in 2024
What is LDO?
@@arride4590 "level of detail" specifically how the level of details of models change depending on distance.
Draw Distance has improved in many cases as well. It's a pretty good upgrade.
@@derekcoaker6579 I'm very excited :)
1:43 lol the traffic on that bridge
Roller-coaster tycon colab
I was super impressed with the performance of the alpha test on my Ryzen 9/4070 laptop. The sim runs better than 2020, with more details and graphical features. I was running at high and getting great frame rates. The dlss implementation is much better than 2020 with no blurry glass cockpits.
The extra detail in the coastline where i live was massive compared to 2020. very good definition to cliffs. I did notice some farm buildings still looking like business properties, and missing churches, but this may not be the launch dataset.
Anyway, all round impressed with the test version.
Did you check the bandwidth usage though throughout your testing? I have a max of 50Mbps. I don't think after watching this video that I'll run it effectively.
Congrats on the 4090. I remember years ago on elite dangerous videos you had a 980gt(?) i think was. Always wanted to donate so you could upgrade!!!
The cars driving on top of the bridge @1:40 haha! Looks great so far and I'm sure there are all sorts of little things like this that they're working on for the Beta
thats some spot
Better than them driving on the water under the bridge like they do in many locations in FS20, far too many invisible walls in FS20 many bridges you cant fly under.
@@zorbakaput8537 I hope those "wall" bridges won't be in 2024
Good eye, Brian!
I paused and flipped over to Comments just to see if anybody else noticed.
Thanks, Ant. Really enjoying all the coverage of the game. Cant wait for it to come out!
Same video for VR and i´m happy. Great job!!! exactly what i was waiting for!
Excellent coverage of data usage and fly around mode in your video. Enjoyed your latest videos about MSFS 2024.
This new camera mode is impressively fast. Makes you feel like Superman exploring the planet.
Immerrrsssioonn breaking
Google Earth has done the same for free for more than a decade. Only thing MSFS adds are some fake generic buildings and a bunch of trees.
Wow, really appriciate the details you included. Looks like I might have to wait on FS2024. I don't have fast internet out here in the country... :(
Performance test should not be run with frame generation ON.
I love the vids from ObsidianAnt so much but I have to agree I was very confused ab this choice lol
Also, a word to VR pilots, Frame Gen will do nothing for you.
Yup, as soon as I saw frame gen was on I stopped watching
Then he must use the developer mode, its shows fps with no FG...
his cpu and ram speed sure has issues filling that gpu to 100%, he could have saved a few bucks buying a 4080 or even a 4070ti super. ram speed sure has a huge impact @4k. almost 10 fps gain from 5600 going to 6400 and 2 fps going from 6400 to 7200.
I found that the performance was soo much better than MSFS2020. I'm running i7 13700KF, RTX 4070 & 32Gb 5200mt p/s ram, the performance and quality was so much better. Out of the box, the sim set itself to ultra on everything and gave me a consistent 60fps!
Main thread performance doesn't seem to be much of an issue from what I experienced from the Tech alpha. I'd be very interested in how the devs would be handing the performance of upcoming Intel Arrow Lake though, considering all but the flagship processor will lack hyperthreading as Intel believe the chips would be fast enough to process requests and increase power efficiency.
Interesting, but would be important to mention what resolution you are running
Wow! That GTA 5 style map drop in @ 2:35 was amazing!
You enable "Dynamic Setting" its like AutoFPS and drop TLOD and OLOD to maximize framerate if you dont cap a target. There is some interplay between monitor refresh rate and dynamic settings and target frame rate.
While I match or surpass all the recommended specs, I'm still planning on one month of GamePass purely to test out performance, streaming data and so on. Official specs are usually off but it does appear to be much better than I expected.
Damn excited for this. Looks so amazing!
I love the Free Cam.
Bing maps was always a little behind google earth, well with this they have surpassed google earth. I can see myself using this to do research before a vacation
I'm curious if they will offer a larger install? I would personally prefer a large install size over a crazy high bandwidth.
same
I've seen many videos out there but none of them shows locations with the nice ground cover (tall grass, rocks and diversification) we saw in the trailers. Is that feature deliberately disabled in alpha?
From what I've understood, yes it was disabled, at least for most of the world. Same goes for photogrammetry in most places.
@@Elwaves2925 hmm, hard to do a real test then. Bummer
It was not fully implemented, it's a stripped-down build, if you watch Aaron Rheins he shows the same locations where he was at the press build a few weeks ago and then in the alpha version and the alpha version looks completely different it has no photogrammetry, no pebbles, no 3d grass, the alpha was fun for what it was but a lot was missing because their goal was more about telemetry and data than anything else.
5:05 that cruise liner -> lol
07:09 that cruise liners -> Hold my beer!
😂🤣 I think we have to wait some month....🤣🤣😂
@@fluxahelmihm maybe!
You could change the rolling cache size in the tech alpha, so that will be an option in the release. Defaults to 16GB
13:15 how even is that possible?! I play New Vegas and you have a bunch of corn stalks here and there to simulate a farm and here you show a massive field of what appears to be cotton. I think all trees, fields,grass and plants will not have meshes so be just textures but still . This is just astonishing for me.
well new vegas isnt exactly the most OPTIMIZED game in the universe, 20 years worth of technology will allow you to render like, 400 png's of cotton a little more effectively
the seemless loading feature is awesome really helps you get in and out faster for sure.
I am really curious how fligh simulator 2024 will be run on xbox and how details will be downgraded against pc version
Same, just bought and Series X and curious to see how that runs compared to my 3060 with 10400f. I expect it to run pretty well tbh.
I think this Alpha Test was an server stress test. So we didn´t see grass/bushes/Rocks, wrong ships. These assets will be on our harddrive.
Nice, your 4090 was working hard !
Played over the weekend, My 9700K and 3080 10Gb with 32Gb RAM. Game suggested Ultra at 1440p never had an issue. It was a flawless experience. Very impressed.
And it will only improve, lets face it, most of us are using MS OS, and the infrastructure Azure is MS, so that is an enormous plus. Sad i missed the test ver.
Wow thanks! Was wondering if I should jump the hype train on day one and looking for someone with my specs. I think I’ll purchase it on launch.
Thanks @OA. I have to say, overall the photogrammetry looks really good, but at the same time, it just feels a bit "off" - like you _know_ you're looking at a static photograph, lol. If you're going to have weird bugs, I think having cruise liners show up in drainage ditches and smallish rivers is a good bug to have 😂
The initial streaming bandwidth for streaming in assets is going to negatively impact a lot of ppl outside north america and Europe where decent speed interwebs _isn't_ a given. At least there's some caching, which should some affected people "over the line" ... eventually!
So in actuality a still $2000 costing 4090 runs at ~40-50 FPS natively, without FG, on an 5800X3D on ultra setting. With a 7800X3D it would probably be ~55 (guesstimate)? I am really interested how their engine scales with normal end GPU's.
I doubt that a 4090 will result in better performance than a 4080, which is much less expensive, and I think they are now saying a 4070Ti is enough to run 4K Ultra. I believe that the game will still be CPU limited, and I think that frame rates will not go up so much as the smoothness will. I have 2020 running buttery smooth though (13900KF and 4080, 6000mhz CL-30 memory) and even though my base fame rate at super busy airports is only about 30fps, it is super smooth. Putting in some fast XMP Memory was gave a far bigger change than all of the "Tweaks" I used to try. None of them made anything close to the difference that enabling XMP and going from 4800mhz CL 38 memory to 6000mhz CL-30 memory. I doubt that 2024 will have much of a higher frame rate, but I am super thrilled with how well 2020 is working, so what I really want is the better textures and object detail, and most importantly, the better night time urban flying, which was always a big disappointment to me in 2020.
Thanks!
Thank you!
The plethora of cruise ships is hilarious. Lmao.
0:43 subscribed as soon as i saw Hades Folder
Really nice !!!
I really hope they add some pre-caching like they have in 2020, Those of us who live with Starlink would have buffering issues in anything other than ideal conditions at some times.
'Like a complete knob'. That actually made me laugh 😂😂
13:17
ObsidianAnt: "The visuals are really nice indeed, just look at the fields here."
RUclips: "Can I interest you in some compressed pixel-mush?"
this is insane. i mean besides the flying around a google earth like game where you can just travel around the globe and explore anything you want i would already pay for it. jesus this is peak gaming this set the bar rediculously high. exploring the entire planet 1:1 in a video game is CRAZY.
I hope they can fix the bridges..
It wont be. HARD PASS.
they actually said in a developer stream that they will fix that
I'm just happy that they've finally made the trees the right size.
2:13 Don't be so hard on yourself Obsidian😂 All this stuff is still super informative so thank you :)
"ISPs with data caps hate this 1 simple trick!" ... or... love? Can charge for?
Avatar mode is amazing we can now walk round those detailed airports and even run in VR that'll be amazing
Would love to know the FPS with a 4080 Super and a Ryzen 7800X3D. Probably no where near your FPS with the 4090..
9GB... MSFS2020 holds currently 972GB on my M2 SSD. The extended cloud usage and the carreer mode are the the two features I'm looking most forward too and new sail plane experience ofc. Can't wait.
They already have a rolling cache in 2020. It's in the data settings of general options. It's indeed adjustable
I did the same test as you in the alpha and ram usage was 16GB flat at all times. Hope it helps!
Does anyone remember hearing “you can walk around a city and it look like a 1st person shooter “ ? I have heard NOTHING on that sense.
They never said cities will look like fps. The specific quote was that about have crafted environments like boats.
@@ObsidianAnt I remember hearing exactly what I said in my first comment. Was that something other content creators just came up with? Because I remember hearing it multiple times in videos and thinking that sounds a bit rich lol
@@budgetflightsim I heard it from creators in reference to the ground textures and trees and such, but never cities
Looking forward to testing on some more common, midrange hardware.
I have 64 Gb of RAM, and FS2024 used almost 30 Gb of RAM for basic stuff, and 40+ Gb during flight. Unfortunately, the sim crashed at the 2:20 point of each flight, so I couldn't test to see if RAM usage went higher with longer flights.
wow great analysis on everything from wi fi bandwidth to cpu core usage my alpha looked like crap long times to load in and blurry textures up to last minute in areas I blame crappy hotel internet
Free camera is amazing! 😯
For an application that streams this much data, you don't want to use WIFI. The packet loss is awful which means that the TCP traffic will have A LOT of retransmits. Now, most of the data in this case is likely over the UDP protocol (the same way Netflix does it) but that means that you will have a lot of missed data packets that will cause at least visual glitches. I'm just saying. Buy a CAT6 cable which will be good for up to 100m or so without a repeater.
I'm crying on the inside just looking at this.
Being from Chicago, I seem to recognize my hometown from everything. Be it a sim or movie. LOL Also, why were you flying with your flaps down? Just curious.
I wonder if the trees will sway when there is a storm or high wind. Still, GREAT UPGRADE of the scenery. Especially up close!!! I mean the cotton field was on point!
Anyhoo, my slight concern now is the drag on the internet speed it'll require. Something I don't hear folks talking about. Personally, I didn't mind having the "world" on my pc. Games have been taking up large space on drives for years now. Or, maybe it's not a concern to have looking at the Wi-Fi chart in the vid. I mean, I'm paying for a 1GB of speed. I think I'll be ok.
As someone with a monthly data limit, I hate that I have to stream everything which basically means I can only play for a certain amount of time per month
it's not so bad if you keep flying in the same area since it can be cached, if you have the storage space for it i'd just set a larger cache so it can save more data
Seems very heavy on the GPU 😮. Wonder how the 5080 or 5090 will perform.
MetLife Building still has its pre-2017 letters. Makes me wonder if the photogrammetry is even updated. Either way I do plan on flying in more remote areas.
great vid. thanks
As someone living in rural north Wales with a 35mbs internet connection and zero chance of getting FTTP, I'm a little concerned.
Thx for this informative video.
Indeed the MSFS 2024 seems to better use the muti cores feature of the CPU and the msfs 2020 bottleneck with its single core dealing with the communication with the GPU seems well behind us.
Nevertheless, I noticed that there is still the issue with the "flying cars" (not talking about the jerking ships.)..
Nice to see that 100Mb/s or even below for the Internet speed seems fair enough but what if the internet stops working ...
What about the weather ? Do we have cirrus ? Cumulo-nimbus ? Stratus etc... Or do we have to fly again cross the fuzzy bulbs again ?
Fly safe, Cheers
Thanks for the preview. I see the bandwidth rate, but what concerns me is the total up and download data numbers. I have a limited account and need to keep my data usage for flight simming to no more than 500GB per month. When you move to a new location with a lot of objects to render such as a major city, how many MBs do you have to download? Can you only download the resolution you want, such as 1440p, or are you forced to accept the entire 4K download and then only display what your gpu is set for?
Same concern but I'm capped to 400GB/month.
It going to vary but for 1440p moving around in camera mode I was averaging between 32-36Mbit/s. That alone isn't so useful, so I checked the total bandwidth use in task manager after resetting the counters and zooming about for exactly 1 hour. In my case in that session (mostly moving around UK and EU), I used 14.4 Gigabytes of bandwidth. Yes, bytes not bits.
Can you do Alaska or Northern Canada? In FS2020, photogrammetry there was shit, even near big cities like Anchorage, making any bushflight there kinda not worth it. Even Asobo's own Alaska bushflights went over regions that looked like FS2004
Tech alpha ended today 😅
Can we download the entire Microsoft Flight Simulator 2024 Earth Map into ARMA 3? Asking for a friend... j/k
The trees look amazing
Amazing video! What was the name of the music track used in this video?
Thanks for giving me and my 30Mbps internet hope
Did they raise the height limit? I saw when you were flying around with the free camera, you went higher then I remember you could
Yes, you can go up into low earth orbit and see the Earth.
I was able to play on Lenovo Legion Go with High-End settings and fly smoothly. FPS showed as 25 through Legion Go monitor. VRAM setting was set to 6GB. The optimization seems very good!
11:30 I just finished playing Days Gone, and now I'm seeing Wizard Island right here lol
Thanks for the video
15:47 - Oh dear, is that the dreaded elevation stumper? These things cause a tail dragger to do an immediate face plant if you hit them head-on on the upside.
I'm also very excited about the performance and the new features. Is AI traffic already available and what about the ATC? I found both points disappointing in MSFS2020. I'm also excited to see how well my system performs...
AMD Ryzen 5 3600X (6x 3.8GHz / 4.4GHz Turbo)
32GB (2x16GB) DDR4 GSkill 3200MHz AEGIS
8GB KFA RTX 2070 Super EX
Shadows and Effects are what most use your CPU by far. If you lower those to medium or low, you should be able to put everything else to medium or high at 1440p. With DLSS maybe higher.
11:37 The intro to the movie The Shining, vibes.
This may as well be another video from Microsoft's marketing department.
Showing off the sim at Microsoft's minimum specs would probably serve the masses better.
I love this free cam with auto speed
In VR the free camera will make you feel like Superman !
I'm really curious about performance compared to fs2020 on the same rig. Similar if not identical graphics settings on both versions and suss the performance of each. Thatll give me best indication if I start needing to empty my pockets on upgrading my pc. I'm so excited for this sim!
Content creator Blunty was running MSFS 2024 on a hand hold (ROG Ally I think.)
never mind flight sim the fact that the whole of the earth is in a game at this detail now shows we are living in the future
I live remotely and fairly poor net. I download at 3 megabytes a second at a good day. The rig is top tier though, wonder how the connection will affect the visuals though.
They still didn’t fix the bridges I see…
Curious how this will be in VR my 3080 is great performance in VR in 2020
I'd be curious to see what the comparison between 2020 and 2024 is in performance
For me, the loading times for a single flight never seemed overly long. The initial load, from starting MSFS2020 to the main menu, that's another story. How has that been with the 2024 alpha?
This is a fantastic tool not just game. I could plan motorcycle rides with this free look tool. Wow what an anchievment by Asobo and Microsoft.
I’m definitely going to be refraining from scouting without my plane as much as possible, just to spare myself some immersion.
It's only been the last few years that we got Fiber-to-the-cabinet in my small village here in S/E Kent, but we still only get a max of 50Mb. I'm worried after watching this video and the Wi-Fi graph that I may be-shut out from using FS2024 effectively.
It really looks like textures on hill sides no longer are stretched out. That will make a huge difference.
This is my main issue with 2020, any mountainous area looks awful for this reason.
Revolutionary game. I cant wait to see how it performs on a RT 5090. Im planning on upgrading from my current GTX 1070 to the RTX 5090 and from 1440p to 4k. Should be a MASSIVE visual upgrade
I doubt that the 5090 will give you any improvement over the specked 4080Ti. The game will still be likely be CPU limited, but the multi-core utilization should make for a game that is much smoother. I have a 13900KF and a 4080, and even 2020 is buttery smooth for me, though it was not that way until I turned on XMP and went from a 4800mhz CL 38 memory to 6000hz CL 30 memory. Wow! What an improvement! I had tried every tweak I could find, and none of them ever really made much difference (other than lowering the LOD slider), but when I enabled XMP and put in faster memory, the improvement is smoothness was pretty outrageous. My frame rates really didn't go up, but the stuttering simply vanished. Super smooth even at busy airports. Anyway, I bought the 4080 because watching videos, I could see that people running 4090 were main thread limited, and it does not matter how fast your GPU is if the CPU can't keep it busy.
@@shenmisheshou7002 MSFS 2024 is easier on the CPU they said. they said they fixed some of those problems. There will definitiely be a considerable jump from the 4090 to the 5090 and if the leaked specs are correct (and they usualy are year after year from this notorious leaker) then it will be one of the biggest generational jumps in history at 50% increase.
And there is no 4080 ti
@@CousinMarvin The developers have already said that 4070T1 will run everything on Ultra.
@@shenmisheshou7002 cool but i highly doubt that. devs alwasy say stuff like that and give "recommended" etc and it is never correct.
Along with WIFI usage it would be useful to know how much data is being transferred. And what happens when the speed is throttled (speaking as someone with very slow internet speed).
cant wait for release version benchmarks to decide between 4070 / 4070S / 7800XT (with 5800X3D) for 1440p ultra.
still expecting DLSS to dominate over AMDs FSR / 12 vs 16GB VRAM could be decisive tho.
FS24 seems to use more VRAM with slightly improved usage of multiple CPU cores.
The visuals on the ground are getting to the point where I wish they'd start using them for other games. Like driving sims... Imagine trucking sim where you can literally drive anywhere in the world
it's not there yet, entire world detail will not be good enough for driving, even bridges in bigger cities are like cardboard boxes in many cases, they improved tons, but mostly surface details and sizing, geometry detail still lacks plenty
I'm getting my Internet updated to full fibre on the 25th October. It will increase from 60mbps to 150mbps 😊 That should definitely be plenty fast enough for this new Sim. It even looks great with the grass turned off to be honest lol