As sloppy as Frederica's plan is, it's probably my second favorite ending in the game because of what plays right after the decision. The scene between Serenoa and Benedict in this route is in my #1 favorite scene of a party member leaving in any rpg I've ever played.
for me, Freddie's departure was even better, partly because her VA's performance was phenomenal. Also, I give Freddie credit since she was doubtful about Centralia until she confirmed other aspects of the Roseellan legends. Most folks completely overlook that.
29:40 Frederica's plan would devastate Hyzante, in her ending she kills virtually all leaders of Hyzante, and their entire religion is effectively destroyed. They have not the tools or ambition to actually find the Roselle and subjugate them. Even if they did. Aestfrost initiates a war on Hyzante so they need to focus their efforts on winning the war. The only way I see Frederica's plan causing death is if somehow: Hyzante regains new leadership and rekindles the people's faith, slaughters Aestfrost, then proceeds to amass the resources required to find, and invade Centralia. (They do not know where it is, the ocean is uncharted and unexplored.) Also, they don't bring anyone but the Roselle with them. Benedicts pleads have been rejected and he's been bested in a duel, he is then given one final request to lead the people of Wolffort to safety. In this route he stays behind and becomes Gustadolph's puppet in exchange for help in reclaiming the land of House Wolffort from whatever remains of Hyzante, and protection for the people of Wolffort. It highlights Frederica's morality quite well. She was always a dreamer who wants to cause as minimal harm. Ergo when the entire continent will fall into war. She wants the arguably most moral thing possible: To free her people, eradicate Hyzante, and then leave far away. Let the people who wage wars destroy themselves and get to somewhere safe. It's not really sloppy. Just that her compassion drives her to the point where she takes her people and abandons everyone else.
I really liked this game, the first time i played i went in without a guide so i could get a real expirience... I ended up getting quite possibly the most Chaotic ending for the country trying to save the Roselle. Then on my second playthrough i turned down the difficulty to easy and used a guide to get the Golden True ending and I really did love this game. I might go back to it one day again on new game plus. What made me intrigued by the story and hooked me on the characters was when Serenoa and Fredarica met and went to meet Serenoa's father. When both of them confirmed they knew their situation as "Discardable Pawns" thats when i was rooting for these two characters and wanted to see them happy. To barely be past your teens years and to fully understand your place on the Chessboard of ROyalty and Geo-politics is quite scary indeed. I wanted to get the both safely through this and see them have a wedding.
Story heavy turn-based games is what made me fall in love with gaming. I truly feel sad that this is now regarded as a flaw because everyone has no attention span these days.
This video clearly had effort put into it and it shows. I really enjoyed the analysis of this game’s story and I watched all the way through the video, keep up the great work.
Guess I'm an idealist cause I choose Frederika's route at first and abandoned the continent to fend for themselves while I ran into the horizon with my people lol
Great video, Triangle strategy was a great game that somehow flew under the radar. I really hope they learn from the first one to make a great sequel. One of the things I’d like for them to fix are the consequences to choices as I feel like most don’t matter. When you retake Glenbrook the type of invasion really doesn’t matter as you get the exact same results. Same with earlier decisions like surrendering Roland or not. I’d have love to seen long term repercussions like characters not trusting you because you surrender Roland or Glenbrook citizens joining Estfrosf because you blew up the dam.
Honestly, the Glenbrook royal family members all surprised me in different ways. Roland who we were meant to love happens to be the most annoying individual actively sabotaging the other characters with his decisions. Fran his brother on the other hand sacrified himself for his family. The King was wise despite knowing about the corrupt vassals. The sister was really mentally strong despite having a weak physical appearance.
Let's not forget that Roland is actively supporting slavery after having witnessed the inhumane conditions the Roselles lived in lol. That guy was literally the second coming of Hitler, sacrificing minorities for the "greater good". Cordelia is meant to be the perfect royalty member in contrast, but has little to no power because of her position. I would honestly trade the 2 of them at a heart beat if I was Serenoa after hearing about Roland's plans to enslave my fiance and her people.
@@damiester1 Honestly thats an overly harsh judgement of Roland's character. Don't get me wrong, his endgame plan is easily the worst of the 3, but there is a good reason why he got to that point. Throughout the game, Roland is constantly exposed to how the vast majority of citizens fare in each country both good and bad. His bleeding heart went out to the common folk and in 2/3 countries the commonfolk were suffering one way or another. He's constantly exposed to corruption after corruption, continually shaking his resolve as things keep getting worse and worse. His only saving grace is to right those wrongs by becoming king of Glenbrook and do things right himself, and when he does? The people loathe and fear him, either as a coward or a murderer despite doing what he thought was good. His events in chapter 15 are what finally broke his resolve, if he himself couldn't make his people's lives better then who possibly could? The only country whose citizenry constantly thrived and prospered: *Hyzante* By the time chapter 17 hits, Serenoa's 3 closest companions are at their lowest point. In Roland's case he's a broken man that's completely given up. In his eyes he isn't able to bring the change he desperately strived for, but he still wants the most amount of happiness for the most amount of people. And in his weakest of moments, the only rational thought is that the world be best under Hyzante's rule. Sure the Roselle and many others would have to be sacrificed, but ultimately it would bring the most amount of stability to the most amount of people. ...Right? Again, Roland was absolutely wrong in his ultimate plan. But after seeing every possible path and outcome, I can't exactly BLAME his conclusion after everything that led to it. And unfortunately some of these scenes can be missed depending on the routes you take. To call him the second coming of Hitler is genuinely a blind take of Roland's character arc.
Excellent video and you made many points in your favour for the good ending. This game does it job better than Three Houses which doesn't consistently and properly explains it's setting and on top of all of this; Triangle Strategy didn't relied on an evil magical cult from the shadows to make everything move, just political nations doing their stuff. Of course there are villains like Gustadolph and Idore, but siding with them also gives you some benefits; a "free" society under Aesfrost or a "safe" society under Hyzante. My only problems is that they stereotype Hyzante as some oriental theocracy that has a religion based on lies, which is problematic, because declaring Religion as fake and lies is just lazy and shows how weak the writers case against organized religions are, especially when Hyzante would have understandable fears of Rosellian's knowledge of Salt crystals throughout the continent, as that could economically or even worse culturally destroyed Hyzante before it was this big. Not that it excuses their slavery and racism, just that they have understandable motives for what they are doing and why they aren't one dimensional villains. Besides, couldn't have the Salt Goddess just been a real Goddess who didn't wanted to punish the Roselle, but the later Hierophants twisted the legends to suit their own needs? I feel like they went too far into anti-religious territory here. Still better than many other evil churches but still jarring? What do you think about my comment, does it make sense here? I hope I get an answer soon, I love discussions.
Honestly, I’m actually happy that the goddess of salt wasn’t confirmed to exist, as it means that we don’t fall into the “there was a god behind it all” trope the Japanese rpgs keep falling into
Well either it’s fake and it’s just evil pope calling the shots or the god is calling the shots and literally all the problems with the world are caused by a unjust god. I’d rather have it all be lies killing god constantly gets boring much better to kill a man who discards his humanity to try to play god
I don't know if I agree with it being a better story than three houses because three houses was just super large in scope.i don't think the idea was to explain every little thing in the world but the individual leaders and byleth (especially blue Lion route). I really agree that the church or hyzants could have been a little more nuance.I have just grown accustomed to it in all media from xenogears to Castlevania Netflix.I think it is unfortunate to see all the time especially as a minister myself. However at least as one of the commenters said the final boss wasn't God like a lot of jrpgs
Wow, what a great look at TS's story. Didn't expect to find such a quality video from an unknown channel. You deserve more. Hope you keep it up if you're passionate about making videos about games.
yeah, triangle strategy is great also, have you played "13 Sentinels: Aegis Rim", a lot of people have been praising it so I wanted to hear your opinion on it, is it good? have you played it? if not do you plan to?
I planned on playing it at one point since I played every single VanillaWare game ever since I first experienced Odin Sphere, cause damn did it have some beautiful art. Didn't end up playing 13 Senitel Aegis Rim though because I didn't have a PS4 until quite recently. I do know it came out on the switch recently so I might pick it up there instead.
As sloppy as Frederica's plan is, it's probably my second favorite ending in the game because of what plays right after the decision. The scene between Serenoa and Benedict in this route is in my #1 favorite scene of a party member leaving in any rpg I've ever played.
for me, Freddie's departure was even better, partly because her VA's performance was phenomenal.
Also, I give Freddie credit since she was doubtful about Centralia until she confirmed other aspects of the Roseellan legends. Most folks completely overlook that.
29:40 Frederica's plan would devastate Hyzante, in her ending she kills virtually all leaders of Hyzante, and their entire religion is effectively destroyed. They have not the tools or ambition to actually find the Roselle and subjugate them. Even if they did. Aestfrost initiates a war on Hyzante so they need to focus their efforts on winning the war. The only way I see Frederica's plan causing death is if somehow: Hyzante regains new leadership and rekindles the people's faith, slaughters Aestfrost, then proceeds to amass the resources required to find, and invade Centralia. (They do not know where it is, the ocean is uncharted and unexplored.)
Also, they don't bring anyone but the Roselle with them. Benedicts pleads have been rejected and he's been bested in a duel, he is then given one final request to lead the people of Wolffort to safety. In this route he stays behind and becomes Gustadolph's puppet in exchange for help in reclaiming the land of House Wolffort from whatever remains of Hyzante, and protection for the people of Wolffort.
It highlights Frederica's morality quite well. She was always a dreamer who wants to cause as minimal harm. Ergo when the entire continent will fall into war. She wants the arguably most moral thing possible: To free her people, eradicate Hyzante, and then leave far away. Let the people who wage wars destroy themselves and get to somewhere safe.
It's not really sloppy. Just that her compassion drives her to the point where she takes her people and abandons everyone else.
I really liked this game, the first time i played i went in without a guide so i could get a real expirience... I ended up getting quite possibly the most Chaotic ending for the country trying to save the Roselle. Then on my second playthrough i turned down the difficulty to easy and used a guide to get the Golden True ending and I really did love this game. I might go back to it one day again on new game plus.
What made me intrigued by the story and hooked me on the characters was when Serenoa and Fredarica met and went to meet Serenoa's father. When both of them confirmed they knew their situation as "Discardable Pawns" thats when i was rooting for these two characters and wanted to see them happy. To barely be past your teens years and to fully understand your place on the Chessboard of ROyalty and Geo-politics is quite scary indeed. I wanted to get the both safely through this and see them have a wedding.
Story heavy turn-based games is what made me fall in love with gaming. I truly feel sad that this is now regarded as a flaw because everyone has no attention span these days.
This video clearly had effort put into it and it shows. I really enjoyed the analysis of this game’s story and I watched all the way through the video, keep up the great work.
thanks, glad you enjoyed it!
Guess I'm an idealist cause I choose Frederika's route at first and abandoned the continent to fend for themselves while I ran into the horizon with my people lol
Just finished this game today, very sad it’s over! What a well done story…can we get a prequel with the salt iron war? 😊💙
Not sure why the youtube gods recommended your channel but I like it so far! Keep up the great work!
Thanks, glad you enjoyed what you saw~
Funny facts about the pink salt crystals 😁
They are real and are mined in a mountain in pakistan
And thanks for this video 🥰
Great video, Triangle strategy was a great game that somehow flew under the radar. I really hope they learn from the first one to make a great sequel.
One of the things I’d like for them to fix are the consequences to choices as I feel like most don’t matter. When you retake Glenbrook the type of invasion really doesn’t matter as you get the exact same results. Same with earlier decisions like surrendering Roland or not. I’d have love to seen long term repercussions like characters not trusting you because you surrender Roland or Glenbrook citizens joining Estfrosf because you blew up the dam.
Well, if you choose to flood the town and next Rolland rout you fight in a partialy destroyed town, wich I thought it was cool
You need a high Conviction stat in the Conviction you're voting for. Maybe your Utility was not high enough for this route.
Honestly, the Glenbrook royal family members all surprised me in different ways. Roland who we were meant to love happens to be the most annoying individual actively sabotaging the other characters with his decisions. Fran his brother on the other hand sacrified himself for his family. The King was wise despite knowing about the corrupt vassals. The sister was really mentally strong despite having a weak physical appearance.
Let's not forget that Roland is actively supporting slavery after having witnessed the inhumane conditions the Roselles lived in lol. That guy was literally the second coming of Hitler, sacrificing minorities for the "greater good". Cordelia is meant to be the perfect royalty member in contrast, but has little to no power because of her position. I would honestly trade the 2 of them at a heart beat if I was Serenoa after hearing about Roland's plans to enslave my fiance and her people.
@@damiester1 Honestly thats an overly harsh judgement of Roland's character. Don't get me wrong, his endgame plan is easily the worst of the 3, but there is a good reason why he got to that point.
Throughout the game, Roland is constantly exposed to how the vast majority of citizens fare in each country both good and bad. His bleeding heart went out to the common folk and in 2/3 countries the commonfolk were suffering one way or another. He's constantly exposed to corruption after corruption, continually shaking his resolve as things keep getting worse and worse.
His only saving grace is to right those wrongs by becoming king of Glenbrook and do things right himself, and when he does? The people loathe and fear him, either as a coward or a murderer despite doing what he thought was good. His events in chapter 15 are what finally broke his resolve, if he himself couldn't make his people's lives better then who possibly could? The only country whose citizenry constantly thrived and prospered: *Hyzante*
By the time chapter 17 hits, Serenoa's 3 closest companions are at their lowest point. In Roland's case he's a broken man that's completely given up. In his eyes he isn't able to bring the change he desperately strived for, but he still wants the most amount of happiness for the most amount of people. And in his weakest of moments, the only rational thought is that the world be best under Hyzante's rule. Sure the Roselle and many others would have to be sacrificed, but ultimately it would bring the most amount of stability to the most amount of people. ...Right?
Again, Roland was absolutely wrong in his ultimate plan. But after seeing every possible path and outcome, I can't exactly BLAME his conclusion after everything that led to it. And unfortunately some of these scenes can be missed depending on the routes you take. To call him the second coming of Hitler is genuinely a blind take of Roland's character arc.
Excellent video and you made many points in your favour for the good ending.
This game does it job better than Three Houses which doesn't consistently and properly explains it's setting and on top of all of this; Triangle Strategy didn't relied on an evil magical cult from the shadows to make everything move, just political nations doing their stuff. Of course there are villains like Gustadolph and Idore, but siding with them also gives you some benefits; a "free" society under Aesfrost or a "safe" society under Hyzante.
My only problems is that they stereotype Hyzante as some oriental theocracy that has a religion based on lies, which is problematic, because declaring Religion as fake and lies is just lazy and shows how weak the writers case against organized religions are, especially when Hyzante would have understandable fears of Rosellian's knowledge of Salt crystals throughout the continent, as that could economically or even worse culturally destroyed Hyzante before it was this big. Not that it excuses their slavery and racism, just that they have understandable motives for what they are doing and why they aren't one dimensional villains. Besides, couldn't have the Salt Goddess just been a real Goddess who didn't wanted to punish the Roselle, but the later Hierophants twisted the legends to suit their own needs? I feel like they went too far into anti-religious territory here.
Still better than many other evil churches but still jarring?
What do you think about my comment, does it make sense here? I hope I get an answer soon, I love discussions.
Honestly, I’m actually happy that the goddess of salt wasn’t confirmed to exist, as it means that we don’t fall into the “there was a god behind it all” trope the Japanese rpgs keep falling into
It was just relieving to have the true final boss be some crazy old guy instead of God, ok?
Well either it’s fake and it’s just evil pope calling the shots or the god is calling the shots and literally all the problems with the world are caused by a unjust god. I’d rather have it all be lies killing god constantly gets boring much better to kill a man who discards his humanity to try to play god
I don't know if I agree with it being a better story than three houses because three houses was just super large in scope.i don't think the idea was to explain every little thing in the world but the individual leaders and byleth (especially blue Lion route).
I really agree that the church or hyzants could have been a little more nuance.I have just grown accustomed to it in all media from xenogears to Castlevania Netflix.I think it is unfortunate to see all the time especially as a minister myself. However at least as one of the commenters said the final boss wasn't God like a lot of jrpgs
Buddy, being based on lies is what keeps religion alive ;)
amazing video man
Wow, what a great look at TS's story. Didn't expect to find such a quality video from an unknown channel. You deserve more. Hope you keep it up if you're passionate about making videos about games.
I'm interested in this game now
Do you know about the change dialogue?
I'll come back to this video once I've comoleted the game i guess haha
did you?
yeah, triangle strategy is great
also, have you played "13 Sentinels: Aegis Rim", a lot of people have been praising it
so I wanted to hear your opinion on it, is it good? have you played it? if not do you plan to?
I planned on playing it at one point since I played every single VanillaWare game ever since I first experienced Odin Sphere, cause damn did it have some beautiful art. Didn't end up playing 13 Senitel Aegis Rim though because I didn't have a PS4 until quite recently. I do know it came out on the switch recently so I might pick it up there instead.
Positive comment.
13:45 you have a terrible conviction stats
Wow, the japanese voice acting for Serenoa is so much better than this english VA.
Imo it is just the most generic jrpg story in existence. Like, when I saw it was eeeevil church behind it i rolled my eyes so hard...
lol why do u use russian swastika? O _O btw I didnt like the story :C Among all tactical games Front Mission 3 had the best storyline, imo