ARKit 2 Tutorial: Magical Image Detection and 3D Tracking

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  • Опубликовано: 4 сен 2024
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Комментарии • 64

  • @NikeTao
    @NikeTao 6 лет назад +1

    Now I see some really cool AR possibilities!
    Thanks, Brian!

  • @tinloywan4935
    @tinloywan4935 6 лет назад +2

    Great tutorial! Please do the 3d object detection one as well!

  • @alphaappsvideos1326
    @alphaappsvideos1326 3 года назад +1

    I'm confused, am I missing another part? You don't seem to start from scratch in this video.

  • @JimmyGunawan
    @JimmyGunawan 6 лет назад +3

    Hi Brian this works pretty well! Thanks! Wondering if multiple 3D objects and multiple Image to Detect and Track is also doable with simple tweaks to the code? Can you do extension of this tutorial with multiple 3D AR? Cheers.

    • @limtc
      @limtc 6 лет назад +2

      This is easily done, just give a name to each AR object, then use the switch statement to detect which objects and choose the correct objects and videos.

  • @mawaii
    @mawaii 6 лет назад +1

    Cool man, definitely my tutorial and project for today

  • @indrajitchavda5560
    @indrajitchavda5560 5 лет назад

    Awesome, Awesome. Thanks. I was just curious about one thing, How to draw line instead of Plane and line should stick like plane. Again Thanks

  • @ComradeVlad777
    @ComradeVlad777 6 лет назад

    From knowing nothing to my iOS project earning me a scholarship to WWDC'18, I learnt a great deal from your tutorial.
    Saw that in your iPad u have the WWDC app installed, it'd have been nice to say thanks personally at WWDC.
    -Steven

  • @Xavinioable
    @Xavinioable 6 лет назад +1

    Hello Brian, nice video!
    Do you already have experience in programming an app with 3D object detection and overlapping just like the lego app at the wwdc. I'm really curious about that topic, maybe you can make another tutorial about this topic =)

  • @VR_Wizard
    @VR_Wizard 6 лет назад

    As an ARCore developer I am very jealous about this great new feature you got there. Lets hope google pushes night hours to get that implemented quickly.

    • @denisblack9897
      @denisblack9897 5 лет назад +1

      Go push night hours yourself, bro
      It’s very unhealthy, it can make you go bald or get very sick

  • @0406isra
    @0406isra 5 лет назад

    Hello my friend, that's an awesome tutorial and it works like a charm, but a doubt came to my mind and I don't have any idea of how to do it, there is not much documentation or examples. What I want to accomplish is to detect a cylinder image target, so, if I rotate the cylinder, the object is still spawned and it is mm translating along with the rotation of the cylinder in 360 degrees, like a Vuforia SDK cylinder target. Best regards!

  • @alex98281
    @alex98281 5 лет назад +1

    Nice video! But It’s not clear for me how you implement another 3D model in the same app so it can have more pictures and models

  • @JunaidKhan-ny8tu
    @JunaidKhan-ny8tu 6 лет назад +6

    Wow wow wow 😍😍😍👌👌👌 its super awesome

  • @tatendakabike9217
    @tatendakabike9217 6 лет назад +1

    Cool stuff Brian.

  • @hannahpalma1586
    @hannahpalma1586 6 лет назад

    Awesome tutorial, thank you!!

  • @alejandroguerrero3229
    @alejandroguerrero3229 6 лет назад +1

    Great video!!! i'm trying to add multiple targets and models, right now i can track multiple targets but i can't add more SCNnodes, i don't now which statement use instead of in the ChildNode First!, Can you help me please? Cheers

    •  5 лет назад

      I think you have to name those nodes, to then work with each of them based on the node.name attribute. stackoverflow.com/questions/30566016/multiple-child-nodes-in-enumeratechildnodeswithname

  • @yjd1083
    @yjd1083 5 лет назад

    sorry to trouble you, do you know how to solve this problem “execution of command buffer was aborted due to an error during execution. cause GPU hang error”? I run the flower demo, and it report it to me.

  • @francescolaiti
    @francescolaiti 6 лет назад

    Fantastic! Amazing tutorial

  • @dawnbinder4606
    @dawnbinder4606 6 лет назад

    These are awesome!
    When you say you can add videos, instead of a 3d object in your tutorial, how do you do that? I've added my .mp4 object into my art.scnassets folder, and called that video mp4 asset instead of the image, and it keeps crashing in the app (I'm using a switch case for different real-life image captures and want one to show a 3d model, one to have a video playing, and one to have audio). Thank you!

  • @beatrizcardozo141
    @beatrizcardozo141 4 года назад

    Hello! I have a question about the AR Reference Image. I don´t want my height or width to be autocompleted, how can i avoid that?

  • @mcnimi
    @mcnimi 6 лет назад

    this is awesome. thank you.

  • @richardmiho
    @richardmiho 6 лет назад

    best tutorial ever 👍

  • @peterd9698
    @peterd9698 5 лет назад +5

    Heh..
    step (1): record excellent tutorial
    step (2) .. Add audio. Realize why we shouldn't have picked a plane model in a tutorial about plane detection.. :-)

  • @TheApf3l
    @TheApf3l 5 лет назад

    My XCode crashes whenever I add a new SceneKit Scene File, I also can't preview it.

  •  5 лет назад

    Thank you!!

  • @RoshanGautam1
    @RoshanGautam1 6 лет назад

    How to render the planeNode just above the phyiscal image ?

  • @FCM238
    @FCM238 6 лет назад

    Very helpful :)

  • @limtc
    @limtc 6 лет назад

    A question: is it possible for the video to always play from start when detected the image? Right now it only played once.

    • @BrianAdvent
      @BrianAdvent  6 лет назад

      You just need to listen for the .AVPlayerItemDidPlayToEndTime notification and then seek to zero and play the video again.

  • @maverix2006
    @maverix2006 6 лет назад +4

    ARKIT 2 is only compatible with ios 12?

    • @BrianAdvent
      @BrianAdvent  6 лет назад +1

      It is indeed.

    • @mulagraphics
      @mulagraphics 6 лет назад

      Link to Ios 12 please?

    • @JimmyGunawan
      @JimmyGunawan 6 лет назад

      iOS 12 is currently for Developers preview only. You can sign up free Apple developer to get this access.
      For users it will be somewhere in Fall 2018.

    • @mawaii
      @mawaii 6 лет назад

      To get access to Apple Developers Portal you have to pay $99 (a year). It makes no sense to pay this if you're not a developer and are just impatience or desperate 🤓 I would suggest waiting for a public beta, as this version is for developers and it is not stable enough to use on your primary device.

    • @Ghrenig
      @Ghrenig 6 лет назад +1

      You do not need to pay any money to create a developer. If you do not pay you are only able to create a max of three apps and they only work for 24 hours.

  • @davinadu6146
    @davinadu6146 4 года назад

    THANKSSSSSSSSS!!!

  • @walmosawi
    @walmosawi 5 лет назад

    waaaw nice

  • @ann5710
    @ann5710 5 лет назад

    Use of unresolved identifier 'ARImageTrackingConfiguration'. WHATS WRONG WITH MY CODE :(

  • @JuanArmond
    @JuanArmond 5 лет назад

    can I add Apple scanner app int my app?

  • @randomshortytvideos1873
    @randomshortytvideos1873 6 лет назад

    Hi brian. I would like to ask if it’s possible if we can add some movements on a specific place using AR

    • @BrianAdvent
      @BrianAdvent  6 лет назад +1

      Sure, you can add SCNActions to a model like the ship in this tutorial

    • @randomshortytvideos1873
      @randomshortytvideos1873 6 лет назад

      Brian Advent actually I’m new to mobile and AR stuff. Can you give me any advice where I can start learning about AR

    • @BrianAdvent
      @BrianAdvent  6 лет назад +1

      It is important to know the content technologies like SpriteKit, SceneKit & Metal. For SceneKit and ARKit you could checkout the following tutorials in the given order:
      ruclips.net/video/pV_1lPjSZrg/видео.html
      ruclips.net/video/zo-hDMNJmog/видео.html
      ruclips.net/video/3rpNDENQgPM/видео.html
      ruclips.net/video/4aIVHV5Q7a0/видео.html
      ruclips.net/video/mkD5Jw-bLLs/видео.html

    • @randomshortytvideos1873
      @randomshortytvideos1873 6 лет назад

      Brian Advent Woah ! Thank you so much brian

  • @tylerangert9121
    @tylerangert9121 5 лет назад

    do you think this replaces the need for vuforia?

    • @BrianAdvent
      @BrianAdvent  5 лет назад

      IMO there is no real need for vuforia on iOS

  • @maverix2006
    @maverix2006 6 лет назад +1

    Please do you can make a course in Udemy with that

    • @BrianAdvent
      @BrianAdvent  6 лет назад

      Lynda.com/LinkedIn Learning is going to release an ARKit course from me in a few weeks.

  • @simonvansomeren6683
    @simonvansomeren6683 6 лет назад

    Any chance you can do a tutorial for this in Xamarin? I'm stuck on the renderer method where you get your ARAnchors.

  • @caleb_2580
    @caleb_2580 6 лет назад

    How did you get the total dark mode on your Mac?

  • @NikeTao
    @NikeTao 6 лет назад

    Is iOS 12 required for this to run or can it run on iOS 11?

  • @griffengriffen4k589
    @griffengriffen4k589 6 лет назад

    how to make Xcode black like you?...i mean the all Xcode and margins?

    • @lammmmf
      @lammmmf 6 лет назад

      Use the latest version of mac os (mojave) it's available to download from developer.apple.com

    • @griffengriffen4k589
      @griffengriffen4k589 6 лет назад

      Jordan Moran Thanks

  • @mawaii
    @mawaii 6 лет назад

    And after this we only need iGlasses to move from the real world to the hyper world, bye bye iPads and iPhones 😆 ruclips.net/video/YJg02ivYzSs/видео.html