The first video that really was helpful to pass from a .reality file to a working App. most videos from developers assume that people know most of the things. You also have a few "blanks" but I was able to make a working app with it.
usdz_convert is no more. Do you have a video on usdzconvert. I am unable to setup usdzconvert tool, it always says command not found. Even though I have setup paths etc.
Great content! Way to stay ahead of the game Brian. One question: do you have to run IOS 13 beta on the device to use Reality Composer? I keep getting generated code errors trying to run it on IOS 12.
Hi Brian, i'm experimenting with reality composer and so far it's working great. I have several scenes of a wizard kid puzzle environment. The next step would be to ad a start view controller previous to the arview, to create an introduction view on the app. Somehow I don't get it to work. I must say i'm new to swift coding and xcode. So no surprise there. BUT I really can't get around this problem. Do you maybe have a tutorial on how to intergrate a simple rcproject in xcode with a start view (with an image and strat button for example) Cheers! thx Danny
The best Video Tutorial I found on the web! Thanks for that! i created my own AR app. In reality composer I included some audio sounds. This works fine when I test my scene but I can't hear anything on the compiled app on my iPhone. Do you know how I can fix this? Thanks again!
Hi Brian, thanks for this amazing little tutorial. I'm new to Xcode and it helped a lot. I have a question I ask in the forum but it seems that no-one has an answer. What do I have to do in code so that I can scale and rotate the Objects in the scene. How to integrate gestures?
nai xin Inside Reality Composer, you can specify the anchor for your 3D objects. when you save your composition as .reality, RealityKit will apply it automatically.
Thank you for your video, I have a problem! is there any way to turn off the object's reflection? it is really annoying! I did not have any problem on iOS 12.
I really enjoyed the video :) But how do you think the composer is used in real world scenarios? Is it powerful enough to make a game with it or other more instense AR Tasks? It looks more like a presentation software than anything else.
Amazing tutorial as always. Is it possible to send those USDZ Files to an existing app, which can import those dynamically? (without needing to add this to the Xcode Project) best regards.
Great video. I want to make one of the objects in reality composer move based on a tap action. I want to do it programmatically, rather than triggering a behavior. I am trying to do it with an object.move(to: , relativeTo: , duration: ) but it isn't animating, only popping to the new position. Any ideas?
I've tried it with a custom obj coverted to usdz. I've also configured some basic behaviour and made the trigger as a notification. The app is getting stuck after clicking 'Start Exerience'. Here is the error. Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[testRealityWithStoryBoard.ViewController startExperience:]: unrecognized selector sent to instance 0x101a0cd00' Environment: Xcode: version 11.0 Device: iPhone 7 plus with ios 13.1.2 Can you pls help?!
Where/How I can request a Test Flight access of the iOS Reality Composer App? I just got the Test Flight App, and I don't know what to do next, please help.
You will need a paid developer account membership to do this, go to downloads section -> sign in -> select apps -> scroll down and click request next to the Reality Composer pption
@@realityschool ok. do you know if you can view a .reality file on IOS the same way you can a usdz file? can you embed it and share it or is it a master project file only? i'm totally new to AR. thaks.
@@realityschool oh, that's good to know. i'm setting up an online shop with AR links for products. i added both .usdz and .reality MIME file types via CPanel and i see that my HTAccess file shows those entries. the links work fine for .usdz files and they trigger the AR session (awesome!), but not nothing happens for the .reality file links. by chance, do you have a link to a .reality sample file that i can use as a test? the ones i made from Reality Composer aren't working. thanks :)
I am experimenting with it at the moment. Reality Composer really is a great help for creating 3D content and adding basic functionality and e.g. physics. ARKit and RealitKit are used for adding more complex logic like adapting the scene for user input (scale, positioning, ...) more complex hit testing, triggering actions and so kn
The first video that really was helpful to pass from a .reality file to a working App. most videos from developers assume that people know most of the things. You also have a few "blanks" but I was able to make a working app with it.
usdz_convert is no more. Do you have a video on usdzconvert. I am unable to setup usdzconvert tool, it always says command not found. Even though I have setup paths etc.
A very helpful video no error, no glitch, ı can run the app very fast
There was an error saying error: writing after importing the robot used file
Please help me out :(
Thks a lot Bryan! Can u make a tutorial about how to block the scale of the objects in Reality Composer?
Great Video...👍🏻
Can you make a Video about Motion Detection in ARKit 3?
Please do more!
Great content! Way to stay ahead of the game Brian. One question: do you have to run IOS 13 beta on the device to use Reality Composer? I keep getting generated code errors trying to run it on IOS 12.
Hi Brian, i'm experimenting with reality composer and so far it's working great. I have several scenes of a wizard kid puzzle environment. The next step would be to ad a start view controller previous to the arview, to create an introduction view on the app. Somehow I don't get it to work. I must say i'm new to swift coding and xcode. So no surprise there. BUT I really can't get around this problem. Do you maybe have a tutorial on how to intergrate a simple rcproject in xcode with a start view (with an image and strat button for example)
Cheers! thx Danny
The best Video Tutorial I found on the web! Thanks for that! i created my own AR app. In reality composer I included some audio sounds. This works fine when I test my scene but I can't hear anything on the compiled app on my iPhone. Do you know how I can fix this? Thanks again!
Hi Brian, thanks for this amazing little tutorial. I'm new to Xcode and it helped a lot. I have a question I ask in the forum but it seems that no-one has an answer. What do I have to do in code so that I can scale and rotate the Objects in the scene. How to integrate gestures?
Love it! I want to know how RealityKit detect plane and how to put the composer object on the plane I want?
nai xin Inside Reality Composer, you can specify the anchor for your 3D objects. when you save your composition as .reality, RealityKit will apply it automatically.
Is it possible to enable occlusion and other renderOption settings with this setup? And if so how?!?!
hi there is a way to create a obj file with a video i just nedd a box with some video textures each side?
Wow! You are AWESOME!! Brian!!
thanks for this. Can you add some code to show how to move or change or select the surface it attaches to?
Thank you for your video, I have a problem! is there any way to turn off the object's reflection? it is really annoying! I did not have any problem on iOS 12.
i downloaded the robo usdz file but it doesnt have any behaviour from apple , how to get that behaviour ???please help
I really enjoyed the video :) But how do you think the composer is used in real world scenarios? Is it powerful enough to make a game with it or other more instense AR Tasks? It looks more like a presentation software than anything else.
Amazing tutorial as always. Is it possible to send those USDZ Files to an existing app, which can import those dynamically? (without needing to add this to the Xcode Project)
best regards.
Great video. I want to make one of the objects in reality composer move based on a tap action. I want to do it programmatically, rather than triggering a behavior. I am trying to do it with an object.move(to: , relativeTo: , duration: ) but it isn't animating, only popping to the new position. Any ideas?
Do you think the MacOS beta is stable enough to install on my primary device?
Please don’t. It’s really not ready yet. I only use it for experimentation and tutorials and it drives me crazy sometimes.
I've tried it with a custom obj coverted to usdz. I've also configured some basic behaviour and made the trigger as a notification. The app is getting stuck after clicking 'Start Exerience'. Here is the error.
Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[testRealityWithStoryBoard.ViewController startExperience:]: unrecognized selector sent to instance 0x101a0cd00'
Environment:
Xcode: version 11.0
Device: iPhone 7 plus with ios 13.1.2
Can you pls help?!
How would I use Swift UI with tab bars?
Where/How I can request a Test Flight access of the iOS Reality Composer App? I just got the Test Flight App, and I don't know what to do next, please help.
You will need a paid developer account membership to do this, go to downloads section -> sign in -> select apps -> scroll down and click request next to the Reality Composer pption
hi. do you know how to export a usdz file from Reality Composer? i'm only able to save a .reality file. thanks.
@@realityschool ok. do you know if you can view a .reality file on IOS the same way you can a usdz file? can you embed it and share it or is it a master project file only? i'm totally new to AR. thaks.
@@realityschool oh, that's good to know. i'm setting up an online shop with AR links for products. i added both .usdz and .reality MIME file types via CPanel and i see that my HTAccess file shows those entries. the links work fine for .usdz files and they trigger the AR session (awesome!), but not nothing happens for the .reality file links. by chance, do you have a link to a .reality sample file that i can use as a test? the ones i made from Reality Composer aren't working. thanks :)
Can you share me this project in video? Thanks so much
great tutorial man!
I am receiving the error 'no such module 'Reality Kit' next to import RealityKit
Do you know how I could solve this?
If your project name also RealityKit, this occur the problem.
post links to your downloads
AWESOME!
you are a fucking genius
Thanks 😊
@@BrianAdvent would you recommend to update to the beta versions?
Nice! Can you use reality composer to make an actual AR app through Xcode?
Yes, thats what Reality Composer is all about.
@@BrianAdvent have you used it in conjunction with arkit yet? is reality composer for the lighter stuff and arkit for the heavy lifting?
I am experimenting with it at the moment. Reality Composer really is a great help for creating 3D content and adding basic functionality and e.g. physics. ARKit and RealitKit are used for adding more complex logic like adapting the scene for user input (scale, positioning, ...) more complex hit testing, triggering actions and so kn
@@BrianAdvent Ah I see. Thanks so much!
need to. pay?
First