I am having a problem so i was wondering if you could help. I added the colors just like you did in the shading mode but when i switch to layout mode again the changes(colors) are not updated. what could be the reason?
Sorry for answering too late. it can be made of different issues. try to control the size of your brush by pressing F key then scrolling your middle mouse button.
@@scream2085 Ah Wait! By seaming your mesh didn't you mean (Adding some seams to the edges in UV mapping instead of defining UV map?) I thought you meant that!
@@chaakoraa Yeah I did mean uv seams, I was also just curious since you had like overlapping kinda meshes. Idk if thats normal in game design workflow or not since im still new
@@scream2085 Aha. It's better to make the UVs as a seamless mesh because as you said in that case we'll face some overlapping mesh issues. However, I didn't do that in the tutorial I think.
This was brilliant!
I've never done the Texture Painting thing before, but now it's my new favourite thing
That's fantastic. I hope you create amazing stuff using that.
The first video taught me alot and this one ws just as great!
Glad it helped!
خیلی عالی دست مریزاد.
افتخاری
تشکرات💙💙💙
Good job .thx for sharing.
Glad you liked it.
Thank you for teaching me texture painting
So glad it was helpful for you buddy!
I am having a problem so i was wondering if you could help. I added the colors just like you did in the shading mode but when i switch to layout mode again the changes(colors) are not updated. what could be the reason?
On the layout mode we don't have the colors, just the solid version of the model is available there.
Hey when I paint hust one part it paints everything can you help?
Sorry for answering too late. it can be made of different issues. try to control the size of your brush by pressing F key then scrolling your middle mouse button.
excellent🤩
Thanks💙
Pls help when i try to texture paint red onto my scythe it completly painted it red.
I'll make a video about texture paint as well.. in future videos 🌼💛
@@chaakoraa thx
Hello great video but at the start i dont have the option for screencast keys how do I get that
Great thanks 💙
Screencast keys is an add-on which you can download and install from github.com
Thanks a lot o learned a lot for this🥰🥰💥💥
Glad it was helpful!
I have a question, 8:10, for me, i cant color the part i want for some reason. Like i can draw on side thing but not on the stick directly
Hey, I think you should unwrap the mesh, then try it again. It will fix the issue!
ty!
Any time!
♥♥♥
Nice
Thank you!
thank u
Welcome Bro
👍🏻👍🏻🌺
Did you seam your meshes?
No, not in this tutorial!
@@chaakoraa Damn, also would that style of modeling work well in games? Because of all the overlapping meshes?
@@scream2085 Ah Wait! By seaming your mesh didn't you mean (Adding some seams to the edges in UV mapping instead of defining UV map?)
I thought you meant that!
@@chaakoraa Yeah I did mean uv seams, I was also just curious since you had like overlapping kinda meshes. Idk if thats normal in game design workflow or not since im still new
@@scream2085 Aha. It's better to make the UVs as a seamless mesh because as you said in that case we'll face some overlapping mesh issues. However, I didn't do that in the tutorial I think.
Please make another video for Camerac light setup and rendering. Also how to animate this model like you
Ahh..For sure. I'll make part 3 of it for camera/light setup then. 😄