Create a Stylized Low Poly Weapon In Blender-Part02 Texturing

Поделиться
HTML-код
  • Опубликовано: 1 фев 2025

Комментарии • 41

  • @sidbell929
    @sidbell929 Год назад +1

    This was brilliant!
    I've never done the Texture Painting thing before, but now it's my new favourite thing

    • @chaakoraa
      @chaakoraa  Год назад

      That's fantastic. I hope you create amazing stuff using that.

  • @CurSeeOhh
    @CurSeeOhh Год назад +1

    The first video taught me alot and this one ws just as great!

    • @chaakoraa
      @chaakoraa  8 месяцев назад

      Glad it helped!

  • @cmbm7063
    @cmbm7063 2 года назад +1

    خیلی عالی دست مریزاد.
    افتخاری

    • @chaakoraa
      @chaakoraa  2 года назад

      تشکرات💙💙💙

  • @throwerplump9297
    @throwerplump9297 2 года назад +2

    Good job .thx for sharing.

  • @AkshayVinchurkar
    @AkshayVinchurkar 2 года назад +1

    Thank you for teaching me texture painting

    • @chaakoraa
      @chaakoraa  2 года назад +1

      So glad it was helpful for you buddy!

  • @sadikshyakunwar200
    @sadikshyakunwar200 11 месяцев назад

    I am having a problem so i was wondering if you could help. I added the colors just like you did in the shading mode but when i switch to layout mode again the changes(colors) are not updated. what could be the reason?

    • @chaakoraa
      @chaakoraa  7 месяцев назад

      On the layout mode we don't have the colors, just the solid version of the model is available there.

  • @nezzo_aep
    @nezzo_aep Год назад +1

    Hey when I paint hust one part it paints everything can you help?

    • @chaakoraa
      @chaakoraa  Год назад

      Sorry for answering too late. it can be made of different issues. try to control the size of your brush by pressing F key then scrolling your middle mouse button.

  • @cmbm7063
    @cmbm7063 2 года назад +1

    excellent🤩

  • @MasterWarrior557
    @MasterWarrior557 2 года назад +1

    Pls help when i try to texture paint red onto my scythe it completly painted it red.

    • @chaakoraa
      @chaakoraa  2 года назад

      I'll make a video about texture paint as well.. in future videos 🌼💛

    • @MasterWarrior557
      @MasterWarrior557 2 года назад

      @@chaakoraa thx

  • @LizaWiza-t9g
    @LizaWiza-t9g Год назад +1

    Hello great video but at the start i dont have the option for screencast keys how do I get that

    • @chaakoraa
      @chaakoraa  Год назад

      Great thanks 💙
      Screencast keys is an add-on which you can download and install from github.com

  • @tarunkumargolari2389
    @tarunkumargolari2389 2 года назад +1

    Thanks a lot o learned a lot for this🥰🥰💥💥

    • @chaakoraa
      @chaakoraa  2 года назад

      Glad it was helpful!

  • @min_ny721
    @min_ny721 2 года назад

    I have a question, 8:10, for me, i cant color the part i want for some reason. Like i can draw on side thing but not on the stick directly

    • @chaakoraa
      @chaakoraa  2 года назад

      Hey, I think you should unwrap the mesh, then try it again. It will fix the issue!

  • @Vanquer
    @Vanquer 2 года назад +1

    ty!

  • @alirajabi1818
    @alirajabi1818 2 года назад +1

    ♥♥♥

  • @aidinsayyahi8877
    @aidinsayyahi8877 2 года назад +1

    Nice

  • @kalubandali2241
    @kalubandali2241 2 года назад +1

    thank u

  • @arxadem
    @arxadem 2 года назад +1

    👍🏻👍🏻🌺

  • @scream2085
    @scream2085 Год назад

    Did you seam your meshes?

    • @chaakoraa
      @chaakoraa  Год назад

      No, not in this tutorial!

    • @scream2085
      @scream2085 Год назад

      @@chaakoraa Damn, also would that style of modeling work well in games? Because of all the overlapping meshes?

    • @chaakoraa
      @chaakoraa  Год назад

      @@scream2085 Ah Wait! By seaming your mesh didn't you mean (Adding some seams to the edges in UV mapping instead of defining UV map?)
      I thought you meant that!

    • @scream2085
      @scream2085 Год назад +1

      @@chaakoraa Yeah I did mean uv seams, I was also just curious since you had like overlapping kinda meshes. Idk if thats normal in game design workflow or not since im still new

    • @chaakoraa
      @chaakoraa  Год назад

      @@scream2085 Aha. It's better to make the UVs as a seamless mesh because as you said in that case we'll face some overlapping mesh issues. However, I didn't do that in the tutorial I think.

  • @artium9274
    @artium9274 2 года назад +2

    Please make another video for Camerac light setup and rendering. Also how to animate this model like you

    • @chaakoraa
      @chaakoraa  2 года назад +2

      Ahh..For sure. I'll make part 3 of it for camera/light setup then. 😄