DCS F16 JDAM Toss - Ripple Technique - DCS in 3 Or Less

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  • Опубликовано: 27 янв 2025

Комментарии • 7

  • @SedentaryArtist
    @SedentaryArtist Год назад +2

    Very nice, look forward to the next one, Dan!

  • @BUTEO1100GS
    @BUTEO1100GS Год назад +2

    Nice and simple. Thank you Sir.

  • @QRYWINS
    @QRYWINS Год назад +2

    The trouble I have with JDAM ripples is that TGP set markpoints seem to drift big time

    • @GotSpaceGame
      @GotSpaceGame  Год назад

      Specifically with the tpod? That's more likely to be parallel error than drift. Try aiming for a point on the ground just next to a wheel or something. You can have more success like that.

    • @GotSpaceGame
      @GotSpaceGame  Год назад

      Specifically with the tpod? That's more likely to be parallel error than drift. Try aiming for a point on the ground just next to a wheel or something. You can have more success like that.

    • @zbyskie
      @zbyskie 9 месяцев назад +1

      Use markpoints to mark the targets and don't make hard turns after designating, the F-16 has INS drift moddeled. Also use the laser before saving a markpoint to get precise coordinates or point it at the ground in front of the target.

  • @mrtracing3292
    @mrtracing3292 Год назад +2

    👌❤️