Barely 3D - The animation of Noara
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- Опубликовано: 7 фев 2025
- Noara is a MOCA game (multiplayer online chest arena).
Discover the behind-the-scenes, the artistic and technical choices that help to push the style of Noara further.
"Barely 3D - The animation of Noara" by Pierrick PICAUT
Blender Conference 2022
2022-10-29 14:30 at the studio.
the animation of the tentacle queen is beyond amazing
Not meaning to take anything away from Pierre, he's no doubt a really dope animator, but also kudos to the designer(s) for giving him such freedom to express. The harsh truth is that in many game projects, no matter how dope the animators are, they just can't make this kind of animation, as the game play doesn't support it. I've only once during my lenghty game animator career been in a project which allowed me to do animation that had enough freedom to do my best work... and no surprise it's easily the most praised work I've ever done. Pierre is in a dream team for an animator, if he can continue to animate this kind of stuff. 👍Oh, and nice talk as well!
Really top notch animation, character design, and presentation!
Thanks mate 😊
Yey! Pierrick! P2Design Academy is the best Course out there for riggers and animators in Blender. This guy is amazing!
Is his rigging course worth it still? Even thought it’s old
i misread riggers 0_0
@@majestic8274 It's the skill that's important. Granted Blender isn't officially utilized as much as Maya.
Pierrick PICAUT is the GOAT!!! amazing and wonderful person!!!
You are a source of inspiration. Thanks Pierrick. :)
Agree
how much knowleadge is possible and must acomplished...OMG..
Animation, Rig building, Import Export , different usercases on the human and techical side the whole is so much more and this talk show a glimps of that....
great talk presentation for 3d users.
Amazing talent, wonderful person. Great job Pierrick !!
Thanks !
J'avais pas capté que c'était toi :D
Pierrick is an amazing teacher!!
Wonderful! Hope to see you at BCON2023 again !!
Congratulations @Pierrick! Great conference! A lot of people engaged with questions.
Thanks man. Hope to see you next year !
The animation guru is here...
And rigging too, but of course they go hand in hand 😊
Pierick is I think the most experienced Blender user out there interms of Rigging and Animation !
Fantastic work and talk!
I was so happy when I found his channel case he gives us industry level tutorials!!! The level is so advanced that my brain feels overridden after each session.😅
Always as impressed by these animation! Amazing work!
This was an extremely enjoyable presentation, fun, insightful, and very inspiring with the wonderful work on display.
I loved that you dived into how to apply the principles of animation into a game environment and 3D space, talking about the limitations and stuff to keep in mind, like trying to keep the pose readable from multiple angles since the camera can be moved by the player.
Loved seeing examples showing your older work, it's incredible seeing the improvement.
I also have to mention the work you put into the presentation itself, just like your tutorials and courses, all that extra work of pointing out specific things and showing both the real time animation and slowed down or frame by frame animation right next to it, makes it so it's so easy to see and understand what you are saying! It's funny, it's like we can see how much you care about readability in so many different aspects, and I wonder if it's a trait you've always had, or if it's the principles of animation bleeding into other works! haha
I really enjoyed the section at the end that focuses a bit more on the rigs themselves!! The part about the damped track constraint was really interesting, and it seems to preserve volumes really nice! I'm selfishly hoping we see some more information about that in future tutorials or in an update to the rigging course!
Man, you packed so much into this presentation, thank you! You mentioned you were nervous but did great!
great talk Pierrick, your Alive course is excellent too!
This guy is great!
Congratulations !! It's a wonderful job , you deserve it !
Great talk Pierrick I will come back to this later once I've learned to animate better for sure.
Great animation tips, & wonderful work =D
wow thanks so much for this valuable insight!!! absolutely great character animations!!! really lovely... Also the rigging course is very in-depth btw ;)
the squid girl attack animation is amazing!
@Pierrick is my Master!
Wonderful ✨😍
Very cool works and awesome speech! 🔥
(yeah, damn fbx and its issue with stretchy bones. I am in gamedev too😅)
my new blender guru
Minor spelling mistake in the description, it's chess, not chest.
42:53 I am never playing Charades against Pierrick!
I just looked up the game and it seems it flopped hard. Hopefully these beautiful assets wouldn't go to waste and be reused in other games 😔
My teacher :')
The game looks promising. Too bad the population is so small 😞
Test it on the 18th of november, we have a lot of people on the new version
Who the hell thumbs it down? What is wrong with you people