MY HONEST THOUGHTS ON 6V6 EXPERIMENTAL MODE | OVERWATCH 2 DISCUSSION |

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  • Опубликовано: 9 фев 2025
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Комментарии • 211

  • @AbbyAZK
    @AbbyAZK  Месяц назад +24

    Let's talk about the 6v6 tests did right, wrong and what more can be done to help it out, I think the most obvious is to just get rid of this season 9 patch. Also guys I meant to say "Contest Tanks" not Contest DPS, early in the vid, lol.

    • @lystal3425
      @lystal3425 Месяц назад +4

      To put it blunt and brief
      This test had problems
      5v5 has problems
      But 6v6 is more fun and looks easily fixable solely on a balance view not fundamental flaw ie 1 tank in 5v5
      Out of the two problem modes I’ll take 6v6 👍

    • @wilza9958
      @wilza9958 Месяц назад +2

      Nah, 10v10 is the way (3 4 3).

    • @its_lucky2526
      @its_lucky2526 Месяц назад +1

      @@wilza9958how original

    • @richardstone4515
      @richardstone4515 Месяц назад

      @@wilza9958ground war

  • @spry9953
    @spry9953 Месяц назад +138

    A mauga walked into the open on Midtown and died in 1 second. It was amazing. As a tank main it felt so amazing watching everyone have to use their brain

    • @cantu7214
      @cantu7214 Месяц назад +32

      I’ve seen so many 5v5 tank players complaining about tanks being too “killable” and I laugh. They actually have to have good positioning and get punished for their mistakes now 😂😂😂

    • @H4VOK_YT
      @H4VOK_YT Месяц назад +7

      ​​@@cantu7214Depends on the tank, off tanks feel way better dva and zarya feel much better in 6v6 i normally dont like these heroes but loved coordinating with my other tank when playing them. But some tanks like doom feel ass not necessarily because of the health changes but also because his cooldowns are so damn slow. Doom just feels like u have to punchbot the enemy tanks since its safer to kill the frontline rather than take 100 years to setup and dive the backline whilst only having 425hp. But idk i only played like 8 matches so far in the 6v6 test i guess time will tell.

    • @cantu7214
      @cantu7214 Месяц назад +7

      @H4VOK_YT Doom in general feels terrible as a tank. They should’ve never made him a tank in the first place. Coming from a former DPS Doomfist main

    • @BigPro1123
      @BigPro1123 Месяц назад +3

      Watching mauga get absolutely melted is always so funny. I don’t think I’ve seen a mauga win in 6v6

    • @H4VOK_YT
      @H4VOK_YT Месяц назад +8

      @@cantu7214 i think in 5v5 he's still decent yea he sucks at controlling space when compared to winston but i think he works fine as a niche pick.
      I'm just kinda annoyed how they litterally buffed most supports in the 6v6 playtest like ana is actually stupidly busted nade on 10 second cooldown is insane 90 damage and full duration on tanks. Ana is my 2nd most played hero and i think the buffs she got are insane. The devs arguement is she'll be getting dove more but she has 75dmg 250hp and another tank to peel for her now lmao.

  • @PanicC-g7p
    @PanicC-g7p Месяц назад +116

    Yeah I agree, its insane that 6v6 is fun even despite the 6v6 patch notes being absolute dog shit

    • @Renin_Reyulo
      @Renin_Reyulo Месяц назад +6

      I think it also has to do with a form of equilibrium. That's more ways to work in synergy. That's also more ults to make more plays.
      I noticed in Marvel Rivals that when there are 6 players, it's just a more in depth game, but at the same time it balances and levels itself out. Like balancing a stick on the palm of your hand, is it easier with a long stick or a short stick? (Representative of the amount of players on a team)

    • @yirtimd2faterland986
      @yirtimd2faterland986 Месяц назад +3

      They did this patch so bad on purpose for sure, so they can say after this something like "see! 6v6 is bad! we told ya so!"

    • @LJ-em7kq
      @LJ-em7kq Месяц назад

      ​@@yirtimd2faterland986 literally why would they want to do that with their current competitor? The gamemode just came out with a completely different balance team than the one in ow1 no shit not everything's going to be perfect

  • @Fluskar
    @Fluskar Месяц назад +59

    its kinda funny how re-adding 6v6 basically undid 2 years worth of balance changes but everyone loves it 😂😂 just goes to show that 6v6 was always the right move

  • @hunchosett
    @hunchosett Месяц назад +65

    You know the funniest thing about 5v5? In the 6v6 test, those 5v5 players were so used to giving up after ONE lost teamfight, and to be fair thats typically how 5v5 would play out since you cant cover a tank diff.
    So many games I had in 6v6 we were on the verge of losing, but we held out, managed ults great, and completely came back and WON. That is overwatch. No stomp bullshit, just regualar dudes making heroic plays for each other

    • @cantu7214
      @cantu7214 Месяц назад +13

      This!!!! It feels so good to be able to come back from a 5v6 fight because you clutch up. It feels like Overwatch again.

    • @Maskuerade-Unseen
      @Maskuerade-Unseen Месяц назад +5

      Exactly, I had many situations in 6v6 where we were down 1 or 2 players and still able to win because we manage resources and tanks can actually die. It's so good.

    • @syrxph3675
      @syrxph3675 Месяц назад +3

      Bro that’s what I’ve been saying. I had a game yesterday of Hanaoka and I touched last second on Genji and stalled out for my team to get there, we killed their team and got the point. 5v5 COULD NEVER!!!

    • @GraphiteBlimp27
      @GraphiteBlimp27 Месяц назад +3

      Yep I had a game attacking on Route 66 where we were about to be full held with 1 min left and had 4 leavers, then we came back and won.
      Alternatively, I had a moment where trades happened and we got to be 4v5, my other 3 teammates just… ran away. We were at the bridge at the end of 2nd on Paraiso attack, I was holding left and instead of holding their power positions on high the other 3 ran away and I got ran over by 5. I was like guys… we can still win if we play our cards right! But they have 5v5 brain.
      I remember when people used to fight and die on cart and not play scared or for KD.

  • @noblesix5188
    @noblesix5188 Месяц назад +34

    Better than 5v5, but would be way better without all the season 9+ changes.

  • @Bken96
    @Bken96 Месяц назад +11

    This is THE MOST FUN I’ve had in the game by FAR- it feels so rewarding making good plays knowing that you’re actually (for the most part) outplaying someone and not just rolling them with stats

  • @lastplace3313
    @lastplace3313 Месяц назад +16

    Lucio feels great in 6v6 imo, straight up the most fun I've had in a long time in this game. Even with all the new nonsense in the game, going back to 2 tanks feels like going back home.

  • @afterthought9538
    @afterthought9538 Месяц назад +15

    100% more enjoyable than 5v5 for a myriad of reasons. After yesterday’s games, all I could think about in my last 2 hours at work was Overwatch. As someone who has been super frustrated with the state of 5v5 since S9 especially, this test couldn’t be more welcome!
    Tank:
    I have my second tank! I’ve finally been enjoying playing tank again! With the new additions to the tank roster, there is so much more team composition variety. Counterswapping still exists of course, but the outcome of a match is no longer dictated by your hero selection in spawn. Tanks having less HP means there is more of a window to outplay an unfavorable matchup. This doesn’t even account for the fact you have a second tank to help you out, and split enemy attention and resources. Less cooldowns are being used on me when I play tank. Simple as this sounds, counterswapping doesn't feel annoying.
    DPS:
    DPS feels incredible. It seems on first glance that one would have less space to do things, but having 6 targets to potentially pressure, rather than 4 in 5v5, goes a long way. It doesn’t feel like playing DBD when tanks can actually be meaningfully interacted with. Besides this, abilities like Suzu and Grip feel far less oppressive as their uses actually need thought put into them. You don’t feel like you’re being constantly cheated out of kills every single fight.
    Support:
    Support gameplay actually doesn’t feel all that different to me. The main difference I find is that I consistently have a tank or DPS to peel for me if I need it. I still have ample opportunity to deal damage, and team fights depend far less on shoving heals up your tanks’ behinds than balanced usage between everyone on your team. It’s so much more exciting than 5v5!
    General:
    The DPS passive. This is here to keep sustain down, but sometimes it just feels like you’ll blow up randomly when playing tank with lower HP, even through healing. I acknowledge that burst healing is overtuned, but the DPS passive to keep it down is just a bandaid fix. Remove the passive, and nerf burst healing.
    S9 HP and projectile size changes should not be present. Not in 6v6, and not in 5v5. It still disproportionately benefits hitscan over projectile, and screws up DPS balance, breakpoints, and tank survivability.
    There are some overtuned heroes in every role, but even still, it just feels better in spite of this.
    All in all, I haven’t had this much fun in OW on any role since OW1. I will be religiously playing this every day I can until it goes away. This needs to be permanent!

  • @darthrevan618
    @darthrevan618 Месяц назад +8

    I never played ow, so it took a bit of time to adjust myself as a tank and position better but when I got it my god it feels so good, so fucking good, the push or defense doesn't stop when one tank dies I had to actually stop myself from falling back and regrouping out of instinct, I love this.. This pulled me out of just playing rivals and I'm playing and loving both

    • @darthrevan618
      @darthrevan618 Месяц назад

      Wrecking fist is my favorite comp ever it feels so good

  • @Blabbybike
    @Blabbybike Месяц назад +3

    I practically only play wrecking ball and in 6v6 you have almost unlimited freedom at times. You can go for long plays flanking, you can boop enemy tanks into yours depending on the situation, you can bully enemy tanks far easier with no more passive. He honestly feels overpowered since I'm used to 5v5. I can go make a play without my team folding if they need a damage sponge in front of them. People are far less likely to counterswap you and with the added presence of another tank on your team counterswaps aren't anywhere near as devastating to play against because your other tank can apply pressure if they all try to go after you, sometimes they can't even go after you. Every widow that has swapped to sombra so far for me hasn't been able to do anything meaningful. Genuinely the most fun I've had on the game in years.

  • @youngdolph8867
    @youngdolph8867 Месяц назад +32

    Its over. Just watch.

  • @GraphiteBlimp27
    @GraphiteBlimp27 Месяц назад +10

    The worst thing about this mode is everything added in OW2. Season 9 health pools, season 9 hitboxes, role passives, Genji being how he is now… Here is an example:
    I get a dash combo on one of the supports, then pull out blade and slash/dash Brig who is now alone and get her to 1/4 or lower hp… she panic ults, instantly gets her bash back then bash/whips me, now I’m half hp and she is 3/4 and gaining… there is no chance to even try to get back to her to get the elim. So I just AFK with 4 seconds of blade left and run off the map. What is this crap? This is not a 6v6 issue, this is leftovers from 5v5. So terrible, I would never get a better opportunity on that Brig than the one I took. You should not be able to reactively ult to both save yourself and refresh your shutdown ability like that. This just goes to show not only their bias against Genji, but the fact that they obviously didn’t play test this at all.
    Last time I got to play 6v6 was in OW Classic. Genji had 28 dmg shurikens, 120 dmg blade, 8 second blade, slower swing speed, wider spread, 24 ammo, and only 200hp - even with how clunky he was at launch he felt LEAGUES better. Now we have nerfed 27 dmg shurikens and 110 blade while all the enemies have 250hp and instead of going against Zen/Lucio/Mercy supports you have crap like Brig and the suzu hero. So basically launch 2016 Genji was better in all the important ways (shuriken/blade dmg and ult duration) and had to go against worse supports that had less HP. Now you are using nerfed abilities against power creep support design that ALSO has extra HP? Ludicrous. If Blizzard tries to tell us 6v6 was bad, we have to fight back even harder. No way they are trying to put out a good patch. They’re still trying to force their 5v5 philosophy with the S9 changes and passives into 6v6. These devs don’t even realize all that stuff is just duct tape fixes trying to make 5v5 work and have no place in OW.
    The only other thing besides these changes and balance that is an issue is the brain drain that is immediately obvious. So many tanks/supports look absolutely LOST and I find many DPS players are resorting to playing picks like Bastion, Mei, etc in a LOT of my games. Must be trying to cut through these enormous health pools.

    • @almondwater9583
      @almondwater9583 Месяц назад +1

      Basically what you just said but apply that to Winston. Both are pretty useless in that mode. They’re trying to make the mode trash on purpose in order to keep 5v5. They don’t want to admit it was a horrible idea. We only wanted 5v5 before because we didn’t get an update for 3 years in ow 1 so we took whatever they gave us at that point. If we had a team now back then they probably could’ve saved overwatch and we wouldn’t need a crappy sequel.

    • @TheUnseenKrab
      @TheUnseenKrab Месяц назад

      ​@@almondwater9583 We? Lmao no at least not me.

    • @almondwater9583
      @almondwater9583 Месяц назад

      @@TheUnseenKrab I’m glad I left that game. Everyone always has an ego and you guys are extremely negative and toxic. Marvel rivals slams anyways.

    •  Месяц назад +1

      Genji is a mans hero. They can't have soyboys and girls losing against such a hero. So they made Genji a meme. Blizzard is aligned with the woke booshid.

  • @You-g8g6i
    @You-g8g6i Месяц назад +52

    6v6 is significantly better

  • @lystal3425
    @lystal3425 Месяц назад +17

    Oh bruh I was literally thinking has Abby reviewed the 6v6 test yet and look literally 1 minute videos there lmao 😂

  • @mofumofu9648
    @mofumofu9648 Месяц назад +4

    my friend whos started to play on overwatch 2 tried the 6v6 and she really likes it, immediately said how it feels much more fun than what we have live. and she mostly plays support on live, played tank in 6v6 and said it was just more fun.

  • @jacobbaartz7710
    @jacobbaartz7710 Месяц назад +1

    I think there's a huge perception problem regardless of which format Blizz opt for. Both formats need to be fully available, and/or the community need the tools to design their own format/balance. Otherwise any test for either format will continue to be "well if they just balanced better", as I feel we see here.

  • @ryannkeenan9528
    @ryannkeenan9528 Месяц назад +3

    I don’t play more than a couple games a season since like season 6-7ish, I can’t wait to come back to the format that hooked me in the first place

  • @TheUnseenKrab
    @TheUnseenKrab Месяц назад +1

    I love the Queen Mauga comp.
    And i like how how Doom is because his name finally means Doom for the Red Team lol

  • @Anonymous-lv4di
    @Anonymous-lv4di 6 дней назад +1

    I found 6v6 even more confusing, while Support is more boring (with the exception of Zen switching discord between tanks is pretty fun) as you can't really go for kills and you just healbot more since there's another tank to heal and protecting the enemy team, DPS is A LOT MORE FUN, I never knew I wanted to 1v1 a tank and win and honestly I didn't prefer 6v6 tanking over 5v5 as I really noticed how much more killable I was when I was getting 3 tapped by a Reaper, I think if there was a 6v6 mode I'd only go there to play DPS and Zen

  • @wesker8814
    @wesker8814 Месяц назад +5

    yea 6v6 for me was VERY fun

  • @ZevianAlter
    @ZevianAlter Месяц назад +4

    Absolutely they need to make 6v6 permanent. Also i notice Widow is kept in check because of the extra tank on the field.

  • @afterthought9538
    @afterthought9538 Месяц назад +5

    Also, hard agree on Sombra!
    We played some 6v6 in internal scrims with my team, and I played Sombra with a heavy dive comp. Everyone is Master-GM, and I'm no Sombra player, but holy CRAP did we destroy their comp!

  • @dragonfistX200
    @dragonfistX200 Месяц назад +1

    love that tanks can actually die. i don't have damn bulletsponge raid boss in my face and can actually punish their bad position that 5 v 5 allows

  • @Nier73h
    @Nier73h Месяц назад +1

    5v5 flat earthers were gaslighting us

  • @WerewolfKweef
    @WerewolfKweef Месяц назад +3

    Revert SE9 changes, and this game is in better shape than it has been since Overwatch 2 launch.
    Actually, it already is.
    6v6 is the way.

  • @lash3873
    @lash3873 Месяц назад

    The 6v6 test is absurdly unbalanced but also genuinely better and more fun than anything 5v5 has ever given us.

  • @heiko2255
    @heiko2255 Месяц назад +6

    The Combo of bigger Health Pools AND the DPS Heroes still applying 15% anti heal to everyone causes Supps to be more healbott-y than in old OW1
    I think they should revert S9 and see how it feels and if its still to healbott-y remove the 15% anti heal of DPS and buff them elsewhere

    • @nuggpocket
      @nuggpocket Месяц назад

      The 15% dps passive along with their extra health makes them play aggressively.

  • @0mrmatheusbr0
    @0mrmatheusbr0 Месяц назад +2

    Wall of text incoming> okay, like i said some time ago i'm a OW2 season 6 player, i didn't play any 6v6 custom mode or OW1, i don't like 5v5 because i've played it, of course, and i just felt it was really bad and didn't reward me for playing with characters like Ball or tanks in general and after playing 6v6 i think it is just way better than 5v5 in every single way, yeah the patch is kinda...questionable as always but the gamemode itself is really really fun and even 3 days later just playing tank the majority of my games i still like it even when i lose, i do have some things to say from majority my experience alone and sometimes duo tank with my friend:
    - OW2 Tanks in 6v6: i think almost all of them fit pretty nicely in 6v6, besides balance on some of them.
    - Ram, Queen, Doom and the OW1 tanks fit perfectly.
    - Hazard too and just as i expected, now you can go around the map and do some flanks like a soft wrecking ball playstyle, you don't need to stay in the frontline 100% of the time, this character is really fun with a lot of rollouts. He's my new second main now lol. (tip: after playing him a lot and trying stuff, i found that you can keep wallclimbing on top of roofs infinitely, just don't tell blizzard 😉)
    - Orisa is...just there sometimes, kinda boring as always but sure, maybe without the KB passive she can boop people on specific maps but that's it.
    - Ball is back yipiee! 🎉🎉yeah it's just way better to play ball with 2 tanks.
    - Mauga (and hog) are kinda weird, they are really bad as expected, 6v6 didn't really solve those characters designs per say but i found out that you can kinda play mauga and hog together, of course is not the best but if you coordinate with you other tank and play safe with mauga, only engaging when you can kill someone with you run, you can play them together lol you can even hook people into the cage fight, me and my friend would win kinda consistently with mauga and hog. but yeah they still really need a full rework to their kits.
    - Suzu, Lamp, Life Grip , Nade and all that stuff is solved, yeah it is still boring to play against immortality but it's not that impactful anymore, with more players they are forced faster and not just dumped on the tank or denying everyone's plays.
    - Everyone can duel everyone, i like it because now it's not the game robbing me with a 9000 hp hog that can't die and will just hook me on cooldown, i know i missplayed as wrecking ball if i die to a ana or anyone really.
    - Fights are still winnable if both tanks die, i was expecting to just lose everytime the tanks died, but no, i can't count the amount of times i won or lost in a 4v5 , 4v6 etc just normally or with ults.
    - I've never seen anyone with 20k damage and 5 kills, it's really good to see people with like 10k damage and 20-25 kills, things really die and i'm not shooting a wall that don't die anymore.
    I think that's it for now, i really love 6v6 it is just way more fun, i didn't say anything about support but they are really fun too, it's not just heal bot 100% of the time and especially ana is really good and rewarding to play, i just started playing her on 6v6, zen and lucio also feels really rewarding to play too. i'll play some DPS today to see how it goes, anyway besides maybe queue times 5v5 is cooked.

  • @joshuafarrington8121
    @joshuafarrington8121 Месяц назад +1

    I’ll never understand why widow and echo have the same hp in 6v6😔

  • @_Majunior
    @_Majunior Месяц назад

    Man i feel you, you can really tell the 6v6 tanks from the rest

  • @TheFrankSFM
    @TheFrankSFM Месяц назад +2

    You should make a guide on what mentality each role should have in general for those of us who couldn't play 6v6 at the time, sometimes as a DPS I feel more useless than in 5v5 and other times I feel more comfortable, I don't know if it's because the DPS didn't receive buffs or if I have to change my mentality.

    • @julicomo9815
      @julicomo9815 Месяц назад +6

      It's cause the s9 changes fucked over DPS.

    • @supermagnumable
      @supermagnumable Месяц назад

      @@julicomo9815 lmaoo yup, I thought it was just me but when every game is me bringing the enemy team to a PARTICLE of hp but they just heal it back like it’s nothing? That’s definitely the game.
      It happened twice this morning, honestly killed my drive to continue.

  • @SuicidalSheep
    @SuicidalSheep Месяц назад

    Must say the balance made me expect it being bad but it’s enjoyable and I really hope they will listen to balance advice because we’ve been on this trajectory for years and it’s time they admit to a few changes and 6v6 is a great start. It felt like Overwatch and tanks vs tanks just feels fun.

  • @lmao9692
    @lmao9692 Месяц назад

    I did a mirror match up against a Mauga in a 6v6. Color me impressed when the Sigma I was with used kinetic grasp to completely change Mauga from a boring Tank 1v1 to an inherently team-reliant poke off-tank, and to top it off, I haven’t really considered Mauga to be oppressive.

    • @xneticc
      @xneticc Месяц назад

      yeah he fits in

    • @BigPro1123
      @BigPro1123 Месяц назад

      Every mauga I see just rushes in and falls over instantly

  • @GamingChair420
    @GamingChair420 Месяц назад +1

    My only complaint about it is that as a ball player it is like 5 times harder to get value with the extra tank because either they can spare a tank or they can spare letting the whole team turn around because there are 2 tanks tanking for them so killing the server admin feels so much harder and when you do eventually kill them then it's an insta-lock on sombra

    • @batatanna
      @batatanna Месяц назад +3

      Ball is overnerfed, he's not supposed to feel like this. In 6v6 he plays like pocket winston where he engages more frequently and leaves faster, but with the increased piledriver cooldown and lower health your rhythm is just so messed up and you literally AFK half the time

    • @Femboy_Grey
      @Femboy_Grey Месяц назад

      Dunno why they nerfed him so hard ;-; he didn’t even get buffs when ow 2 started he’s literally worse than he’s EVER been

    • @batatanna
      @batatanna Месяц назад

      @@Femboy_Grey i think they intentionally did this because ball metas often contribute very poor data

  • @Mayhenfrenzy
    @Mayhenfrenzy Месяц назад +1

    Proverbs 4:26-27
    "Give careful thought to the paths for your feet and be steadfast in all your ways. Do not turn to the right or the left; keep your foot from evil"

  • @salinaember9527
    @salinaember9527 Месяц назад

    the one aspect that infuriated me was the reverts to some tank changes, like pig pen, double shot m1, two fire strikes, rein steer, and ball shield share. it literally makes no sense to remove stuff from tank if they do not feel that oppressive in 6v6 anymore. hopefully they give them their new kits back. aside from that, playing tanks like winston, dva, ball feel amazing. hazard feels ok. supports need to focus on healing way more, leaving to frustration when playing dps. they focus too much on making sure the tanks dont die. dps feels much better overall imo, and support feels a little stressful if you focus too much on healing. if you focus on damage, support can be fun still. health regen should never be removed. it should remain forever.

  • @grangergonzalez9821
    @grangergonzalez9821 Месяц назад

    Reaper is fine but what's interesting about him is that post ability and dmg nerf his gameplay feels clunky unless you're getting healbotted by a strong support, which I think is absolutely weird because he's supposed to be a more threatening presence in a very synergized team game

  • @BigMamaBlack
    @BigMamaBlack Месяц назад +1

    Maybe they could also give doom some version of uppercut instead of block and tie empowered punch to something else. I just hope they continue to experiment with the format.

  • @emilieheskey5942
    @emilieheskey5942 Месяц назад +4

    I fr cannot be arsed with this shit anymore
    They fucked Genji over 2 years ago, bro has no damage
    Balance team not looking at moveset but looking at percentages, not even saying go to another game but Genji is dead whilst Alec Dawson is in charge and OW will continue to suffer with his team's judgement.

    • @LaughingBox2
      @LaughingBox2 Месяц назад +2

      Genji is hard meta in pro play right now

    • @Vexity-n4n
      @Vexity-n4n Месяц назад

      ​@@LaughingBox2Bro Pro play isn't ranked

    • @LaughingBox2
      @LaughingBox2 Месяц назад

      @@Vexity-n4n Genji is very good in ranked too. Look at top 500, genji is everywhere

  • @Void619
    @Void619 Месяц назад

    In the 6v6 custom mode they already found out that doom is just broken and they nerfed him hard, but he was still good. They found that out because the devs of the modes talked to the players.

  • @hiimnifty3625
    @hiimnifty3625 Месяц назад

    I just love after being gaslight all this time about my stance on 6v6 that it comes out and proves them all wrong. Hopefully we get more people to the 6v6 cause that were 5v5 enjoyers and can help stop the gas lighting. At the end of the day I am tired of being told how I feel and what I want when it just feels so much like the opposite.

  • @rtiid22
    @rtiid22 Месяц назад +1

    Time to kill is too high! It shouldn’t take ash 4 scoped body shots to kill a squishy!

  • @zeroz294
    @zeroz294 Месяц назад

    I haven't played 5v5 since this event came out all 6v6

  • @rickeyshearin1781
    @rickeyshearin1781 Месяц назад

    lol that’s immediately how I felt from the first game. It’s hilariously obvious who tanks in 5v5 compared to someone who played 6v6 ow. 5v5 tanking makes people feel like they know how to tank but they really don’t. And even though I love 6v6, this is going to cause a big problem in 6v6 because no one is going to want to play and we already got few people playing that role already lol.

  • @AnimeOtaku56.
    @AnimeOtaku56. Месяц назад +1

    Genji needs to go to 225 to get his buffs. It’s kinda stupid that he didn’t get put to 225 as the most mobile dps. Blade just needs to be 115. You can 2 tap 225 and 250 with dmg boost.

  • @vinnt_tnniv
    @vinnt_tnniv Месяц назад

    I love to be the Kaiju monster in 5v5, however I would only play the new characters: mauga, ramatra, queen, etc, sometimes playing zarya, and I love playing these tanks
    but nothing comes close to genji. I have 500 hours in DPS, and 600 on tank with well distributed on the tank roaster, while 400 of those DPS hours were on genji. he lost a lot of his charm on 5v5
    instead of going in with the tank, or peeling for the support, you're mostly on your own. 6v6 made me play the genji I love: dash in, secure kills, and dash out. playing WITH the tanks feels great. I love having a pocket mercy who I can actually defend
    another thing I love about 6v6 is the pace. it's slower and more team based, rather than a consistent free for all. It has the chill enjoyment I had that I missed from 5v5
    for context, I don't play ranked, but I'm a diamond tank if we use quick play MMR (which is basically the same as ranked), plat dps and plat support
    another thing is: your other tank tapping out and you defending him feels great.

  • @ValeOverwatch
    @ValeOverwatch Месяц назад

    I havent had this much fun in OW in such a long time. Even losing is more enjoyable. And God its glorious to see a tank get punished for poor positioning / mistakes.
    Just sucks everyone who was a voice for 6v6 is playing rivals. I only hope Team 4 gets the data they need to see how good it really is and how well received it is by the overall player base.

  • @I_Dont_Believe_In_Salad
    @I_Dont_Believe_In_Salad Месяц назад

    Sad thing is 6v6 will never happen because they said it in the blog

  • @yoku_UwU
    @yoku_UwU Месяц назад

    I think they to the balance will be bringing down cooldowns to around 10 for most of them. An adjusting the power correspondingly. Also, many of the 5v5 tank changes made tanks *more versatile* and *less matchup/team up dependent*. So things like zarya bubbles, rein fire strikes and steering, etc. should be kept while making some numbers sacrifices elsewhere to let them keep the flexibility and fluidity. That will ensure that the worst tank pairings dont feel as bad. And that the best ones arent too strong (the numbers are lower).

    • @AbbyAZK
      @AbbyAZK  Месяц назад

      This is a good way to approach it!

  • @NinTheLost
    @NinTheLost Месяц назад

    Supports feel very healbotty right now though. In 5v5 I feel like you could heal efficiently and also have more time to deal damage. In 6v6 there is a lot more focus to be had to maintain heals on everyone around you, also keeping in mind the enemies. Also some supports just feel a lot worse in a 6v6 setting.

  • @XxLeafCatxX
    @XxLeafCatxX Месяц назад +1

    When they were developing the game they landed on 6v6 because of all the good reasons you listed. all the synergy. but then they lost the plot and kept trying random stuff to try to maintain player counts.

  • @batatanna
    @batatanna Месяц назад +1

    Ball main here. I played ball in the 6v6 community games and in this gamemode now and I've just gotta say, this ain't it. You have more ammo yes, but since you have less HP and Shields it means you can't often stay long enough to even use it while the piledriver increased cooldown just means you take longer to reengage. In summary, you do no damage, you explode and you have way less opportunities to engage. I'd rather have less ammo and more piledrivers on 6v6 ngl

    • @Az00069
      @Az00069 Месяц назад +2

      6v6 is better but yeah the way they patched Ball for it makes no sense.

    • @batatanna
      @batatanna Месяц назад +2

      @Az00069 yea, it was good on the community game mode

  • @cirno9349
    @cirno9349 Месяц назад

    Pylon is a strange thing to balance I think it should heal more but it only be live for 5 or seconds and just heal the lowest team member in its range

  • @spry9953
    @spry9953 Месяц назад

    If they can patch the shop skin prices in 1 week, they can launch this mode as comp. Especially since comp mystery heros existed at one point

  • @venatise
    @venatise Месяц назад

    I hope if 6v6 returns it’s 200hp like in the community test code, way more fun than how the game feels post season9

  • @Renin_Reyulo
    @Renin_Reyulo Месяц назад

    Is it just me or is 6v6 more stable in how it balances itself out? Having another tank is another factor to bait out sustain cooldowns now rather than having one less in 5v5. And tanks have their ults and kit making more creative plays available for a wider range of situations.

  • @salinaember9527
    @salinaember9527 Месяц назад

    one tank combo i noticed was an issue is ram, sigma. double shield. ram in general. sigma plays like a better rein imo.

  • @realsanmer
    @realsanmer Месяц назад

    Being totally honest, I felt like 6v6 was way more steamroll-y than 5v5: either your team stomps the enemy, or (most of the time) the enemy team stomps you- neither is fun. Granted, I haven't played much as much 5v5, because I've only started playing OW2 recently.

    • @cantu7214
      @cantu7214 Месяц назад +1

      objectively false. Even the devs themselves acknowledged that 5v5 leads to much more steamrolls.

  • @llll13lllll
    @llll13lllll Месяц назад

    I've never played Ow1 and didn't play the Ow classic mode. Yesterday I experiment this 6v6 mode and it was amazing even though it was really fast-paced and so many things happening at the same time.
    I didn't play much, so I don't know how to analyze yet, and also don't know how I feel, as a support main, to see my tank get ABSOLUTELY TOASTED in 5 seconds because the of low health, but I get that's fine, it's way easier to heal them.
    Junkerqueen and Zarya seems to be really week with this changes, and I prefer new Roadhog over the ow1 version. I also don't like the changes they did to Doom, but I don't play him, so I really don't know how it feels.

  • @filipesimoes1343
    @filipesimoes1343 Месяц назад +3

    I played 3 or 4 matches, I hate The balance, why are we still on big HP bars and no tank ult charge passive reset

    • @Weightsss
      @Weightsss Месяц назад

      The patch is no where near balanced absolutely, but when I say playing this mode and watching EVERYTHING die…. Was great…. Having a tank flank and then having a tank hold the front… is SO MUCH BETTER.

  • @Poogs
    @Poogs Месяц назад

    6v6 is awesome, I’m gonna hate going back to 5v5.

  • @julicomo9815
    @julicomo9815 Месяц назад +2

    I think s9 did more damage to the game than 5v5.

  • @TheFBG123-r6d
    @TheFBG123-r6d Месяц назад

    What I really Love in 6v6 is the Fact you can't Win just by picking a hero in 6v6 you actually need to know to play The hero to actually get value. in 5v5 its so simple to counterswap its breaking the idea of trying to master a hero you like cause why would i Play genji or tracer if the enemy team will automatically will pick Moira/Mei/Zarya just to make sure I'll have a bad time.

  • @jameoww
    @jameoww Месяц назад

    I enjoyed it significantly more than 5v5 but it was still mostly frustrating so I went back to Rivals.

  • @sekilhos4176
    @sekilhos4176 Месяц назад

    They should revert Genji's clip to 24 but make it so it resets after a dash. Critical immunity during dash to prevent lucky bs shots would be welcome too

  • @ChumBucketMindControlHelmet
    @ChumBucketMindControlHelmet Месяц назад

    I think doomfist should be a "snowballing tank" where landing his abilities should allow him to use them more kind of how junker queen gets health I think doom should get cooldown reduction. That may make him terrible, but it sounds fun to be able to slam a team 3 times in a row if you do it properly or punch someone twice in quick succession. So he just gets to be a constant pressure to your team until you stop his cycle. I would also make his empowered punch charge by landing those abilities, too, and letting the block just be what it is, a block

  • @MonkeyDLuffy-lp4qz
    @MonkeyDLuffy-lp4qz Месяц назад

    I really have no idea why they thought keeping the S9 changes for 6v6 was a good idea

  • @JSTRlol1996
    @JSTRlol1996 Месяц назад

    I’ll say this. I’m already sick of getting absolutely nuked as a tank of I make even the slightest mistake. Then again I’ve been forced to play 5v5 for two years so I’m sure I just need more time to acclimate

    • @Femboy_Grey
      @Femboy_Grey Месяц назад

      Nah balance team are just clowns, no idea what they’re doing other than rein having decent stats. Ive played ball for 500+ hours and he is useless compared to original OW in this new 6 vs 6 I get shredded for existing not even hard diving just rolling through.

  • @vcp2077
    @vcp2077 Месяц назад

    Idk why they had to fuck up the cooldown cycles for tanks, dva, monkey feel so awkward to play

  • @MrJay1026
    @MrJay1026 Месяц назад

    Imagine they do rework Wifeleaver, I personally would love if they kept the plant theme and pulled a little inspiration from Mantis in MR. No more pull or platform, give him a consumable power boost for him or his allies at very least.

    • @bruhvibes5941
      @bruhvibes5941 Месяц назад

      uhhh lifeweavers have stupidly high heals now

  • @wafflz14
    @wafflz14 Месяц назад

    6v6 feels like overwatch

  • @skrrrtsusman3450
    @skrrrtsusman3450 9 дней назад

    I actually very much prefer 6v6 hog, although his healing realistically could be set to resource since having it shut down by stuns and anti feels bad, even with another tank to help you, and the alt fire is way better than pig pen, having the ability to actually pressure people at range is nice, while pig pen isnt as flexible as you think, when it's used almost exclusively as a one shot enabler. Lifeweaver is fine, i like playing lifeweaver in 6v6 and 5v5.

  • @MofoMan2000
    @MofoMan2000 Месяц назад

    It should say a lot that, regardless of whatever balance patch they came out with for this, IT'S STILL SO MUCH MORE FUN THAN 5v5. It's absolutely ridiculous that they would continue to double down on this failed format.

  • @kyleisreal_tv
    @kyleisreal_tv Месяц назад +1

    Tbh this 6v6 is terrible ow2 6v6 is horrible. I think it’s just the new characters I miss my ow1 6v6 I miss the days before immortality Fields

  • @vendetasebastian8867
    @vendetasebastian8867 Месяц назад +1

    The game is overcooked, you can fix it.
    But they don't want and don't care.
    Glad Marvel Rivals launched.
    Now they might start to care, but it's too late
    Edit: If I hear heal bot one more time, I'm gonna lose it.
    If you are focused on dealing damage then pick DPS, we did not have such a term in OW1, know why?
    Better players

  • @yukilemon1235
    @yukilemon1235 Месяц назад

    Ball goes crazy. 140-2 across 5 games. Played with a zar duo

  • @yabito
    @yabito Месяц назад

    I notice the cooldowns for doomfist are mortal. Cannot disengage. 😢

  • @depthcharge5091
    @depthcharge5091 Месяц назад +1

    Doom Hog is actually not bad. I think It’s better then ball hog. Dooms AOE punch allows a good hog to feast.

  • @xxdragonkiller57xx82
    @xxdragonkiller57xx82 Месяц назад

    this is way more fun than 5v5 but they should revert the season 9 changes and it would be even better

    • @xneticc
      @xneticc Месяц назад

      why revert the s9 changes

  • @NonCreeper12363
    @NonCreeper12363 Месяц назад

    I played ball and let me tell you it was amazing even when I was countered I felt like I could fight back

  • @PunchM3
    @PunchM3 Месяц назад

    I still think hanzo should get an arrow speed increase for consistency but overall I felt like as a hanzo I could make plays and give much more value to my team then in 5v5. The best part is my head shots are actually effective against tanks again and I get rewarded for hitting tanks in the head.

  • @fination
    @fination Месяц назад

    devs need to buff tracer and genji in 6v6 if they won't revert hp change(which shouldn't be in 6v6 in first place), this will show they are actually serious about balance to me personally until then it is just a glorified skin simulator for support players and i am better off on rivals.

  • @cantu7214
    @cantu7214 Месяц назад

    6v6 is infinitely better. All they need to do is get rid of the season 9 changes and it’ll be great. But honestly, this should’ve happened 2 years ago when pro players told the dev team during the beta that Overwatch feels terrible in the 5v5 format. Only took them 2 years and competition to finally listen to the playerbase.

  • @wisp9856
    @wisp9856 Месяц назад

    Every role feels better
    Tank especially thiugh, there was so much pressure off of me, no solo tank, sleeps could hit my other tank instead of me, I could protect them and they could protect me. Zarya works so much better, Dva feels so much better, if not for the steer change Rein would too
    Edit: forgot about the cooldowns, they suck, all they need to do is nerf them and chop the cds

  • @Lucigu888_OW
    @Lucigu888_OW Месяц назад

    I have not played the dmg role on 6v6 YET. Been playing support and tank off stream, and I am waiting for tomorrow to play dps on stream
    For now I got mixed feelings, tank feels more fun, support feels a lot more boring and static than in 5v5.
    Dps is where I will get my conclusions from.
    Idk what to expect aside from what you said here, and I will try and play it with as open of a mind as I can

  • @Danlight1911
    @Danlight1911 Месяц назад

    I don't know about better but it's definitely WAAAAAY more fun. 5v5 just feels sweaty and sucks any and all enjoyment out of the game.

  • @dielfiend3114
    @dielfiend3114 Месяц назад

    my thoughts on the 6v6 test
    I've played a lot of games, but not many characters. I'll do it like in the video
    I'll start with
    TANKS
    I played a lot of classic tanks (Reinhardt, Zarya, Winston). Among the new tanks, I played queen and hazard. Everyone except Reinhardt felt great. In the case of Reinhard, I really miss the second firestrike. When someone is even at mid-range, I feel like I can't do anything about it. And it’s not the same feeling as in the classic (at that time there was much less healing in the game, and also the HP pools were lower). Firestrike has turned into a useless ability that you just use to get a little ult charge. I think the turning speed in the pin should have been left as is. (they already increased the cooldown, even if they don't want it to be so mobile, maybe it was worth lowering it by not 50 percent, maybe it's worth trying with 30 or 25)
    It was interesting to experiment with new synergies; the following compositions seemed good to me: Winston + Hazard, Queen + Reinhardt, Reinhard + Ramatra looked good, Zarya + Ramatra, Queen + Hazard. I also saw a lot of Reinhardt + Mauga, I saw attempts to play Reinhardt + Orisa, I also saw Ramatra + Sigma.
    In general, playing tanks was much more relaxed, less stressful, there was no feeling that I had to turn into the best player on the planet in order to beat counter picks (sometimes in 5v5 playing Winston against a reaper + bastion + mauga is a real nightmare, the rest of the time it’s just very boring).
    Separately, I want to praise what they did with orisa. Finally we have an Orisa that doesn't have 5 billion HP.
    SUPPORTS
    Among the supports, I only managed to touch Juno, Kiri and Brigitte. I also wanted to try Lucio, but when I saw the second support on Mercy, I had to play something that could heal.
    The only thing I noticed is that the team needs more healing than I'm used to. (in 5v5 I’m used to playing more like a duelist, helping the tank create space). My friend who is a support main said that for her there is not much difference in this, since she focuses more on healing anyway. (She heallbots often)
    DPS
    Overall, I have a positive impression regarding damage heroes. Having the ability to kill a tank is worth a lot. (this is also a plus for support).
    Regarding Genji, I had a feeling that it’s easier to play now. Most likely this is due to the second tank on the battlefield. In terms of individual strength, he needs help. I still think that we need to return the way the blade worked before season 9. Personally, I found it much more enjoyable to use it before. The current speed just feels wrong. And the fact that ULTIMATE damage is comparable to the normal attacks of some heroes is simply crazy. Shurikens are kinda useless. idk why they cant buff it by +1dmg.
    Tracer felt relatively normal, but I wouldn't mind a small damage buff. The hero is already difficult to start playing, why should she be weak.
    (and the fact that they buffed the damage of Torbjorn's turret but did not buff the damage of the tracer and genji is driving me crazy. Torb is kinda fun but man..)
    and why also all hp pools are higher but dmg is lover than was before (genji`s and tracer`s)
    Mb its me. but venture felt kinda op.
    In general, 6v6 felt 10 times better to play than 5v5. Therefore, it is our duty to play and show the developers that we know what we are asking for.

    • @dielfiend3114
      @dielfiend3114 Месяц назад

      PS: I don’t know how, but even when the queue for DPS showed 14 minutes, I found the game in less than a minute. I queued for all roles, and about 50 percent of the matches I was thrown into DPS.

    • @xneticc
      @xneticc Месяц назад

      how was venture op

    • @dielfiend3114
      @dielfiend3114 Месяц назад

      @@xneticc I played one match, and it seemed to me that no one could catch me (we played Reinhardt + Zarya, and it seemed to me that with an additional tank there were more opportunities for creativity). It was fun to boop an enemy tank into my team to kill him together. Everyone also plays closer to each other, which makes the AOE abilities a little stronger. Surprisingly, Venture does a lot of damage to tanks.
      At least that's what I thought. Still, these are early impressions.

  • @aqueleRu
    @aqueleRu Месяц назад

    I'm not a tank player, but since 6v6 came out, i been playing hazard with some friends and it's been the most fun i had in overwatch 2.
    I don't really care about competitive for a long time, i only care now if it's fun to play even if it's broken.
    So my only problems are some specific heroes, like Mauga, Orisa, Junk and Sombra. Change their kits or make it less frustrating and I won't have any complaints.

  • @BigPro1123
    @BigPro1123 Месяц назад

    I think that 6v6 is equal with 5v5. It depends on the map which one feels better. I prefer 5v5 for clash and push. I prefer 6v6 for King of the hill and hybrid. I like both for payload and flashpoint, which one I prefer for payload depends on the map.

  • @alangalive5910
    @alangalive5910 Месяц назад

    I'm so happy for the return of 6v6 until my enemy counterswaps but that's the game, btw I'm so happy that no one here in the comments is meat riding rivals (I don't have anything against what people play) but I'm tired that everyone says that is the second coming of christ

    • @BigPro1123
      @BigPro1123 Месяц назад

      Rival fans are so obsessed with OW it’s actually crazy. They talk about OW more than OW players do

  • @shannonwaipouri1730
    @shannonwaipouri1730 Месяц назад

    This game is so fun right now haven't seen my sons and myself have so much fun getting Flamed on and flaming opposition I don't care about the patches just glad we got 6v6 woop woop

  • @ni9274
    @ni9274 Месяц назад +10

    "the worst balance patch that 6v6 can have"
    Saying this while goat and double shield, moth meta and launch overwatch patch exist is crazy, like this is just straight up a lie, this patch is better than all previous 6v6 patch

    • @driftr3004
      @driftr3004 Месяц назад +6

      If you just said double shield then I would’ve agreed with you, but these health pool changes have to go. They had the bright idea of buffing CREE WIDOW AND KIRI. Absolutely ridiculous bias from this balance team.

    • @tobe.moemeka
      @tobe.moemeka Месяц назад

      Double shield and goats was fun. Ultimates mattered. There was more team play in the game with regular abilities too. And even though there was more sustain you were still punished for bad positioning cuz the health pools were smaller

    • @hunchosett
      @hunchosett Месяц назад +3

      I think he meant like for the experiment card, the changes leftover from s9 plus the minor changes to certain heroes for the test were bad, and I agree. I believe meta and balance are not entirely the same; he wasn't referring to a meta

    • @AbbyAZK
      @AbbyAZK  Месяц назад +2

      /THIS/ version of 6V6 with the HP pools and all, I don't consider it the same as the "200 HP" era.
      To me that's its own thing, this experiment is a new 6v6 since t hey are promoting it that way, so I refer to it as such. You get me?

    • @AbbyAZK
      @AbbyAZK  Месяц назад

      @@hunchosett Yes, this is what I meant, not the Meta because right now there is no Meta comp.

  • @Hunteh
    @Hunteh Месяц назад

    agree for genji and tracer

  • @BiggDaddysCheese
    @BiggDaddysCheese Месяц назад

    How can Blizzard avoid it anymore. Change the game back to 6v6

  • @Rickman-o6h
    @Rickman-o6h Месяц назад

    Answer: Yes.

  • @fakenickib6245
    @fakenickib6245 Месяц назад

    imo, its deff a skill issue but, as a support main, and a juno OTP, when i use my shift to run away from a winston, then my E to run from DVA, then winston is coming back and i cant do anything, sucks major fat ass.

  • @arulsaotome5046
    @arulsaotome5046 Месяц назад

    I for sure exclusively play 6v6 then 5v5

  • @AnimeOtaku56.
    @AnimeOtaku56. Месяц назад

    I know people don’t like the season 9 changes but I can promise you it’s for the betterment of the game. Having more health pools means that they can have breakpoints be more specific. I’m just mad that the long range characters with mobility! Are able to be at 250. Hanzo and Ashe need to be at 225. I think that tanks can lose a lot of hp for better cds. Doom feels awkward but strong at 425 with 7 sec slam. He could’ve easily have been 375 with old cd’s.

  • @uberhaxornovanongalaktiksk9798
    @uberhaxornovanongalaktiksk9798 Месяц назад

    All the good feedback will be seen as a misunderstanding in blizzards eyes and they will double down on 5v5 and their trash game balance just like how they said how OW1 October patch which was the best state the game has ever been in was a misunderstanding and that players didn't know how the game works so we clearly didn't know what we were talking about.