Hytale Makes Some Big Changes
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- Опубликовано: 11 сен 2024
- Hytale just announced that they will only be launching with 3 Zones...
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This video talks about how Hytale's game director has announced that the game will not be launching with Zone 4 or other zones beyond that. With just Zone 1, 2 and 3 to look forward to, what does this mean for the game and the overall development timeline?
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Hytale is an upcoming survival-adventure sandbox game from the creators of Hypixel; Minecraft's most popular server. Skywars, Skyblock and many more minigames have been made famous by the team, but how will they fair with their own game? Hytale is bound to be a huge success, but what amazing changes to the industry will it bring on release? Live stage presentation.
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Hytale Announcement Trailer - • Hytale - Announcement ...
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What Zone are you MOST excited for?
Next video we will breakdown the reconfirmed timeline for Hytale's development
Last vid: ruclips.net/video/TVEhQSkJRF4/видео.html
I can't wait for Emerald Grove. It's gonna be so pretty! Also because forests are amazing haha.
First base will be in the dinosaur cave. No questions asked.
zone 1
Borealis/zone 3, I love the snow and wind sounds so much. On top of that the zone looks so good, especially with its auroras.
I'd rather Hytale release with 1 zone and release sooner. We can't wait for this game so damn long...
Using the same clips from the same trailer for a whole five years straight gotta be crazy work 😭😭😭😭
Not even the same engine anymore
@@cagnor1 it's effort man
they didn't remove it
it's part of production
they cutting down the release content and pushing as future updates, to speed up the process of releasing the game, it's actually smart
this way it gives the game release a priority in a playable environment while pushing other content for the future where it can be shipped with even more content with it
I really hope that's the case
This actually makes me more excited for it since it shows that they don't want to release anything half baked but still want to get the game out as soon as possible at this point as long as the release content is at a high standard then cutting back on the initial release content could allow them a lot more time to polish the rest.
Yeah its really the best way to handle it and it genuinely gives me hope for a beta in 2025.
It’s been 9 years stop dickriding
@@Cyber_N-7660 it literally is lmao, thats exactly what they said. people are just being weirdly pessimistic and misreading very simple statements
well that is nice news that the game is prob a lot closer than we initially thought.
Yeah, but it's crazy to think we throught it was going to be released at 2021
But will it come out before Gta 6 though
Let them cook, at least until 2026
@@LUCAS420BLZ definitely not LMAO. Beta? probably. But finished game? NAHHHHHHH
@@LUCAS420BLZDepends if you play on console or pc 😂
When I first saw the trailer zone 4 caught my attention, at least the underground aspect of it, the thought of exploring a whole new world underneath a wasteland is such a awesome thought, it makes me excited when they same it’s a whole games worth of content but at the same time sad because it won’t be there on launch, oh well. I wonder if the reworked the slothians and dinosaurs aswell, we better be able to tame the raptor.
We'll be busy in the other 3 zones I bet :P
Well as someone else said its not cut from the game but from the initial release
The first thing I'll do is a Jurassic Park-type dino zoo, when those come to the game :D
It leaves the playerbasr excited for more and making them even better then expected
I'm lookin forward to Zone 4 someday cause Dinos are cool and it looks like this is our best chance at getting Jungle Biomes.
Even tho it may seem like it's not finished, to me it looks like it has so much to give
Ahh I don't think so , reason of that changing engine which is starting from beginning sounds uncomfortable and untrustible.
We don't know what it has. Everything that we have basically seen was from the old engine and build of the game. Which was scrapped except for some art. They redid everything else. What we have started to see is that they are just starting to get to a point where they can show small progress related to their early showcases, meaning they are showing the same stuff they showed years ago that they just got to now. Add on they are now cutting who knows how much for a game that doesn't have any launch window in the near future, it is concerning.
The old build of the game that I got the chance to play on the old engine about 4-5 years ago was alright, it showed promised, but it showed they really had far to go before the game was ready, that was already years into development that they just threw out the window.
Earliest insider launch date has a projection for mid 2028, Beta being late 2026 at the earliest.
Not to mention modding seems easier than ever you could bet your butt modders will be going crazy adding complete mod packs to change your game prob way faster than Hytale could do updates.
It happens with Minecraft. I'm sure 6 months after hytale's launch a bunch of people will have modded in anything people really want.
@@kweebec Hytale is an AAA game and not made in a basement by a single dude who didn't even intend to add mod support.
The potential for modding between Hytale and Minecraft isn't even comparable. At least that's what I'm hoping for.
There's also the sad possibility that they add microtransactions and lock down modding. I wouldn't play, then.
@@rikuleinonen i wana see roblox level modding it will be so peak if they give us freedom
@@lachlanmc2335 you won't see game engine level modding unless Hytale somehow becomes open source and forkable, which under Riot is not happening.
The peak of modding is not advanced modding tools, it's access to the source code. You don't need tools to interface with that which you can modify.
@@rikuleinonen I agree, Hytale's biggest selling point for me is the potential of modding. If they lock it down to monetize everything, I would also avoid playing.
Imo its better to have zone 1-3 at launch and add more later. It would allow time for bugfixes and players to get a feel for the game before the crazy new stuff.
Agreed.
Anyone who doesn't agree is dumb they need to get the game out there quickly since people are constantly giving up on it because they arnt being patience
no, because you would have to create a new world every time they add a new zone, its so demotivating and repulsive
Im not gonna lie
That sounds like a cope
@@physicaltip
Minecraft manages to do it via its infinite world generation so I don't see why Hytale can't.
I'm a bit worried, we heard the game is right on track and everything is going according to plan. But now they are deciding to cut back content. Either they ARE priortising launch for our (and their) benefit... or they could potential not be on track with their roadmap and things aren't so sunshine and rainbows. Still excited and hoping for best case scenarios 😊
I mean, their decision makes complete sense. They wanna players to test the portion of the content to get a feedback and finish the other portion with knowledge on what they playerbase actually needs
I really hope that this is just for the beta, and that the full release sees the addition of all the missing content, because this is starting to get ridiculous, I'm not gonna lie. They show off a really cool looking Minecraft clone 6 years ago and say a beta will come shortly. They push the beta further and further back, promising the moon and the stars, saying they just need time to make the game as great as it can be on launch day for the players, and it'll be ready when it's ready. They cut nearly all community communication after just 1 year, and give us an excruciatingly slow drip feed of information about the game that seemed like it was close to playable when they first showed it off. Halfway through they decide to completely redo most of the work they've already done, because hindsight is 2020. Now, after all this time waiting, and letting all the hype fester, and boil, they show their real cards. They're delaying more than half of the game so they can just get out the part of the game they already showed us years ago, and are leaving the cool shit out to dry because "their vision for these regions has grown substantially." Yeah, so did Minecraft's, that's why updates exist. To improve upon what has already been done. I'd rather the game at least include what they've already made for these areas at launch, so we don't miss out completely for another year or more, but I don't even know if I care anymore. I hope we're not getting another Halo Infinite with this one.
this man is spitting facts 🔥
Less zones at start? That's wonderful, since that means it won't take as long as if all zones get done together.
Well this is one scuffed bit of communication for sure. Not in a blog post and worded in a way that would get people to think those later zones are just straight up scrapped (not the case if I understand it correctly, just delayed into post‐launch content). Plus, the implications of this change for the entire structure of the adventure mode are mind bogglingly massive. The old concept of having the zones effectively be an escalation of difficulty made sense for a story driven setting, but now that the starting zones are also the only ones to come out initially, where on orbis is the big bad meant to go? All into story locked portal dungeons? Or will this big scale plot just not be in the game initially, instead having the story focus on more just the conflicts of the individual zones (kweebecs and trorks, ferans and scaraks, etc)? And then how would later added zones be fit into existing worlds?
There is a metric ton of important questions up in the air now, which really shouldn't be the case. This is a massive fumble if I'm going to be honest.
I expected modders to be having a field day expanding and potentially improving on an already completed world, not this. (Edit: It's actually not all bad to have this much of Orbis left undefined for modders. This is kind of a playground opportunity for people to figure out their own interpretations of where things might go while the devs work on the official answer to the questions, putting them in the same boat as the modders, just with a massive head start. As I said in a reply below: Think of this as how Minecraft would have looked like if the overworld was all the foundation there was and the devs only ever floated the idea of alternate dimensions, leaving stuff like the Aether to come about alongside the nether and end rather than as a response, especially if even the official dimensions were left as optional as any other mod.)
You say this is a sign that the devs are weary of scope creep, but I see the opposite. You don't get to the point of turning a six zone game into a three zone game because the later zones became so big they could be considered full games of their own normally. You get there by stacking the later zones with concepts over time until there are too many concepts in play to be manageable with your development resources - the very definition of scope creep.
Still looking forward to Hytale on account of its creative potential alone, but boy will the game have an uphill battle to fight if they actually end up calling the three zones initial state the 1.0 launch version. That's a lot of stuff held back for reasons not immediately visible to a lot of people.
The old concept of zones being a linear progression was scrapped a many years time ago. The questions about the story you mentioned are valid, but those questions have also been around since forever.
"And then how would later added zones be fit into existing worlds?"
Probably by generating the zones when the player goes to ungenerated chunks, just like Minecraft. This system would need to exist regardless of whether or not any zones were delayed, because modders would love a way to add modded zones into pre-existing worlds too.
"I expected modders to be having a field day expanding and potentially improving on an already completed world, not this."
That's a valid concern. Any modder who set plans to make mods expanding Zone 4 at launch have been messed with. And a good argument could be made that Hytale shouldn't do a single big content update post-launch because it could really disrupt the modding community.
"You say this is a sign that the devs are weary of scope creep, but I see the opposite."
Yeah, it's pretty obvious that the game has already suffered severe scope creep. Kweebec Corner might be allergic to holding Hypixel accountable for anything. But I do think delaying the entire zones is a decent way to backtrack on the scope. I don't really see why you want them to instead cut concepts and deliver a bunch of half-developed zones. Short and rich games are much more enjoyable IMO than games that have huge amounts of filler and empty space.
@qersojan5909 From what I recall, the only part of zone progression that was scrapped a while back was that 1 to 3 all became possible starting points, which I actually didn't have much of an issue with because it just meant more variance in each player's adventure and there didn't seem to be anything inherently more challenging about one or the others to begin with unless you'd have gone by Mario world theme standards. That change still left the more inherently dangerous and likely more fantastical (if what we know of zone 4 and the concepts of the void would be anything to go by) parts of Orbis for the mid- and lategame progression once you'd have gotten yourself set up and potentially helped out with the troubles in all three of the starting zones.
Generating the later added zones in unloaded chunks would be an interesting thing, because it would, at least in those pre-existing worlds, forego the concept of the structured story continent in favor of at most having the starting zones be there and the later zones end up somewhere off in the infinite lands. That could work, considering that something like a volcano area or dedicated void zone would be something reasonably more rare to find, so you can eventually end up having an NPC tell you "we have discovered the source of the void in distant lands". Probably a more chilling and mysterious way to get there than the initial direction of just heading in one direction and you'd pass through all the special, dangerous zones immediately back to back.
While this is all just speculation, I wonder if this question would have been viable for the devs to answer, given that they want to have that time of fresh discovery, even for the currently engaged fans of the game. Outright saying "this is how you're going to be able to find the later zones" could well be something they've internally decided to be spoilers. A tricky situation, that one.
Also, now with a bit of extra time to think it over, I think my concern for modders is less about the existence of the later zones or lack thereof and more about me not having a clue how the story progression and fundamental worldbuilding would be completed without them. If the elemental connection still exists, we wouldn't have that full view of what it means for there to be a place of lightning for example, like how zone 3 is a place of water. The fundamental concepts of what a zone is and the basic elements of the adventure mode game could all be gathered from these first three areas - that can be worked with and expanded on, not anything that would come later in the story though.
Then again... this approach could very well end up solidifying the devs of Hypixel Studios as effectively just the devs of Hytale's most high quality and conceptually accurate mods, leaving room for the players to get to work on their own interpretations, free from most or even any prior knowledge of where things would be headed officially. From what I understand, that is what the adventure mode is for Hytale, just the most high quality mod you will see for a long time, while the actual foundation is more a blank slate sandbox.
Comparatively where Hytale's adventure mode seems to be headed at launch is if Minecraft was just the overworld with the concept of the dimensions only ever floated vaguely with some concept glimpses shared at most. From that position, something like the Aether mod could have come about in parallel to stuff like the nether being added, doubly so if Mojang had treated their own dimensions as optional mods as well.
The more I think about it, the more I'm finding myself in favor of this change from a creative standpoint. It is just utterly terribly communicated, especially since anyone looking forward to just playing the adventure mode is left up in the air on whether or not they will even find a full story there, complete with fighting the big bad at the end.
They keep making these really unique decisions, but they desperately need to get better at pre-empting the consequences of making a statement like this.
@@remor698 In the December 2019 blog where the announced the progression change, they didn't even mention Zone 4 or onwards. While it's logical to speculate that the volcanic wasteland zone is an end-game area, I don't remember Hypixel ever confirming that in 2020 onwards.
I always imagined the story to be non-linear. Sorta like a Zelda Breath of the Wild type format. That's my speculation.
"The more I think about it, the more I'm finding myself in favor of this change from a creative standpoint. It is just utterly terribly communicated"
I agree. I think this change is for the better, but I will also be the first to admit that Hypixel is terrible at communication in basically every way. For example, they should never claim that Zone 4 has as much content as a full game until that Zone is actually developed. It recklessly raises expectations with no guarantee that they will deliver. This is the same issue No Mans' Sky had, a game developer should never brag about far-off plans.
I mean, at this point, I don't care anymore. We've waited for half of my child's life.
IF you don't care why did you search for this video?
@@punkypony5165 you dont have to "search" for a Video to watch it. It can just get Recommended and you just Click on hit, happened to me.
Your child is going to die in 6 years?
@@punkypony5165 bro's never heard of youtube recomendations 💀
@@punkypony5165 what makes you think anyone searched?
Seems like the adventure mode is not as well crafted as I thought. Sounds like just Minecraft survival now. You spawn somewhere in a biome and no real story, just RNG stuff somewhere. I hope it'll be more but...
You could technically have a story, just not a concrete story about the play character themselves. The story could be more along the lines of how you interact with the game world.
Don't need to have an in depth super deep story on the player character spawning in a very specific place.
Did you know that the earlier versions of Minecraft used to have no story?
@@megarimushie8250 so what? that was never a selling point of minecraft
@@peteruelimaa4973 in beta versions of Minecraft, you simply mine and place blocks
@@peteruelimaa4973 It's literally THE BIGGEST selling point for most people. Minecraft is a sandbox game, with a little RPG mixed in. The whole point is you don't have to follow a storyline or anything like that. You just do whatever you want. And it sounds like hytale will be similar, a mix of RPG and sandbox, which, in my opinion, sounds awesome.
I don't know this kinda scary me, so this means that a game with years and more years of development plans to launch without what we even saw on the trailer? I mean I will still play it but most people will just think "Woah it does not have those places showed before?!"
No, because only about 2 seconds of the trailer showed Zone 4. We've only ever seen zone 4 about 5 or 6 times in clips compared to the 100s of clips we have for zone 1-3
@@kweebec but what about beating the game, like it wont be able on release or only the zones 1-3 and ocean are necessary to beat it like its so strange seeing this way idk
@@arthtunp4383 I fully agree with you here. They are just delaying a major part of the game like that? I really wanted to play a complete game after all these years of waiting but it's not going to be a full experience, what a shame.
@@arthtunp4383 If you are the type of person who resents replaying a game then sure, there is an argument to be made. Otherwise having a game be continually updated just means that you have a reason to replay it and therefore get more value out of your purchase. If you need an example then ask yourself this: have you played minecraft, and if so did you play it before the nether update? If you did, were your runs invalidated after the update released?
@@Smithington_ that is a valid opinion, but they shouldn't have promised/shown zone 4 in the first place. This is like showing a future minecraft update but then adding it years later.
Also I'm sure they had a majority of zone 4 already developed, but they lost all the progress because of the engine switch. That switch alone delayed the game for lots of years. I still think they should have sticked to their original java engine. Sure, it might be worse but we would have gotten the game at least..
“Concept art is not a commitment” That sounds familiar 😅
Why’s that?
@@dezunatodezz4606
Minecraft 1.19 incident
@@dezunatodezz4606Mojang said that when they got backlash for doubling back on adding an updated birch biome after showing concept art of it. Although in Hytale’s case it makes more sense, since they showed the art in a blog post, not a livestream where they unveiled new content coming in the next update.
Hytale is like "THE DAY BEFORE" i hope this isn't the case
You can easily tell somethings off when one of the devs have move on and make his own and that's Vintage Story
I mean that literally doesn't mean anything.. The game is funded by Riot... They have hired so many devs on their team. I don't think they are going anywhere..
vintage storys a great game too, hytale isnt even a game atm no one can actually play it, but vintage is out here ready to go and be enjoyed
cant wait for hytalee. im fine if not all the content is here at launch. as long as we get enough for launch i will be happy
Yup!
we’ll probably get it when season 3 of MCSM comes out
@@darkscytheproductions2567 actally did you hear of the fan project? Someone is making an animated series on YT of minecraft storymode and it looks pretty darn good. Its called the amulet btw
You can cut it whatever way you want its still less content on release. Better be worth the wait past the initial release.
I get it though, the game has been in development for quite a few years now and i imagine that riot will be pushing them a bit towards releasing too.
Current insider report says they don't think it will be coming out till 2028, so not soon at all. Beta is late 2026. Development started in 2016.
@@Jalbesbe thx for filling on the info gaps, I appreciate it
@@Jalbesbewhere did you find that?
Back that up with a source
Eh. If you look behind the curtain most games have tons of cut content and usually are planned to be way bigger than they actually release. Reality, release dates and limited resources cause them to release with much less content than planned
The only difference in this case is that we’re seeing the process in real time prior to release instead of how it normally happens where the details come out in some dev interview or data mine after release
TBH let's say it comes out in 1-2 years, it's gonna be rough. I get the development struggle (new engine, ..) but it missed the hype for an MC competitor. Most features are now done by MC mods which didn't exist back then.
I was hyped back then for the game but now i'm like "why would I choose Hytale?"
And Minecraft bedrock has made so many futures that hytale has and one big one is the Minecraft bedrock studio where you can build anything with just a click of your mouse, I feel like hytale has failed already
There is no such thing as “minecraft bedrock studio”, I play bedrock and that doesn’t exist.
@@Xeno_Ashes it’s basically tools and utilities for developing Minecraft Bedrock Add-ons
@@darkscytheproductions2567 makes sense
Sorta reminds me of cosmoteer. It was first available as a free game. Then as an early access game on steam being constantly expanded upon in accordance with a roadmap. It is slowly going from a good game to reaching it's full potential.
Hytale could be the same. Where everyone knows the game isn't completed upon release. Fully playable yes, but with lots more content and features being added in the future. I think it's the right way to go.
Im just tired man, every year since the announcement has just made me lose hope because we still dont have a release window
Cool! Keep it to yourself.
@@ivegonesickomode1610 lol, why? It's going to throw you out of your fantasy or something?
Also a person comments in the comment section, must be a big discovery for you.
@@ivegonesickomode1610Jump❤
We don't have a release window and they keep cutting out promised content.
@@ivegonesickomode1610don't read comments if you don't want to see opinions, simple as that.
Tbh, they should of just released the game back in 2020 and updated and worked on the game behind the scenes like they do with «Rust» developed by Facepunch witch actually listed to the comunity and knows whats best for the comunity. Im starting to get annoyed by the poor desitions by hypixel, why cant they like release the java editon of the game as an alpha or a beta and let people come with feedback on the old version of the game to make the new version better. Thats the smartest desition for them to do right now. We all are loosing hope now and im 22 years old now and i dont want to wait until im 30 years old to play a game.
Hytale will easily be out before you're 25. Don't worry. We can't just demand that they release an unfinished game though. Imagine if people did that with the GTA 6 leaks from 2022 - the game would be terrible.
The team knows what's best for the game and I guarantee if they released the game in 2020 it would've flopped and been dead within a week. They didn't even have the new engine so wouldn't have been able to deliver on the expectations of the trailer or Riot Games who bought them for literal millions.
I'm not a game dev but I trust them to produce the best product they are capable. I don't want a unfinished mess, I rather a smaller but complete game that then can be build upon afterwards.
@@kweebec yeah your probably right, im just really excited for the game and dont want the wait xd, have been dreaming of this game coming out since that trailer 😭
They are hiring for a monetization person. It's disgusting they are going to add stuff to buy outside of the game itself which is probs the worst thing ever
I like to think of it like an MMO , zone 1-3 will be the base game and a complete game with a story that has a conclusion but not an end and zone 4-6 will be the expansion that add more content and extend that conclusion towards its maybe "end" .
Let's just hope those expansions won't be locked behind a paywall as a dlc
@@victor_. Yeah, I hope the whole community boycotts the game if they try selling us Zones 4-6 separately.
@@qersojan5909 Not saying I outright disagree with this, but I think it depends. Does the game have enough content at launch to feel like a full experience? Is the game itself free or paid? Will there be micro transactions?
I can see a world where I'm ok with buying dlc, but there are plenty where I wouldn't be.
@Red_Bastion Zone 4 is already in the trailer. If Zone 4 is a separate purchase, it would be such a bad look for the game no matter how big Zones 1-3 are. It would be like No Man's Sky making multiplayer a paid update.
Zones 5 and 6 are a different story, we don't really know anything about them, so there's a lot more leeway in expectations.
I’m glad they’re scaling back on the zones released at launch, means we’ll get the game sooner, it’s been so damn long and I’m tired of waiting, I get game development is a long hard process but I’m gonna be like 26 when the game comes out when I heard about it when I was 18, so less zones on release means we’ll get the game sooner and they add the rest of the zones in later updates.
I love this game, or its potential, but the fact we're going to get a fundamentally unfinished product based on what was shown in the trailer after waiting 6 years is pretty bad. I get that they didn't promise anything, nor confirm the amount of biomes. But after 6 years of pushbacks even with it making sense this news is still incredibly disappointing.
It won't be unfinished though - only by our expected standards by looking at all the concept art.
There are 100s if not 1000s of concept arts that get cut from every game - but most dev teams don't share those or talk about them publicly. Theres probably GTA concept arts of full blown zombie apocalypses, and minecraft concept arts of whole updates we never got.
The issue is Hytale did show us because they were an excited, small studio. Now they're telling us they've refined their vision for what the full game will be.
Which means by launch we will have a full, complete game. Cutting things like zones (which they probably did a while ago) doesn't mean they've cut the game in half and we have to wait for the other half. It means what they give us on launch will be a complete, but more condensed product.
And we will still see the things from the concept arts from both future updates on the game and by Modders in the community. Be hopeful!
@@kweebec Sorry but thats not at all even implied in what you've shown was stated by the developers. We will not be getting a 'full, complete game', we will be getting a PLAYABLE game, with about half, if not only a third, of all the planned content they have for their final release. They want to get the game out to people asap, with zones 1-3 serving as that first release, the other zones, like minecraft, will be released post-launch, and until all the zones are released and the game has a beginning middle and end, it will not be a 'full complete' game.
Hey they have been in production since 2015 so it's almost 10 years
@@lewd2851 I think they have enough content to call it a "Complete game", especially as that's not exactly simple to define with games like Minecraft that constantly update. After all, if you looked back at Minecraft when it first left Beta, it would be a complete game, but it wouldn't feel complete with all of the content we have now. The only reason it doesn't feel like a complete game to you is because they have to save some of the content for later, so if anything, the term "Complete game", is entirely subjective, and I'm sure they'll have enough content for the first 3 zones to feel like a complete game, especially for those dialing down their expectations.
This is what happened with KSP 2. When it finally released it was nothing like what was promised and ultimately was cancelled
Yop, I remember KSP 2 also had a banger announcement trailer.. tho it didn't really help them make a playable game
I think zone 4-6 is supposed to be kinda like terraria's hardmode after you beat wall of flesh
So honestly, this is acceptable, i mean, they could just release an update for the rest of the content planned
Basically
Great way to think about it actually, and a great way for them to possibly implement it. No way to know if it's how they will, but honestly now that you've put that idea in my head that's kinda what I'm hoping for. A big event that suddenly shatters your world and makes everything you've already explored and gotten bored of suddenly fresh and scary!
@@Red_Bastion exactly they could use terrarias prehm/hm to divide the zones 1-3 prehm 4-6 hardmode
Is there a possibility that Zone 5 will be floating islands? Its covered with clouds and has lightning and fits the fantasy theme
I'm surprised they didn't go Zones 1 - 3 ready then unleash Early Access, then have Early Access tide us over till Zones 4 - 6 were done. To think that Zone 4 alone, let alone Zones 5 and 6 were so huge that such a plan wouldn't work and they flat out had to give up on getting those Zones ready for Full Release speaks volumes about how much volume the plans for Zone 4, let alone 5 and 6 must be... :O
I wonder if it's gonna eventually come to be that the sheer size of Zone 4, 5, and 6 will dwarf the sizes of Zones 1, 2, and 3 by quite a bit... comparable to like the size difference between the Continent of Australia and Asia... or between Japan and all of North America, or such scope...?
Tbh im glad they're dialing it back so they can get the game launched sooner
Current insider report says they don't think it will be coming out till 2028, so not soon at all. Beta is late 2026
@@Jalbesbeif its by 2028 , fine by me, I can wait that long if the game is worth it
@@Jalbesbe can you send the source
@@NoNo-fv9pz He cant because hes spreading misinformation..
Me when I spread misinformation
I think they won't be releasing the extra content as free, they were bought by tencent, TENCENT
Bruh... It was bought by riot... Not tencent... No one have hopes from creators of PUBG..
@@CodenameCrescent Tencent is the major stakeholder of Riot meaning they control the rights of the company from 2011... How do people not know this...
@@ratedxvn and all of riots games are free to play with free content updates...
@@HewLibTaco exactly
I do not mind the Game launching in Early Access and adding stuff over time.
This announcement by itself is awesome because that means that they are finally having a deadline and they are determined to reach it in time and cutting down content basically means that they finally have a final vision of the game
5:33 jesus, JUST getting ready? What do they do all day?
By releasing sooner, they also get funding from those who buy at launch to keep going. Support is super important in this era of gaming!
In my mind the reason the first three zones are the only ones being worked is for the alphas and betas because they were mentioned in the newest blog post so im fairly certain that the alphas and betas are still a thing.
I think labelling zones 1-6 is a mistake, as a numbering system implies linearity. They should instead use something indiscernible like names, or colours or something
Well it was supposed to be linear
I was still in high school when this game's trailer came out. I've graduated from college and joined the military and it still didnt come out yet lol
Underwhelmed by a lack of news or progress yet again. :/
so happy to see that theyre planning to release the game sooner
Couldn't Zone 5 (⚡️) stand for electricity?
Computer, Filmmaking, coding etc.?
This would be cool, sci-fi zone
Yep there's theories it could focus on a more technically advanced race - but I wonder what terrain/biomes would reflect electricity. Maybe completely technofied lands or even flying airships?
@@kweebec maybe medieval post-apo with sci-fi monoliths, dying land with sparse plant coverage, unique and different feom other enemies in hytale would be that the enemies would be vehicle and wire/tentacle based. And maybe some cyberpunk asthetic would suit it well, but the monolyths would be like massive cities in combi ation with one big tech-creature, also they did not make hive mind with scaracs, but with tech faction it would be perfect.
If the clouds are to be taken literally, it may be the fog of a cityscape
Frequent buildings, factories inhabited by troll -like workers
It could focus on mech enemies, unique armor (think weaker power armors) and even a quick-Reload crossbow.
Maybe even having a Redstone-like feature introduced (or at least heavily featured if something like that already exists) for its structures and whatever else uses it.
Certainly makes for an interesting biome.
I don't trust a word the Devs are saying about the game. I have low expectations at this point honestly. Especially as they keep saying they are just trying to push for a launch as if they are being told by their publisher "We are tired of waiting for a return on our investment, push it out the door ASAP." I would love to be wrong, but I have a sinking suspicion the game is MASSIVELY over hyped.
I’ll look forward to it as an update post-release then. I think it matters more that they just focus on getting to the finish line with a high quality game
I will wait for this game as long as it takes. I'm so excited. Every time content of it pops up in my feed it renews that excitement. Sure has it been 5 years and I'll probably have graduated college by the time it releases but dang it I'm here for it!! 🤞🏼 For that beta test!
for the zones it could be they use valheims approach, generating empty placeholders in the word and then regenerating them as soon as they release
Zone 4 getting cut really disappoints me, was easily the one I was looking forwards to the most and it would’ve strongly differentiated the game from Minecraft just on a surface level with the hollow earth thing, sounds like it suffered from massive scope creep
I’m cautiously optimistic. I want to give it the benefit of the doubt that Riot isn’t forcing them to release an unfinished game. To be fair, it has been many years and I can understand why they’d want to get it out but it does leave me wondering if working on that fancy new engine was the right decision and not them trying to make the game overly ostentatious. Let’s hope things turn out well.
5:13 minecraft ahh moment 💀
If it's anything like core keeper, there will be so much content at launch that the updates will release before you can finish the current content.
Bro I'm Excited to join a server with Isekai Vibe. Lets make the first server like that. Can't wait to become an adventurer
This is the very first video I've seen about this game, and I'm really like, really excited about it. Hopefully, it releases on consoles since I don't have a pc
When they say they are gonna ""Learn From Players,"" this worries me. History often shows us that devs (in general) catering to players has more often then not, ruined their respective games.
Very true, hopefully as dev's, they don't crumple under the pressure of demands from the player base. However, they were fine to extend the game launch by many years to fit their vision. That's gotta count for something!
Exactly what happened to stormgate
@@ZverseZ Nawh, don't you dare bring Stormgate into this, that team wasted money paying some stupid celebrity to voice act in their game and paid their CEO crazy amount of wage eventhough they're an indie studio, and the result we had was Fortnite reskinned. It's not even *remotely* close to "learning from the players"
Hypetale. The original team made a big splash with the work they had done in about a year, then they got another team to help and it's what 6 years later. I'm estimating 2030 for release if they don't close their dev studio first.
I'd be perfectly happy if it was released with just zone 1, letting us test out the base features, and then release additional zones maybe every year.
zones 4s cave levels gave me massive made in abyss vibes. im sure thats one inspiration they had with that zones
I think them doing all this is a good idea.There are other games that has done this such as Valheim which was one of the best survival games out there when it was released. They still updating their game,adding new things all of the time. Valheim felt like a finished game at launch. As long as hytale looks like and feels like a finished game then I really don't mind them releasing it.There is nothing wrong with them adding those extra zones later on.I just hope they keep the in game mod creation and video making tools.Thats something I am excited about.
Hoping for a late 2025 release or a beta possibly earlier seeming very much likely. 6 years and still here, waiting for any bit of information on hytale. The competition is definitely there
we going to be waiting at least 5more years ,
They’re actually playing this smart, releasing the first 3 to see how we play, what we think, where we go, what we do, what we like and don’t! This is exciting! 😂 furthermore it’s pretty much like a big game you love announcing already that the next expansion is in production!
It’s weird, I had completely forgotten about this game! Now I’m super excited! If it’s 30 bucks, 50, 70! I don’t care, I’ll buy it!
as long as those other zones come later I'm happy
games been delayed 5 times with a total of 6 and a half years worth of delays....really doubting the game will ever be released
This game looks like it's gonna be sick. Can't wait until it finally drops in 2070
I’m so excited for this game, wonder what happened or what news today!
they didnt need to change the engine at all it looked fine
Idk i honestly think it would've been better if they did a Minecraft approach, released a good base game. And then updated all the time. Also letting us give feedback live. Just like Minecraft. The early days of Minecraft were alot of fun. They couldve even done secret updates with new secret features.
this release mode is shared by other games, such as valheim, where they release a whole new biome that was always meant to be there.
As excited as I am for the underground jungle of Zone 4, I’m glad they made this decision. I’ve always believed in prioritizing shipping the game out so we can finally get our hands on it. It got to a point somewhere along the journey where I stopped caring about them giving us everything at launch. It’s been long enough!
I am so incredibly excited for this game!! I respect the development decisions that the devs have made to balance meeting expectations and delivering the best version of the game they can in a timely fashion
Imagine : zone 5 is a modern world where people use electrical magic for the technology
I think I’m fine with this. Zone 4 was definitely the most interesting one to me personally, so it does kinda suck that I won’t get to explore it at launch, but at the same time I can respect them holding back a bit to give us a sooner launch and then making later zones free updates. Just hope that means we won’t have to wait years between major updates lol
Even in the original trailer, there was already SO much content with creative, adventure and especially multiplayer servers being practically infinite player made content. Delaying zone 4 gives us time to fully explore the other 3 zones and give them an opportunity for a massive update
I wish they'd release a beta soon. Even if the full release is 1-2 years from now, like BG3 it would give them so much to let their community try out some early elements of the gameplay. IK it's not the same type of game at all.. Perhaps I just want to PLAY IT. I might just be a bit... Enthusiastic... Perhaps.
Will the devs possibly pay modders to add their mods to the game itself?
I can see this as an extremely great tool for putting the creator in the spotlight and having faster content/story for all players to enjoy
This just goes to show that Hytale's devs truly care about the players and their experiences, and are thinking about every decision before they make it. I patiently await the game, but for now I'm content to sit by and let them cook.
It will be ready when it's ready, but focusing on a playable build before aiming for perfection is a fantastic step in the right direction.
Completely right!❤️
bruh
What concerns me most is the designs for the dinosaur themselves cause when I looked at the footages I was not to impressed with the inclusion of the glowing antennae’s like an Angler fish.
i hope that we are not forced into mp stuff and that we can have private servers too and that adventure mode is also a fun sandbox to just hangout in and do what ever one can with mods eventually
Hey, I think that is a great plan and I am totally here for them cutting a zone or two if it means we get the game earlier, can sink our selves into it, and later, when we have explored much of the world, adding the new biomes later on down the line, whenever that would be. I think that is a great plan so they can get their game out, and give the game some longevity.
Zone 4 could be a huge big single biome In the world, that would spawn further from your own spawn location, maybe after dealing with a big boss or some other quest in the 4th zone, it would be a cool idea if you could maybe unlock some ancient doors (similar to the closet in Narnia chronicles) and thro them you would enter some magical forest (5th zone) (maybe something similar to Twilight Forest) with new quests and progression to reach the 6th zone and on.
I bet Mojang will start to release those cut mobs and add more Biomes when this game comes out
Whatever makes the most logistical sense is what they should do. They've already been rebuilding their entire engine, which is always going to be a monumental task - which is effectively why we've got an entire industry making engines that they license to developers now, instead of every engine being created in-house as was the case a couple of decades ago.
Then they've got to program who knows how many systems after they've done that, which never goes to plan and it sounds like this could be relatively complex, so you can absolutely expect further delays. The art assets are the least worrying part of this project. Pretty models and lighting are nice, but if there's nothing else there, then it's a pointless exercise - much as most gamers tend to see development as 'make shiny visuals and then tell them to do cool stuff'.
All the 'cool stuff' is going to be the meat of the work. If they only have enough budget and time to nail down the first three zones, then it's better to at least release a product than to stretch the team thin across double the amount of work. Reading between the lines, I imagine that there's a significant amount of work going on in the background.
From a business perspective: If this project makes it out of development in any form, without being cancelled, I'll be impressed.
Not sure I buy the spin you’re putting on this. If they are doing this to get the game out sooner, wouldn’t they just say so?
They are saying so. Just read between the lines.
@@punkypony5165 It's called plausible deniability, they said nothing concrete so idiots like you could be fooled, because "Just read between the lines" right? Then when they changed their mind, they could say no we didn't imply that.
Honestly I’ve been confused why for so long they didn’t cut down release time by turning some of the zones into dimensions that could be released with updates down the road 🤔
Kweebec I want your opinion on this, given that hytale will be released with only 3 zones, do you think we could get a full release next year?
These comments are honestly pretty funny. So many people are complaining in such a way that shows they don't really grasp what the process of a creative endeavour is like.
What determines a project being finished isn't that nothing more can be crammed into it, but rather that nothing more can be trimmed away and polished. The creative process involves brainstorming and creating tons of ambitious ideas and then pairing them down to their bones to find the true golden nuggets that make them great as a cohesive ensemble. Then you build on top of that gold, polish that gold, and find your masterpiece.
There are people just now, after 6 years, saying they've given up. What? They're finally showing what they've be passionately been working at for years and you're done now?? XD
The whole "lost hope" statements are just utter bullshit that people are spouting to spark disinterest in the community. They are just crying due to impatience. People that said they "give up" will still buy/play the game when it launches. I see the same shit in every game that is in development that isn't released to the public yet..
Hope it doesnt end up being a cyberpunk and we dont regret them just working on it till its in a good state
hooray can the beta test may be released in 2025
Well between this and the engine update, im kinda disappointed. There’s still no clue when me might see a launch and they’re cutting content from the inertial launch already. I am excited but man they really fumbled this
I just hope, they don't make a DLC out of it.
Seeing all the changes they're making for Hytale really makes me hope that they'll eventually release an art book with all of their old ideas that got scrapped or reworked like the scaraks
This is stupid. You are trying to honeywrap a pile of poo. Basically you are trying to make the fact that we are going to get a half baked game on lunch better. They are rushing their release date which we’ve all said bunches of times that we don’t want rushed. Also are they just now focusing on zones 1-3? Basically we have a giant nothing sandwich and they took the bread away. We are gonna have to wait for the game to be finished? The story finished? THATS DUMB. I don’t want no live service game. I expect a full game on launch. What are these content cuts? They seem like they bit too much to chew. I have been watching every one of your videos and it really saddens me that you are defending them releasing an unfinished game. Did they pay you? Or do you know something we don’t? Cause right now we have nothing.
I think the lightning in the zone 5 concept art might be some unintentional misdirection, imo it makes much more sense that zone two is the lightning element and zone five is the wind element with a bunch of floating islands and storms
I'm not sure how I feel about ingame time skips between updates. They did that in World of Warcraft and while it revitalized a lot of gameplay, it also resulted in a lot of content getting cut and unable to revisit. I'd rather they did something like progression based phases, where as all content will be available until a trigger at which point timeskips could be introduced so as to give player agency over the flow of the game rather devs dropping an update that throws a wrench into the player's plans.
Love your channel! Big hug from Portugal! 🇵🇹
My hype for this game is pretty much dead now, it doesn't even look that good anymore... The next trailer is gonna have to be insane to get me back into it.
Yup thats what they all say..
I'm so excited that the scope of the project keeps changing nothing but good news here.
simple, 1 zone less means, faster release and they can use it like, hey why give them everything when we can make future content out of it. gives them also time to stack up some money from the first players and much more.
Man this is great news... Give me a working version of the game and give monthly updates... Thankyou very much
Good change. The zone idea was never a good idea.
What do you mean Zone 4 was a cool idea though I don't mind it being post launch.
@@punkypony5165 I took the thumbnail for granted, thought they scrapped zones entirely which I would deem as a good thing
The game just reminds me of portal knights. It's so bland. It feels so soulless and I feel like 90% of the features like the lore will be untouched by most of the playerbase and are just there to satisfy some delusional game designer.