I liked Heavenly Sword's weapon swap system. Holding different shoulder buttons to change the weapon's form for different enemy types, instead of having to equip it in a menu gave the gameplay more fluidity. Ninja Theory went on to use that again for their DMC reboot. But everything else; framerate dips, QTEs, and Kai's shooting segments hurt the overall experience. Like you said, perhaps if the game came out a few years later, Ninja could've made a really good game. I'm sure they could've at least make the game run at 60fps. Tecmo's Team Ninja did it with their enhanced version of Ninja Gaiden Sigma. I doubt it'll happen, but with Ninja Theory's current success, I hope they port this game to PC with a smooth frame rate and zero gyro controls. They did port Enslaved and DMC so one can dream.
I liked Heavenly Sword's weapon swap system. Holding different shoulder buttons to change the weapon's form for different enemy types, instead of having to equip it in a menu gave the gameplay more fluidity. Ninja Theory went on to use that again for their DMC reboot. But everything else; framerate dips, QTEs, and Kai's shooting segments hurt the overall experience. Like you said, perhaps if the game came out a few years later, Ninja could've made a really good game. I'm sure they could've at least make the game run at 60fps. Tecmo's Team Ninja did it with their enhanced version of Ninja Gaiden Sigma. I doubt it'll happen, but with Ninja Theory's current success, I hope they port this game to PC with a smooth frame rate and zero gyro controls. They did port Enslaved and DMC so one can dream.
nice
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