Forgotten PS3 Games - Heavenly Sword Playthrough (Part 1)

Поделиться
HTML-код
  • Опубликовано: 8 окт 2024

Комментарии • 3

  • @abrahammontes2361
    @abrahammontes2361 7 дней назад

    I liked Heavenly Sword's weapon swap system. Holding different shoulder buttons to change the weapon's form for different enemy types, instead of having to equip it in a menu gave the gameplay more fluidity. Ninja Theory went on to use that again for their DMC reboot. But everything else; framerate dips, QTEs, and Kai's shooting segments hurt the overall experience. Like you said, perhaps if the game came out a few years later, Ninja could've made a really good game. I'm sure they could've at least make the game run at 60fps. Tecmo's Team Ninja did it with their enhanced version of Ninja Gaiden Sigma. I doubt it'll happen, but with Ninja Theory's current success, I hope they port this game to PC with a smooth frame rate and zero gyro controls. They did port Enslaved and DMC so one can dream.

  • @imbored3289
    @imbored3289 3 года назад

    nice

  • @bakinouman9163
    @bakinouman9163 2 года назад

    كيف يمكنني التحكم في إتجاه الاقواس شكرا