Yeah--appreciate your honesty here. This pack feels like a "well, we've been working on this stuff for a while, the toolkit is coming out, let's just make a 'world's fair' and call it a day." There *are* some nice things here but overall, kind of underwhelmed. Thanks for showing it off and giving your feedback. I think you're spot on.
I always wondered why they don't create just ONE COMPLETE SET of wall pieces and then let us apply themes/textures to them (like we do with colors) ... it would mean a lot less pieces to search for while providing the same variety.
The Chinese set looks a lot like Phantasialand's China area. I bet a lot of fans are excited about that. It is a little weird that there is only benches and tables for that one theme though. I love the new brands! Personally, I really like the game's fictional brands and it's great that they added more that fit right in. BUT I totally agree that ten is too much. Four or five with bigger buildings sets would have been a lot better.
JELL-AH-TER-EE-AH! :) and yes it is Add-do-Bee. I think that people-mover thing would be GREAT as a parking lot to front gate tram or a park-to-hotel/waterpark/resort tram.
This DLC was a huge disappointment, especially since I was more excited about this pack than most others. Upon hearing about it, I was immediately thinking about how to make a EPCOT-like park, but these theme pieces are totally insufficient to do that. Some of the countries are remarkably superficial. And they don't even have roof options for most of them?!? The China theming is the amount they should have devoted to each country. Instead, it feels like they put all of their attention on that one and rushed a lot of the others to get the DLC out on time. A real missed opportunity here.
If I was a decent builder, I'd probably like this. I can't believe there aren't any roofs! Some of the wall sets are really pretty & I agree the brands are quite lovely
Meanwhile at Paradox, every Patch and DLC brings major progress in game mechanics, gameplay and usability. I LOVE this game, I like what Frontier is doing. But... it really needs some core development that fixes some of the holes in the simulation aspect of the game.
That's why they are bringing out the thememaker, so the community can make scenery, while Frontier could focus on more rides and gameplay features, or atleast, that's my way of thinking.
I'd kill for any major improvements to how the base game works. Something of personal interest is changing the way triggers and the display sequencer work. Making a show or ride sequence that requires timing is plausible but it takes forever and uses the most clunky system in the game next to the pathing tool. I'd also love for new things to be added like having actual park hours and making a park that runs off of admission possible among other things would make even think about going into career mode.These DLC's are mostly ok, with some, like this, being somewhat mediocre, but I'd be way more interested in them tackling base game problems.
These parts are so awesome, I know people will find creative uses for objects as always! It'll also be super beneficial to the BroLandia project, since the park is themed to areas across the world!
I like the pack, but I don't think I'll buy it. I see why people would be hyped about it, but it's not really adding something I've been missing so far. But I have to say, the German stuff is awesome. It's the typical stereotype, but the little owl is so cute *-* One other thing, Jonti: Maybe next time you could add an archer in, next to the pieces. Especially if you say that they're huge or really well sized, just for us to get a better idea of the scale.
Thank you so much Jonti! I think with the TONS of building sets already in the game a few of these sets can really come alive. But I do agree they should have concentrated on five or six. But that people mover made my day! My Tomorrowland will be glad to see that coming!
Really mixed feelings about this one. I absolutely love the brands and shops, really strong and needed. I also love the idea of the new building sets .. and here comes the but: the selection of some of the sets is really really weak. I would rather pay more and have ten great and fully equipped sets than this. Imagine all the possibilities with ten full sets. But not even having angled walls, roof pieces with most of the sets is a huge let down for me. I don’t care about the coasters and I like the people mover. So ... am I going to get this? Probably one day. For the brands and the poor selection of great building pieces. But it will have a little bitter taste and that is new for me with planco or any of its DLCs. P.S.: Who thought that a giant helmet and that other random stuff would be a great idea while including only three pieces in the Spanish set? Sometimes I don’t get their decisions.
I would take some instant noodles or a frozen burrito out of a machine. Heck, there are vending machine sausages, like slim jims. That sushi one though is going inside my haunted house... near the end of course, don't want to scare people too quick too soon.
The people mover can be used to transport people to higher elevations like a escalator. Lots of possibilities for it since you can use multiple stations.
I don't really like the argument - well...the TMT is coming out soon so..... I mean this is still a DLC and people are still paying extra for it. It seems grossly underdeveloped - some really useful things...but a feeling I haven't had with the DLC thus far. This feels cash-grabby...clear out the cache of old models, call it an exposition and that's that.
@@jaysonv2 well they could just get rid of a few of the thousands of signs in this pack and instead give us the peices that are needed to finish each theme
Thanks Jonti! Your DLS preview/review vids are terrific. I was really hoping for a simple, plain round stucco arch with the new adobe/Moroccan/Spanish sets. It's hard to recreate southwestern US facades without one. Guess I'll have to wait for the creator's update.
There's a guy "Strictly Dumpling," on YT that goes into the 7 eleven stores in Japan and has the most fantastic meals. You should really check his channel out. It will make you so hungry, I'm not kidding.
The walls and brands are strong but i fell like this DLC is only half finishing in comparison to the other DLC. that being said ill be buying just for the wall pieces specifically the Japanese walls thy are perfect Nagaya building blocks :D Love you Jonti clearly never been to japan vending machines are a one stop shop and the sushi from vending machines and family marts are better than half the restaurants in Australia
I'm glad the Chinese/Japanese theme exists now. As far as the other sets go, I feel like it's mostly filling in some holes, and these sets are really meant to be combined with each other for some of the promised themes.
I think we've been spoiled by how good some of the previous updates and DLCs have been. They're pretty hard to follow up. I'm happy to blow a tenner on it.
I don't think it was a bad move to pretty much rely on existing in-game assets to supplement the new parts - the problem in that situation becomes more of Planet Coaster's organization system being rather unwieldly though I think they're sort of addressing it in the next free update? Either way, the coasters are also a major disappointment. We STILL do not have a proper generic Arrow Corkscrew train that isn't the 'All American Arrow' - seriously, it's a simple reskin, why did they spend more time on a bike coaster and whip up two whole train sets for THAT when they could have just stripped off the lettering on the Arrow coaster cars and produced an infinitely more versatile offering? Peoplemover was a surprise, though - I was expecting something like those airport maglevs in China.
and flats... and perhaps a few more transport rides like a freaking cable car lift, perhaps even some more ride types perfect for dark rides, like trackless. etc.
@@Helvianir I really wish we got more themed flats. Hopefully next DLC can expand it more. Maybe have different themes for each flat to maych the different themes.
kinda agree, there are tons of coaster ,need shit ton more flat and kid rides , big parks u end up with 2 or 3 of the same ride because , well , there isnt any different ones to build , theres a load more in rct3 and a heck more in parkitect
@@jimpratt1979 yes there are a shitton of coasters but they are really bad types lile two wild mouses or the starloop. Who even uses those? They just need a b&m sit down, gerst infinity and swarchcof looper. But what they first need to do is properly optimize the game and if where really lucky fix the smoothing
Honestly, there are some cool things here, but this pack just seems rushed and lazy. A lot of potential left on the table. Also, with the toolkit coming out maybe we can finally have some properly scaled objects and signs, a lot of the in-game ones are absurdly proportioned.
I absolutely love everything about this game...except that it's not compatible for a MAC! I need money to get a PC, a good PC, to play this game. Love the updates! The peoplemover is awesome! But I'm still waiting for a skybuckets and riverboat ride!!! Still, the design for the elements of this game is always superb.
It would be great to have a real Schwarzkopf on the game. Heck 1999 Rollercoaster Tycoon had one. As far as props, I think they have everything covered.I cant think of anything they are missing. But dang,,would love to see a real Von Roll sky ride. We never had one of those. Always that chairlift.
100% agree about maybe fewer countries, and just have two different kinds of stores for each country so we'd still get 10...maybe one food, one souvenir. Still, very happy to see new scenery pieces in a larger pack. I hate the tiny little packs.
I would like to see an option to change the trains from motorcycles to horses. I rode on a similar ride at Knotts Berry Farm called the Pony Express and it was like the motorcycle ride, but with horses. I also personally think it would be cool if they struck a deal with Disney to get some of their stuff in here. The people mover is just a taste of that.
6:00 cmon now, noodle vending machine do exist and are perfectly believable ( since they do exist). They are very popular too. Same with Burrito vending machines who were invented in 2014.
Bit of a shame about this pack but I was worried when they annouced the scope, there just wasn't going to be enough time to delve into each architectural style. Still I do like all the new brands, I like themeing stuff based on the colourful brands as well doing city. I even have an idea for a park based on my local foodie fair (shipping containers, weird alleyways, the whole hipster works) but that is pretty niche.
Looks like they have gone all out for the themes that had the least service in the game thus far. Chinese, American vintage, etc. All the other ones that are European themed appear to be made for use with existing parts because the game does have plenty of those. Not a terrible route to go in my opinion. I like it.
How much more American can you get? A diner with a giant bald eagle balloon with the American flag on the eagle. Put that baby up with red white and blue fireworks going off behind it every 5 minutes. I'll be sure to place Main Street across a pond from Coastershire.
There are a few folks who make this kinda vid about the new releases, but Jonti is the one I watch all the time. Tells it like it is, covers everything, but doesn't take 6 fucking hours over it. I don't know why I still watch though, because I've only bought one of the packs, and have only got 38 hours in the game which I've owned for over a year. It's not a Theme Park simulator, it's a building simulator. Not at all what was promised. It's like having a big Lego set, which is all well and good if you're of the mind to bukld shit all day, but i wanted to manage things and I just can't in this game because there is no management to speak of.
i appreciate the DLC. even if i don't use much of it, it will most likely make me crave to play planet for a while and i will sure buy it when i can :)
Its kinda sad, that again the german aspect is just inspired by Bavaria... Bavaria is just a small country inside Germany - why dont get something else for Germany? Why dont developers try to use other stiles inspired from other cities? The nordic achitecture from Hamburg, Bremen or Lübeck for example... :/
Looks like they have taken Cadbury as their inspiration for the sweet shop/vending machine. :) the pack looks interesting but yeah 4 or 5 full fleshed out countries would have been better.
I think this might be the first paid DLC that I'll pass on. Not enough to interest me to pay up here. Also, I struggle to get most food shops sufficient business to even break even (especially Tikichiki), so I don't need more ways to lose money on food. Edit: Okay, I spoke too soon (the 8:40 mark), the new building themes may tip the balance.
I love both videos of the 1.8 update. I think I finally figured out why my hotels were not working while watching your video. Even for the pre-made hotels, you have to click on EACH room and connect them to the building? Is that right?
A little 'hit-&-miss' for me. I suppose the window and door features are the most exciting, apart from that... meh. Thanks for your honest opinion, though, most would be spurting sunshine and flowers over this less than impressive pack.
Just by the way... the Music that appears at Professor Wurst... IS NOT GERMAN! xD I am German by the way. And looks like they Cooperated with Disney or...just used the People Mover without Permission xD But hey, at last the People Mover from Disney has its comeback!
Seems to be a bit hit and miss. Great brands (although it should've been British Fish n Chips) and *some* decent scenery but it doesn't look as fleshed out as it should've been. No doubt I'll pick it up as I really like the oriental stuff. Will be interesting to see what better creators than I can come up with.
I wish they had added at least one new mascot to wander the parks. Prof. Wurst would be a cute one.
👏👐👐 I've been dieing for more mascots!!!
OR A GIANT BURRITO!!
Yeah--appreciate your honesty here. This pack feels like a "well, we've been working on this stuff for a while, the toolkit is coming out, let's just make a 'world's fair' and call it a day." There *are* some nice things here but overall, kind of underwhelmed. Thanks for showing it off and giving your feedback. I think you're spot on.
Agreeded. (ps I loved your pleasure pier series!!!)
i personally would have loved to have seen each country released separately with this much content in each.
I agree - but there's also so much potential with some of these items. It's a shame it wasn't quite pushed as far as it could have been.
how about we just get the option to resize pieces
Hellfire245 Yes!!
When the toolkit is released, someone's gonna make a mod that does nothing but make all the pieces smaller. I'm sure of it
seriously! yas
Still no sub sandwiches, or stall/brand. ::
I think Frontier is done with this game. I love this game, but I do hope they make a sequel.
I honestly just want an update where we can resize scenery items and freely place on-grid building items.
Yes.
Three years later, it still hasn't arrived.
Really liking the new wall and window pieces but just don't get it why they didn't add some new (matching) roof pieces besides the Japanes ones.
I always wondered why they don't create just ONE COMPLETE SET of wall pieces and then let us apply themes/textures to them (like we do with colors) ... it would mean a lot less pieces to search for while providing the same variety.
The Chinese set looks a lot like Phantasialand's China area. I bet a lot of fans are excited about that. It is a little weird that there is only benches and tables for that one theme though.
I love the new brands! Personally, I really like the game's fictional brands and it's great that they added more that fit right in. BUT I totally agree that ten is too much. Four or five with bigger buildings sets would have been a lot better.
JELL-AH-TER-EE-AH! :) and yes it is Add-do-Bee. I think that people-mover thing would be GREAT as a parking lot to front gate tram or a park-to-hotel/waterpark/resort tram.
they missed a good change for Greek and African
I absolutely wanted some Greek pillars/statues to build fantasy themed stuff with
Audenshaw school for africa
This DLC was a huge disappointment, especially since I was more excited about this pack than most others. Upon hearing about it, I was immediately thinking about how to make a EPCOT-like park, but these theme pieces are totally insufficient to do that. Some of the countries are remarkably superficial. And they don't even have roof options for most of them?!? The China theming is the amount they should have devoted to each country. Instead, it feels like they put all of their attention on that one and rushed a lot of the others to get the DLC out on time. A real missed opportunity here.
If I was a decent builder, I'd probably like this. I can't believe there aren't any roofs! Some of the wall sets are really pretty & I agree the brands are quite lovely
Meanwhile at Paradox, every Patch and DLC brings major progress in game mechanics, gameplay and usability. I LOVE this game, I like what Frontier is doing. But... it really needs some core development that fixes some of the holes in the simulation aspect of the game.
That's why they are bringing out the thememaker, so the community can make scenery, while Frontier could focus on more rides and gameplay features, or atleast, that's my way of thinking.
@@Helvianir let's hope so. And let's hope that the first thing the community makes is 2m wide walls XD
I'd kill for any major improvements to how the base game works. Something of personal interest is changing the way triggers and the display sequencer work. Making a show or ride sequence that requires timing is plausible but it takes forever and uses the most clunky system in the game next to the pathing tool. I'd also love for new things to be added like having actual park hours and making a park that runs off of admission possible among other things would make even think about going into career mode.These DLC's are mostly ok, with some, like this, being somewhat mediocre, but I'd be way more interested in them tackling base game problems.
The Peoplemover looks like it could work very well for a sci-fi or generic dark ride. Think Spaceship Earth or Journey into Imagination at Epcot.
I can see it becoming a remedy for not an Omnimover. I just hope it isn't exclusively elevated.
These parts are so awesome, I know people will find creative uses for objects as always! It'll also be super beneficial to the BroLandia project, since the park is themed to areas across the world!
I like the pack, but I don't think I'll buy it. I see why people would be hyped about it, but it's not really adding something I've been missing so far. But I have to say, the German stuff is awesome. It's the typical stereotype, but the little owl is so cute *-*
One other thing, Jonti: Maybe next time you could add an archer in, next to the pieces. Especially if you say that they're huge or really well sized, just for us to get a better idea of the scale.
Thank you so much Jonti! I think with the TONS of building sets already in the game a few of these sets can really come alive. But I do agree they should have concentrated on five or six. But that people mover made my day! My Tomorrowland will be glad to see that coming!
Just started playing Planet Coaster, thank you for the detailed information on the DLC packs. I used it to decide which DLC to buy first.
Ooh, I love the People Mover! I will definitely put that one into my park once I manage to get it past development hell.
Really mixed feelings about this one. I absolutely love the brands and shops, really strong and needed. I also love the idea of the new building sets .. and here comes the but: the selection of some of the sets is really really weak. I would rather pay more and have ten great and fully equipped sets than this. Imagine all the possibilities with ten full sets. But not even having angled walls, roof pieces with most of the sets is a huge let down for me. I don’t care about the coasters and I like the people mover. So ... am I going to get this? Probably one day. For the brands and the poor selection of great building pieces. But it will have a little bitter taste and that is new for me with planco or any of its DLCs.
P.S.: Who thought that a giant helmet and that other random stuff would be a great idea while including only three pieces in the Spanish set? Sometimes I don’t get their decisions.
Same thoughts here. Their asset creation priorities appear to have little reasoning behind them.
Best part..... PEOPLEMOVER!!!!!!!
We need pool and zoo DLC.
planet zoo: hold my beer
I would take some instant noodles or a frozen burrito out of a machine. Heck, there are vending machine sausages, like slim jims. That sushi one though is going inside my haunted house... near the end of course, don't want to scare people too quick too soon.
The people mover can be used to transport people to higher elevations like a escalator. Lots of possibilities for it since you can use multiple stations.
I don't really like the argument - well...the TMT is coming out soon so..... I mean this is still a DLC and people are still paying extra for it. It seems grossly underdeveloped - some really useful things...but a feeling I haven't had with the DLC thus far. This feels cash-grabby...clear out the cache of old models, call it an exposition and that's that.
I mean you don’t have to buy it. And there is presumably gonna be a *Thicc* anniversary update
what they need is to do is a 'valentines' pack so we can do a 'tunnel of love' and a FLIPPING CABLE CAR TRANSPORT!! rghhh. still love it though ;)
Interesting how they gave the car a Ford nose, General Motors roofline and Chrysler tailfins.
The convertible in red would make a great photo spot in the 60s area, I think. Also, those diner parts are very nice.
@12:02 also an Silveret early Xmas 🎁
I really wanted the american set to be more like disneyland's mainstreet. Oh well, theme makers toolkit will probably provide these things for me.
What a disappointment... why aren't they giving us full sets of every theme? It's beyond me...
they seem allergic to making sure you have all the pieces you need to finish a roof.
...no extra full sets because of FPS issues
@@jaysonv2 well they could just get rid of a few of the thousands of signs in this pack and instead give us the peices that are needed to finish each theme
Thanks Jonti! Your DLS preview/review vids are terrific. I was really hoping for a simple, plain round stucco arch with the new adobe/Moroccan/Spanish sets. It's hard to recreate southwestern US facades without one. Guess I'll have to wait for the creator's update.
I'll be paying $10 for a the wedway people mover, lol. The rest.... nah..... not impressed. Compared to Vintage, not in love with this pack.
Elvis would be proud of the Cadillac, color it pink lol.Awesome review. Thank you so much for sharing.Thumbs up .
The last thing I thought we would get in a World's Fair pack is Stephen King's Christine :/
There's a guy "Strictly Dumpling,"
on YT that goes into the 7 eleven stores in Japan and has the most fantastic meals. You should really check his channel out. It will make you so hungry, I'm not kidding.
The walls and brands are strong but i fell like this DLC is only half finishing in comparison to the other DLC. that being said ill be buying just for the wall pieces specifically the Japanese walls thy are perfect Nagaya building blocks :D
Love you Jonti clearly never been to japan vending machines are a one stop shop and the sushi from vending machines and family marts are better than half the restaurants in Australia
I'm glad the Chinese/Japanese theme exists now. As far as the other sets go, I feel like it's mostly filling in some holes, and these sets are really meant to be combined with each other for some of the promised themes.
i think the anniversary update is gonna be huge. hopefully they add a pipeline/ultratwister coaster
I don't tbh
Inventions i asked?
I think we've been spoiled by how good some of the previous updates and DLCs have been. They're pretty hard to follow up. I'm happy to blow a tenner on it.
That victorian looks like The Wizarding World at Universal
I don't think it was a bad move to pretty much rely on existing in-game assets to supplement the new parts - the problem in that situation becomes more of Planet Coaster's organization system being rather unwieldly though I think they're sort of addressing it in the next free update?
Either way, the coasters are also a major disappointment. We STILL do not have a proper generic Arrow Corkscrew train that isn't the 'All American Arrow' - seriously, it's a simple reskin, why did they spend more time on a bike coaster and whip up two whole train sets for THAT when they could have just stripped off the lettering on the Arrow coaster cars and produced an infinitely more versatile offering?
Peoplemover was a surprise, though - I was expecting something like those airport maglevs in China.
Let's admit it. There's enough theming now all we want is coasters!
and flats... and perhaps a few more transport rides like a freaking cable car lift, perhaps even some more ride types perfect for dark rides, like trackless. etc.
@@Helvianir I really wish we got more themed flats. Hopefully next DLC can expand it more. Maybe have different themes for each flat to maych the different themes.
kinda agree, there are tons of coaster ,need shit ton more flat and kid rides , big parks u end up with 2 or 3 of the same ride because , well , there isnt any different ones to build , theres a load more in rct3 and a heck more in parkitect
@@jimpratt1979 yes there are a shitton of coasters but they are really bad types lile two wild mouses or the starloop. Who even uses those? They just need a b&m sit down, gerst infinity and swarchcof looper. But what they first need to do is properly optimize the game and if where really lucky fix the smoothing
More coaster type and more new flat ride.
1:22 the statues are Japanese. The lion is called Komainu and the dragon, Ryujin
you did a really nice job with this video, thank you!
Honestly, there are some cool things here, but this pack just seems rushed and lazy. A lot of potential left on the table. Also, with the toolkit coming out maybe we can finally have some properly scaled objects and signs, a lot of the in-game ones are absurdly proportioned.
As usual, an excellent overview. Thanks!
So excited!!! Love the Moorish set -- as it goes with some of the stuff that Rudi has done with 1/2 the pieces
This goes well with Studio Pack. I want to fuse universal Hollywood studio with epcot lol
I absolutely love everything about this game...except that it's not compatible for a MAC! I need money to get a PC, a good PC, to play this game. Love the updates! The peoplemover is awesome! But I'm still waiting for a skybuckets and riverboat ride!!! Still, the design for the elements of this game is always superb.
I so hoped for more mexican / spanish pieces... stucco is fine but a little bit more variation would've been nice. love the chinese theme though.
I'm guessing they are holding off on a lot of things because of Theme makers toolkit. Winding down the DLC cycle to let the devs work on new games.
i guess we will never see a sky ride.
Doesn't seem that way, or a Schwarzkopf
It would be great to have a real Schwarzkopf on the game. Heck 1999 Rollercoaster Tycoon had one. As far as props, I think they have everything covered.I cant think of anything they are missing. But dang,,would love to see a real Von Roll sky ride. We never had one of those. Always that chairlift.
Thanks for this overview. Especially taht you put some buildings for each set!
100% agree about maybe fewer countries, and just have two different kinds of stores for each country so we'd still get 10...maybe one food, one souvenir. Still, very happy to see new scenery pieces in a larger pack. I hate the tiny little packs.
Thanks mate, you just saved me a pack I don’t need.
I would like to see an option to change the trains from motorcycles to horses. I rode on a similar ride at Knotts Berry Farm called the Pony Express and it was like the motorcycle ride, but with horses.
I also personally think it would be cool if they struck a deal with Disney to get some of their stuff in here. The people mover is just a taste of that.
So basically the EPCOT World Showcase Pack? Fine by me! 😂
nice video as always dude :) i cant wait to get building with some of the new sets :)
what i like about the giant food stuff is that it reminds me of the old RCT shops with the foods on top like the soup stall in Rct 2 (or 1?)
6:00 cmon now, noodle vending machine do exist and are perfectly believable ( since they do exist). They are very popular too. Same with Burrito vending machines who were invented in 2014.
...people mover... this would be the main thing for me to get this.
Feel like this pack is just bagging you to make Disney lol
Bit of a shame about this pack but I was worried when they annouced the scope, there just wasn't going to be enough time to delve into each architectural style. Still I do like all the new brands, I like themeing stuff based on the colourful brands as well doing city. I even have an idea for a park based on my local foodie fair (shipping containers, weird alleyways, the whole hipster works) but that is pretty niche.
I want to go on that bike coaster and I like the new shops a lot
I think a big miss here is more letter signage. They were really useful in Vintage, but a more versatile set would’ve been great here.
Looks like they have gone all out for the themes that had the least service in the game thus far. Chinese, American vintage, etc. All the other ones that are European themed appear to be made for use with existing parts because the game does have plenty of those. Not a terrible route to go in my opinion. I like it.
Diner set just looks like In n out to me.
You should start like a Busch Gardens style park
I finally bought the last of the current DLC a while back. Lowket can't find most of this stuff so far.
That apostrophe though -.- EURGH
@9:45 that set was made specifically for Silveret
WOW! Plymouth fury, I’ll be making a Christine themed ride :D
Man i need to get back into this game had so much computer problems with this game 😔... Must start it again
How much more American can you get? A diner with a giant bald eagle balloon with the American flag on the eagle.
Put that baby up with red white and blue fireworks going off behind it every 5 minutes. I'll be sure to place Main Street across a pond from Coastershire.
There are a few folks who make this kinda vid about the new releases, but Jonti is the one I watch all the time. Tells it like it is, covers everything, but doesn't take 6 fucking hours over it. I don't know why I still watch though, because I've only bought one of the packs, and have only got 38 hours in the game which I've owned for over a year. It's not a Theme Park simulator, it's a building simulator. Not at all what was promised. It's like having a big Lego set, which is all well and good if you're of the mind to bukld shit all day, but i wanted to manage things and I just can't in this game because there is no management to speak of.
i appreciate the DLC. even if i don't use much of it, it will most likely make me crave to play planet for a while and i will sure buy it when i can :)
Thanks for the overview! :-)
They just forgot about mexelente
You could make a parking lot with them LIGHTS
Hi Jonti, at 5:01 you mention you've made tree guards yourself, before the DLC. What scenery did you use?
OMG THERES WINDOWS IN WALLS!!!!!!
11:51
Moors are a people group in North Africa.
Its kinda sad, that again the german aspect is just inspired by Bavaria... Bavaria is just a small country inside Germany - why dont get something else for Germany? Why dont developers try to use other stiles inspired from other cities? The nordic achitecture from Hamburg, Bremen or Lübeck for example... :/
Keep on the lookout for my next big theme park Canada 2!
Now with food
He sounds like Bluey's Dad...
What do people think of the price points on the packs? It seems more reasonable than the costs of sims 4 game packs by EA.
Good job :)
I wish my PC could run this game properly :(
Looks like they have taken Cadbury as their inspiration for the sweet shop/vending machine. :) the pack looks interesting but yeah 4 or 5 full fleshed out countries would have been better.
I think this might be the first paid DLC that I'll pass on. Not enough to interest me to pay up here. Also, I struggle to get most food shops sufficient business to even break even (especially Tikichiki), so I don't need more ways to lose money on food.
Edit: Okay, I spoke too soon (the 8:40 mark), the new building themes may tip the balance.
I love both videos of the 1.8 update. I think I finally figured out why my hotels were not working while watching your video. Even for the pre-made hotels, you have to click on EACH room and connect them to the building? Is that right?
Technically yes. But you can select them all in one go.
I really hope the next pack will incorporate midway games
There won't be a new pack for a while
Im already thinking about making a new theme park in planet coaster with the 10 countries of the dlc
Buying just for the peoplemover
A little 'hit-&-miss' for me. I suppose the window and door features are the most exciting, apart from that... meh. Thanks for your honest opinion, though, most would be spurting sunshine and flowers over this less than impressive pack.
We need water parks but in a free update.
Need more roofs, doors and windows.
You should build a park and do episodes
Just by the way... the Music that appears at Professor Wurst... IS NOT GERMAN! xD
I am German by the way.
And looks like they Cooperated with Disney or...just used the People Mover without Permission xD
But hey, at last the People Mover from Disney has its comeback!
Seems to be a bit hit and miss. Great brands (although it should've been British Fish n Chips) and *some* decent scenery but it doesn't look as fleshed out as it should've been. No doubt I'll pick it up as I really like the oriental stuff. Will be interesting to see what better creators than I can come up with.