Shoutout to Chain of Command machine gun for having that unique perk combo of osmosis and demolitionist. No painful grind to get being a ritual weapon and has the flexibility to match the burn of whatever subclass you're running. Really great on grenade focused builds. Bit more of a jack-of-all-trades master-of-none but I love it for its flexibility.
I feel like Lingering Dread should've gotten a mention for kinetic slot GLs. The combination of disorienting grenades plus chill clip makes it a fantastic multi-purpose tool for general crowd control, being able to both disable groups of adds and shut down 2/3 champions in the game, and being able to pair that with either auto-loading for more fluid disorienting nades or ambitious assassin for faster freezes against unstoppables puts it above Ignition Code's slide-spam imo.
Yeah I'm very surprised it didn't show up. I've been using it non-stop for the past few seasons with Auto and Chill Clip. Pair it with any of the 3 main SMG's and it's smooth sailing. I think Pardon Out Dust is just more accessible to people and maybe that's why it didn't show up.
Perpetualis from this season with Zen moment and Hatchling is my go to for crucible, it carried me through the most recent iron banner, and it destroys pve! summoner/melter in equal measure, i have this roll masterworked and btw i got this roll first try on accident!
small note on Commemoration: using extended mag, enhanced subsistence and enhanced killing tally gives you 75 in the mag and 16 back per kill, and generally machine guns being used in ad dense areas means you'll literally never reload it. Most red bars, even in high end master content, die in between 2-4 bullets.
I recommend Reconstruction as it passively reloads, and I pair it with volatile from the Defender tree. Pull it out with a grenade throw, shred ads and gain ability energy for somewhere around 160 bullets, stow as necessary.
Enhanced killing tally negates the need for the mag perk in the second column. You can instead run back up mag as a mod and run steady rounds for easier use. And you're smoking if you think killing tally isn't the play
The gun is pretty stable with arrowhead brake, and reconstruction procs on not shooting for 3.6 seconds, which means you’re probably swapping off to shoot something else, losing killing tally X3, or you’re just sitting with your machine gun out not shooting, unless I’m missing something? Killing tally is only 4th column perk I’d use for sure; but extra bullets just mean that subsistence killing tally combo takes longer to stop fully working
Chain of Command is a really good machine gun pick for those stasis hunter still trying to use Renewal, and is a amazing pairing for osmiomancy warlocks
Chain of Command came out of left field to be my most used heavy this season with a stasis turret build. Every LMG kill buffs the gun with adrenaline junkie and demo gives you a chunk of grenade energy. Right when the mag is empty you throw a turret down and you never have to reload. Throw some stasis surge mods on and it becomes a monster in only a few seconds of firing 10/10
The OG summoner with Rangefinder/Zen moment is the king of the energy slot for pvp for me. Unfortunately I don’t think you can get those perks on it anymore Update: you CAN still get rangefinder but not Zen moment which is insane rn
ammit has dynamic and tap the trigger. No rangefinder but it has a zoom stat advantage over summoner already. Forward path pushes well into pulse range thanks to scopes if you still have one of those. Horror story, the original release, has huge zoom and zen moment if you really want that perk
@@danielmoscovitz2520 ok but summoner is a 600rpm, ammit is a 450 which really isn’t that viable in pvp in the current meta. If there comes a time where 450’s rise again then I’d agree with you, but currently I still believe summoner to be the king of legendary energy autos for pvp
I was using mine with DSR and elemental capacitor in iron banner over the weekend, put over 200 kills on it, I forgot how good it was. on strand it gets 69 base AE (it also has extended mag) and if I use my grapple then that goes up to 99 AE, it’s awesome
Thank you for acknowledging The Last Breath. That gun has been a staple of my endgame activities ever since I got my Demo/Frenzy roll. Almost up to 2000 kills now.
15:41 I’m surprised Glaciocasm with Subsistence/Slideshot+Resivoir Burst was not close to top spot. However I think as more people get this season’s Iterative Loop with compulsive reloader and voltshot and Royal Executioner with envious assassin and reservoir burst crafted they will become much more common. Ehroar did a video on both and Iterative Loop being rapid fire and having voltshot has very high dps for a special weapon while being great at ad clear while envious assassin on Royal Executioner can give you reservoir burst on 10+ shots straight. People should craft them and give them a shot Great video Datto as usual.
I'm liking the Incandescent royal Executioner much more than the RB one. RB removes some of your reserves, and you can get some of the exact same effects from Incandescent as Reservoir. Kills cause explosions, spread scorch, and killing 3 enemies will cause an Ignition which is just a much bigger RB explosion. And bonus, I dont need to constantly reload to proc it
@@flexu8699 yeah...I just can't do the 960ms charge. I much prefer the rapids or adaptives. If they ever came out with a subsistence rapid fire, I'd grind the hell out of it. Although...both the new ones this season roll with grave robber. I can't think of a better perk to pair with the bonk
Perses-D with Rapid Hit/Headstone is pretty much my go-to for kinetic slot Scouts. The Hakke origin trait allows it to shatter the stasis crystals it generates quite quickly, plus the stasis crystals freeze targets around it. Quite fun for regular PvE stuff.
@@burnersforhim I was talking about pve. Wishender is anti barrier and ikelos with voltshot is overload. If you’re running starfire protocol then you also have unstop covered.
Sweet Sorrow with One For All is the most satisfying weapon I've used in the game. The rate of fire, the sound, the recoil and the sights are just chef's kiss
Man I must be missing out, machine guns were bad for so long that I don't have any good ones and I really don't feel like getting one unless they truly are as good as people say, maybe next time DSC is farmable I will farm for commemoration
The Igneous Hammer inclusion did make me think that I hope they buff 120 HCs for PvE, since I have a roll with Subsistence & One for All and is good, like yeah there are better options like 140s and SMGs, but as a 120 HC, it feels very good compared to other 120s.
I personally would love to see a 120 HC buff in PVE. I have Something New a stasis 120 with wellspring and headstone that I love messing around with but don’t really use in anything other than low to mid tier content
For PvE, Seventh Seraph Officer's Revolver with Reconstruction and something like Harmony or Vorpal, combined with Lucky Pants, turns into precision boss dps coming out of a primary weapon. Literally used this to kill Calus on day 1 of Lightfall on Legendary. Very underrated option, has become my go-to kinetic hand cannon.
With Trust back in the game, I figured I'd give you a heads up and say that it's a 180 that can have triple tap and vorpal for your Lucky Pants build in case you want an option in the energy slot
@@nerfycat8429 It's certainly an option for solar hunter lucky pants builds, but solar hunter is kinda swimming in options for good dps. Also reconstruction is just on a whole other level when it comes to throwing lead and stacking Lucky Pants.
@@Sunshot_Addict true, but still, like for champs? 💩💩💩 often times I find just using funnelweb is more offensively beneficial than just slowloading a mag to be able to kill a single red bar to get 1/10 of my nade. I'd only ever use it on a volatile hunter with rep brace
Currently one of the best traces is hollowed denial, repuslor brace is really nice for infinite overshield especially with the artifact perks and since your running double special with trace rifles, lead from gold is a great perk since heavy will be dropping everywhere
I'm amazed Liminal Vigil didn't make the top PvP sidearm slot. That thing can roll TTT + RF for insane range, stability, and accuracy on every burst. Aggressive sidearms are also great hipfire spam weapons, and Liminal Vigil takes great advantage of its origin trait.
The reason being Eric, or opinion, doesn’t help you reach a conclusion and just ask more questions and single person can be decisive a committee is decidedly, not decisive. So as I said, inclusive instead of conclusive
So good to hear someone say it. Feel and perk combos are far more important then running the absolute god roll. People get so hung up on that shit they miss out on some genuine fun in destiny.
I'd be interested to see whether Zephyr, Guillotine, or a class sword does best. Cold Steel is a heavily underrated perk, at least when it consistently activates. For peak unga bunga mode with Glaives, pick Unrelenting for constant healing while stabbing. Back to your roots, grab Enigma
The hunter class sword, while anime as hell, is not very good. i think the Titan swords are the best class sword options. Zephyr with Cold Steel absolutely fucks though, I’m shocked it wasn’t mentioned and was about to come down here to start squealing about it.
Glaives have been awesome for endgame content for me, especially with this season's unstop artifact mod. the ecliptic dipstaff is super solid and I'm glad they're getting more light than last dlc!
I'm already happy to see Chroma Rush still being rated so highly. I love it and still use it when I need a kinetic auto since I don't have a Rufu's Fury yet.
same, nation of beasts with zen moment and explosive payload in underrated, but that's in PVP. In PVE< it really only has outlaw or ambitious assassin with explosive payload, which while good, isn't voltshot.
With the void perk cost reduction from the artifact I've been running a bunch of void guns. The Hero's Burden clears funnelweb as a void PVE sub for me. My go to one has repulsor brace / feeding frenzy and especially running Gyrfalcon on void hunter its a machine. Infinite orb generation and overshield makes it so I can run 20 recov and not notice in the slightest. The updated one as of this week also can drop destabilizing rounds which can give infinite volatile rounds without the void subclass for ad clear. Fugue-55 can roll with some great perks for a void sniper in both PVP and PVE. I currently run it for gaze on Nezerac with Vorpal / lead from gold. Basso Ostinato with destabilizing rounds is a nice pick for void shotty in PVE. The rapid fire frame to clear ads quick or proc a volatile explosion on yellow bars.
10:15 For Kinetic slot bow I'm surprised Fel Taradiddle (from The Wellspring) wasn't mentioned. It can roll with Archer's Tempo + Explosive Head and it's craftable, you only need 3 deepsights to get the pattern and the rotation is only 4 days so you'll usually have 2 days a week to farm. Edit: Just saw the energy bow section, Datto why do you hate bows? For Void, Under Your Skin (from season 16) is a great choice (and what I would consider the best in slot). Archer's Tempo + Explosive Head and it can use volatile too for even more explosions. For arc I'd either say Wolftone Draw (S15) or Tripwire Canary (S19), Tripwire has slightly better perks but Wolftone is a better archetype and still has good perks so it's my pick. Unfortunately there's a real lack of legendary solar bows, but the best is Strident Whistle which drops from vanguard activities. It can roll Archer's Tempo in the third column and in the fourth column you can either go Explosive Head or Incandescent. I'm still hunting for one so I can't really say which is better but I'd go Incandescent personally.
its because they all just feel the same and you're not looking for a specific bow, just A bow with some decent perks, and most bows have basically the same perks.
For a kinetic fusion my favorite rn is Aurvandil FR6. Mines rolled with reconstruction, chill clip. Great for stunning champions with chill clip and reconstruction makes it have its entire reserve in the mag
@@sayarimamani3605 That would be cool, but for some reason I don't actually like the GoS Reckless Oracle. It doesn't feel good to me. The sound doesn't pack enough punch.
I feel like this video is still nice to reference as many of these weapon are obtainable still or give a general idea of what to look for in future weapons.
heros burden for void smgs has a great perk pool - feeding frenzy and destabilizing gets the job done you've also got the new arc special gl from the war table this season - can't remember it's name but it can roll voltshot which is pretty neat
Nice list. I love my Autoloading/lead from gold Deafening Whisper. And unpopular option my incandescent/tunnel vision Jurassic Green is just below my BXR for use
pizzicato deserves a shout out for being one of the only smgs with osmosis, which is a super helpful perk for certain builds. I’m still running an osmosis one on my solar titan build.
Problem with osmosis is unless you *really* need that energy weapon your better off with litterly any energy SMG, and with the state of kinetic special weapons and witherhord being witherhord I'd say there's almost no reason to even use a kinetic primary unless your on strand or stasis for your build
What are your thoughts on Perpetualis vs. Rufus for both PVE and PVP scenarios? (assuming both are crafted with their best perks) I for some reason found that although Rufus has an amazing fire rate and magazine, it just kills things in PVE much slower than Perpetualis does. So I wasn't sure if others noticed that as well, or if it was just me.
For Bows in the kinetic slot, Whispering slab is the only one with demolitionist and therefore an essential grab from Gunsmith/Xur when it comes around. I would go as far to say that, at least for a warlock main, demolitionist on any weapon makes that weapon better than one of the same type without it in most situations.
Thanks for making this video! I personally am no longer at a point, where I get much value out of something like this, but I have found myself typing out endless lists of weapons for people who wondered about what to use on Reddit, so it's nice to have something to refer them to, instead of taking such a long time.
I have wanted a video like this for so, so, so long as someone getting into D2 after many many years and not knowing anything. Have loved your content since D1, thank you so much as always Datto.
I know that snipers aren't insane for PVE right now, but if they get any kind of buff, look out for an Irukanji, the gunsmith stasis sniper, it has a great perk set up and has veist stinger meaning you can just keep shooting. Another thing, controller users, for when the inevitable SMG nerf/auto buff, craft a perputalis and look for a good coronach for PVP, they roll with zen moment and either target lock or golden tricorn, the changes to zen moment make it an instant keep. This is my future proofing suggestions
My underrated gems: Tarnation (Craftable Arc Heavy GL) - Enh. Clown Cartridge, Enh. Chain Reaction. Sometimes it's fun to piss away all of your heavy ammo in seconds clearing waves upon waves of enemies. Hero of Ages - (GoA Arc Sword) - Chain Reaction. Exact same reason as above, but with a Vortex Frame, so spin-to-win. Terminal Velocity Kinetic SMG - Not the best SMG by any means... but during Season of the Lost, trying to solo master activities with 3 different shields and Match Game got frustrating AF on one of the maps. I kept trying to brute force it and got my arse handed to me. I had a genius idea and scoured my vault for ANY weapon with Osmosis. I had one with Overflow/Osmosis, and, honestly if it ever goes back to trying to solo some sort of Match Game 3 shields bullshit I'll be bringing it with me. Might not BE good, but it FEELS great to shoot and helped me out tons.
I have to give a shoutout to my main man, the Palmyra-D (and by extension all Hakke frame rocket launchers and other rockets with tracking). Can get Explosive Light or Lasting Impression, and it's craftable, but more importantly, built-in tracking Having tracking on a rocket launcher gives me so much peace of mind that I can't use dumb firing launchers anymore. Even if the boss is the size of a cement mixer, they always find a way to make the rocket fly under their armpit and explode at the back of the arena.
The Dimensional Hypotrochoid is my pick for a heavy grenade launcher simply because it’s a compressed wave frame that can roll with chain reaction. Basically, infinite explosions when you kill enemies!
my underrated weapon list Sidearms: Buzzard with kinetic tremors, Farewell with frenzy, Seventh Seraph SI with dragonfly or surrounded Handcannon: timed payload Cantata-57 (for champion stuns with season mods) Scoutrifle: Perses-D with shoot to loot + explosive payload Autorifles: Seventh Seraph Carbine with targetlock for pvp, Krait with headstone, The Number with surplus + damage perk
It was briefly mentioned, but I like Bottom Dollar with dragonfly in harder content. It hits just hard enough over other handcannons to let it 1-shot certain enemies, and can be very good for add clear as a workhorse weapon. With no handcannon artifact perks in season 20 I don't think I'll be using it for GMs this time around, but I can't think of anything I would rather use in the 120 archetype for PvE.
Glacioclasm with Slideshot / Reservoir Burst is actually a really solid option for add-clear. It serves the same purpose as Forbearance, but it's void and rolls with dawning surprise, which works similar to what unrelenting does for the healing effect. Also, it's design looks *chef's kiss*, and since fashion is the ultimate endgame, it is top tier IMO when it comes to add-clearing special weapons
Datto, there is one energy slot bow you forgot, wolf tone draw with dragonfly and shoot to loot was a grand master monster when it came out. I still break it out sometimes and those who used it know.
As a certified Trace Rifle enjoyer, I would recommend Rectraced Path over Acacia's, at least for low - mid tier content. While they both can get incandescent, only Retraced can get subsistence, which is a better reload perk for add clear compared to rewind rounds or reconstruction. However I would recommend Acacia's for higher end content. The better damage perk options and reload options that don't require kills help it keep its potency even when adds are a bit more resilient.
Ok, on the first weapons I have got to say I am amazed that Krait didn't poll higher, shocked! It's an amazing rapid fire frame that rolls with Subsistance and numerous damage perks just like Chroma Rush and Rufus's Fury but Stasis. On top of that it has Veist Stinger, which further extends out it's sustained fire alongside Subsistence to sometimes ridiculous levels. Kinda shocked it's this criminally underrated is all, more people should look into getting it! It's very fun!
Everyone's going to have these weapons obviously, that they think should be higher, but that's how it is. Syncopation is another one I love that didn't even feature, though I can understand how for many it'll be all but replaced by Disparity. I still love both of these weapons for PVE though myself, both are incredible with headstone and a reload perk (stats for all has great synergy with headstone).
Krait just straight up has better stats than chroma rush and has better perks as well. But its stasis, so it deals 10% less damage on default than chroma rush, which makes the gun kinda useless
Null composer is highly slept on. Also a side note, I rock hunter with void and I found myself using gnawing hunger and night watch again. I got a nasty nightwatch with outlaw, explosive payload and drop mag while my gnawing has zen and rampage.
A Machine gun much under rated is 'Delirium' this gun roles with overflow and the more you kill the more damage it does. I've used this a great deal and the overflow gives 510 in the mag no need to reload just run over an ammo brick or switch to a weapon with shoot to loot and your good to go. The only down side to this gun is you can't upgrade this, it remains a 1600 now which hurts your power level, but it does a ton of damage. I've used this on the vexcalibur mission and it just destroys everything in sight. My other weapon I'm using a lot these days is Ruinous Effigy once you've killed a small ad pick up the energy ball but do not slam it into the ground use it to melee without damage to yourself whatch how much time is left on the ball then slam it into a bunch of adds or boss and watch the destruction.. Thanks Datto.
Adding to your "Heavy Machine Guns" for Arc, I truly enjoy THE SWARM. I do have generous perks on it (Accurised rounds, Dragonfly). I think you're right that they don 't have a lot of good arc machine guns at the moment, but The Swarm is definitely worth it.
For kinetic pvp pulses, if yall have syncopation craftable it's a great option (better than disparity or autumn wind imo and my personal favorite pulse for trials with moving target headseeker and max range), firefright from haunted is also a solid pve option for kinetic autos (some say pvp but i dont really buy it). If you have the void trace hollow denial from haunted craftable its probably the best trace rifle ever imo (especially right now with volatile flow/bricks) because it can get lead from gold which effectively makes it a primary weapon if you are consistently filling your ammo by picking up heavy bricks. This season with volatile flow, I use a lead from gold + repulsor brace roll and its easily my most used weapon this season in all content and allows me to use double special loadouts all the time with either a riptide, succession/izanagis or blinding gl in my kinetic slot (whatever special you want really lol) outside of maybe when gms come back and ammo will be more scarce, and after we lose volatile flow I will probably switch repulsor to killing tally (or just craft a second one lol one for void builds to abuse repulsor one with killing tally)
I totally agree that wave frame GLs beat out breach loading, but the Prodigal Return deserves a shoutout for having Voltshot. Being able to proc jolt on every shot could be very useful for ability builds that require Ionic Traces.
The judgment handcannon can get osmosis/demolishionist. Great roll and a beast for most grenade builds at the moment. They just need to buff handcannons now
HCs imo will never really be good in PvE, scout rifles do everything HCs do but from double the range, and unlike PvP, the high zoom of scout rifles ends up being less of a downside and more of a small annoyance, PvE enimes aren't using stompees and apeing with a shotgun, so staying in target with the high zoom isn't an issue Edit: sure they could buff the damge of HCs but when it comes down to it the only time your using a single shot primary is if you either need more range or champion mods, and with the champion changes of lightfall that's less of an incentive
my personal favorite sniper for pvp is my max range 1000 yard stare with quickdraw and snapshot. Nothing else has felt even slightly as reliable. Definitely recommend trying it out if you get a lucky drop
I know the exotic energy bows are so good, but surprised there was no love for Point of the Stag - just barely missed the sunsetting cutoff and still puts in tons of work as a champion killer with vorpal
I've gotta rep for: NESSA'S OBLATION(Pinpoint Shotgun, RON) is probably *the* Void shotgun with Repulsor Brace and Paracausal Affinity. Sharing that origin trait with two best in class kinetic weapons is also pretty meaningful. Reloads are wiiiild with all three slots filled. HALF TRUTHS (Sword, Dares) with Unrelenting and Chain Reaction is notably different to other swords and there is so little going on with swords that why not run this mutant add clear/survivability tool if you think you need a sword.
I think this video is pretty accurate, particularly in the energy/middle weapon slot. I do think Datto’s community had a few whiffs in the kinetic/top weapon slot, though. Auto rifles don’t get a lot of usage in PvE lately, but with the 2023 changes to kinetic damage, I think you want to be using a kinetic (not a Stasis or Strand) weapon, outside of specific builds (Headstone, Unraveling, etc.). Scathelocke and False Promises are fantastic in this role, especially because you want better range/zoom from a PvE Auto … otherwise you might as well use a SMG. For pulse rifles, even though it’s Stasis, it seems criminal to not include Syncopation-53 for PvE. I agree that both Smite of Merain and Disparity are excellent, but Syncopation-53 is the way to go if you want to run a non-Exotic top-slot pulse.
I agree with the kinetic slot being jank. Not having silicon neuroma included for pve is crazy. Best dps for 72rpm with triple tap firing line with adept mods aswell.
Now I can dismantle all the weapons not listed in this video! Thank you Datto 🙏
Based
😂😂
Vault purge approved by datto
Lmao that crossed my mind
You ain't going too though... don't lie.
Shoutout to Chain of Command machine gun for having that unique perk combo of osmosis and demolitionist. No painful grind to get being a ritual weapon and has the flexibility to match the burn of whatever subclass you're running. Really great on grenade focused builds.
Bit more of a jack-of-all-trades master-of-none but I love it for its flexibility.
Good point
I don't have the raid lmgs so it's been my go to specially for nade focused builds it pretty good
Completely forgot this thing existed. I'll be pulling it out of the Vault tonight.
Also the only kinetic LMG in the game. Use osmosis then switch to adrenaline Junkie. Very fun to use with the new kinetic surge mods.
I was just about to say this. This is all I have been using on my warlock StarFire build. You literally never have to reload.
I feel like Lingering Dread should've gotten a mention for kinetic slot GLs. The combination of disorienting grenades plus chill clip makes it a fantastic multi-purpose tool for general crowd control, being able to both disable groups of adds and shut down 2/3 champions in the game, and being able to pair that with either auto-loading for more fluid disorienting nades or ambitious assassin for faster freezes against unstoppables puts it above Ignition Code's slide-spam imo.
Stasis is genuinely broken against champions it’s a 3/3 counter where freezing just completely negated them from ever using their barrier
I cannot believe lingering dread didn’t even get mention. That gl is the best!! My go to.
Yeah I'm very surprised it didn't show up. I've been using it non-stop for the past few seasons with Auto and Chill Clip. Pair it with any of the 3 main SMG's and it's smooth sailing. I think Pardon Out Dust is just more accessible to people and maybe that's why it didn't show up.
Facts. Blinding + auto loading + chill clip = god mode
Perpetualis from this season with Zen moment and Hatchling is my go to for crucible, it carried me through the most recent iron banner, and it destroys pve! summoner/melter in equal measure, i have this roll masterworked and btw i got this roll first try on accident!
This is literally what I’ve been waiting for. I’ve been looking for a list of stuff to grind
The bigger the list the better I say!!
small note on Commemoration: using extended mag, enhanced subsistence and enhanced killing tally gives you 75 in the mag and 16 back per kill, and generally machine guns being used in ad dense areas means you'll literally never reload it. Most red bars, even in high end master content, die in between 2-4 bullets.
I recommend Reconstruction as it passively reloads, and I pair it with volatile from the Defender tree. Pull it out with a grenade throw, shred ads and gain ability energy for somewhere around 160 bullets, stow as necessary.
@@jameshughes4138 problem being that killing tally goes away every time you holster it, and subsistence means you never have to reload anyway
Enhanced killing tally negates the need for the mag perk in the second column. You can instead run back up mag as a mod and run steady rounds for easier use. And you're smoking if you think killing tally isn't the play
@@tslo1808 You don't need to holster it for reconstruction to work.
The gun is pretty stable with arrowhead brake, and reconstruction procs on not shooting for 3.6 seconds, which means you’re probably swapping off to shoot something else, losing killing tally X3, or you’re just sitting with your machine gun out not shooting, unless I’m missing something?
Killing tally is only 4th column perk I’d use for sure; but extra bullets just mean that subsistence killing tally combo takes longer to stop fully working
Would be cool for an exotic 'tier list' for each slot too (kinetic/energy/heavy). Helluva video! Love it!
already exists for PvP by other channels
@@nathanpeterson5609 Yet, not from Datto...
@@nathanpeterson5609 “pvp” he’s going to do a pve…
Chain of Command is a really good machine gun pick for those stasis hunter still trying to use Renewal, and is a amazing pairing for osmiomancy warlocks
I also really love it because osmosis+demo gives it flexibility to run on any subclass :D
@@Aloysius4126 yup i use it constantly with my nade focused void armamentarium titan
Every season I try to make renewal grasps work... but that damn cooldown is too long... makes me cry myself to bed XD
Renewals are still really good especially if you run around with that vexcalibur and a void lmg proccing volatile rounds
@@izanagisburden9465 take advantage of the seasonal armor charge mods, you can still have your new duskfield up before the old one falls
FYI, Deafening Whisper is sometimes in the Dares of Eternity loot pool. Xur also sells it occasionally.
I finally have on opinion on legendary weapons, thank you Datto
not just datto's opinion so you can ignore some of it tho
Chain of Command came out of left field to be my most used heavy this season with a stasis turret build. Every LMG kill buffs the gun with adrenaline junkie and demo gives you a chunk of grenade energy. Right when the mag is empty you throw a turret down and you never have to reload. Throw some stasis surge mods on and it becomes a monster in only a few seconds of firing 10/10
tbh im just happy that so many of these come from different sources. really starting to feel like a real mmo
The OG summoner with Rangefinder/Zen moment is the king of the energy slot for pvp for me. Unfortunately I don’t think you can get those perks on it anymore
Update: you CAN still get rangefinder but not Zen moment which is insane rn
I still have one of those in my vault. I should use it again…
ammit has dynamic and tap the trigger. No rangefinder but it has a zoom stat advantage over summoner already. Forward path pushes well into pulse range thanks to scopes if you still have one of those. Horror story, the original release, has huge zoom and zen moment if you really want that perk
@@danielmoscovitz2520 ok but summoner is a 600rpm, ammit is a 450 which really isn’t that viable in pvp in the current meta. If there comes a time where 450’s rise again then I’d agree with you, but currently I still believe summoner to be the king of legendary energy autos for pvp
A great alternative to zen is elemental capacitor, every subclass adds something good to the weapon with that perk.
I was using mine with DSR and elemental capacitor in iron banner over the weekend, put over 200 kills on it, I forgot how good it was. on strand it gets 69 base AE (it also has extended mag) and if I use my grapple then that goes up to 99 AE, it’s awesome
Thank you for acknowledging The Last Breath. That gun has been a staple of my endgame activities ever since I got my Demo/Frenzy roll. Almost up to 2000 kills now.
I have one with Demo and OFA. It does well in harder content where you have to shoot enemies a lot to kill them- makes OFA that much better.
Got that same roll and never used it
15:41 I’m surprised Glaciocasm with Subsistence/Slideshot+Resivoir Burst was not close to top spot. However I think as more people get this season’s Iterative Loop with compulsive reloader and voltshot and Royal Executioner with envious assassin and reservoir burst crafted they will become much more common.
Ehroar did a video on both and Iterative Loop being rapid fire and having voltshot has very high dps for a special weapon while being great at ad clear while envious assassin on Royal Executioner can give you reservoir burst on 10+ shots straight.
People should craft them and give them a shot Great video Datto as usual.
I forgot I had one of these (subsistence+burst) in my vault and just started using it recently and my GOD it's so fun to use.
I never got glacio to roll with subsistence/reservoir. I wanted one bad
I'm liking the Incandescent royal Executioner much more than the RB one. RB removes some of your reserves, and you can get some of the exact same effects from Incandescent as Reservoir. Kills cause explosions, spread scorch, and killing 3 enemies will cause an Ignition which is just a much bigger RB explosion. And bonus, I dont need to constantly reload to proc it
@@Paladin1034 don’t worry you’re not missing out on much, slow firing fusion rifles are so bad in pve
@@flexu8699 yeah...I just can't do the 960ms charge. I much prefer the rapids or adaptives. If they ever came out with a subsistence rapid fire, I'd grind the hell out of it. Although...both the new ones this season roll with grave robber. I can't think of a better perk to pair with the bonk
Perses-D with Rapid Hit/Headstone is pretty much my go-to for kinetic slot Scouts. The Hakke origin trait allows it to shatter the stasis crystals it generates quite quickly, plus the stasis crystals freeze targets around it. Quite fun for regular PvE stuff.
Haha. Same here. It’s one of the first drops I got when WQ dropped, and it’s served me extremely well
If only it was a 200 rpm 😔
@@sayyedzarrar Honestly, I don't mind the RPM that much. Gives the shots a bit more punch.
I like it with stats for all. The stasis crystal explosion from headstone can proc it, so you pretty much have the perk active 100% of the time.
Tears of contrition
If only Wish-Ender and the Ikelos SMG didn’t do everything already…
Based comment
immortal and le monarch >
@@burnersforhim cringe comment
@@c_l_a_d_d_i_x 1v1 me
@@burnersforhim I was talking about pve. Wishender is anti barrier and ikelos with voltshot is overload. If you’re running starfire protocol then you also have unstop covered.
Sweet Sorrow with One For All is the most satisfying weapon I've used in the game. The rate of fire, the sound, the recoil and the sights are just chef's kiss
it makes me so happy to see machine guns in a good place. with all the buffs done to them, i cant take mine off.
Man I must be missing out, machine guns were bad for so long that I don't have any good ones and I really don't feel like getting one unless they truly are as good as people say, maybe next time DSC is farmable I will farm for commemoration
@@flamingscar5263 they really are great, i have corrective measure from VoG and i love it
@@flamingscar5263 just start with ritual chain of command lmg it's pretty good, demo osmosis make it void, volatile flow for days
I do think that cry mutiny often gets overlooked, but otherwise a very solid list.
CM is good, but I got a Marsilion w/ Envious Assassin/Incandescent and haven't touched CM since.
The Igneous Hammer inclusion did make me think that I hope they buff 120 HCs for PvE, since I have a roll with Subsistence & One for All and is good, like yeah there are better options like 140s and SMGs, but as a 120 HC, it feels very good compared to other 120s.
I personally would love to see a 120 HC buff in PVE. I have Something New a stasis 120 with wellspring and headstone that I love messing around with but don’t really use in anything other than low to mid tier content
sub/one for all igneous was my primary choice during day 1 vow of the disciple. Awesome gun.
Been really enjoying chain of command for grenade builds. Osmosis is a super slept on perk when combined with demolitionist
Yeah the chain of command is just a beautiful weapon tbh it deserves more recognition
For PvE, Seventh Seraph Officer's Revolver with Reconstruction and something like Harmony or Vorpal, combined with Lucky Pants, turns into precision boss dps coming out of a primary weapon. Literally used this to kill Calus on day 1 of Lightfall on Legendary. Very underrated option, has become my go-to kinetic hand cannon.
With Trust back in the game, I figured I'd give you a heads up and say that it's a 180 that can have triple tap and vorpal for your Lucky Pants build in case you want an option in the energy slot
@@nerfycat8429 Kinetics do more damage and can work with any subclass. tough to give that up.
@@nerfycat8429 It's certainly an option for solar hunter lucky pants builds, but solar hunter is kinda swimming in options for good dps. Also reconstruction is just on a whole other level when it comes to throwing lead and stacking Lucky Pants.
The Aztecross weapon
@@presidentducklingst run seventh seraph with Erianas vow if on solar. I’d be running solar anyways for radiants boost
If Unforgiven has 1000 fans, I am one of them.
If Unforgiven has 10 fans, I am one of them.
If Unforgiven has 0 fans, I’m dead.
The reload though 💩
@@NobleVI_343 that's why you get demo
@@Sunshot_Addict true, but still, like for champs? 💩💩💩 often times I find just using funnelweb is more offensively beneficial than just slowloading a mag to be able to kill a single red bar to get 1/10 of my nade. I'd only ever use it on a volatile hunter with rep brace
Currently one of the best traces is hollowed denial, repuslor brace is really nice for infinite overshield especially with the artifact perks and since your running double special with trace rifles, lead from gold is a great perk since heavy will be dropping everywhere
I would love to see an exotic list later to see what you think of the exotic space
salvations grip s everything else f
@@theunmatchedpowerofthesun based take
Really appreciate this! Vault space is very limited atm. I just hate tossing a weapon ill need next season!. Thanks again for your suggestions.
I'm amazed Liminal Vigil didn't make the top PvP sidearm slot. That thing can roll TTT + RF for insane range, stability, and accuracy on every burst. Aggressive sidearms are also great hipfire spam weapons, and Liminal Vigil takes great advantage of its origin trait.
Yeah, the word should’ve been inclusive not conclusive
The reason being Eric, or opinion, doesn’t help you reach a conclusion and just ask more questions and single person can be decisive a committee is decidedly, not decisive. So as I said, inclusive instead of conclusive
So let’s just got to the chase breakneck hands-down is the best gun ever
So good to hear someone say it. Feel and perk combos are far more important then running the absolute god roll. People get so hung up on that shit they miss out on some genuine fun in destiny.
I'd be interested to see whether Zephyr, Guillotine, or a class sword does best. Cold Steel is a heavily underrated perk, at least when it consistently activates.
For peak unga bunga mode with Glaives, pick Unrelenting for constant healing while stabbing. Back to your roots, grab Enigma
Enigma agreed. Feels as the best glaive to me, nezarics whisper a good second but at a distance
The hunter class sword, while anime as hell, is not very good. i think the Titan swords are the best class sword options. Zephyr with Cold Steel absolutely fucks though, I’m shocked it wasn’t mentioned and was about to come down here to start squealing about it.
Crownsplitter just about does more sustained dps than a guillotine and thats without using the heavy slam.
Spin to win looks cooler without a doubt
@@elizabethhicks4181Hunter sword is cracked if you know the jumping trick to swing TWICE AS FAST
I just came back after being overseas unable to play very much. Thank you so much for this Datto. This is EXACTLY what I have been looking for
Glaives have been awesome for endgame content for me, especially with this season's unstop artifact mod. the ecliptic dipstaff is super solid and I'm glad they're getting more light than last dlc!
I'm already happy to see Chroma Rush still being rated so highly. I love it and still use it when I need a kinetic auto since I don't have a Rufu's Fury yet.
Im extremely surprised that nation of beasts was put over posterity, im loving frenzy/voltshot on posterity atm
same, nation of beasts with zen moment and explosive payload in underrated, but that's in PVP. In PVE< it really only has outlaw or ambitious assassin with explosive payload, which while good, isn't voltshot.
@@Valorant_Simplified outlaw/dragonfly curated roll >
180s are not a popular archetype, I hate them because I think they just feel awful. posterity perks are great, frame kills it
The RUclips meta of having an ad before an ad before the warm-up intro before the real intro before the actual video starts breaks my heart
With the void perk cost reduction from the artifact I've been running a bunch of void guns.
The Hero's Burden clears funnelweb as a void PVE sub for me.
My go to one has repulsor brace / feeding frenzy and especially running Gyrfalcon on void hunter its a machine.
Infinite orb generation and overshield makes it so I can run 20 recov and not notice in the slightest.
The updated one as of this week also can drop destabilizing rounds which can give infinite volatile rounds without the void subclass for ad clear.
Fugue-55 can roll with some great perks for a void sniper in both PVP and PVE.
I currently run it for gaze on Nezerac with Vorpal / lead from gold.
Basso Ostinato with destabilizing rounds is a nice pick for void shotty in PVE.
The rapid fire frame to clear ads quick or proc a volatile explosion on yellow bars.
This is the best Destiny content of any kind, on any topic, on RUclips, as a whole, period
10:15 For Kinetic slot bow I'm surprised Fel Taradiddle (from The Wellspring) wasn't mentioned. It can roll with Archer's Tempo + Explosive Head and it's craftable, you only need 3 deepsights to get the pattern and the rotation is only 4 days so you'll usually have 2 days a week to farm.
Edit: Just saw the energy bow section, Datto why do you hate bows?
For Void, Under Your Skin (from season 16) is a great choice (and what I would consider the best in slot). Archer's Tempo + Explosive Head and it can use volatile too for even more explosions. For arc I'd either say Wolftone Draw (S15) or Tripwire Canary (S19), Tripwire has slightly better perks but Wolftone is a better archetype and still has good perks so it's my pick. Unfortunately there's a real lack of legendary solar bows, but the best is Strident Whistle which drops from vanguard activities. It can roll Archer's Tempo in the third column and in the fourth column you can either go Explosive Head or Incandescent. I'm still hunting for one so I can't really say which is better but I'd go Incandescent personally.
I was disappointed for no bow love too. I've been leveling an Under Your Skin and loving it.
its because they all just feel the same and you're not looking for a specific bow, just A bow with some decent perks, and most bows have basically the same perks.
If you want a bow fanatic go to aztecross
For a kinetic fusion my favorite rn is Aurvandil FR6. Mines rolled with reconstruction, chill clip. Great for stunning champions with chill clip and reconstruction makes it have its entire reserve in the mag
problem is it's a high impact and riptide exists
Not necessarily a good gun, but one i like a lot- Shadow Price, id love to see a revamped version with voltshot sometime soon
I am super surprised the datto community is sleeping on Pointed Inquiry. It's my scout of choice in all GMs with genesis+adaptive munitions.
it's crazy when anti barrier scout is on the artifact
I really hope we get a rapid fire void auto with destabilizing rounds soon. That's my dream weapon
Maybe next season, after they remove the volatile seasonal mod.
Once GoS gets its loot refresh the void auto from there might get that since its a raid drop.
@@sayarimamani3605 That would be cool, but for some reason I don't actually like the GoS Reckless Oracle. It doesn't feel good to me. The sound doesn't pack enough punch.
I feel like this video is still nice to reference as many of these weapon are obtainable still or give a general idea of what to look for in future weapons.
heros burden for void smgs has a great perk pool - feeding frenzy and destabilizing gets the job done
you've also got the new arc special gl from the war table this season - can't remember it's name but it can roll voltshot which is pretty neat
I have that exact roll on heros burden. Its a beast in pve
@@moran93oscar28 didn't manage to get feeding frenzy this time around, but destabilizing on it's own makes it a beast
Its so weird realizing how many years I've watched your stuff since the D1 Xur roll days
I genuinely want to see datto does double special.
everything mentioned in the video for PVE, I don't play PVP. weapons between brackets are of the same element type.
auto rifles:
(kinetic) Rufus's fury/ chroma rush/last breath
(energy) gnawing hunger/ammit/sweet sorrow
SMG:
(kinetic) submission
(energy) calus mini tool/ikelos/(funnelweb/unforgiven)
pulse rifle:
(kinetic) smite of merain/disparity
(energy) BXR/insidious
scout rifle:
(kinetic) hung jury/nightwatch
(energy) (doom of chelchis/vouchsafe)/(trustee/stacato)/(longarm/tarnished mettle)
sidearm:
(kinetic) peacebond/mykel's reverance/liminal vigil
(energy) briggand's law/drang/fioritura
hand cannon:
(kinetic) fatebringer/eyesluna
(energy) nation of beasts/zaouli's bane/palindrome
fusion rifle
(kinetic) riptide/deliverance
(energy) null composure/cartesian coordinate/plug one/main ingredient
grenade launcher:
(kinetic) ignition code/pardon our dust/disorienting grenades
(energy) forebearance/explosive personality/(harsh language/deafening whisper)
sniper:
(kinetic) succesion/thoughtless
(energy) (clown cartridge/fourth's time)+damage perk
shotgun:
(kinetic) heritage/one-two punch shotty
(energy) nessa's oblation/one-two punch shotty
bows:
(kinetic) acrude redemption/raconteur/biting winds
(energy) exotic bows
trace rifles: just match element
glaives: close to melee/(judgement of kelgorath/ecliptic distaff)
POWER WEAPONS
machine guns: retrofit escapade/any recent solar MGs/terminus horizon/qullim's terminus/circular logic
linear fusions: cataclysmic/taipan/fire and forget/storm chaser
rocket launchers: hothead/bump in the night/royal entry
grenade launchers: regnant/wendigo/marsilion-c/typhon/koraxis's distress *perks more important*
swords: falling guillotine/bequest/other half *perks more important*
Nice list. I love my Autoloading/lead from gold Deafening Whisper. And unpopular option my incandescent/tunnel vision Jurassic Green is just below my BXR for use
'put on your own music' oh my god can more people make long-form content like this please? Love that idea so much.
Can't wait for the mid season patch rendering this entire video obsolete /s
Damn you called it
pizzicato deserves a shout out for being one of the only smgs with osmosis, which is a super helpful perk for certain builds. I’m still running an osmosis one on my solar titan build.
Problem with osmosis is unless you *really* need that energy weapon your better off with litterly any energy SMG, and with the state of kinetic special weapons and witherhord being witherhord I'd say there's almost no reason to even use a kinetic primary unless your on strand or stasis for your build
@@flamingscar5263 witherhoard is cheeks
What are your thoughts on Perpetualis vs. Rufus for both PVE and PVP scenarios? (assuming both are crafted with their best perks)
I for some reason found that although Rufus has an amazing fire rate and magazine, it just kills things in PVE much slower than Perpetualis does. So I wasn't sure if others noticed that as well, or if it was just me.
I’m so glad I got a firefly frenzy doom on my first ever kings fall clear! Thank you for confirming how good doom actually feels
Opinion formed- I mean wow Datto great video
Thank for helping clear some things out of my vault yet again. Got about 60 spots back by being brutally honest with my hoarding
Recurrent impact from risen is one of my favorite lmgs in the game. Enhanced sub with either enhanced headstone or one for all is absolutely nuts
For Bows in the kinetic slot, Whispering slab is the only one with demolitionist and therefore an essential grab from Gunsmith/Xur when it comes around.
I would go as far to say that, at least for a warlock main, demolitionist on any weapon makes that weapon better than one of the same type without it in most situations.
Time to redo this video
Hey, thanks so much for the subtitles! I have an auditory processing disorder and the subtitles do wonders for making your vids accessible and useful!
Thanks for making this video! I personally am no longer at a point, where I get much value out of something like this, but I have found myself typing out endless lists of weapons for people who wondered about what to use on Reddit, so it's nice to have something to refer them to, instead of taking such a long time.
I have wanted a video like this for so, so, so long as someone getting into D2 after many many years and not knowing anything. Have loved your content since D1, thank you so much as always Datto.
I know that snipers aren't insane for PVE right now, but if they get any kind of buff, look out for an Irukanji, the gunsmith stasis sniper, it has a great perk set up and has veist stinger meaning you can just keep shooting. Another thing, controller users, for when the inevitable SMG nerf/auto buff, craft a perputalis and look for a good coronach for PVP, they roll with zen moment and either target lock or golden tricorn, the changes to zen moment make it an instant keep. This is my future proofing suggestions
My underrated gems:
Tarnation (Craftable Arc Heavy GL) - Enh. Clown Cartridge, Enh. Chain Reaction. Sometimes it's fun to piss away all of your heavy ammo in seconds clearing waves upon waves of enemies.
Hero of Ages - (GoA Arc Sword) - Chain Reaction. Exact same reason as above, but with a Vortex Frame, so spin-to-win.
Terminal Velocity Kinetic SMG - Not the best SMG by any means... but during Season of the Lost, trying to solo master activities with 3 different shields and Match Game got frustrating AF on one of the maps. I kept trying to brute force it and got my arse handed to me. I had a genius idea and scoured my vault for ANY weapon with Osmosis. I had one with Overflow/Osmosis, and, honestly if it ever goes back to trying to solo some sort of Match Game 3 shields bullshit I'll be bringing it with me. Might not BE good, but it FEELS great to shoot and helped me out tons.
I have to give a shoutout to my main man, the Palmyra-D (and by extension all Hakke frame rocket launchers and other rockets with tracking).
Can get Explosive Light or Lasting Impression, and it's craftable, but more importantly, built-in tracking
Having tracking on a rocket launcher gives me so much peace of mind that I can't use dumb firing launchers anymore. Even if the boss is the size of a cement mixer, they always find a way to make the rocket fly under their armpit and explode at the back of the arena.
Literally went looking for this two days ago and couldn't find anything so THANK YOU
The Dimensional Hypotrochoid is my pick for a heavy grenade launcher simply because it’s a compressed wave frame that can roll with chain reaction. Basically, infinite explosions when you kill enemies!
my underrated weapon list
Sidearms: Buzzard with kinetic tremors, Farewell with frenzy, Seventh Seraph SI with dragonfly or surrounded
Handcannon: timed payload Cantata-57 (for champion stuns with season mods)
Scoutrifle: Perses-D with shoot to loot + explosive payload
Autorifles: Seventh Seraph Carbine with targetlock for pvp, Krait with headstone, The Number with surplus + damage perk
I'm glad I wasn't alone when I dug out my Gnawing Hunger with Zen Moment and Rampage on it. That thing puts in work!
It was briefly mentioned, but I like Bottom Dollar with dragonfly in harder content. It hits just hard enough over other handcannons to let it 1-shot certain enemies, and can be very good for add clear as a workhorse weapon. With no handcannon artifact perks in season 20 I don't think I'll be using it for GMs this time around, but I can't think of anything I would rather use in the 120 archetype for PvE.
Glacioclasm with Slideshot / Reservoir Burst is actually a really solid option for add-clear. It serves the same purpose as Forbearance, but it's void and rolls with dawning surprise, which works similar to what unrelenting does for the healing effect. Also, it's design looks *chef's kiss*, and since fashion is the ultimate endgame, it is top tier IMO when it comes to add-clearing special weapons
Forb just better, and Im saying this as a glacio enjoyer.
Love your intro, I’d describe it as frank, for lack of a better word, delivered in just the right quantity to be humorous and “grabbing”
Datto, there is one energy slot bow you forgot, wolf tone draw with dragonfly and shoot to loot was a grand master monster when it came out. I still break it out sometimes and those who used it know.
As a certified Trace Rifle enjoyer, I would recommend Rectraced Path over Acacia's, at least for low - mid tier content. While they both can get incandescent, only Retraced can get subsistence, which is a better reload perk for add clear compared to rewind rounds or reconstruction.
However I would recommend Acacia's for higher end content. The better damage perk options and reload options that don't require kills help it keep its potency even when adds are a bit more resilient.
Ok, on the first weapons I have got to say I am amazed that Krait didn't poll higher, shocked! It's an amazing rapid fire frame that rolls with Subsistance and numerous damage perks just like Chroma Rush and Rufus's Fury but Stasis. On top of that it has Veist Stinger, which further extends out it's sustained fire alongside Subsistence to sometimes ridiculous levels.
Kinda shocked it's this criminally underrated is all, more people should look into getting it! It's very fun!
Everyone's going to have these weapons obviously, that they think should be higher, but that's how it is. Syncopation is another one I love that didn't even feature, though I can understand how for many it'll be all but replaced by Disparity. I still love both of these weapons for PVE though myself, both are incredible with headstone and a reload perk (stats for all has great synergy with headstone).
Krait just straight up has better stats than chroma rush and has better perks as well. But its stasis, so it deals 10% less damage on default than chroma rush, which makes the gun kinda useless
Happy to see Ignition Code. My Spiked/Blinding Slideshot + Vorpal roll is arguably my favorite legendary gun ever
One of my favorite feeling legendary weapons of all time is escape velocity with elemental capacitor running solar. Idk why but I just love it.
I watch this video and think I'm gonna follow what datto said. Knowing full well I'm still gonna main Ace of Spades for everything 😂
Null composer is highly slept on. Also a side note, I rock hunter with void and I found myself using gnawing hunger and night watch again. I got a nasty nightwatch with outlaw, explosive payload and drop mag while my gnawing has zen and rampage.
All hail datto! He has released another video! Praise thee!!!
I cracked up when he said "Glaives are pretty much straight unga bunga mode."
Thanks for helping me to start out my day with a good laugh.
A Machine gun much under rated is 'Delirium' this gun roles with overflow and the more you kill the more damage it does. I've used this a great deal and the overflow gives 510 in the mag no need to reload just run over an ammo brick or switch to a weapon with shoot to loot and your good to go. The only down side to this gun is you can't upgrade this, it remains a 1600 now which hurts your power level, but it does a ton of damage. I've used this on the vexcalibur mission and it just destroys everything in sight. My other weapon I'm using a lot these days is Ruinous Effigy once you've killed a small ad pick up the energy ball but do not slam it into the ground use it to melee without damage to yourself whatch how much time is left on the ball then slam it into a bunch of adds or boss and watch the destruction.. Thanks Datto.
The hero's burden with destabilizing rounds is good. Love it
The Caretaker sword deserves some props for being the only sword so far to have a subclass-related perk like Incandescent. It’s filthy in PvE
One of the first guns I got was a pretty bad Gnawing Hunger that I used for PvE for a long time, I got it to 20K kills before I stopped using it
Adding to your "Heavy Machine Guns" for Arc, I truly enjoy THE SWARM. I do have generous perks on it (Accurised rounds, Dragonfly). I think you're right that they don 't have a lot of good arc machine guns at the moment, but The Swarm is definitely worth it.
I love that he put his bot walking run of the raid in the background
For kinetic pvp pulses, if yall have syncopation craftable it's a great option (better than disparity or autumn wind imo and my personal favorite pulse for trials with moving target headseeker and max range), firefright from haunted is also a solid pve option for kinetic autos (some say pvp but i dont really buy it).
If you have the void trace hollow denial from haunted craftable its probably the best trace rifle ever imo (especially right now with volatile flow/bricks) because it can get lead from gold which effectively makes it a primary weapon if you are consistently filling your ammo by picking up heavy bricks. This season with volatile flow, I use a lead from gold + repulsor brace roll and its easily my most used weapon this season in all content and allows me to use double special loadouts all the time with either a riptide, succession/izanagis or blinding gl in my kinetic slot (whatever special you want really lol) outside of maybe when gms come back and ammo will be more scarce, and after we lose volatile flow I will probably switch repulsor to killing tally (or just craft a second one lol one for void builds to abuse repulsor one with killing tally)
I totally agree that wave frame GLs beat out breach loading, but the Prodigal Return deserves a shoutout for having Voltshot. Being able to proc jolt on every shot could be very useful for ability builds that require Ionic Traces.
I actually fully agree with everything said in this video, very well thought out and put together
The curated Chattering Bone with high impact reserves + kill clip is still my go-to kinetic pulse.
The judgment handcannon can get osmosis/demolishionist. Great roll and a beast for most grenade builds at the moment. They just need to buff handcannons now
I wish it were a 120. That’s a good roll, but overshadowed by fatebringer with firefly/osmosis
HCs imo will never really be good in PvE, scout rifles do everything HCs do but from double the range, and unlike PvP, the high zoom of scout rifles ends up being less of a downside and more of a small annoyance, PvE enimes aren't using stompees and apeing with a shotgun, so staying in target with the high zoom isn't an issue
Edit: sure they could buff the damge of HCs but when it comes down to it the only time your using a single shot primary is if you either need more range or champion mods, and with the champion changes of lightfall that's less of an incentive
The fact that out of bounds didn’t get in for pve is crazy. Demo/golden tricorn or junkie is so much better then most subs listed
my personal favorite sniper for pvp is my max range 1000 yard stare with quickdraw and snapshot. Nothing else has felt even slightly as reliable. Definitely recommend trying it out if you get a lucky drop
As a new player that has not gotten an exotic yet, I appreciate this!
I know the exotic energy bows are so good, but surprised there was no love for Point of the Stag - just barely missed the sunsetting cutoff and still puts in tons of work as a champion killer with vorpal
I've gotta rep for:
NESSA'S OBLATION(Pinpoint Shotgun, RON) is probably *the* Void shotgun with Repulsor Brace and Paracausal Affinity. Sharing that origin trait with two best in class kinetic weapons is also pretty meaningful. Reloads are wiiiild with all three slots filled.
HALF TRUTHS (Sword, Dares) with Unrelenting and Chain Reaction is notably different to other swords and there is so little going on with swords that why not run this mutant add clear/survivability tool if you think you need a sword.
Thank you! I've been waiting so long for an updated void auto rifle, someone finally recognizes it!
Submission with Hammer Forged, Accurized, Overflow (Enhanced) and Frenzy (Enhanced) will probably ALWAYS be my all time favourite Kinetic Primary.
The curated Nation of Beasts is still the best feeling Arc hand cannon in the game imo.
I think this video is pretty accurate, particularly in the energy/middle weapon slot. I do think Datto’s community had a few whiffs in the kinetic/top weapon slot, though.
Auto rifles don’t get a lot of usage in PvE lately, but with the 2023 changes to kinetic damage, I think you want to be using a kinetic (not a Stasis or Strand) weapon, outside of specific builds (Headstone, Unraveling, etc.). Scathelocke and False Promises are fantastic in this role, especially because you want better range/zoom from a PvE Auto … otherwise you might as well use a SMG.
For pulse rifles, even though it’s Stasis, it seems criminal to not include Syncopation-53 for PvE. I agree that both Smite of Merain and Disparity are excellent, but Syncopation-53 is the way to go if you want to run a non-Exotic top-slot pulse.
I agree with the kinetic slot being jank. Not having silicon neuroma included for pve is crazy. Best dps for 72rpm with triple tap firing line with adept mods aswell.
hero's burden has been wildin crazy in pve for me, this is with bad perks too and most ads and majors are wiped clean in seconds. very fun gun to use.