Pathfinder 2e: Playing a Character in Foundry VTT

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  • Опубликовано: 15 янв 2025

Комментарии • 25

  • @shayulghul
    @shayulghul 2 года назад +11

    I'm really impressed with the level of core automation in PF2. The D&D 5e system requires you to install a lot of modules to get this level of automation.

    • @knucklehead_studios
      @knucklehead_studios  2 года назад +2

      You're absolutely right. I also used the 5e system before PF2e and even when I changed systems almost two years ago now, it was STILL a significant upgrade. And the gap between them has only grown larger still in terms of sophistication!

  • @Plaindog
    @Plaindog 2 года назад +6

    Thank you for creating this video. When I start playing PF2 I'm going to tell my players that this video is mandatory. You are very easy to listen to and follow. Very good work!!!

  • @notjefflee
    @notjefflee Год назад +1

    This was super useful. I bought the Abomination Vault foundry and was immediately lost, surprised there isn't a guide to the system or something in there. I haven't watched your GM guide yet but I'm sure that will be great as well. It might be cool to have some tips or guides for the Abomination Vault foundry module as well!

    • @knucklehead_studios
      @knucklehead_studios  Год назад

      Ah I would love to help on the AV module side, but I'm actually currently a player in that exact module so I can't be spoiled for it. It's a great suggestion though, for anyone out there who wants to make such a video.

  • @jackf4090
    @jackf4090 Год назад +1

    Excellent thank you. Please do more 😁

  • @sylva_c137
    @sylva_c137 Год назад +1

    Much appreciated,thanks!

  • @waddellerik
    @waddellerik Год назад

    This is an excellent video. Thank you for putting this tutorial together.

  • @PyroMancer2k
    @PyroMancer2k Год назад +3

    On Applying Damage there is a Mod that adds the target to the damage card. It makes things even faster because after you hit roll damage you just hit Damage to target so don't need to re-select tokens. Works with Healing too like Lay Hands, Treat Wounds, and Etc.

  • @mikeem09
    @mikeem09 Год назад

    This is excellent. I've been using Foundry for a year and a half, and I learned some functionality I didn't know existed. Thanks!

  • @jeremyjlavender
    @jeremyjlavender Год назад

    Awesome video, thanks for helping me to be a better foundry player! I was trying myself all the time on my first game...

  • @rockwallguy
    @rockwallguy Год назад

    Great video and will be required viewing for my players. Keep up this quality content and your channel will blow up.

  • @danroberts007
    @danroberts007 Год назад

    Super-helpful. Thank you! :-D

  • @jasoncox4640
    @jasoncox4640 Год назад

    I am here to help boost pathfinder awareness!

  • @grubes34
    @grubes34 2 года назад

    Phenomenal introduction; great work!

  • @dimofamo
    @dimofamo 2 года назад

    This is superbly done, thank you!

  • @dm4lch3m157
    @dm4lch3m157 Год назад

    This is EXACTLY the kind of Pf2e Foundry tutorial I've needed. Everything else is either not system specific or just focuses on modules. Any plans to do one for additional GM tips and shortcuts?

  • @Simyonovich
    @Simyonovich Год назад

    For some reason, anytime you interacted with a dropdown menu inside the character sheet, it wasn't displaying. Other than that weirdness, fantastic video!

  • @PhoenixLenix
    @PhoenixLenix Год назад

    So I have been playing Foundry for 2byears now and found myself frustrated with 5e dependencies on mods to make the game as fluid as PF2E has for its core system. I'm beyond impressed with it. One question. When I do things like inspire courage it will say up on the right for 1 round and then set to expire after the round. Is there a way to increase those rounds? This would be amazing to track 1 minute effects per round

    • @knucklehead_studios
      @knucklehead_studios  Год назад

      Hmmm... one option is to create a custom effect and give it a counter. You would have to manually increment/decrement it round by round unfortunately, but it's the best solution I can think of at the moment.

  • @chrisingram7718
    @chrisingram7718 Год назад

    Has anyone thought about creating solo games?

  • @rustictango6933
    @rustictango6933 Год назад

    Very helpful!