i am very impressed. many have already explained the luminosity masks, but i have learned the most with your comparison of the different approaches, and above all, the blend-if-method, which i did not know, is a really powerful tool, because you can work independently of the motif and thus much faster and more effectively. thank you very much for that.best, ralph
@@hoitpham It's going to replace the luminosity masking via channels that I had previously used. Looks to be faster and gets rid of bit-dependency = good
In my line of editing work, I often have to go further (in comercial/product photography for example). So we can "intercept" these various aproaches; applying a blend if to a particular luminosity masked adjustment layer; or using curves/levels inside the mask itself (by selecting the mask and Ctrl+L or Ctrl+M) to tune and further manipulate the gray tones present on the mask. Great tutorial :) Congrats and keep presenting us with your vids :)
Thanks and for sharing a little bit about what you do as well. Yes, there are plenty of further adjustments that you can do to the mask to refine, including level, curves, blend modes, etc.
You can. It just has to be in a 2nd step. After the mask is created, and while the mask is selected, press ctrl L or ctrl M to use levels or curves to alter the mask in the desired areas (making them whiter or darker).
@@coelho2825 and even if there was, you’re still referring to only lightening and darkening specific values. I’m talking about being able to select specific things and then raise or lower that area.
@hautehussey - There is a way to turn the Blend If effect into a "mask" and as well as doing what @coelho2825 suggests above. But if you're turning the Blend If selection to a pixel based mask, you may want to consider using the traditional or colour range method to see if that works better in your workflow. As I mentioned in the video, one method is not necessarily better than the other. In my opinion, it's good to know all techniques so you can see how it fits within your workflow :) It also depends on exactly what you'd like to achieve. Perhaps after using Blend If, you could use saturation / exposure sliders, etc. Again, it just depends on what you're trying to achieve. If interested, here is how you can turn the Blend If effect into a "mask": 1) Duplicate your image, and ensure the duplicate image is on top of the original image in the layer stack 2) Apply Blend If on the duplicate image, then convert this duplicate image into a smart object. This will essentially make it into a mask 3) Create any adjustment layer on top of the duplicate image (e.g., hue saturation adjustment layer, etc) and edit the adjustment layer however you like 4) To make areas of the duplicate image more intense, you can apply Levels (Cmd/Ctrl + L) or Curves (Cmd/Ctrl + M) on the duplicate image layer. You can also create a mask for this layer. As you can see, it's a little more involved so the other methods (traditional / colour range) may be quicker or suit your workflow better.
@@hoitpham yes, if you turn blendif into a real mask then you’re going the hard way into the other methods. But I’m not sure about what you’re talking about with the smart object. How does that turn it into a mask? I think you might be missing my point about the main downsides, or think I’m referring to lightening or darkening the image itself.
Hi Jim, it's intersecting with the previous selection that I made. I.e.: Step1: In the video at around 4:55, I made a selection by pressing Cmd/Ctrl + click on the RGB channel. This selected the bright pixels in the image. The visible selection is represented by the marching ants on the image. Step 2: At around 5:00, I then made an alpha channel, which was automatically labelled as "Alpha 1" Step 3: The next step was to select the bright areas of the previously selected areas - i.e., intersect the newly created "Alpha 1" channel with the previous selection that I made at step 1 above. The PC keyboard shortcut to make that intersection is Ctrl + Alt + Shift + click on the channel. The process is then repeated as I made new alpha channels to select the bright areas of the previously selected bright areas - i.e., selecting brightest of the bright areas.
i am very impressed. many have already explained the luminosity masks, but i have learned the most with your comparison of the different approaches, and above all, the blend-if-method, which i did not know, is a really powerful tool, because you can work independently of the motif and thus much faster and more effectively. thank you very much for that.best, ralph
I'm glad the video was helpful
Your use of Blendif for luminosity masking is brilliant. It will become very handy in my processing. Thank you.
Thanks @Belas_Photography. I'm glad you found it helpful though I'm also curious how you'd use it in your workflow :)
@@hoitpham It's going to replace the luminosity masking via channels that I had previously used. Looks to be faster and gets rid of bit-dependency = good
I’ve seen quite a few luminosity masking tutorials, and this one is a standout. Exceptionally well done!
Thanks Philip. It's much appreciated.
That was very clever, thank you. Having dynamic masks makes it much easier and file size smaller with less alpha masks!
Thanks. I'm glad you found it helpful.
Loved it, well done. Blend If is my new go-to.
Thanks Craig. Yeah, Blend If is pretty awesome.
Amazing!!!
Thank you for the great tutorial.
Cheers Edmund. I appreciate the comment.
Great job, look simple and easy way to implement like you show.
In my line of editing work, I often have to go further (in comercial/product photography for example). So we can "intercept" these various aproaches; applying a blend if to a particular luminosity masked adjustment layer; or using curves/levels inside the mask itself (by selecting the mask and Ctrl+L or Ctrl+M) to tune and further manipulate the gray tones present on the mask.
Great tutorial :) Congrats and keep presenting us with your vids :)
Thanks and for sharing a little bit about what you do as well. Yes, there are plenty of further adjustments that you can do to the mask to refine, including level, curves, blend modes, etc.
Thank you very much for this great demo
Thanks. I'm glad you found it helpful
Great tutorial
Awesome video, thank you
Thanks Sherry. Glad you found it helpful.
Amazing... thank you!
Thanks @yodawok. Hope it helps you in your workflow.
Downside of blendif is you can’t customize the intensity of certain areas (make certain parts of the mask whiter, for example).
You can. It just has to be in a 2nd step. After the mask is created, and while the mask is selected, press ctrl L or ctrl M to use levels or curves to alter the mask in the desired areas (making them whiter or darker).
@@coelho2825 there’s no mask to select if you’re using blendif.
@@coelho2825 and even if there was, you’re still referring to only lightening and darkening specific values. I’m talking about being able to select specific things and then raise or lower that area.
@hautehussey - There is a way to turn the Blend If effect into a "mask" and as well as doing what @coelho2825 suggests above. But if you're turning the Blend If selection to a pixel based mask, you may want to consider using the traditional or colour range method to see if that works better in your workflow. As I mentioned in the video, one method is not necessarily better than the other. In my opinion, it's good to know all techniques so you can see how it fits within your workflow :)
It also depends on exactly what you'd like to achieve. Perhaps after using Blend If, you could use saturation / exposure sliders, etc. Again, it just depends on what you're trying to achieve.
If interested, here is how you can turn the Blend If effect into a "mask":
1) Duplicate your image, and ensure the duplicate image is on top of the original image in the layer stack
2) Apply Blend If on the duplicate image, then convert this duplicate image into a smart object. This will essentially make it into a mask
3) Create any adjustment layer on top of the duplicate image (e.g., hue saturation adjustment layer, etc) and edit the adjustment layer however you like
4) To make areas of the duplicate image more intense, you can apply Levels (Cmd/Ctrl + L) or Curves (Cmd/Ctrl + M) on the duplicate image layer. You can also create a mask for this layer.
As you can see, it's a little more involved so the other methods (traditional / colour range) may be quicker or suit your workflow better.
@@hoitpham yes, if you turn blendif into a real mask then you’re going the hard way into the other methods.
But I’m not sure about what you’re talking about with the smart object. How does that turn it into a mask? I think you might be missing my point about the main downsides, or think I’m referring to lightening or darkening the image itself.
Interesting, but I don't understand when you do Cntl+Alt+Shift to "intersect" , what is it intersecting with?
Hi Jim, it's intersecting with the previous selection that I made. I.e.:
Step1: In the video at around 4:55, I made a selection by pressing Cmd/Ctrl + click on the RGB channel. This selected the bright pixels in the image. The visible selection is represented by the marching ants on the image.
Step 2: At around 5:00, I then made an alpha channel, which was automatically labelled as "Alpha 1"
Step 3: The next step was to select the bright areas of the previously selected areas - i.e., intersect the newly created "Alpha 1" channel with the previous selection that I made at step 1 above. The PC keyboard shortcut to make that intersection is Ctrl + Alt + Shift + click on the channel.
The process is then repeated as I made new alpha channels to select the bright areas of the previously selected bright areas - i.e., selecting brightest of the bright areas.