📌Note: Noise Texture Tipe www.patreon.com/posts/blender-noise-79877235?Link& 📌Note: Texture not showing fix in 3.4 (or lower) www.patreon.com/posts/3d-card-shader-3-79478827?Link&
I am interested in watching a video tutorial on how to model various nail design shapes. I would also like to learn how to shape the modeled mesh and texture it in both 2D and 3D. Currently, I am particularly drawn to Korean and Japanese gel nail art, including the matte, jelly, glossy, iridescent, fine/chunky glittery, holographic, and metallic looks, as well as incorporating floral designs, gems, metals, chains, and stickers.
Can you make a tutorial for the intro animation in your human generator video? the animation is super cool and I have some problems with the compositing
Made the material and it looks dope in eevee however, in cycles it looks dull and the reflective bits dont reflect like in eevee. Does the texture only work well in eevee? Hope to hear from you soon :P
Update: also when moving the object with the shader around in the positive and negative z axis ( to a certain level) the texture looks the same as it did in the cycles render engine. update of the update: So it seems like the culprit was the Emission strength and Emission color ramp. It seems you have to tweak those settings to make eevee and cycles look the same.
I know this is late, but I got it working by putting "multiply" result (outside first framed section) into the normal of "layered weight" (start of first frame on left side) this is different from putting it into the BSDF normal and made the eevee and cycles look the same without cycles having the crazy black shaders@@Xihkemel
📌Note: Noise Texture Tipe
www.patreon.com/posts/blender-noise-79877235?Link&
📌Note: Texture not showing fix in 3.4 (or lower)
www.patreon.com/posts/3d-card-shader-3-79478827?Link&
This is insane! Appreciated so so much!
Hello Nenghuo, could you do a nail tutorial, to modify them and apply shaders?
pd: best blender channel without a doubt, thanks for the content
I am interested in watching a video tutorial on how to model various nail design shapes. I would also like to learn how to shape the modeled mesh and texture it in both 2D and 3D. Currently, I am particularly drawn to Korean and Japanese gel nail art, including the matte, jelly, glossy, iridescent, fine/chunky glittery, holographic, and metallic looks, as well as incorporating floral designs, gems, metals, chains, and stickers.
omg i havent finish last 3d Card tutorial now here comes the new one😵aesthetic as always 😝💞💞
I have been a blender user for years! Almost...maybe a full decade. this one tutorial brought so many insights. LMAO i feel like a newbie again.
Been waiting for this great tutorial man 👌
literally one of the best channels for blender so amazing
Dude that is awesome, I’m subscribing to see more awesome tutorials from you.
Awesome stuff as always sensei, thank you!
Can Holographic Card Material /redshift be implemented? Look forward to a Redshift tutorial from UP
My childhoodddd ❤❤❤
nenghuo my goat
Can you make a tutorial for the intro animation in your human generator video?
the animation is super cool and I have some problems with the compositing
how to see the texture preview on your node?
Made the material and it looks dope in eevee however, in cycles it looks dull and the reflective bits dont reflect like in eevee. Does the texture only work well in eevee? Hope to hear from you soon :P
Update: also when moving the object with the shader around in the positive and negative z axis ( to a certain level) the texture looks the same as it did in the cycles render engine.
update of the update: So it seems like the culprit was the Emission strength and Emission color ramp. It seems you have to tweak those settings to make eevee and cycles look the same.
I know this is late, but I got it working by putting "multiply" result (outside first framed section) into the normal of "layered weight" (start of first frame on left side)
this is different from putting it into the BSDF normal and made the eevee and cycles look the same without cycles having the crazy black shaders@@Xihkemel
hey do you read youre comments? im tryng too support you but you guys never reply to people, I don't understand.
Noone cares about your comments 😂😂😂😂😂
Hello. how to export it in fbx?
What's the music tracks playing in the bg?
真飒
no way, he likes yu-gi-oh aswell?!