Animating a simple dance loop for a 2D character
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- Опубликовано: 28 июн 2024
- A simple approach to animating a simple dance!
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The bouncing ball base sounds like a good approach. I just drew a dancing animation and did similar things as you did with the poses, but that bouncing ball as reference would have saved me some time with the proportions of the characters.
How about fight scene animation tutor archive ?
animating dances always seemed so scary to me cause i didn't know what i would be doing but this video makes the steps to take much more clear. thank you!
I animate everything to a rhythm. It's only very short anims for a game. Walk, run, kick, but all of that I do on a rhythm :)
Cheers
It’s really cool not just to learn but to see your process I think it’s really helpful, thanks for the content :)
THANK YOU 😭 I REALLY NEEDED SOME GUIDANCE
You are one of my inspiration 💙💙 I will be able to animate however I want in the future🤟🤟🤟
Thank you!!!!
This was a fun video 🙂
I must try this.. Thanks sir niko... 😊
Is there a key command or smth you use to flip between key frames like that, I've never seen that before.
I want hug you :)
Animation software always feels overwhelming is there any good user friendly programs out there?
Personally I am using Sketchbook Pro's animation tool, Flipbook. It's extremely simple and user friendly. However it's also very limited. Only three layers, no options for audio track, etc... it's nice if you just want to try doing simple animations with no fancy editing.
A Sketchbook Pro perpetual license is only 20$, so it's cheap too.
I tried using Krita. While it has a lot of functionality I definitely got overwhelmed, and I was already used to Sketchbook Pro. Someday I might try learning it again for more complex animations. It's free though, and there are lots of tutorials out there for it. It also gets lots of updates, unlike Sketchbook Pro, which almost feels abandoned.
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