The FAMAS in CS:S left quite an impression with its near-zero recoil burst fire, having that feature in CSGO might change things a bit. A bit of tinkering with item_game.txt can implement 3-round burst into the M16, but so far I only plan on changing the visual. Someone else has to do it.
You can change the description of the gun by simply editing a line of text in the game file, refer to the instruction listed in the .zip file : "The M16A4 originates from the AR-15, an assault rifle designed in 1956 by ArmaLite of Fairchild Aircraft, later sold license to Colt Manufacturing Company in 1959. The rifle is essentially designed around the same time as its caliber, .223 Remington, during the early stage of Vietnam War. It was found that there is a need for an intermediate cartridge between the 7.62mm NATO and the .30 Carbine that allows a more controllable recoil in full-auto while retaining its stopping power. And so, the AR-15 was developed from the AR-10 to be the first to use the new cartridge. The AR-15 was adopted by the United States military as the "M16" in 1962 and, with several upgrades along its service, would become the US military's rifle with the longest serving history of more than 50 years. The .223 Remington cartridge eventually transformed to become the widely used 5.56mm NATO. The M16 has been adopted by 15 NATO countries and over 80 countries worldwide. In total, along with countless variants, sub-types, and clones created by multiple manufacturers, the M16 has a worldwide production of approximately 8 millions, making it one of the most produced rifles in the world."
It looks amazing. A burst fire M16 would actually be fantastic, especially since the FAMAS is so disappointing compared to previous games.
The FAMAS in CS:S left quite an impression with its near-zero recoil burst fire, having that feature in CSGO might change things a bit.
A bit of tinkering with item_game.txt can implement 3-round burst into the M16, but so far I only plan on changing the visual. Someone else has to do it.
You can change the description of the gun by simply editing a line of text in the game file, refer to the instruction listed in the .zip file :
"The M16A4 originates from the AR-15, an assault rifle designed in 1956 by ArmaLite of Fairchild Aircraft, later sold license to Colt Manufacturing Company in 1959.
The rifle is essentially designed around the same time as its caliber, .223 Remington, during the early stage of Vietnam War. It was found that there is a need for an intermediate cartridge between the 7.62mm NATO and the .30 Carbine that allows a more controllable recoil in full-auto while retaining its stopping power. And so, the AR-15 was developed from the AR-10 to be the first to use the new cartridge.
The AR-15 was adopted by the United States military as the "M16" in 1962 and, with several upgrades along its service, would become the US military's rifle with the longest serving history of more than 50 years. The .223 Remington cartridge eventually transformed to become the widely used 5.56mm NATO.
The M16 has been adopted by 15 NATO countries and over 80 countries worldwide. In total, along with countless variants, sub-types, and clones created by multiple manufacturers, the M16 has a worldwide production of approximately 8 millions, making it one of the most produced rifles in the world."
could you change the m4a1 re animated?
Wrong scaled
Bigger or smaller?