Caleb Smith It’s quit easy. All you need to know is keep the Center of Lift (blue and black thing) behind the center of mass (yellow and black thing). Next you need to have the Big-S Delta Wing with some flaps and engines. Things I recommend: Mark 2 Cockpit Fuel tanks (make sure they fit the cockpit) Big-S Delta Wing Landing Gear.
Funny, I just build a single-engine aerospike SSTO with 4 Vernier engines to steer yesterday, but in rocket form. It has 4000+ m/s dV (sea level) and can land propulsively. It's pretty much sized as the Electron, just a bit heavier. Scaling works pretty good. 4-engine aerospike SSTO with one step bigger diameter and 4500+ m/s dV (sea level), 1600+ m/v dV once in LKO.
Yes, and it's not that bad if you design for efficiency. Panther/LV-T45 is the lowest tech I'd recommend. Whiplash/LV-909 is nearly as good as a RAPIER setup.
Actually SSTOs are not particularly hard once you have accepted to make a rocket ascent. With very low tech I have been able to do SSTOs with 800-1000m of DV in LKO with just some jet engine to take off and one or two rocket engine which you turn on just after take off.
I have a suggestion: A mission I have been trying (and repeatedly failing), is sending a dirigible to Duna. I figured that a mid-air "launch" would be good for efficiency and for fuel (float up as high as you can, then light off the rockets), but I cannot get the thrust to weight balanced to even break atmosphere. (And who knows if I have enough bouancy to float the dirigible around Duna anyway?) After all my failures it would be nice to see someone pull it off.
Suggestion for another video - an aircraft/SSTO to explore the polar region of Kerbin. On the map screen Aurora appear around the north pole (due to your mods maybe); it could be an interesting video to see them 'up close'/fly through them if they are present on the actual 'planet' as well.
i made an SSTO using a single skipper engine, it worked pretty well. It had pretty small wings, but it could get 20 tons into orbit. It could also do orbital refueling.
We have actually tested aerospikes in flight. CSU Long Beach flew a liquid fuelled one and the NASA Dryden Flight Research Center flew a solid rocket with an aerospike nozzle. Both underperformed, and weren’t on full-size, orbital rockets. That being said, yeah, more data would be nice.
Just nice that you separated the clips in individual sections with namings, thats really cool! I dont skip threw video, but i think thats very interesting! You should do that in every video Matt!
i probably would have designed the lander with a parachute and a decoupler as i design my landers to go on a direct collision course to Kerbin, its just is slightly more efficient but is subjected to a great deal of reentry heating as it reenters at a really steep angle.
Maby for Inspiration for a Kerbin based passenger aircraft you could look at fireflash from the 60's show thunderbirds, it had a unique design that could be adapted into something cool for ksp
honestly this design looks like it'd work better as a tailsitter launch; you're pointing straight upwards just after take-off anyway. The VentureStar was going to work like that, so very much a way real SSTO plans sometimes work too
hey matt so, I kind of got a couple of Kerbals stuck on the surface of Duna. Let me explain, I got to Duna and did an entry burn that used most of my fuel. Since Duna has an atmosphere I don't think I am getting out of there. Where should I submit my world file for the Blunderbirds? Or, do you have any tips on how I can get off Duna?
Remaining fuel looks like all of my successful attempts at a spaceplane; just enough to drop out of orbit. I have much more success with clipper and heavy lifter SSTOs.
Could you do some sort of recreation of the Inflatable space station design by Bigelow Aerospace, I realise this could be difficult in KSP, however I’ve been playing around with robotics and it’s possible to expand a station from a structural fusalage, it would be nice to see this, either way, great video.
the only ssto project (I'm aware of) is the skylon project with their saber engines (which is what the rapier engines are based on) which is pretty neat. I wish the venture star project didn't get scrapped, just because they couldn't develop the polymer fuel tanks. They had perfectly light enough aluminum ones, but noooooooo
it has to be SSTIP (Singe Stage To Inter-Planetary) to even be worth thinking about it _even then you could go fruther by strapping a second stage/extra boosters to it since we can literally just land and reuse them now_
I've built all sorts of hybrid SSTOs over the years that don't use the RAPIER. 1 Panther+ 2 LV-909 or 2 Whiplash + 1 LV-T45 are both good low tech combinations. You might want to try demonstrating a low tech air breathing SSTO design for your viewers. After all, spaceplanes don't really offer any advantages in any mode other than career, and they are kind of pointless if you've already unlocked all of the hi tech nodes.
Jebediah: this SSTO needs to carry up to 720 bottles of Whiskey! Wernher Von Kerman: Are you sure? what are you going to do with that much whiskey? Jebediah: Nothing... o_o
Nice Video! I've been enjoying your videos for a while now although I'm sort of new to KSP - I'm perfectly capable of to regular missions to all the inner planets (except EVE - Grrr!) but one thing that I can't find a video about is Structural Integrity!! I've seen you use multiple segments in a wing (The box-wing videos for example) but can't replicate - mine all flop about and parts only join onto another single piece - How about a video about making advanced designs??
Matt, this is a solution to the leg clipping issue so simple you will kick yourself for not thinking of it. Hydraulic struts mounted to the bottom wanted outwards 30 degrees - these also work as deployed legs allowing vtol landings for winged craft on airless bodies
@@MattLowne I initially thought you might be over exaggerating how fine your dV budget was until I considered you even needed to drop monoprop from the command pod. Would the legs have made you overweight too?
Me who neither watched, nor skipped, the timelapse because I'm making Mac n' cheese: "Matt, what about me? I didn't see the timelapse, but I also didn't skip it!" (lol)
Having so much trouble trying to get into same orbit as my other space crafts. Really want to learn how to use the map better and also capture points. Fed up of building great crafts and not being able to catch up with my other ones to dock. Layman's terms tutorial please!!!!
1. Make a maneuver node at ascending/descending node to make the inclination 0.0 or as close as you can get. 2. Get your apoapsis (if you're in orbit lower than your target) or periapsis (target is in higher orbit) as close as you can to a point on the target orbit. 3. The higher your orbit the slower you're travelling, so a craft flying low will start to catch up. 4. Make a maneuver node where your orbits are closest and check what happens if you burn prograde or retrograde, if your target is getting close match your orbit a bit more 'till your encounter is below ~1 km. 5. Search for Scott Manley's "Tutorial For Beginners" parts 10 and 11, 'cause my explanation barely makes sense:]
Hey Matt! Longtime fan, first time making a request, but if you're in the mood for a Space Station any time soon, I'd like to see a solar harvesting (and maybe research/communications) station in super close orbit of the sun, like, close as you can get it! In real life we'd then beam the energy back with lasers of some sort, so maybe you can incorporate that somehow too? Just thought it was something different and neat enough you might give it a shot, at any rate, keep up the great work!
Valentina planting a flag as her spacecraft falls over and rolls away behind her is one of the most Kerbal things I've seen.
Someone: **Builds a non reusable spacecraft**
Matt Lowne: Why are we still here? Just to Suffer?
CRIPPLE N CRUNCH I think the actual SSTO master is Kerbal Space Command
WELL I TIRIED TO MAKE A SSTO BUT IT NEEDED A LITTLE MORE POWER TO GET TO THE MOON
I just built a reusable booster.
Caleb Smith It’s quit easy. All you need to know is keep the Center of Lift (blue and black thing) behind the center of mass (yellow and black thing).
Next you need to have the Big-S Delta Wing with some flaps and engines. Things I recommend:
Mark 2 Cockpit
Fuel tanks (make sure they fit the cockpit)
Big-S Delta Wing
Landing Gear.
@@ummidontknowjustsomerandom7405 thanks 🙂
Huh is this built in RUclips timestamps? Nice! First time I've seen it.
New Chapters feature from RUclips, genuinely a good addition
Opportunities to experiment, I suppose. If they don't remove it, that is.
@@king999art pornhub did it first, RUclips is not even hiding it anymore, first the moving thumbnail previews and now this lmfao 😂😂😂
@@smolder6366 clicking twice on the right side to skip 10 seconds
It auto generates them for music albums too
Funny, I just build a single-engine aerospike SSTO with 4 Vernier engines to steer yesterday, but in rocket form. It has 4000+ m/s dV (sea level) and can land propulsively. It's pretty much sized as the Electron, just a bit heavier.
Scaling works pretty good. 4-engine aerospike SSTO with one step bigger diameter and 4500+ m/s dV (sea level), 1600+ m/v dV once in LKO.
I actually thought he would do a DM-2 recreation. Any1 else?
nah
that would be cool tho
I considered it, but I decided not to in case of the unlikely event of a tragic mishap. Would have made my video look very poor in taste.
@@MattLowne well it could be next week's video
@@MattLowne I'm from the future, and it was successful! Maybe next week?
Has anyone noticed that there is time stamps on the timeline
The ones matt put in the description are on the timeline oooohhhh fancy
The Mk2 parts look good, like the SR-71 blackbird. It looks like it's designed to be the fastest thing in the sky
unfortunately, they're super draggy for some reason
@@ez_theta_z9317it's because they also function as wings
even then, using a mk1 fuselage and an equal area of wings to a mk2 part will lead to way less drag@@escoosy1763
Everyone : SSTO = Single Stage To Orbit
Me : SSTO = Single Stage To Ocean
I can't even make it there lol
It’s impossible not to like any video you make. Always entertaining.
Also go watch Everyday Austranaut's aerospike documentary
Виктор Фирсов I would also recommend
@@jamlessdoughnutsame
same
same
same
Finally I am old enough to view Matt's videos
But can you make an ssto without: Aerospike
Rapier
And nuclear
Yes, with difficulty.
Turbojets to 12km
Max speed, angle up 30-45 degrees
Enable a small rocket to carry you up
Yes, and it's not that bad if you design for efficiency. Panther/LV-T45 is the lowest tech I'd recommend. Whiplash/LV-909 is nearly as good as a RAPIER setup.
See examples here: ruclips.net/video/Pq3UNZyLAJQ/видео.html
Columbia style😂
Actually SSTOs are not particularly hard once you have accepted to make a rocket ascent. With very low tech I have been able to do SSTOs with 800-1000m of DV in LKO with just some jet engine to take off and one or two rocket engine which you turn on just after take off.
I have a suggestion: A mission I have been trying (and repeatedly failing), is sending a dirigible to Duna. I figured that a mid-air "launch" would be good for efficiency and for fuel (float up as high as you can, then light off the rockets), but I cannot get the thrust to weight balanced to even break atmosphere. (And who knows if I have enough bouancy to float the dirigible around Duna anyway?) After all my failures it would be nice to see someone pull it off.
you could just launch from the desert airfield when the relative inclination is ~0.5° so to save some dV
yo that's a cool idea thanks
The runway there is north-south- oriented
Matt, you're such a beast at this game. Really appreciate your videos (and your reviews!). Keep up the good work, mate!
Would be cool to have another series like Green Harvest or Duna Attacks. Great video!
That playback bar is pretty interesting I’ve never seen it like that before
Bookmarks in the video section. What sorcery is this?
you can also try to attach a whiplash on the aerospike, turn shroud off and offset it in a way that the aerospike doesn't blow up the whiplash.
Matt: And we will be going to Minmus!
Me: wow who could of guessed so unique and different of you matt...
Suggestion for another video - an aircraft/SSTO to explore the polar region of Kerbin. On the map screen Aurora appear around the north pole (due to your mods maybe); it could be an interesting video to see them 'up close'/fly through them if they are present on the actual 'planet' as well.
i made an SSTO using a single skipper engine, it worked pretty well. It had pretty small wings, but it could get 20 tons into orbit. It could also do orbital refueling.
You’re the only person that is able to talk on about space for hours and I would listen for the whole thing
Gingerman510 Scott Manley/everyday astronaut?
We have actually tested aerospikes in flight. CSU Long Beach flew a liquid fuelled one and the NASA Dryden Flight Research Center flew a solid rocket with an aerospike nozzle. Both underperformed, and weren’t on full-size, orbital rockets. That being said, yeah, more data would be nice.
"720 extra bottles of whiskey"- Matt Lowne
good to know
Just nice that you separated the clips in individual sections with namings, thats really cool! I dont skip threw video, but i think thats very interesting! You should do that in every video Matt!
Just as I was watching another Matt Lowne video
Huh I never knew why aerospikes maintain their efficiency in atmosphere and vacuum. You learn something every day eh? Thanks Matt.
i probably would have designed the lander with a parachute and a decoupler as i design my landers to go on a direct collision course to Kerbin, its just is slightly more efficient but is subjected to a great deal of reentry heating as it reenters at a really steep angle.
Angle your wings up at least 3 degrees.
Good plane. Fly so fast, Morpheus!
You should have placed the winglets on the wingtips!
SSTO: 10/10
Timestamps: cherry on top
Weekly dose of Matt: check
This is a perfect Saturday
It is.
Maby for Inspiration for a Kerbin based passenger aircraft you could look at fireflash from the 60's show thunderbirds, it had a unique design that could be adapted into something cool for ksp
wait, I just noticed the video is cut up in to different segments. That is a super cool feature!
honestly this design looks like it'd work better as a tailsitter launch; you're pointing straight upwards just after take-off anyway. The VentureStar was going to work like that, so very much a way real SSTO plans sometimes work too
not only does he make cool looking crafts, but also functional crafts.
2:25 those negative g’s as the kerbals ascend right side up 😨😨
An ending that's not abruptly cut halfway through the word goodbye?
Who are you and what have you done with the real editor Matt?!
Thanks Matt from Spain.
Literally have no plan on getting ksp yet i watch every one of your videos...
hey matt so, I kind of got a couple of Kerbals stuck on the surface of Duna. Let me explain, I got to Duna and did an entry burn that used most of my fuel. Since Duna has an atmosphere I don't think I am getting out of there. Where should I submit my world file for the Blunderbirds? Or, do you have any tips on how I can get off Duna?
Matt Lowne: Pushes the limit of what I think is possible in ksp
Me: Can’t land on Duna.
Hey, a while ago it was couldn’t get to orbit, then it was couldn’t get to the mun or minmus. You’ll get there!
I can land on mudmus
Remaining fuel looks like all of my successful attempts at a spaceplane; just enough to drop out of orbit. I have much more success with clipper and heavy lifter SSTOs.
I'm only good-ish at the small ones. We need to team up
"Moving onward swiftly" is his adaptation of "Moving swiftly onward"
I'm sure that to a Kerbal, whiskey is just rocket fuel that hasn't been fully distilled yet.
The last Aerospike video was 3 years ago??? Boy, time flies…
Could you do some sort of recreation of the Inflatable space station design by Bigelow Aerospace, I realise this could be difficult in KSP, however I’ve been playing around with robotics and it’s possible to expand a station from a structural fusalage, it would be nice to see this, either way, great video.
There are mods that add "stock like" space station parts. Incuding unpacking and inflatable ones.
Try building the demo 2 rocket
the only ssto project (I'm aware of) is the skylon project with their saber engines (which is what the rapier engines are based on) which is pretty neat. I wish the venture star project didn't get scrapped, just because they couldn't develop the polymer fuel tanks. They had perfectly light enough aluminum ones, but noooooooo
I was so excited to watch the video that I forgot to comment that I was early. So here I am commenting 19 minutes after it was released
that launch profile is literally just a runway-launched rocket
Hi ive been watching your vids since i just started the game. its very cool watching your rockets and sattelites
Can't wait for Kerbal space program 2
in future builds, you should bind all control surfaces to a control group that turns them off
Just imagine the day when humans first fly to space in an SSTO… who else is watching SPACEX Demo-2 today?
Meeee
Shuttle programm was very near to this
it has to be SSTIP (Singe Stage To Inter-Planetary) to even be worth thinking about it
_even then you could go fruther by strapping a second stage/extra boosters to it since we can literally just land and reuse them now_
I'm also watching the launch, unless they scrub it again.
@@ValentineC137 But you can't use nuclear rockets; those are illegal for no good reason. Politicians ruined interplanetary SSTOs.
2017 aerospike ssto: Daniel
2020 aerospike ssto: *the cooler daniel*
You should send some fuel reserves (definitely not shaped like a hwhisky bottle) to a space station, in believe it or not, space.
I've built all sorts of hybrid SSTOs over the years that don't use the RAPIER. 1 Panther+ 2 LV-909 or 2 Whiplash + 1 LV-T45 are both good low tech combinations. You might want to try demonstrating a low tech air breathing SSTO design for your viewers. After all, spaceplanes don't really offer any advantages in any mode other than career, and they are kind of pointless if you've already unlocked all of the hi tech nodes.
3:29 *psst* instead clicking on each part separately, u can just use actions and click 1 key to use all.
That is some complex docking.
Jebediah: this SSTO needs to carry up to 720 bottles of Whiskey!
Wernher Von Kerman: Are you sure? what are you going to do with that much whiskey?
Jebediah: Nothing... o_o
Nice Video! I've been enjoying your videos for a while now although I'm sort of new to KSP - I'm perfectly capable of to regular missions to all the inner planets (except EVE - Grrr!) but one thing that I can't find a video about is Structural Integrity!! I've seen you use multiple segments in a wing (The box-wing videos for example) but can't replicate - mine all flop about and parts only join onto another single piece - How about a video about making advanced designs??
Click auto strut to heaviest
Can’t wait to get ksp2
"all the way back in 2017"
damn Im old
You should make an aircraft using the vector engines. It would be insane.
Matt, this is a solution to the leg clipping issue so simple you will kick yourself for not thinking of it.
Hydraulic struts mounted to the bottom wanted outwards 30 degrees - these also work as deployed legs allowing vtol landings for winged craft on airless bodies
or you can just put your engines on a hinge and have a tilt engine ssto ;)
This would add too much mass to the lander, so I wouldn't have had enough DeltaV
@@MattLowne I initially thought you might be over exaggerating how fine your dV budget was until I considered you even needed to drop monoprop from the command pod.
Would the legs have made you overweight too?
When the ssto toke off I thought we would have an engine strike but I realized it was only aero spikes
Me who neither watched, nor skipped, the timelapse because I'm making Mac n' cheese: "Matt, what about me? I didn't see the timelapse, but I also didn't skip it!" (lol)
nice use of the youtube chapters feature, nice touch
Having so much trouble trying to get into same orbit as my other space crafts. Really want to learn how to use the map better and also capture points. Fed up of building great crafts and not being able to catch up with my other ones to dock. Layman's terms tutorial please!!!!
1. Make a maneuver node at ascending/descending node to make the inclination 0.0 or as close as you can get.
2. Get your apoapsis (if you're in orbit lower than your target) or periapsis (target is in higher orbit) as close as you can to a point on the target orbit.
3. The higher your orbit the slower you're travelling, so a craft flying low will start to catch up.
4. Make a maneuver node where your orbits are closest and check what happens if you burn prograde or retrograde, if your target is getting close match your orbit a bit more 'till your encounter is below ~1 km.
5. Search for Scott Manley's "Tutorial For Beginners" parts 10 and 11, 'cause my explanation barely makes sense:]
Matt Lowne, make a flying wing SSTO. It's an SSTO where everything is housed inside the main wing structure.
Oh my god the timestamps!
That's one of the good new things on youtube!
Me: still can’t build a working SSTO
Matt: AEROSPIKES
I thought of a design for an engine that looks like a jet using an aerospike and a jet intake
“It can carry more that 720 bottles of whiskey!”
-Matt Lowne, 2020
I’m coming at you Matt lowne, single stage to oh no, beat that
Whoa this is a cool video format
MATT YOU BRILLIANT ENGINEERING OF A KERBAL. I WAS WONDERING ON HOW TO MAKE A FIGHTER JET FOR SCOTT MANLEY CHALLENGE
Could you make a full video going over all the mods you use and what they do ingame
you could have clipped the tiny legs into the fuel tank and said that it would make sense because it would fold up instead of swinging out
Matt can you do the space x rocket that’s launching tonight
Me:i built an SSTO
Matt lowne:whoa what config
Me: no nukes
Matt lowne: pani*k*
Hey Matt! Longtime fan, first time making a request, but if you're in the mood for a Space Station any time soon, I'd like to see a solar harvesting (and maybe research/communications) station in super close orbit of the sun, like, close as you can get it!
In real life we'd then beam the energy back with lasers of some sort, so maybe you can incorporate that somehow too?
Just thought it was something different and neat enough you might give it a shot, at any rate, keep up the great work!
720 bottles of whiskey? Dude, that's not enough space. You gotta bring MORE whiskey!
He puts science over his kerbals Which are responsible for collecting the data
Matt TWO DAYS IN A ROW!!!!!!!!!!!!!!!!!!!!!!!!!!!!?!?!?!?!?!?!?
Even though its an ssto its still entertaining
Matt talking about engines and engine bells
My brain: Please just stop, it hurts
For anyone interested in building rockets space-planes: I find it better to immediately point to 45° instead of straight up and then tipping
Large size aerospikes or linear aerospikes would be nice
Who wants him to make a Dragon 2 replica
Kinda hard in stock ksp
@@georgetomlinson9922 You can use gemini cockpit
i dont
only the elon fanboys and the people that don't actually know much
Me
Dude, stop being so good at this game. I’ve downloaded almost all of your SSTO’s and can’t even get them into orbit. Still love the vids though👍
You should have made a crew dragon replica to celebrate the Launch
at first I thought my video progress bar was broken and then I realised those segmented parts were different parts of the video. WOW.
You should make a modded Career mode series
*saves valentina*
"but more importantly we get all the science"
Can you make a crewd dragon
This ssto looks that gooooood 👍👍
Nice graphic mods
Do I see some lightning on Kerbin at night - the white flickers in the clouds
My eyes are in fact melting, I woke up 2 minutes ago.