The funniest part of tusk nails are that they’re quite easy to fix. The first main problem with them flying around is the fact that they are designed to shoot where you are facing, so when you shoot a couple in shift, it registers the other nail that you just shot as the thing you are aiming at (so shoot once and its fine, shoot twice and it might go to heaven). The solution to this would be to make a target priority for the nails. If the mouse is ON the player, keep shooting until you reach the players position + (max nail distance - players distance). This way the nail ignores the other nail hit box and instead keeps going (only problem is that the nail HAS to be on the target so maybe make a second hit box on players specifically for the nail shots so that you can anticipate your opponents movement).Second main problem is them stopping. I’m not as sure about this one but my guess is that lag plays a factor. Let’s say you shoot a tusk nail, but it’s delayed so when the next nail comes it appears nearly at the same time. The solution to this one is to make nails shoot as soon as they appear because otherwise between the pauses of the bullets the hit boxes collide and then boom, no more nail. TLDR: yba devs work pls and you should actually read this if you have time.
I think for the nails stopping it might because of server lag, Let's say nails move for a few seconds like 5, it takes 5 seconds for it to stop. But because of server lag it moves slower so the server might think it already has been 5 seconds and stops it.
just want to say my solution for the vamp sub-spec is stone mask wont be spawning around the map , you have to buy one instead from a vamp npc and the stone mask will cost 10k, plus the NPC will ignore you if you already have a spec(the stone mask also automatically give you the vampirism skills n race)
This video is the reason why I love Eclipse, he doesn’t cover people’s asses when things are getting out of hands, he doesn’t stick with one side till the very end, he sticks with what’s right.
@@thecow7255 basically gonna become abd with nothing to do other than grind for skins and idk why we keep giving his game and channel likes its like oh a new code coming for this amount of like lemme absolutely do that even tho he doesn't deserve it
The trees in the 1v1 arena also make it so that when you use road roller for tw it causes the road roller to not touch the ground and hit the trees instead
the whole “not being able to talk to an npc after the first time unless you leave” also happens with the jesus npc, while not a huge deal i once spike to him just to see his dialogue, then i tried to reset my vamp race and couldn’t talk to him, and by the time i rejoined he was gone
@@drdimmwittshorts8125 so then why doesn’t he just despawn after someone uses him instead of misleading fucking players into thinking they could evolve tusk act 2 or get rid of vamp race after someone else uses Jesus
I think the reason you get ''stunned'' in the middle of a timestop its because, you always freeze 3 seconds after ts started (All ts resists but ta4 with max inf rotation last 3 seconds) So I think what happens there is that the game stops everyone that can move in the timestop for a moment and lets the one that started the timestop continue moving after succesfully knowing who did it This may also explain why sometimes people with TS resist dont get affected by your timestop at all. bugs.
No. YBA devs tried to add endlag to timestop to stop people from comboing off of it (you can check the patch notes from a while ago), but for some reason that endlag happens DURING the timestop and not after it. This was months ago and they still haven't fixed it.
One of the things that could make the list is GE’s last hit of beatdown being a block break another thing that makes the stand beyond garbage, and it has been a thing for a little over a year even before the beatdown rework
Uzu could just take 5 mins out of his free time to revert ge's bd into the old bd and increase the stun on the last hit before the finisher hit and done, ge is good again
@@genswift6338 for some reason bites the dust can bypass most of the moves, like beatdowns and love train(not sure about this one) and your own shadow.
Uzu could take a page out DE's page by make the dash boosted jumps a real game mechanic, taking a bug and changing it(while not completely fixing it) and making it a new mechanic
Oh the NPC sliding problem is a thing, ill tell you that. I was semi-recently grinding Joe using KQ and the amount of times Joe respawned at 10% of his health is infuriating
YES, FINALLY SOMEONE TALKS ABOUT THIS STUPID FUCKING BUG I still have ptsd of when I almost killed jp6 for the first time and he fucking did the funny bug and respawned kakakzjwidojsjdciidifccc8xuxixixixixixixixixixixdjiewojsosjsxuj ixcic9duxodjxixidjdifjdidjdddjcjxjc so I ended up killing after I got scr
Yo there's also another bug that most people don't know. When you hold block before Conqueror's will is activated, you will still block all the damage that the SCR user is throwing at you. Of course, they can still block break you but if unblock as soon as they will block break, you will be able to stand up and dash away from their braindead combo.
About the Tusk Nails, i think thats because when you shoot while moving foward, they see ur arm like a object, so they will stop since they already hit something. Its not only a YBA bug, many projectiles in many games have that, like Broly's Blast in ABA
@@EnglandRemoval Or, simply make the nails bypass the hitbox on your arm ONLY, because making them unclippable would be very annoying, imagine walking around Arcade when a Tusk literally hit you through walls xD
5:25 I don't think dash/thrust boosted jumps in main game, but they should be in 1v1s or SBR. Because I like jumping around the map and fly like iron man (also thanks for adding green hill zone music in there)
Hey Ecplipse, there's a bug that most of the community already knows about. But with this new stand exchange system there's a way to make any stand that doesn't move in the time-stop move for five seconds using all its skills, defending, jumping and anything.
This bug has actually existed since the start of the game- It was just made easier to access due to the old method requiring the use of the “Reroll Stand” for ~90 robux on GER. Knowing Uzu he won’t bother to fix it, but a really easy workaround to this bug is just by refreshing/resetting the player upon trading/rerolling so the Time Stop Resistance Passive is not applied to the player anymore.
The mysterious bow would've been in this list, but lord uzu deleted the npc and the item instead of actually fixing It so we can have more r63 stands that everybody really wants 😍😍😍
One more thing: If you equip pluck with made in heaven you get a insane M1 speed that made your oponent cant do anything because its too fast to react and if they block you can just break their block with pluck with is so fast that they cant see coming, also you can do this forever just by looping double accel
@@polar8469 ok after that what are your opitions ? Also only kc and kcr have epitaph and you cant even do a combo because made in heaven is Just too fast even with the stand off they can just teleport away and use some blockbreak and make you fall again in the blender, also yba have a Lot of stands and just 2 of them having a good option against mih pluck its not a good argument
@@polar8469 1 you cant time stop with someone using 900 m1 right at your face 2 and If you got a time stop after the ts the mih can Just run until get all his health back and judt start again until you die, also mih is so fast that even with time skip you cant run. And if you get a time skip the mih can just spam M1 so you cant get nothing out of it
we need more videos like this. even if it’s just complaining, it’s so entertaining. i appreciate you bringing issues like these to light. hopefully these videos influence the devs and uzu to fix stuff. great video, keep it up!
@@sethamphetamine3600 I don’t know why you would try to refute what he says all the points he makes are solid. why watch the video just to hate on it? that’s lowly
I first started playing yba a bit before they added D4C:LT and then I stopped a bit before the heaven update. Came back to the game 2 months ago, had a blast and now I'n just straight up bored. The endgame in yba gives you 3 options, kill in maingame (which always leads to the whole server being against you...), 1v1s ( gets boring after 3 matches) and sbr (I dont play with my friends often and getting the whole team of 4 in the same server is hell, not to mention that going solo is unplayable). Yes you could say "but you can grind for stands!" but thats not fun, thats just time consuming. I really wish they had done something to the endgame rather than adding fat star platinum lol. Sorry for grammar errors, I dont usually write long suff.
I’m gonna brag and say I have a wonderful time in sbr solo, the ability to ‘read the room’ of the server and play to your outs to win is very satisfying (such as teaming with a specific person you think is really good, knowing there’s a wiping team so hiding in the mountains with a horse is the way to steal the victory, or just being intimidating enough to where nobody dares try to kill you, and you determine the killings before the final 7 buttt hackers for the most part ruin it, occasionally they can be funny but anticheat needs a revamp
@@watyes7546 no no I disagree entirely, casual is filled with vc coordinated duo wiping teams of high burst damage and stunning stands, and the twoh grinders; competitive is more frequently rag-tag teams created on the teaming rock, people wanting corpse parts so they just want to survive to the race
Yeah, to be honest. Playing SBR Alone is half impossible. When i tried to do the TW:OH quest, i just kept getting beaten to the ground by teams,Disconnecting cause of Roblox, and dying cause of lagspikes bigger than DIO's ego. Aaannddd just getting swarmed by hackers. But even if i play with friends its still hell. The fact that we get a server that is not full or hasn't started yet is quite low, and so damn annoying.I wish you could make a party system (i know that gangs exist) where its simular to the 2v2 teamate selection: You and your friend click on each others names, the party leader clicks on a server, and all of you get teleported.
Fun fact, dash high jumps work on tall walls. Straight tall walls. It's very difficult to achieve, some anti-cheat or something, idk, might drag you back down if you manage it. But some very few times you can do it. Managed to do it a few times one on the hill with DIO boss, where I had to get up as he fell down a short distance opposite side of Doppio. Funny to do jumps, but definitely should not be in the game. Having a fight with someone in main game near the arcade? They start loosing? Oh, they just dashed on the fire hydrant and are now posing on top of the arcade. Looks like they will now get to heal a lot unless you can manage the same quickly.
You're not totally wrong but it's possible on everything you can dash on, SBR grass ledge ? Possible, on the cover of the dumpsters around main game ? You can reach Heaven with these. My suspicion tells me that Dash and Thrust both gives an instant boost of speed right when used, that speed when used on a ledge converts that speed into what I call a fully ecological rocket fuel, shooting you to the Moon, no need to use C-Moon if you wanted to yeet yourself to the stratosphere, your legs can do that just fine.
@@vivelespatat2670 I was not saying that was not possible, I was saying that they work on tall walls aswell, as that was not mentioned in the video. Now for the reason it's like that you are correct. YBA likely uses something to forcibly add force onto your character. When against an object that you are unable to go through, Roblox does the next best thing and converts it to an upwards force.
There is actually 1 more bug that is over 1 year old that completely breaks Time Stop Resistance stands, if knives stick to your opponent, they won’t be able to move in a time stop at all, they’re just going to start shaking which gives you a huge advantage Another thing the YBA team should fix is GER, it is a terrible stand that is pretty much unusable in fights due to the enormous endlag and very inaccurate moves that are easily punishable, you also get punished for landing your counter 99% of times
You going to ignore the fact it has a awakening that makes your heal around 90% more and a rtz that time erase and all time stop useless as well as the fact rtz can you so it doesn’t matter if you barrage first if you have it? might as well add the fact with Ger boxing/Ger Hamon it’s impossible to kill. If your Ger boxing vamp you almost always win.
@@midnighttokyo4894 Well no pretty much all stands outdamage it, and they have superior abilities, something like sptw or twoh could easily kill ger even with rtz
@@midnighttokyo4894 But it could just be countered with KCR using reality marble, and the issue with kcr is that most moves either don't do a lot of damage or are just plain blockable
Ger counters dimensional scythe, time erase useless because rtz, awakening to take our 1 stock, reality marble can’t do much if you use tree because I think you go on the top of the box where he can’t do nothing.
I feel like 2 simple fixes for the Silver Chariot infinite combo is either A) Make it where the last shot comes out of the ACTUAL sword and not have sc have two sords. Making it where when used, there's a small time period where you cant use any sword attacks and your e barrage becomes a fist barrage. B) just make million pricks not hit ragdoll.
Eclipse there is another thing with time stops that exists at stands without rage bar like TWOH or SPTW,wich is what you said in the extended Rage Time Stops. When you time stop and its about to end in 2 seconds you get stuck for 1 second wich this is a big problem to the 2 time stop stands without rage because if you don't have your time stop mastery at least upgraded 1 time you basically wasted points in time stop. This thing exists from when heaven quests came out.
The worst part is that I’m 99% sure the vamp sub-spec stuff isn’t a glitch because while you cannot get, or select spin or hamon from the spec storage while vampire you can do both for both pluck and boxing. Probably because the devs decided “Oh yeah! A vampire could totally still do those things! Why not?!”
i dont know if i missed it in the update log but spawns are distance based now. if you kill the dio boss he will not respawn unless you go back a ways to the edge of the mountain near the exicution quest. same with thugs, running to the park respawns the farthest one near the arcade and running to the arcade spawns the one near the park. the ones between wont spawn unless you move a certain distance. better example being the zombie henchmen, if you kill the three that are through the tunnel they will not respawn unless you go the distance between them and the vampire bar. this can kind of be in your favor as it allows you to spawn bosses instantly because you only have to go the distance required to respawn them but its also annoying.
i know what it is, because uzuz fucked up npc respawning it doesnt see the npc as dead when it actually is and you have to get out of its distance so it sees the npc as despawning just so it spawns in.
2:58 This literally happened to my friend and if it weren't for me playing with her, she probably would've given up as she had 0 idea how to fix it and was already struggling to find the npc in the first place as most new players do
NPC Location Finding was better in old YBA. In old yba, the "where is the npc" """"cutscene"""" was way better and showed what paths you should go to. But now? Nah, just noclip through the fucking buildings until Koichi appears out of nowhere.
Sometimes not even they're heavy punch or beatdown will land cuz trust me that deformation on jp6 saved my life that second as I was half hp and he was awakened
Man, you are a absolute chad to our community. However, it is sad to see that the yba devs (except the modellers cuz skins) wont take any effort into further improving their game. They have a huge playerbase and a huge wallet apparently. The players keep coming and they keep getting paid. Honestly, a good video by you.
modellers putting in effort with skins in understandable but like half of them are just recolours lets be honest that doesnt take much work they are close to as bad like yeah now they have started doing things like star fatinum and cursed aerosmith but its just cosmetics which do NOTHING to gameplay while the scripters n such are doing *nothing* and getting paid for it
@@joaquinzabaleta1662 so you praise eclipse for doing what he wants for cash but get onto uzu about it? (I’m assuming you think uzu is a greedy pig for only adding skins but sorry if I’m wrong)
Another massive is the fact you can use moves/block in vampire freeze and you can barrage in Crazy Diamonds rock trap or well you can barrage out of any move that stuns.
Damn the 9 second Rage Stand Timestop is sure to cause some uproar in the devteam right x) ? I sure hope so, all of this nonsense needs to be fixed. I love how Eclipse went from "There is hope for the end game" to "I take responsibility for ruining the game".
You can kind of see his point in a way, uzu clearly doesn’t want to fix any of these huge bugs, so now he’s revealing them for what they are, things that should be fixed
There is also the mih uni reset bug where if you use the move and your skin goes back to normal you get glitched and stuck on the floor, so alot of mih players dont get the move even though it should be a very good move that removes a limb and gives you a good chunk of hp.
I still don’t understand why we can’t have cool timestop animations like in AUT. Seeing star platinum do a constipated yell and then T pose really drains me.
This why YBA needs actual testers, not just their “dev team”. I honestly hated the skin update because it made me think that YBA would turn into ABD and unejoyable bug or glitch patches would be traded for skins. Yes, we wanted a diabetic TW skin rather than a TS rework. People say the devs only listen to you, yet here we are with you complaining for 20 minutes straight (I understand bro I do the same every time I play YBA). Uzu, get testers. If you can’t do that, get more devs. Please.
So many people such as myself and my gang have quit yba because of all the shit we have to go through just to have fun. Testers shouldn't be hard to get, as there will be a lot of people like youtubers who would test for free. And even if uzu was to pay randoms to test, it wouldn't be much as the tester would only have to play the game.
@@uri_9158. It's not like Uzu can't pay or hire testers, he just chooses not to. I have no idea why. I mean, the testers can't break the game, and even if someone hacks it, Roblox Studio auto-recovers game files, so Uzu could just reupload YBA and ban the hacker afterward. I can relate to you, because me and my entire Discord GC all quit YBA because it got so boring.
Watched the entire vid without commenting, and all I have to say is wow. I never played yba as I used to before and I didn't know it was this bad I usually just hop on 1v1s or get skins when they were added.
tusk nail getting stuck is because of the speed of your ping, they'll stop if they hit the wall but the server is stupid enough to let the tusk nails run the same speed with the server (meaning 5 ping or less) and hit the wall before the nails even touch the opponent, then it stops the nails function and doesn't damage anyone who touches it and stops in the sky
I think Tusk's nail bug is that the projectile goes backwards but it collides with your own hitbox and it acts as if it hits something but in all reality it didn't
The reason the nails get stuck is probably because of your own hitbox. Since your nails don't do damage to you they just stop in place thinking they've hit a target. So when it hits your hitbox when you move in the projectiles way it gets stuck in mid air.
Tusk and it’s wormhole nails make no sense. One of my favorite things about Tusk in the manga was how Johnny used his wormhole ability. He could go into his wormholes and or shoot nails through them. Which he used on Axel Ro and Another World Diego. Johnny could get a major upper hand against his enemies when using this. And he did. And he wormhole nails could go through buildings and across them, which he used against Another World Diego. It makes no sense why wormhole nails doesn’t work like that in YBA
alright regarding sc vamp. instead of blocking during the ragdolled prics mash q which cancels a loop bc u need barrage to get that 5 seconds to prics again (to simplify, just mash q to cancel the "inf combo") there is no confirm into blood suck: i main sc vamp i have a video on it, it simply does not work. last shot stuns but not enough for a suck. if you try to time the shot with the ricochet it wont register someone in ice as a hitbox, if you try this someone outside of ice then they can simply dash out.
One problem I had with YBA is the particle effects used for Killer Queen. I always had an average PC but my friend and I have complain many times about the lag and ping increase due to the bomb effect of KQ. It has gone to the extent of being kick out the game and whenever I play 1v1 with a KQ user (with good ping), I would always lose not having mobility caused of the lag.
Yba should have an low gfx mode that actually changes some effects and even models. KQ bomb effects, when changed to low gfx, could just be the classic kq bomb efrects (but biggie, since the kq plant bomb HUGE buff) And skins like Lightbringer, Magician's Red Over Heaven and Dark Determination not only hurt my eyes but hurt my pc. Fucking MR attacks effects too-
People can also combo you with white snakes acidic spew, if your ragdolled, they can hit you while still ragdolled, stunning you when you get up so they can combo you.
My theory is for the wormhole nails are that #1, it has collision on, or #2, they somehow collide with the wall/object, detect that its the person, and vanish.
The bug where you randomly stop in your on time stop is bc of the knives if you're a twoh and use your knives first in ts (also happened to me multiple times) and you try to run to your enemy its a solid chance your run into your time stopped knives that freeze you in place bc THEY FKING COUNT AS AN OBJECT AND YOU CAN GET STUCK BY DAMM KNIVES
Im not sure if this counts, But if you mash your time skip keep while doing Time stop with twoh or sptw, you can time skip in time stop. i know you mentioned this with the rage stands, but it also works with SPTW and twoh, meaning you can probably still throw it out and get free dmg with timeskip again.
Eclipse I could be wrong but the reason I think the wormholes get stuck is because wormhole shoots the leftover nails that haven’t hit so I think that’s why they frequently get stopped
I’m not sure if this counts as a glitch but if you click on the npc’s name during dialogue you can rewrite it (even though this does nothing and it just goes back to normal when you end the dialogue it’s still pretty weird)
They fixed some of the npc glitches with the dialogue and being able to talk to them twice and Zepelli is back 😃. They also fixed (nerfed into the ground) SCR and it’s insta kill combo. Tusks nails work again too.
Reasonable explanations (i guess) 10# This probably happens because it appears when you're in combat, and when you're not it disapears. (but this shoudn't happen when rage mode is active so it's a level 1 bug anybody could resolve) 9# About jotaro, it probably happens because jotaro npc recognizes that you're in the dimension already, so you cant talk to him again (even tho it shoudn't even be a thing) About mista... a bug About the other stuff: uzu forgot. About Zeppelin: he also removed the mailman for no reason, so that's not a surprise tbh 8# This is probably a roblox issue, i'm assuming this because it also happens in aba and ragdoll engine. 7# Nothing to talk about here, uzu gave him arrow barrage for no reason, now he can tripple barrage for no reason. 6# Tusk's nails were probably sped up during a random update so that's probably why they don't appear, but i have no clue why they get stuck mid air. 5# Ts knifes probably dont do damage in ts because of that stupid "knifes getting stuck in your opponent's body" animation 4# That should be a thing to prevent stand with a jump to cheese those stands with no mobility (aka mr president) 3# This is called "poor programation" Uzu made it so every ts was 9s, but he decided to nerf it on rage stands, but if you spam the button, somehow it activates this 9s ts. 2# Probably happens because ragdoll doesn't actually give you i-frames, but instead, it makes the opponents moves not to hit, but when uzu added/reworked (even tho it just made sc's million pricks look better) those 2 skills, he just forgot about it 1# Vampire is a race, so it kinda makes sense the fact you can use other specs with it, but y'know, that mechanic kinda suck, vampire boxing is absolutely bs and unbalanced. 0# Kc's combo is based on timing, when people get out of ragdoll (where most of your moves wont hit) you are already at the end of your chop animation, so they can't really do anything about it other than giving people 1s i-frame after ragdoll
For mobile if your internet is slightly below decent when you talk to a npc the dialog go's extremely slow and a single letter takes up to 10 seconds to appear and you need the necessary to finish their dialog before you can do anything so it can take up to 10 minutes talking to npcs
Fun Fact : The Dash Boosted jumps section with Sonic Theme makes YBA into a sonic game bcs its almost the same, alot of stuff to jump over, basically if you just will do this thingy with max AGility then it will be funnier than the entire PVP system
for the last one, vamp can sorta be countered by Made in Heaven because of Time Accel which turns it into daytime. And as we all know, daylight shreds vamps without umbrellas.
There is a bug with vampire life drain where if you get hit by the move you will still take damage from other people while you are being drained. It is busted in 2v2s and sbr because you would get life drained, then their teammates can get free damage like stuns or bds or reality overwrite punch. Life drain also removes the stand so you can time your stun as they are getting up and then you can barrage them without a stand.
I have another issue that kinda bugs me. This issue is not a bug or an exploit whatsoever, but it needs attention. And, this should come as no surprise that UZU HAS BEEN REUSING THE SAME ANIMATIONS 70 TIMES. The timestop animation is what I'm talking about. First, it's not even that good. You just hover your arms inward then slowly expand them with one movement. Before you say "can you do better?"... I can do better than that. And I'm sure many others can, too. It's been used for as long as I can remember, and it's just getting kinda old. But that isn't the end of it. It's being recycled and used for other things like Helping Hand from SCR, Stray Cat Bubble from KQ:BTD, Emerald Barrier from Hierophant Green, Return to Zero from GER, and I could go on and on. It overall just feels insanely lazy considering how much effort the devs put into making these stupid anime genderswapped skins that only 0.4% of players will ever obtain. Uzu has clearly spent money on hiring modelers, because the models look amazing. Just look at AUT. The reason I liked it was because of its amazing animations for its moves and cutscenes. Each timestop in AUT has a different animation. Each awakening in AUT has a different animation. Each projectile move in AUT has a different animation. But hey, newer and better animations for different moves probably won't bring profit into YBA's economy like skins will, so Uzu the money-greedy idiot won't care.
Oh yea, there's also some bullshit stuff too such as: -Vampire burning for no reason whatsoever on roofs even if its night time -TH erase accelerate can just fling you to the sky or sometime makes you get inside walls -Anubis counter randomly putting the enemies either away or near you -You can somehow block during vamp's freeze -Knives making you unable to move in timestop if you get hit by one before using it (dk if you already mentioned it, i prob just forgot) -MiH funny inf accel "tech" (there ain't no way this is intentional) -You can't use a req arrow if you didn't reset after getting a stand -SM minion just dying instantly after getting heavy punch/ragdolled (you already mentioned it in the sm vid but it's still here) ofc there's going to be stuff that prob already get fixed here, but last time i remembered all of these aren't fixed *yet* (doubt they will even do it)
mobile bugs: if do you type some times youre jump button becomes bigger and when youre die/reset youre buttons desappears, dash go to random locates and some times u cant walk in time stop t
At this point, we have more hope that a random hacker gets into Uzu's computer and fixes the game than Uzu and his HIRED developers fixing the game
facts
Yba joes: fine I’ll do it my self
If I had the ability to hack anything and do anything I wanted on their computer that's honestly the first thing I'd do
Better idea. Uzu is overthrown by someone, who actually knows how to make a good game.
Too bad kur got hacked instead
Oh my god, I totally agree with you on npc dialouge. I hate having to sit through it every time I'm trying to level up an alt :(
*goes to castle*
*talks to bruno*
Does a 5 hour workout, make coffee, buy food, come back and the dialogue is almost done
@@thepast2239 you dont need to talk to bruno, just go straight from mista to giorno
@@thepast2239 ikr lol
@@SpinnerRedDragonNano even so, for people who don't know about it, its really ridiculous.
Its worse for low pc players
Dialogue 0.1 Speed go brrrr
Eclipse goes on a stardust crusade to save YBA.
ya
To save the community*
he is like a morning clock that just isnt working on uzu
Fr
Spoiler: gone wrong😳
The funniest part of tusk nails are that they’re quite easy to fix. The first main problem with them flying around is the fact that they are designed to shoot where you are facing, so when you shoot a couple in shift, it registers the other nail that you just shot as the thing you are aiming at (so shoot once and its fine, shoot twice and it might go to heaven). The solution to this would be to make a target priority for the nails. If the mouse is ON the player, keep shooting until you reach the players position + (max nail distance - players distance). This way the nail ignores the other nail hit box and instead keeps going (only problem is that the nail HAS to be on the target so maybe make a second hit box on players specifically for the nail shots so that you can anticipate your opponents movement).Second main problem is them stopping. I’m not as sure about this one but my guess is that lag plays a factor. Let’s say you shoot a tusk nail, but it’s delayed so when the next nail comes it appears nearly at the same time. The solution to this one is to make nails shoot as soon as they appear because otherwise between the pauses of the bullets the hit boxes collide and then boom, no more nail.
TLDR: yba devs work pls and you should actually read this if you have time.
And yba devs cant figure that out
Lmao you should become a dev at yba
I think for the nails stopping it might because of server lag,
Let's say nails move for a few seconds like 5, it takes 5 seconds for it to stop.
But because of server lag it moves slower so the server might think it already has been 5 seconds and stops it.
im not gonna read that but thanks
@@OJrege no he should be his own dev and create his own games cuz we all know Uzu don't pay shit to his devs
just want to say my solution for the vamp sub-spec is stone mask wont be spawning around the map , you have to buy one instead from a vamp npc and the stone mask will cost 10k, plus the NPC will ignore you if you already have a spec(the stone mask also automatically give you the vampirism skills n race)
sounds nice
Or just make vamp a spec like boxing and you need 10k and stone mask like any spec
Wanna know how they fixed it? they made spec moves take blood
Players: Uzu your game has some serious problems
Uzu: So you want more skins, huh?
Its like slapping a bandage on a broken bone
He literally made fun of the fact he’s just adding skins.
True*
loooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
@FBI
It’s all fun and games until the ice somehow works ._.
As Thanos once said:
"Reality is often dissapointing"
q nome e esse prr kkkkkkkkkk
Thanos was a fucking simp but well said
Twoh: Sorry?
@@W3lol1
Onett: *Actually...*
@@fin8235 agora que eu percebi KKKKKKKKKKKKKKKKKKKKKKKK
This video is the reason why I love Eclipse, he doesn’t cover people’s asses when things are getting out of hands, he doesn’t stick with one side till the very end, he sticks with what’s right.
13:50
I love how the "time has stopped" line doesnt even get finished before the other line starts
I love how Eclipse is slowly but surely giving up on YBA.
They just dont give a shit about content of yba, just skins. its why i quit yba.
Turning into trading simulator dog shit
@@thecow7255 basically gonna become abd with nothing to do other than grind for skins and idk why we keep giving his game and channel likes its like oh a new code coming for this amount of like lemme absolutely do that even tho he doesn't deserve it
@@thecow7255 Slowly starting to feel like A Bizarre Day ngl
@@superdonut736 at least abd's devs doesnt make a trash pity system for skins and trading was somewhat fun unlike yba's economy
The trees in the 1v1 arena also make it so that when you use road roller for tw it causes the road roller to not touch the ground and hit the trees instead
easy to fix but devs wont
I really don't want trees to be deleted cuz of kc trolling
kinda like the yba development team, they never touch the ground lol
the whole “not being able to talk to an npc after the first time unless you leave” also happens with the jesus npc, while not a huge deal i once spike to him just to see his dialogue, then i tried to reset my vamp race and couldn’t talk to him, and by the time i rejoined he was gone
The thing about jesus is only one person can use him in a server so if your not the first he will give you that “Too Late” dialouge
@@drdimmwittshorts8125 so then why doesn’t he just despawn after someone uses him instead of misleading fucking players into thinking they could evolve tusk act 2 or get rid of vamp race after someone else uses Jesus
@@neutral4785 it's not that hard to join a new server
@@darleengravois5115 but then u gotta wait longer for jesus to spawn
@@neutral4785 Because yba devs
What’s crazy is how many of these still exist today. The dialogue one especially is unbelievably frustrating.
I think the reason you get ''stunned'' in the middle of a timestop its because, you always freeze 3 seconds after ts started (All ts resists but ta4 with max inf rotation last 3 seconds) So I think what happens there is that the game stops everyone that can move in the timestop for a moment and lets the one that started the timestop continue moving after succesfully knowing who did it
This may also explain why sometimes people with TS resist dont get affected by your timestop at all. bugs.
No. YBA devs tried to add endlag to timestop to stop people from comboing off of it (you can check the patch notes from a while ago), but for some reason that endlag happens DURING the timestop and not after it. This was months ago and they still haven't fixed it.
@@bruh-hd2sm oh
@@bruh-hd2sm tbh the endlag is so small that it won't change anything if you use eye gouge at the end of ts
One of the things that could make the list is GE’s last hit of beatdown being a block break
another thing that makes the stand beyond garbage, and it has been a thing for a little over a year even before the beatdown rework
For whatever godforsaken reason you can also use Bites The Dust during it just to fuck GE a little bit more than it already is.
Uzu could just take 5 mins out of his free time to revert ge's bd into the old bd and increase the stun on the last hit before the finisher hit and done, ge is good again
@@genswift6338 for some reason bites the dust can bypass most of the moves, like beatdowns and love train(not sure about this one) and your own shadow.
The beatdown is an 7 page muda but golden experience dont believe in gravity
@@M_Feitosa7 it's 6 page muda in yba since the last chunk of it is missing
Dash boosted jumps has been around since the beginning. I honestly started to believe it wasn't a bug at one point.
Uzu could take a page out DE's page by make the dash boosted jumps a real game mechanic, taking a bug and changing it(while not completely fixing it) and making it a new mechanic
@@ofathousandstrings2396 DE?
This was in rogue for the longest time
"It's tech"
@@lumonetic1124 Digital Extremes, the company behind Warframe. One of the games core mobility mechanics came from a glitch
Oh the NPC sliding problem is a thing, ill tell you that. I was semi-recently grinding Joe using KQ and the amount of times Joe respawned at 10% of his health is infuriating
Lmao thats why i fight him with my RHCP pilot mode
YES, FINALLY SOMEONE TALKS ABOUT THIS STUPID FUCKING BUG
I still have ptsd of when I almost killed jp6 for the first time and he fucking did the funny bug and respawned kakakzjwidojsjdciidifccc8xuxixixixixixixixixixixdjiewojsosjsxuj ixcic9duxodjxixidjdifjdidjdddjcjxjc so I ended up killing after I got scr
Yo there's also another bug that most people don't know. When you hold block before Conqueror's will is activated, you will still block all the damage that the SCR user is throwing at you. Of course, they can still block break you but if unblock as soon as they will block break, you will be able to stand up and dash away from their braindead combo.
Thank you for sharing this information with us
Don't forget when you use freeze on a non to resistant stand and TS they get to move in the TS forever
16:41 RHCP can also hit you with the flash bang move while ragdolled from jaw breaker or life drain and that sets up into an easy auto-combo.
@@xtruller yea and the ws acid move makes me so blind imma might aswell just close my eyes once they land a knock down
yeah same with reality marble
Those were lingering
Uzu removed one of them on pluck single strile
Reality marble too
every time something here gets fixed you have to do a 1v1 match with Aerosmith pluck
Omg yes
So he wont have to do it huh
About the Tusk Nails, i think thats because when you shoot while moving foward, they see ur arm like a object, so they will stop since they already hit something. Its not only a YBA bug, many projectiles in many games have that, like Broly's Blast in ABA
The broly blast is so annoying
Honestly at that point. As of there isn't a way to fix it
@@jeffboy4231 Pretty easy way, just make nails go through walls, fixes wormhole nails and I don't see how it could possibly be cheesed
@@EnglandRemoval Or, simply make the nails bypass the hitbox on your arm ONLY, because making them unclippable would be very annoying, imagine walking around Arcade when a Tusk literally hit you through walls xD
@@decept1onn to be fair, there is no issue in that, it's not like they can kill you if they can't see you
Holy shit this is good to know as I am starting YBA today. Thanks for the info
5:25
I don't think dash/thrust boosted jumps in main game, but they should be in 1v1s or SBR. Because I like jumping around the map and fly like iron man
(also thanks for adding green hill zone music in there)
Hey Ecplipse, there's a bug that most of the community already knows about. But with this new stand exchange system there's a way to make any stand that doesn't move in the time-stop move for five seconds using all its skills, defending, jumping and anything.
This bug has actually existed since the start of the game- It was just made easier to access due to the old method requiring the use of the “Reroll Stand” for ~90 robux on GER.
Knowing Uzu he won’t bother to fix it, but a really easy workaround to this bug is just by refreshing/resetting the player upon trading/rerolling so the Time Stop Resistance Passive is not applied to the player anymore.
I acci used it with mih
How
@@stevenacuna5876 see on my channel, it's a lot to explain
and uzu wont fix it B)
The mysterious bow would've been in this list, but lord uzu deleted the npc and the item instead of actually fixing It so we can have more r63 stands that everybody really wants 😍😍😍
wait they deleted him? didn't actually realized but you right man
Ah man. I liked shooting poeple with arrows
Bow unob 😭😭
Why put in effort to fix something when you can just remove it from the game! Classic Uzu.
Of shut up i hate r 63 stands twoh is much better
One more thing: If you equip pluck with made in heaven you get a insane M1 speed that made your oponent cant do anything because its too fast to react and if they block you can just break their block with pluck with is so fast that they cant see coming, also you can do this forever just by looping double accel
Yes that too
E p i t a p h
@@polar8469 ok after that what are your opitions ? Also only kc and kcr have epitaph and you cant even do a combo because made in heaven is Just too fast even with the stand off they can just teleport away and use some blockbreak and make you fall again in the blender, also yba have a Lot of stands and just 2 of them having a good option against mih pluck its not a good argument
@@HZ-zv2ln t i m e e r a s e, or t i m e s t o p
@@polar8469 1 you cant time stop with someone using 900 m1 right at your face 2 and If you got a time stop after the ts the mih can Just run until get all his health back and judt start again until you die, also mih is so fast that even with time skip you cant run. And if you get a time skip the mih can just spam M1 so you cant get nothing out of it
“Silver Chariot vamp is probably the only infinite combo…” Hierophant Green vampire is laughing.
Mr president vampire is also laughing
I never understood for rage timestop took up all ur rage like
if ur mad all u have to do is stop time and then u will be happy?
like what
Lmao
we need more videos like this. even if it’s just complaining, it’s so entertaining. i appreciate you bringing issues like these to light. hopefully these videos influence the devs and uzu to fix stuff. great video, keep it up!
no its not entertaining its just watching a 21 year old who lives with his parents cry about roblox
@@sethamphetamine3600 if you disliked it so much then don’t watch it
@@themindmanipulator_ I forced myself to watch this so I could refute whatever eclipse said lol
@@sethamphetamine3600 me when
@@sethamphetamine3600 I don’t know why you would try to refute what he says all the points he makes are solid. why watch the video just to hate on it? that’s lowly
I first started playing yba a bit before they added D4C:LT and then I stopped a bit before the heaven update. Came back to the game 2 months ago, had a blast and now I'n just straight up bored. The endgame in yba gives you 3 options, kill in maingame (which always leads to the whole server being against you...), 1v1s ( gets boring after 3 matches) and sbr (I dont play with my friends often and getting the whole team of 4 in the same server is hell, not to mention that going solo is unplayable). Yes you could say "but you can grind for stands!" but thats not fun, thats just time consuming.
I really wish they had done something to the endgame rather than adding fat star platinum lol. Sorry for grammar errors, I dont usually write long suff.
grammar is pointless when you chat online mostly, as dont and don't are pretty much the same thing. also i totally agree with you, its boring :(
I’m gonna brag and say I have a wonderful time in sbr solo, the ability to ‘read the room’ of the server and play to your outs to win is very satisfying (such as teaming with a specific person you think is really good, knowing there’s a wiping team so hiding in the mountains with a horse is the way to steal the victory, or just being intimidating enough to where nobody dares try to kill you, and you determine the killings before the final 7
buttt hackers for the most part ruin it, occasionally they can be funny but anticheat needs a revamp
well what i do in maingame is just sit around and chat with people cuz i got no one to talk to irl
@@watyes7546 no no I disagree entirely, casual is filled with vc coordinated duo wiping teams of high burst damage and stunning stands, and the twoh grinders; competitive is more frequently rag-tag teams created on the teaming rock, people wanting corpse parts so they just want to survive to the race
Yeah, to be honest. Playing SBR Alone is half impossible. When i tried to do the TW:OH quest, i just kept getting beaten to the ground by teams,Disconnecting cause of Roblox, and dying cause of lagspikes bigger than DIO's ego. Aaannddd just getting swarmed by hackers. But even if i play with friends its still hell. The fact that we get a server that is not full or hasn't started yet is quite low, and so damn annoying.I wish you could make a party system (i know that gangs exist) where its simular to the 2v2 teamate selection: You and your friend click on each others names, the party leader clicks on a server, and all of you get teleported.
Fun fact, dash high jumps work on tall walls. Straight tall walls. It's very difficult to achieve, some anti-cheat or something, idk, might drag you back down if you manage it. But some very few times you can do it. Managed to do it a few times one on the hill with DIO boss, where I had to get up as he fell down a short distance opposite side of Doppio. Funny to do jumps, but definitely should not be in the game. Having a fight with someone in main game near the arcade? They start loosing? Oh, they just dashed on the fire hydrant and are now posing on top of the arcade. Looks like they will now get to heal a lot unless you can manage the same quickly.
That. Stupid. Fire Hydrant.
You're not totally wrong but it's possible on everything you can dash on, SBR grass ledge ? Possible, on the cover of the dumpsters around main game ? You can reach Heaven with these. My suspicion tells me that Dash and Thrust both gives an instant boost of speed right when used, that speed when used on a ledge converts that speed into what I call a fully ecological rocket fuel, shooting you to the Moon, no need to use C-Moon if you wanted to yeet yourself to the stratosphere, your legs can do that just fine.
@@vivelespatat2670 I was not saying that was not possible, I was saying that they work on tall walls aswell, as that was not mentioned in the video.
Now for the reason it's like that you are correct. YBA likely uses something to forcibly add force onto your character. When against an object that you are unable to go through, Roblox does the next best thing and converts it to an upwards force.
I’m glad someone that is listened to actually calls out the trash in the roblox jojo community. Keep it up eclipse!
Made in Heaven user in SBR: "Why won't you just DIE?!"
The Vampiric Boxing White Album: *"NANOMACHINES, SON! THEY HARDEN IN RESPONSE TO SKILL ISSUE!"*
lmao
One thing you missed about SCR: Helping Hand can reduce damage as well.
There is actually 1 more bug that is over 1 year old that completely breaks Time Stop Resistance stands, if knives stick to your opponent, they won’t be able to move in a time stop at all, they’re just going to start shaking which gives you a huge advantage
Another thing the YBA team should fix is GER, it is a terrible stand that is pretty much unusable in fights due to the enormous endlag and very inaccurate moves that are easily punishable, you also get punished for landing your counter 99% of times
You going to ignore the fact it has a awakening that makes your heal around 90% more and a rtz that time erase and all time stop useless as well as the fact rtz can you so it doesn’t matter if you barrage first if you have it? might as well add the fact with Ger boxing/Ger Hamon it’s impossible to kill. If your Ger boxing vamp you almost always win.
@@midnighttokyo4894 Well no pretty much all stands outdamage it, and they have superior abilities, something like sptw or twoh could easily kill ger even with rtz
I see your point and agree with you put ger boxing vamp just out heals you and you’ll waste 30 minutes before you eventually die.
@@midnighttokyo4894 But it could just be countered with KCR using reality marble, and the issue with kcr is that most moves either don't do a lot of damage or are just plain blockable
Ger counters dimensional scythe, time erase useless because rtz, awakening to take our 1 stock, reality marble can’t do much if you use tree because I think you go on the top of the box where he can’t do nothing.
Finally someone speaking out to uzu and or paragon I don’t think that’s happening but at least you getting your point somewhere
Waiting on paragon to say his usual bullshit when ppl rant abt YBA in sub-announcments
@@marcc6775 and eclispe is friend with him
I feel like 2 simple fixes for the Silver Chariot infinite combo is either A) Make it where the last shot comes out of the ACTUAL sword and not have sc have two sords. Making it where when used, there's a small time period where you cant use any sword attacks and your e barrage becomes a fist barrage.
B) just make million pricks not hit ragdoll.
C) Press Q to summon your stand.
Eclipse there is another thing with time stops that exists at stands without rage bar like TWOH or SPTW,wich is what you said in the extended Rage Time Stops. When you time stop and its about to end in 2 seconds you get stuck for 1 second wich this is a big problem to the 2 time stop stands without rage because if you don't have your time stop mastery at least upgraded 1 time you basically wasted points in time stop. This thing exists from when heaven quests came out.
WDYM,the stuck of 1 second is to make u dont use any stun at the end of the ts and get a free barrage
The worst part is that I’m 99% sure the vamp sub-spec stuff isn’t a glitch because while you cannot get, or select spin or hamon from the spec storage while vampire you can do both for both pluck and boxing. Probably because the devs decided “Oh yeah! A vampire could totally still do those things! Why not?!”
i dont know if i missed it in the update log but spawns are distance based now. if you kill the dio boss he will not respawn unless you go back a ways to the edge of the mountain near the exicution quest. same with thugs, running to the park respawns the farthest one near the arcade and running to the arcade spawns the one near the park. the ones between wont spawn unless you move a certain distance. better example being the zombie henchmen, if you kill the three that are through the tunnel they will not respawn unless you go the distance between them and the vampire bar. this can kind of be in your favor as it allows you to spawn bosses instantly because you only have to go the distance required to respawn them but its also annoying.
i know what it is, because uzuz fucked up npc respawning it doesnt see the npc as dead when it actually is and you have to get out of its distance so it sees the npc as despawning just so it spawns in.
Im fine with this since you can grind much more faster than it was before
I can grind joe and deo faster, taking this anyday
@@vivelespatat2670 yea it helps a lot, I haven't tested it with ascended dio or p6 jotaro tho
2:58
This literally happened to my friend and if it weren't for me playing with her, she probably would've given up as she had 0 idea how to fix it and was already struggling to find the npc in the first place as most new players do
When I started playing yba it took me an hour to find him 🗿
@@kindertingui2826 took me 3 weeks to get the motivation to play yba 🗿🗿🗿
NPC Location Finding was better in old YBA.
In old yba, the "where is the npc" """"cutscene"""" was way better and showed what paths you should go to.
But now? Nah, just noclip through the fucking buildings until Koichi appears out of nowhere.
Top 10 things Uzu will never fix
Number 1: his relationship with his father
And copyright thing that is there cuz of Shindo life when DP allows copyright they want fan games of jojo
Number 2: his self confidence after that roast
I really got so used to all of these I was shocked and confused to realise things like rage disappearing
I know a problem when you have like 12 000 ping when trying to take a item from the ground you will be kicked from game it says no expoting
You also can hit NPC with overwrite punch or something that deforms the player and if the NPC has became tall he can't hit you with barrage
Sometimes not even they're heavy punch or beatdown will land cuz trust me that deformation on jp6 saved my life that second as I was half hp and he was awakened
Man, you are a absolute chad to our community.
However, it is sad to see that the yba devs (except the modellers cuz skins) wont take any effort into further improving their game.
They have a huge playerbase and a huge wallet apparently.
The players keep coming and they keep getting paid.
Honestly, a good video by you.
Oh your a yba joe? Name every developer that doesn't model
modellers putting in effort with skins in understandable but like
half of them are just recolours lets be honest that doesnt take much work they are close to as bad
like yeah now they have started doing things like star fatinum and cursed aerosmith but
its just cosmetics which do NOTHING to gameplay while the scripters n such are doing *nothing* and getting paid for it
dawg he is no chad. hes a 21 year old man who lives with his parents and cries about yba not being a flawless game
@@sethamphetamine3600 and makes money about that B)
@@joaquinzabaleta1662 so you praise eclipse for doing what he wants for cash but get onto uzu about it? (I’m assuming you think uzu is a greedy pig for only adding skins but sorry if I’m wrong)
You know Eclipse has lost all hope when he tells us how to do the game breaking bugs
Looking at this again to see if YBA proved eclipse wrong
Another massive is the fact you can use moves/block in vampire freeze and you can barrage in Crazy Diamonds rock trap or well you can barrage out of any move that stuns.
Damn the 9 second Rage Stand Timestop is sure to cause some uproar in the devteam right x) ?
I sure hope so, all of this nonsense needs to be fixed.
I love how Eclipse went from "There is hope for the end game" to "I take responsibility for ruining the game".
You can kind of see his point in a way, uzu clearly doesn’t want to fix any of these huge bugs, so now he’s revealing them for what they are, things that should be fixed
Clearly they didn't want to fix 9 sec timestop because it's canon to Jojo smh
There is also the mih uni reset bug where if you use the move and your skin goes back to normal you get glitched and stuck on the floor, so alot of mih players dont get the move even though it should be a very good move that removes a limb and gives you a good chunk of hp.
@ok I smell cap
i think if u have uni reset you cant do the infinite speed loop thing.
I still don’t understand why we can’t have cool timestop animations like in AUT. Seeing star platinum do a constipated yell and then T pose really drains me.
Star platinum:The t-pose
*yells before stopping time*
AUT has different animations for every timestop, and most of them actually match the anime/manga, which is why I praised it for a bit
This why YBA needs actual testers, not just their “dev team”. I honestly hated the skin update because it made me think that YBA would turn into ABD and unejoyable bug or glitch patches would be traded for skins. Yes, we wanted a diabetic TW skin rather than a TS rework. People say the devs only listen to you, yet here we are with you complaining for 20 minutes straight (I understand bro I do the same every time I play YBA). Uzu, get testers. If you can’t do that, get more devs. Please.
So many people such as myself and my gang have quit yba because of all the shit we have to go through just to have fun. Testers shouldn't be hard to get, as there will be a lot of people like youtubers who would test for free. And even if uzu was to pay randoms to test, it wouldn't be much as the tester would only have to play the game.
@@uri_9158. It's not like Uzu can't pay or hire testers, he just chooses not to. I have no idea why. I mean, the testers can't break the game, and even if someone hacks it, Roblox Studio auto-recovers game files, so Uzu could just reupload YBA and ban the hacker afterward. I can relate to you, because me and my entire Discord GC all quit YBA because it got so boring.
I love how Eclipse says "He tells you about the Joe Mama's" so seriously.
Watched the entire vid without commenting, and all I have to say is wow. I never played yba as I used to before and I didn't know it was this bad I usually just hop on 1v1s or get skins when they were added.
4:20 "He tell you about joe mama over and over again" THAT HAD ME DYING
Godamnit if roblox hosted a glitch contest and yba kept the double barrage they would surely be a winner!
tusk nail getting stuck is because of the speed of your ping, they'll stop if they hit the wall but the server is stupid enough to let the tusk nails run the same speed with the server (meaning 5 ping or less) and hit the wall before the nails even touch the opponent, then it stops the nails function and doesn't damage anyone who touches it and stops in the sky
Skin trading simulator with added pvp
I haven’t even watched the video yet and I can tell Anti cheat is going to be on this list
w r o n g
It wasn't.
@@swagubirk yeah I figured that out already
@@gigachadtheslumpgod6727 lol
The tusk thing, surprisingly, is intentional. You can redirect the nails with wormhole nails after use. Even the rectangle nail.
it was made to redirect nails that missed, not nails that decided to freeze mid air
Even the bow seller disappeared like zeppelin. I'm devastated That I can't go guns blazing on rkers.
I think Tusk's nail bug is that the projectile goes backwards but it collides with your own hitbox and it acts as if it hits something but in all reality it didn't
The reason the nails get stuck is probably because of your own hitbox. Since your nails don't do damage to you they just stop in place thinking they've hit a target. So when it hits your hitbox when you move in the projectiles way it gets stuck in mid air.
*I NEVER EVEN KNEW THE GYRO NPC IN THE SEWERS WAS EVEN SUPPOSED TO EXIST LOL*
Bro that dash boosted jumps part where he kept dash boosting was hella smooth and satisfying
And literally a day after this comes out, they release a bug fix…
Tusk and it’s wormhole nails make no sense. One of my favorite things about Tusk in the manga was how Johnny used his wormhole ability. He could go into his wormholes and or shoot nails through them. Which he used on Axel Ro and Another World Diego. Johnny could get a major upper hand against his enemies when using this. And he did. And he wormhole nails could go through buildings and across them, which he used against Another World Diego. It makes no sense why wormhole nails doesn’t work like that in YBA
alright regarding sc vamp.
instead of blocking during the ragdolled prics mash q which cancels a loop bc u need barrage to get that 5 seconds to prics again (to simplify, just mash q to cancel the "inf combo")
there is no confirm into blood suck: i main sc vamp i have a video on it, it simply does not work. last shot stuns but not enough for a suck. if you try to time the shot with the ricochet it wont register someone in ice as a hitbox, if you try this someone outside of ice then they can simply dash out.
One problem I had with YBA is the particle effects used for Killer Queen. I always had an average PC but my friend and I have complain many times about the lag and ping increase due to the bomb effect of KQ. It has gone to the extent of being kick out the game and whenever I play 1v1 with a KQ user (with good ping), I would always lose not having mobility caused of the lag.
Yba should have an low gfx mode that actually changes some effects and even models.
KQ bomb effects, when changed to low gfx, could just be the classic kq bomb efrects (but biggie, since the kq plant bomb HUGE buff)
And skins like Lightbringer, Magician's Red Over Heaven and Dark Determination not only hurt my eyes but hurt my pc.
Fucking MR attacks effects too-
@@thetitanhater I have done that already, I even deleted the textures itself on roblox player.
People can also combo you with white snakes acidic spew, if your ragdolled, they can hit you while still ragdolled, stunning you when you get up so they can combo you.
My theory is for the wormhole nails are that #1, it has collision on, or #2, they somehow collide with the wall/object, detect that its the person, and vanish.
I love it when i fight any boss and he just decides to slip into the floor and ice skate out of his range then despawn
The bug where you randomly stop in your on time stop is bc of the knives if you're a twoh and use your knives first in ts (also happened to me multiple times) and you try to run to your enemy its a solid chance your run into your time stopped knives that freeze you in place bc THEY FKING COUNT AS AN OBJECT AND YOU CAN GET STUCK BY DAMM KNIVES
Im not sure if this counts, But if you mash your time skip keep while doing Time stop with twoh or sptw, you can time skip in time stop. i know you mentioned this with the rage stands, but it also works with SPTW and twoh, meaning you can probably still throw it out and get free dmg with timeskip again.
When i was new i tought that the tusk nail being stuck mid air was a opportunity to reutilizate if you missed, and then i discovered that was a bug
Eclipse I could be wrong but the reason I think the wormholes get stuck is because wormhole shoots the leftover nails that haven’t hit so I think that’s why they frequently get stopped
I’m not sure if this counts as a glitch but if you click on the npc’s name during dialogue you can rewrite it (even though this does nothing and it just goes back to normal when you end the dialogue it’s still pretty weird)
They fixed some of the npc glitches with the dialogue and being able to talk to them twice and Zepelli is back 😃. They also fixed (nerfed into the ground) SCR and it’s insta kill combo. Tusks nails work again too.
7:21 yes it does, block if you block they will try to block break you and just let go of block and you will get up, easy is that
WHEW at the end there I thought we wouldn't get anymore skins until you said so, what a relief.
the nails getting stuck is because sometimes you eighter point your cursor at someone over your hitbox or they hit your hitbox by accident
for the trees in the 1v1 area, you could just make the whole tree have no collisions meaning you'd walk through it
17:00 Well… now that you mentioned it… I seem to have a silver chariot myself… and I seem to have used the stone mask…
Reasonable explanations (i guess)
10#
This probably happens because it appears when you're in combat, and when you're not it disapears. (but this shoudn't happen when rage mode is active so it's a level 1 bug anybody could resolve)
9#
About jotaro, it probably happens because jotaro npc recognizes that you're in the dimension already, so you cant talk to him again (even tho it shoudn't even be a thing)
About mista... a bug
About the other stuff: uzu forgot.
About Zeppelin: he also removed the mailman for no reason, so that's not a surprise tbh
8#
This is probably a roblox issue, i'm assuming this because it also happens in aba and ragdoll engine.
7#
Nothing to talk about here, uzu gave him arrow barrage for no reason, now he can tripple barrage for no reason.
6#
Tusk's nails were probably sped up during a random update so that's probably why they don't appear, but i have no clue why they get stuck mid air.
5#
Ts knifes probably dont do damage in ts because of that stupid "knifes getting stuck in your opponent's body" animation
4#
That should be a thing to prevent stand with a jump to cheese those stands with no mobility (aka mr president)
3#
This is called "poor programation"
Uzu made it so every ts was 9s, but he decided to nerf it on rage stands, but if you spam the button, somehow it activates this 9s ts.
2#
Probably happens because ragdoll doesn't actually give you i-frames, but instead, it makes the opponents moves not to hit, but when uzu added/reworked (even tho it just made sc's million pricks look better) those 2 skills, he just forgot about it
1#
Vampire is a race, so it kinda makes sense the fact you can use other specs with it, but y'know, that mechanic kinda suck, vampire boxing is absolutely bs and unbalanced.
0#
Kc's combo is based on timing, when people get out of ragdoll (where most of your moves wont hit) you are already at the end of your chop animation, so they can't really do anything about it other than giving people 1s i-frame after ragdoll
Fun fact: a long time ago there was no counter to SCR, as you could use conquerors will in TIMESTOP
You still can, if you time it correctly and use CW right as the TS start up animation plays
For mobile if your internet is slightly below decent when you talk to a npc the dialog go's extremely slow and a single letter takes up to 10 seconds to appear and you need the necessary to finish their dialog before you can do anything so it can take up to 10 minutes talking to npcs
the fun part is they put up polls in the discord server asking about some of these things, but then they are forever ignored and never acted on
Fun Fact : The Dash Boosted jumps section with Sonic Theme makes YBA into a sonic game
bcs its almost the same, alot of stuff to jump over, basically if you just will do this thingy with max AGility then it will be funnier than the entire PVP system
I kid you not when Eclipse said "and yeah, they get STUCK" my PC instantly ran into a problem and shutdown
I think there should be a storyline/npc rework.
for the last one, vamp can sorta be countered by Made in Heaven because of Time Accel which turns it into daytime. And as we all know, daylight shreds vamps without umbrellas.
There is a bug with vampire life drain where if you get hit by the move you will still take damage from other people while you are being drained. It is busted in 2v2s and sbr because you would get life drained, then their teammates can get free damage like stuns or bds or reality overwrite punch. Life drain also removes the stand so you can time your stun as they are getting up and then you can barrage them without a stand.
I have another issue that kinda bugs me. This issue is not a bug or an exploit whatsoever, but it needs attention. And, this should come as no surprise that UZU HAS BEEN REUSING THE SAME ANIMATIONS 70 TIMES. The timestop animation is what I'm talking about. First, it's not even that good. You just hover your arms inward then slowly expand them with one movement. Before you say "can you do better?"... I can do better than that. And I'm sure many others can, too. It's been used for as long as I can remember, and it's just getting kinda old. But that isn't the end of it. It's being recycled and used for other things like Helping Hand from SCR, Stray Cat Bubble from KQ:BTD, Emerald Barrier from Hierophant Green, Return to Zero from GER, and I could go on and on. It overall just feels insanely lazy considering how much effort the devs put into making these stupid anime genderswapped skins that only 0.4% of players will ever obtain. Uzu has clearly spent money on hiring modelers, because the models look amazing. Just look at AUT. The reason I liked it was because of its amazing animations for its moves and cutscenes. Each timestop in AUT has a different animation. Each awakening in AUT has a different animation. Each projectile move in AUT has a different animation. But hey, newer and better animations for different moves probably won't bring profit into YBA's economy like skins will, so Uzu the money-greedy idiot won't care.
Zepelli is somewhat able to be seen under the map where you can see if you go through a small crack in the map
Oh yea, there's also some bullshit stuff too such as:
-Vampire burning for no reason whatsoever on roofs even if its night time
-TH erase accelerate can just fling you to the sky or sometime makes you get inside walls
-Anubis counter randomly putting the enemies either away or near you
-You can somehow block during vamp's freeze
-Knives making you unable to move in timestop if you get hit by one before using it (dk if you already mentioned it, i prob just forgot)
-MiH funny inf accel "tech" (there ain't no way this is intentional)
-You can't use a req arrow if you didn't reset after getting a stand
-SM minion just dying instantly after getting heavy punch/ragdolled (you already mentioned it in the sm vid but it's still here)
ofc there's going to be stuff that prob already get fixed here, but last time i remembered all of these aren't fixed *yet* (doubt they will even do it)
mobile bugs: if do you type some times youre jump button becomes bigger and when youre die/reset youre buttons desappears, dash go to random locates and some times u cant walk in time stop t
I like how you can hear the angryness evolve from old eclipse and new eclipse
Btw, in sbr there are only 2 areas with sun: the beginning, which can be skipped entirely, and stage 2, which isn’t a stage people pvp in anyway.