ARMENIANS CHAMPION vs EVERY UNIQUE UNIT (Total Resources) | AoE II: DE

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  • Опубликовано: 13 сен 2024

Комментарии • 57

  • @hunorferencbalint4483
    @hunorferencbalint4483 10 месяцев назад +26

    It is sad that there’s barely any opportunity to check the armenian infantry in the campaign because you are against Cataphracts and TKs in every mission

    • @cmlcml415
      @cmlcml415 10 месяцев назад +3

      At least you can still enjoy Champion and Halberdier in those Castle Age restricted stages 🙈

  • @insanity1269
    @insanity1269 10 месяцев назад +4

    Samurai: I am the king of this pit.
    Champs: perhaps I am a bit "less-unique" for your test.😉

  • @danielmunsaka2051
    @danielmunsaka2051 10 месяцев назад +7

    beating the Samurai is a huge flex NGL

    • @Typhy7
      @Typhy7 10 месяцев назад +6

      Not really. That was the expected result since champs aren't unique units. Hell, even generic champs would probably defeat the samurai in a total resources battle.

    • @skipper472
      @skipper472 10 месяцев назад +2

      @@Typhy7 I think the bigger flex is beating Jaguar Warriors. The whole point of Jaguar warriors is to be able to defeat infantry...

  • @BlueShellshock
    @BlueShellshock 10 месяцев назад +3

    Funny how the matchups against ranged units changes with 30 health. Previously it was "archers counter infantry," but tack on that crazy extra health, and now it's "archers counter infantry with micro." There are some matchups in here that they used to lose hard.

  • @hoangtrunganh
    @hoangtrunganh 10 месяцев назад +6

    almost got Aztec is something BIGGGG
    and now they can win Kamayuk !!

    • @skipper472
      @skipper472 10 месяцев назад

      Yeah they beat Jaguar Warriors... either the Armenian champion is OP, or Jaguar Warriors need a buff.

    • @zxylo786
      @zxylo786 10 месяцев назад +3

      ​@@skipper472Jaguar Warriors and Aztecs in general need a rework at the scale of Persians.

    • @cristhianferreyra1563
      @cristhianferreyra1563 10 месяцев назад

      ​@@zxylo786yeah they are pretty abandoned.

  • @cmlcml415
    @cmlcml415 10 месяцев назад +14

    When you see they almost win against Jaguar Warrior... You know these Champions are imba 🙈

    • @grantbeardsley278
      @grantbeardsley278 10 месяцев назад

      Tbf everyone said the same thing about the Urumi Swordsmen when they dropped after they beat Jags and Samurai in this (very controlled) pitched battle scenario and they turned out fine in terms of balance.
      As much as they have going for them, it’s still nothing some archers and siege with a bit of micro can’t handle.

  • @afz902k
    @afz902k 10 месяцев назад +3

    Chakrams, still the best longer-range melee unit confirmed.

  • @lukewhatidid1735
    @lukewhatidid1735 10 месяцев назад +4

    The thing about Armenians is all you need is 7-10 scorpions and hussar and you roll over there entire line

  • @saffron5802
    @saffron5802 10 месяцев назад +12

    I don't want to go "OMG OP NERF" mode outright, but those are some scary units. Even traditional infantry counters seem to have a harder time with them.
    We'll have to see how they compare in normal gameplay though, this is a late-game tech after all.

    • @danielmunsaka2051
      @danielmunsaka2051 10 месяцев назад +1

      that unique tech giving +30 HP really strong

    • @shangri-la-la-la
      @shangri-la-la-la 10 месяцев назад +2

      @@danielmunsaka2051 Really puts into context how good the Mayan El Dorado which is why I would nerf this tech to 20HP and a second buff or nerf would be for resources on the tech. This is however only in regards to champions which is a part of the Armenians but not the full story.

    • @MrARock001
      @MrARock001 10 месяцев назад +1

      It was nice to see the chakrams and slingers holding their own.

    • @ItsDaKoolaidDude
      @ItsDaKoolaidDude 10 месяцев назад

      Power of power creep at times.
      Then again im not 100% certain this would count as "power creep" (mostly cuz ive played games that suffer that incredibly hard such as warframe)
      But still, new additions and new civs with their own issue to balance and hash out.

    • @skipper472
      @skipper472 10 месяцев назад +1

      They really are quite strong though. I wouldn't be surprised if they are able to beat paladins with equal resources. They even beat Jaguar Warriors who are technically supposed to be an infantry counter.
      Armenians against Aztecs is basically a civ win nowadays. Armenian infantry is way stronger than Aztec infantry, Armenians have busted monks who can compete with Aztecs, and now their Champions eat Jaguar Warriors (!!) for breakfast.

  • @justincronkright5025
    @justincronkright5025 10 месяцев назад +1

    Jaguar Warriours CONFIRMED... Useless in every situation, unless of course you have no villes and only a castle!
    Like even the Kamayuks, they BEAT everything melee... because infantry have such little health the 8 Kams snipe the first enemy unit and move onto the next with them sniping cavalry due to their bonus damage!

  • @kane_lives
    @kane_lives 9 месяцев назад +1

    Where is the Legionary + Centurion combo? This cannot be complete without testing it.

  • @lukewhatidid1735
    @lukewhatidid1735 10 месяцев назад +1

    The fact Armenians inherently start with a relic is crazy

  • @adi96adi
    @adi96adi 9 месяцев назад

    Kamayuks always look like they have a solid shot at first

  • @greekwarrior5373
    @greekwarrior5373 10 месяцев назад +2

    Could somebody explain to me to what historical reason the Armenian champions are so immensely powerful? Were medieval Armenians supposed to do a lot of weightlifting like strongmen or something? I can't refer to anything.

    • @NaregChakhbasian
      @NaregChakhbasian 10 месяцев назад

      Well some of the varangian guard were trained from cilician armenia and from the caucasus. But historically, Armenian infantry were never that good. The Roman's under Pompeii believed that the Armenian heavy cavalry were amongst the best they had seen, in armor and skill. If they made Armenians historically accurate, they would have been the defensive cavalry civ and Georgians would have been the defensive infantry civ, as they had the best infantry in the region.

    • @greekwarrior5373
      @greekwarrior5373 10 месяцев назад

      @@NaregChakhbasian That's exactly what im talking about: Armenian infantry in the game are way too powerful. I don't want to insult these poor people, in fact i love Armenians. But there isn't any kind of historical record for their infantry to be powerful. Vikings and Greeks on the other hand and not just because iam Greek, were very well known for their physical fitness and power. Hence the reason Viking champions are so strong.

    • @NaregChakhbasian
      @NaregChakhbasian 10 месяцев назад +1

      @greekwarrior5373 I agree with you, and don't worry, I'm Armenian but that is not offensive. It's true, our cavalry were feared by even the Sassanid Persians, who would even give Roman tagmata a scare. I think they didn't know how to make Armenia unique so they made them an infantry civ since Georgians are already cavalry. It's unfortunate, but it is what it is. At least Armenians get composite bowman, that unit is at least accurate. Armenian archers were experts in guerilla warfare, it was them that caused general Lucculus' men to mutiny and retreat from Armenia.

    • @greekwarrior5373
      @greekwarrior5373 10 месяцев назад +1

      @@NaregChakhbasian Yes i like the Armenian civ very much my friend. Atleast they have very cool bowmen and infantry to cut the ByzantineGreeks 😜, and the Turks apart. I really liked the Thoros campaign.

  • @widodoakrom3938
    @widodoakrom3938 Месяц назад +1

    Wow they beat samurai and urumi swordmen

  • @milesmanges
    @milesmanges 10 месяцев назад +1

    This is insane

  • @artificialfreedom
    @artificialfreedom 10 месяцев назад +1

    Slingers would probably perform better in smaller fights, they a lot of attacks on overkill

  • @MrARock001
    @MrARock001 10 месяцев назад +1

    I knew the chakrams could do it!

  • @Turbo_Gainer
    @Turbo_Gainer 10 месяцев назад +2

    Champs overall Should get little buff like extra 5health and or 1 melee armor

  • @Shadowscreemer
    @Shadowscreemer 10 месяцев назад +2

    I feel like Armenians should probably loose Gambeson. 100 HP and 6 Pierce Armor on Champions feels a bit too broken at the moment, And unlike Dravidians, Armenian cavalry is not even that bad, while also having nice eco boost from churches.

    • @adeadfishdied
      @adeadfishdied 10 месяцев назад +1

      What eco boost from churches?

    • @skipper472
      @skipper472 10 месяцев назад +1

      @@adeadfishdied I think he was mistaken. Georgians get eco boost from church, not Armenians.

    • @Shadowscreemer
      @Shadowscreemer 10 месяцев назад +1

      @@skipper472 ohhhh, yeahhh, my bad. For some reason i swapped Mule Cart techs being more effective with churches giving eco boost. Seemed kind of fitting, given you have fortified churches already. Even so, you get better wood and gold collection, so you can either send more villagers to farming, or get more wood/gold quicker than most civs. Combined with Mule Carts following your woodline, i suspect you get one of the best wood collection rates in the game, while also saving on refresheing camps.

    • @NaregChakhbasian
      @NaregChakhbasian 10 месяцев назад

      They are an infantry civ, why would they lose gambeson

    • @Shadowscreemer
      @Shadowscreemer 10 месяцев назад

      @@NaregChakhbasian Their Militia line would still be among the tankiest in the game with HP alone. Depending on a you'll be doing between 2-5 damage per crossbow/arb arrow to them, so at best it takes 20 arrows, and at worst 50, with most archer-focused civs needing 25. Also, out of the traditional infantry civs, Armenians are the only ones with archer unique unit, and one that ignores armor at that. Idk, i guess we'll see some balance changes next update anyway.

  • @davidlegrice4207
    @davidlegrice4207 10 месяцев назад +2

    5:10

  • @Ashburn_81
    @Ashburn_81 10 месяцев назад +2

    Let's be honest those capes secretly add +1 MA😂😂

    • @Hardcore_Remixer
      @Hardcore_Remixer 10 месяцев назад +4

      The Teutonic Knights accidentally got extra armor as they were just trying to suppress themselves with heavy weight clothing 😂

    • @Ashburn_81
      @Ashburn_81 10 месяцев назад +1

      @@Hardcore_Remixer So true🤣🤣

  • @Redragonclaws
    @Redragonclaws 10 месяцев назад

    Talk about power creep!

  • @Typhy7
    @Typhy7 10 месяцев назад +2

    Yeah these need a nerf.

    • @eruidfhjcvbn
      @eruidfhjcvbn 10 месяцев назад +1

      yea no

    • @zxylo786
      @zxylo786 10 месяцев назад +3

      Absolutely not. No one even uses champion line.

    • @NaregChakhbasian
      @NaregChakhbasian 10 месяцев назад

      Bro who tf uses champions, stfu.

    • @widodoakrom3938
      @widodoakrom3938 Месяц назад

      Urumi is the ones who need nerf