I Made My First Game in 24 Hours (UE5 BEGINNER)

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  • Опубликовано: 21 дек 2024

Комментарии • 97

  • @problemsome
    @problemsome  2 месяца назад

    So.... I've had a bit of break of Unreal Engine 5 but now I'm back and working on NEW FPS GAME. Would appreciate it if ya'll checked it out 🤠

  • @transmattergamedev
    @transmattergamedev Год назад +151

    Bro did more in 24 hours than I have for the years of game dev ive done 😭

    • @problemsome
      @problemsome  Год назад +35

      I wish I had your determination. I always give up on projects / lose motivation after a few days 😅

    • @PaxRomana101
      @PaxRomana101 Год назад +7

      @@problemsome more like few hours

    • @johnshedIetsky
      @johnshedIetsky Год назад +1

      @@problemsome exactly what i do

    • @imlimmyplug
      @imlimmyplug Год назад +1

      @@johnshedIetsky i lose determination in minds lmao

    • @SussyMilka
      @SussyMilka Год назад

      @@PaxRomana101 few seconds*

  • @BeckasGunner
    @BeckasGunner Год назад +29

    this looks better than a lot of games I played that had way more days of work

  • @CodeWithWesker
    @CodeWithWesker 8 месяцев назад +3

    good job on the video editing, you got me laughing, i left a like and sub

  • @Farhansayyed572
    @Farhansayyed572 Год назад +5

    the idea of putting memes between the video is great

  • @Lyko_Gaming
    @Lyko_Gaming Год назад +4

    3:19 me when that tiny bug that 99.9% of ppl probably wouldnt even encounter is finally fixed

  • @Adiuva1
    @Adiuva1 Год назад +5

    Im curious on how you choose a workflow for somethings like this or in general. Im fresh to game dev, made the fps from Unreal Sensei's tutorial with shooting targets. Id like to make a first person roguelike (similar to risk of rain 2) but am unsure where to start. Im not even sure on things to look up to progress or what to tackle first.
    Timelines also throw me off. With a game in 6 months, what takes up a significant portion of time? Is it something where you could spend an entire day making a single component of the game function?

    • @problemsome
      @problemsome  Год назад +3

      Very interesting question.
      When developing a FULL game it makes sense to ensure the core gameplay loop is solid. Basically ignoring the graphics (for example using white boxing) and focusing gameplay, in a shooter for example that would be the gun feel and general combat.
      Regarding the timeline, it really depends on how the project is handled and how big the team is. When I work on a game solo I like to spend my day working on hard and easy tasks, and not go days where I only work on fun/easy stuff. This kinda approach helps with not burning out and not avoiding the hard stuff too much.
      Wish I could give more info but this kind of question could fill a whole podcast episode lol

  • @babyhacker9919
    @babyhacker9919 6 месяцев назад +1

    help me get a pc just loading UE5 takes 100% utilization im at 100c and it wont even fully load TUT

  • @definitelynotwriting
    @definitelynotwriting 2 года назад +11

    comment for engagement

  • @EDHD
    @EDHD Год назад +2

    would be so cool to see a remake of marc ecko getting up! ps2 classic with new features and one big city! would watch the series!

  • @Bee_Mavrick
    @Bee_Mavrick Год назад +1

    Nice work

  • @karlohunjak1331
    @karlohunjak1331 Год назад +2

    I created a realistic map, but since my pc is shit for this type of work it crashed. Thank god it auto saved somehow, the file of the map is there but i cant open it no more since it is at a point my cpu cant load it anymore. These are my specs: i3 10105f, 1050 ti, 16 gb 3600 ddr4 ram.

  • @Francis3acon
    @Francis3acon 2 года назад +4

    beast gj bro :) make more 24 or even 36 hours challanges like that pls

    • @problemsome
      @problemsome  2 года назад +1

      Thanks bro 💙
      Currently thinking of making a 24h challenge with Unity

    • @Francis3acon
      @Francis3acon 2 года назад

      @@problemsome nice, where r u from?

    • @problemsome
      @problemsome  2 года назад

      @@Francis3acon from Switzerland, thats the reason why I have a weird accent 😂

    • @Francis3acon
      @Francis3acon 2 года назад

      @@problemsome ahh nice, wien hier :)

    • @Francis3acon
      @Francis3acon 2 года назад

      @@problemsome PS: ich such einen 3D´ler für ein paar Projekte (bezahlt) evt interesse, und wo kann ich dich kontaktieren :P

  • @Ser0zine
    @Ser0zine 2 года назад +2

    2:29 How did you fix it?

    • @problemsome
      @problemsome  2 года назад

      Can't open the project right now but if I remember correctly there is a setting in the car / player PB called Camera Lag (might be an option on the spring arm)

    • @Ser0zine
      @Ser0zine 2 года назад

      @@problemsome thanks

  • @Dop4miN
    @Dop4miN Год назад +4

    the thing is, I dont like to use ready to use templates in order to progress in game.. I know its dumb, but I like to be able to do the stuff on my own or at least know how the template was developed. But if i do so, i lose motivation too quickly because i dont see enough progress. My ADHD doesnt make things easier too lol
    but nice end result! Its better to not always reinvent the wheel and actually use the stuff which is available.

    • @problemsome
      @problemsome  Год назад +2

      I switched to Unity a few months ago. There I had way more fun doing things "from scratch". Mainly because I love coding in c#.
      I have ADD so I sorta can relax, just got to pray I get that rare hyperfocus lmao

  • @cyancaelus6456
    @cyancaelus6456 Год назад

    I Love Scheme, C#, ActionScript, Java, Haxe, Lua, Clojure, Dart, Verse and Elixir More for 3D Game Development

  • @ying6726
    @ying6726 3 месяца назад

    Do you have tutorials for this or similar projects?

    • @problemsome
      @problemsome  2 месяца назад

      I took a break from UE5 for a year but now I'm back. Sadly I don't have a tutorial for a similar project.
      Would you be interested in a step-by-step video of this project?

  • @yeahzy8814
    @yeahzy8814 Год назад +2

    Your pc specs and what you recommend for others to run ue5

    • @problemsome
      @problemsome  Год назад

      I use a 3080, amd ryzen 7 3800 and 32gb ram. Which worked well for a project of this size. Any pc weaker might have more crashes and longer load times

    • @yeahzy8814
      @yeahzy8814 Год назад

      @@problemsome which GRAPHICS card is good for making games like cod modernwarfare 2 ,🗿

  • @yeahzy8814
    @yeahzy8814 Год назад

    Which GRAPHICS card is good to make aaa titles

  • @shahbazawais7793
    @shahbazawais7793 Год назад

    if we have to modify game that is already developed can we have to use coding ??

  • @gridtac2911
    @gridtac2911 Год назад

    That low key EA roast was priceless

  • @TheUnchartedMystic
    @TheUnchartedMystic 6 месяцев назад

    If this is beginner level 24 hour project, then I am thanos lol

    • @problemsome
      @problemsome  6 месяцев назад +1

      Welcome back Thanos, next time we'll defeat that pesky Iron Man ✊

    • @TheUnchartedMystic
      @TheUnchartedMystic 6 месяцев назад

      @@problemsome Fuck that tin can universe saviour💀

  • @Tron2011ch
    @Tron2011ch 2 года назад +1

    I tried, but couldn‘t beat the highscore :c

  • @jlssculpturedesign8140
    @jlssculpturedesign8140 Год назад +1

    Awesome video. What is a good frame rate for a game? I was thinking around 60. I had a first learninh go on making a simple map and was running at near 200 . Could that burn out graphics card due to running it harder.

    • @problemsome
      @problemsome  Год назад

      There are quite a few games that limit the frames depending on the monitor refresh rate (maybe this could be a solution for u). I think having uncapped fps is a good default setting but when shipping a game it does make sense to offer a few settings like a manual fps limit (for example some people might prefer lower fps for more consistency or gsync etc). Overall you shouldnt be worrying that much that your graphiccard will burnout, I think that could only be a concern when your GC is being overclocked.
      Most common fps limits are 30, 60, 120, 144, (188), 244. Anything higher is almost unnecessary because people rarely have 244hz+ monitors
      Not a an expert in this but just my overall opinion. Glad you enjoyed the video!

    • @jlssculpturedesign8140
      @jlssculpturedesign8140 Год назад

      @problemsome Thank you for the reply. My main concern is running unreal 5 due to I am using a laptop. Its 3070 graphics card, 16g ram n i7 .Good laptop for price but not high quality motherboard etc and ssd amount is 512g .Hoping I can still accomplish this using external SSD or fit a extra internal samsung pro one in.

    • @gaming4K
      @gaming4K Год назад +3

      Why would it burn out the GPU? 😂 If it's running at high fps it means your game is nothing for your system. 😂

  • @trenerjakub2605
    @trenerjakub2605 2 года назад +1

    Hi, I would like to ask for your advice. we would like to create a 3D game similar to outlast 1 (slightly shorter and smaller) in unreal engine 5. Would this hardware be enough for us?
    graphics card 4gb, NVIDIA rtx 3050
    processor intel core i5 11400 tiger lake, 2.7hz to 4.5hz, cache 12mb
    ramka 16gb, dd4, 3.2ghz
    thank you for any advice and I wish you much success.

    • @problemsome
      @problemsome  2 года назад +2

      Unreal Engine 5 uses more gpu power, espescially when you have new features like nanite / lumen running.
      Recommended gpu for UE5 is 3070, rest of your setup seems to be good enough. So what I recommend for you would just to try it and see if its lags. If it lags the bottleneck will be your gpu most likely.
      You could also always use ue4 which is less gpu intensive.

    • @problemsome
      @problemsome  2 года назад +2

      And good luck! 💙

    • @Madbandworld
      @Madbandworld Год назад +2

      Yeah, pretty much you can create a gta 5 too. Our office has a gtx 750 and ue5, and we can create high graphics games that run on cinematic settings. Just the problem is long shader complie time and if you don't optimise the project well, it can lag much. Else, the lags are usually low

  • @glaringparrot4483
    @glaringparrot4483 Месяц назад

    Not sure if you’ll see this comment but this is the first video I’ve ever watched from your channel and I just have to say I thought you would’ve had a lot more subscribers than you do, great content mate keep up the good work, I’m trying to get into game development and this video is super motivating, great stuff man 🤙🫡

  • @TheMrMikle
    @TheMrMikle Год назад

    beggining song ? ive been trying to find it

    • @problemsome
      @problemsome  Год назад

      I actually cant find it anymore 💀

  • @cyancaelus6456
    @cyancaelus6456 Год назад

    All People No Express About Saying “I Hate C++”. Are Being Honest. At 1:35

  • @babyhacker9919
    @babyhacker9919 6 месяцев назад +1

    me trying to use UE5 with a 8gb laptop gtx 980

  • @gabrielionescu9816
    @gabrielionescu9816 Год назад

    I try make strategy game but i m stuck with my own characters ,i don t know to make unique characters in blender and to make them animation , one night take me to build an chain axe like 40k :))

  • @ilm_bursuc9325
    @ilm_bursuc9325 10 месяцев назад

    How would you advise a highschooler gets into game dev?

    • @problemsome
      @problemsome  10 месяцев назад +1

      Depends on your goal. If you just want to learn general game dev then I'd recommend participating in some game jams or create little fun game projects (for example if you enjoy racing game you could try and remake the game I made here). As long as you're having fun it'll be easy to learn even when it gets difficult (contradicting I know).
      If you want to work for a big company, it'll probably make sense to create a portfolio with projects related to the subject you want to focus on.

  • @slbmd-dupont1610
    @slbmd-dupont1610 Год назад +1

    I’m a beginner and, what the fuck am I looking at

  • @eyeemotion1426
    @eyeemotion1426 Год назад

    So what we see here, isn't really done in 24 hours? Because that is quite a lot for that timespan, especially if you still have to figure things out and look up stuff. Those things are real hour-hoggers.
    But then again, I'm always in too early with details. I try to tackle minor problems too early on. And I also refuse to use mega-scan assets, as you lose the uniqueness of your design. I only use mega-scans for some textures.
    As I also tried to make my own auto landscape material, but combining 2 techniques, which I haven't been able to get working 100% as I wanted.
    The initial setup of a car with the Chaos Vehicle plugin is quite easy actually. What I find more difficult, is to get a setup where you have more of a controlled drift. To this day, I still haven't found any decent tutorial/video to steer me in the right direction (no pun intended).
    I think I'm just to hard on myself, trying not to make too many mistakes. Hope I can start working on my game again, as I've set it aside for a while now, because I had to do renovations around the house.

    • @problemsome
      @problemsome  Год назад

      It was done in 38h, spread over a few days. 24h just sounded better and was "close enough".
      I agree mega scans do make the game seem very bland / makes it feel like the game lacks character. If this wasn't a time sensitive challenge I'd definitely use something more unique/stylistic

    • @problemsome
      @problemsome  Год назад

      Good luck with your game!

    • @eyeemotion1426
      @eyeemotion1426 Год назад

      @@problemsome Ow ok, so the timespan was the challenge for you then?
      I understand why there are so many graphic artist in game-development. Because it really consumes most of the time. I would really love to be able to create every asset myself, since I'm more into graphic design, but that would take for ages solo. Even if UE5 Blueprints takes a lot of the programming of hand.
      And thanks, I'm going to need it. The most difficult times are the ones where you 'hit a wall' and can't find a way to pass it.
      I hope the newer versions of UE5 have alleviated some problems I was facing.
      When I have the new windows installed in my house, I want to jump back into creating my game.

  • @cubeheadii9284
    @cubeheadii9284 2 года назад

    where is the game

    • @problemsome
      @problemsome  2 года назад

      Theres a link to a zip that contains the game in the description.
      I don't actually recommend downloading the "game" since I've abandoned any development on this game since making this video.

  • @shadowXD00
    @shadowXD00 Год назад

    Well I'm going to create a game and I'm looking for the easiest engine for a beginner and I find blueprint isn't as complicated as c++ well let's see

  • @myeditedhandle
    @myeditedhandle 2 года назад

    you are stupidly underrated

    • @myeditedhandle
      @myeditedhandle 2 года назад

      also, are you monetized by any chance? or those 4000 hours killin ya

    • @problemsome
      @problemsome  2 года назад

      @@myeditedhandle hours wise I'm like half way there, so still a lot to go. First I need to find a way to upload consistently, these videos take too long to make 😅
      Thanks for the kind words

    • @myeditedhandle
      @myeditedhandle 2 года назад

      @@problemsome if you keep making these types of videos and slowly improve the editing over time, i know u can make it

    • @honeythiefgameplays8609
      @honeythiefgameplays8609 Год назад

      @@myeditedhandle after reading your reply i went to subscribe and like the vid

  • @Kadykuchan
    @Kadykuchan 2 года назад +1

    w

  • @redshenlong2909
    @redshenlong2909 Год назад

    26,4 s on nightmare

  • @eyeclouds
    @eyeclouds 2 года назад +1

    🗿

  • @SolovyovDev
    @SolovyovDev Год назад

    Im create a shooter in 6 months. A litle bit slowly)))))

    • @problemsome
      @problemsome  Год назад +1

      even 6 months is quick. Games usually take years to make. Espescially "full" games

  • @sadge6430
    @sadge6430 11 месяцев назад

    Gj9

  • @OriginalAlbert
    @OriginalAlbert Год назад

    Hate to be that guy, But it's 24 Hours. Good video though lol

  • @NicholasHaislip
    @NicholasHaislip Год назад

    Hey man, awesome video seriously, would you be interested in joining me in creating a video game? I'm looking for a couple of guys to come together and create something fun. Let me know!

    • @problemsome
      @problemsome  Год назад +1

      Currently kinda of busy with another project. Good luck with the game!

  • @suyogbajracharya4186
    @suyogbajracharya4186 Год назад

    Hm

  • @HagemaruuEth
    @HagemaruuEth Год назад

    Hey Man , I have one work for you how can I contact you

  • @fehlercode03
    @fehlercode03 Год назад +2

    bro's using vlc to make a timelapse :D
    if you need an editor contact me
    no but seriously nice video, helps me get some motivation to look into unreal myself xd

    • @problemsome
      @problemsome  Год назад

      Thanks!
      Yeah kinda tight on time so no real time to improve my editing, nor the money to get an editor xd

  • @okami-z1b
    @okami-z1b Год назад

    How much did u earn bro😃😃😃