Flare pistols were used upon return to the airfield with a "color of the day" so that the anti-aircraft defenses wouldn't accidentally shoot down their own planes.
Great review my friend!! Two querys, in the previous versions, the front landing gear was extremely too weak, unrealistic, has this issue been fixed in this latest current version? Is it possible to start the engine completely manually by operating the commands or is it still partially automatic? Take care!!.
Hello Raúl Thanks for your comment. Yes the nosewheel does seem weak. I broke it a number of times and the manual does mention this. Operating the start sequence manually is apparently impossible because of the current limitations of X-Plane. According to the manual several things have to be done at the same time and X-Plane can't handle the simultaneous interactions so currently it's an automatic sequence but this may be changed to a fully manual sequence in future updates. Thanks Simmo
@@simmo2sim thank you my friend, are you running the latest V3 version in this video? The landing gears physics has been overhauled, think they implemented a more strong front landing gear in the latest V3.0 version despite the real life salamander own a weak front gear..
@@raulaubele7240 I have the latest V3. I admit that some of my landings have been heavy. The manual tells you how to take-off and land to avoid blowing the nosewheel tyre and the same procedure will also stop you damaging the nosewheel strut. I doubt whether the real aircraft had a weak nosewheel, I presume that Vskylabs are trying to keep everything reasonably accurate. Thanks. Simmo
Flare pistols were used upon return to the airfield with a "color of the day" so that the anti-aircraft defenses wouldn't accidentally shoot down their own planes.
Mystery solved!.. thanks for the info.
Great review my friend!!
Two querys, in the previous versions, the front landing gear was extremely too weak, unrealistic, has this issue been fixed in this latest current version?
Is it possible to start the engine completely manually by operating the commands or is it still partially automatic?
Take care!!.
Hello Raúl
Thanks for your comment. Yes the nosewheel does seem weak. I broke it a number of times and the manual does mention this.
Operating the start sequence manually is apparently impossible because of the current limitations of X-Plane. According to the manual several things have to be done at the same time and X-Plane can't handle the simultaneous interactions so currently it's an automatic sequence but this may be changed to a fully manual sequence in future updates.
Thanks
Simmo
@@simmo2sim thank you my friend, are you running the latest V3 version in this video? The landing gears physics has been overhauled, think they implemented a more strong front landing gear in the latest V3.0 version despite the real life salamander own a weak front gear..
@@raulaubele7240 I have the latest V3. I admit that some of my landings have been heavy. The manual tells you how to take-off and land to avoid blowing the nosewheel tyre and the same procedure will also stop you damaging the nosewheel strut. I doubt whether the real aircraft had a weak nosewheel, I presume that Vskylabs are trying to keep everything reasonably accurate.
Thanks.
Simmo