Thanks for the VOD Tomo, just finished watching. Your streams are always top notch, lots of fun, great info, and your opinion is always valued. Never stop.
"Are they part cyborg?" That made me chuckle, since by definition a cyborg is always "partially" modified CYBernetic ORGanism, both biological and cyber/biotronic/whatever is the non natural part Thanks for the vid!
Thanks for putting in the time tomo. For a guy that loves you streams, but can’t afford to support, you’re always the first one I watch. Shit, I need to go to the gym.
1:25:00 Bro, that extract was tight! Down to the last bullet! When the last wave of cyborgs spawned I thought were were dead for sure. I found if you jump down from the lift after starting the timer the enemies spawn but dont aggro. You can smoke the cyborgs without any brawlers or infantry.
Great vod! So ive found there arent really scenarios but there are days and they cycle, Patrolling days ( lighter patrols and foot soldiers ), then armor days ( fighting intensifies mechs come out), then recycle days (the horror days) where its mostly moms looking for cyborgs to take back for recycling.
I'm also getting 45-55 fps on large maps & 55-60 fps on small maps, I have an Rtx 3070 & R7 5700x. Which means there's a lot of room for improvement & they haven't even implemented dlss or fsr yet, with that a lot of medium rigs will benefit.
Is the endgame, seeing an orthopaedist to get that hunchback fixed? Jk...love to see your content on this game and enjoyed you and Jack running around too. Thanks, Tom!
Duuuude, I love your helmet voice! It fits perfectly. I really want to buy this game, but I am holding off till the game gets to a point where it stops spawning enemies right on top of you. That is so immersion breaking. or the bad FPS like you were mentioning. As soon as that is fixed, oh man I am buying.
I got 2 questions.. I have a RTX 4070 ti is that good enough to play this game for graphics/performance? And can u play this with a joystick instead of the keyboard?
I'm actually quite impressed with this early access. Been really stable for me with only one ctd in about 20-30 hrs playing. It does need work, more content, and story etc for a sense of an overall goal. Biggest thing for me right now is the lack of information on how stuff works, fits together, etc. I hate how you cannot see what kind of mods you already own when looking at the vendor mod selections, what those mods do, and so on. The targeting mechanic really needs work and a cursor for hip shooting. I love the AA12 but hate that it doesn't allow an optic and has no Picatinny rails. I own a semi-auto shotgun in RL and use an optic on it, and it has rails. Also brings me back to the lack of a reticle when hip shooting. As an owner and operator, I can tell you it is sooooo easy to hit your target while hip shooting and the game does not reflect that.
It's kind of a shame that studios have to release great games in an incomplete state to raise funding to finish development, because players nowadays get jaded and cynical SO quickly and if there are too many issues they just move on and never come back. Grey Zone suffered from that, if they had just waited a few more months to fix core gameplay issues, that game could have blown up... But instead it's just forgotten about. I get it though, it's tough for smaller studios. Delta Force was the opposite, that game was 90% done, played amazing with no issues... And people can't wait for it to be released. I really enjoyed this anyway so thanks for playing it. The game obviously looks beautiful, really immersive environments and has huge potential. I just hope it manages to maintain hype and gain a loyal community.
I bet you my gf that my 1060 can run the game on medium to ultra! Also there is MOAR quests if you select the different factions in the quest menu but its a bit janky, you have to click another tab when you are in a faction quest menu, you cant press ESC to go back. Saw another streamer find that out and he said it was a game changer seeing all those other quests.
"I'm done with the content thats out so far" said 20 minutes before "Whats the red marker on my compass" is insane talk. Enjoying the video so far, but...I think you think you've seen everything in the game...and if you havn't even noticed the red marker yet, you've not seen most of the "end game" at the point you said this. Will continue watching to see if you do any actual endgame or whatnot, but...what an insane statement to make XD
I know the red skulls are Hunter Killers if that's what you're asking? I've seen the skulls plenty of times in game but never out of the map like that and I often play with no hud so I rarely see the compass even when it's on and I doubt most players do. Why they were up there idk but you can't deny I'm in the endgame of the Alpha... I'm almost 30 hours deep, over half way through prestige levels on Maskman. The same repeat quests over and over and level 3 vendors with all late game weapons and bags unlocked with max water + reserves and auto ammo crafting 😅 When I said "I'm done with the content" what I meant was I'm done personally (as a content creator) there's nothing left for me to continue covering video or stream wise beyond this point until they expand the game. I've had all scenarios asside from the ash weather on Scorched Enclave and have tried 99% of the available weapons but that's not enough to keep me engaged which is fine. I'll come back when they add more but I've enjoyed the Alpha experience for what it is.
the A.I. is kinda jank and enemies just seem to spawn out of nowhere, reminds me of the Cyberpunk glitch, cops materializing out of thin air, and what's the water/wipe mechanic everyone's angry about in the Steam reviews?, but yeah this game has potential
According to steam charts this game has an all time high of around 9 700 player and average playbase hoovering around 900-1000 players. This game won't survive christmas :P
Tom. I hope you and the rest of the FAST crew gonna drop the beef against COD and play BO6 especially once Verdansk drops. I am still watching replays of 2020/2021/2022 FAST crew on COD. That was great content.
His stream looks so different to my gameplay....it looks like enemies are made of smoke watching him play, it doesn't look like that at all in my game. No idea whats going on there, but if you can run it all on ultra, the game LOOKS fantastic. Theres....PLENTY of bugs. Its basically pre-early-access right now. Still fun to play, but you gotta be aware of what you're buying. Many of the guns your hand is in the way to see the iron sights to shoot while ADS. The sniper rifle I just got? The crosshairs are in the black on the scope. You cannot see what you're aiming at. Bugs galore.
people talk about games dying all the time because devs are out here with nothin but empty promises. Once they release games into an early access state, games dont leave early access anymore. Even if they claim they arent early access, we can tell in todays gaming industry there are no finished games. they claim they need money or better support instead of negative feedback, yet they constantly bend us over...... they cash in with what they made and then once they see they are "working" past profits from what they made why waste time on the game instead of trying to make something new you can try and cash in on....
Community asked for this early access, and devs choose to listen and release it early to have feedback from the community, it's not about the money, so this game and this studio is not the case your talking about
only with that particular backpack slot and there are better options available but I hear you. It's a good way to learn storage container spawns (indicated in yellow) and enemy patterns for new players. Once you've played each map a few times the wallhack loses it's utility because ideally you want that backpack slot to be occupied by something of actual value.
Timestamps have been added for all you VOD watchers... ENJOY!
nice one mate
Class
cheers
Love your games and game play. Keep it up 💪👍
W ❤
Thanks for putting up the vod with time stamps that's huge. Going to have it on in the background while I try out Kill Knight
That's why he's the goat.... the GOAT 🐐
Thanks for the VOD Tomo, just finished watching. Your streams are always top notch, lots of fun, great info, and your opinion is always valued. Never stop.
Ah thanks David. I'm glad you enjoyed it!
"Are they part cyborg?" That made me chuckle, since by definition a cyborg is always "partially" modified
CYBernetic ORGanism, both biological and cyber/biotronic/whatever is the non natural part
Thanks for the vid!
Great content Tom as expected. Can't always catch the live stream, but much appreciated the upload for us to watch when we can.
Thanks for putting in the time tomo. For a guy that loves you streams, but can’t afford to support, you’re always the first one I watch. Shit, I need to go to the gym.
1:25:00 Bro, that extract was tight! Down to the last bullet! When the last wave of cyborgs spawned I thought were were dead for sure. I found if you jump down from the lift after starting the timer the enemies spawn but dont aggro. You can smoke the cyborgs without any brawlers or infantry.
Great vod! So ive found there arent really scenarios but there are days and they cycle, Patrolling days ( lighter patrols and foot soldiers ), then armor days ( fighting intensifies mechs come out), then recycle days (the horror days) where its mostly moms looking for cyborgs to take back for recycling.
Hope you and the FAST crew play this soon. Watching Stone break his legs would be enjoyable. :)
I'm also getting 45-55 fps on large maps & 55-60 fps on small maps, I have an Rtx 3070 & R7 5700x. Which means there's a lot of room for improvement & they haven't even implemented dlss or fsr yet, with that a lot of medium rigs will benefit.
Is the endgame, seeing an orthopaedist to get that hunchback fixed? Jk...love to see your content on this game and enjoyed you and Jack running around too. Thanks, Tom!
Comment this, algorithm that.
Just a comment for the algorithm
Duuuude, I love your helmet voice! It fits perfectly. I really want to buy this game, but I am holding off till the game gets to a point where it stops spawning enemies right on top of you. That is so immersion breaking. or the bad FPS like you were mentioning. As soon as that is fixed, oh man I am buying.
amazing graphics, very realistic like movies or cinematics
This games art design is so unique and refreshing. The first time you shot the gun I laughed if I’m being honest though 😂
go pay 27usd for a turd of a game
Why are you mad? Obviously in a very early access state you dumbass😂@@jakubgadzala7474
@jakubgadzala7474 $27 is cheap compared to the $700 I spent on Star Citizen hoping it will get finished soon 😅
1:14:15 that would be actually really cool feature in-game, if you need to dodge heavy flying objects from time to time from these random events!
Oh shit, the helmet voice is full on immersion!
33:58 when a dude's body was blown away by such an overwhelming force, his head had no time to react and stayed in place lol.
Thanks for the stream
2:15:35 yeah that "tank" sure flies weirdly LOL :D
Great game
Wonderful
I got 2 questions.. I have a RTX 4070 ti is that good enough to play this game for graphics/performance? And can u play this with a joystick instead of the keyboard?
O boy do I hope this comes to console
They said it would eventually, but the amount of optimization needed would be pretty extreme unless they opt for 30 fps.
I'm actually quite impressed with this early access. Been really stable for me with only one ctd in about 20-30 hrs playing. It does need work, more content, and story etc for a sense of an overall goal. Biggest thing for me right now is the lack of information on how stuff works, fits together, etc. I hate how you cannot see what kind of mods you already own when looking at the vendor mod selections, what those mods do, and so on. The targeting mechanic really needs work and a cursor for hip shooting.
I love the AA12 but hate that it doesn't allow an optic and has no Picatinny rails. I own a semi-auto shotgun in RL and use an optic on it, and it has rails. Also brings me back to the lack of a reticle when hip shooting. As an owner and operator, I can tell you it is sooooo easy to hit your target while hip shooting and the game does not reflect that.
Hey Tom just asking can you do more Warhammer content I really loved it
It's kind of a shame that studios have to release great games in an incomplete state to raise funding to finish development, because players nowadays get jaded and cynical SO quickly and if there are too many issues they just move on and never come back. Grey Zone suffered from that, if they had just waited a few more months to fix core gameplay issues, that game could have blown up... But instead it's just forgotten about. I get it though, it's tough for smaller studios.
Delta Force was the opposite, that game was 90% done, played amazing with no issues... And people can't wait for it to be released.
I really enjoyed this anyway so thanks for playing it. The game obviously looks beautiful, really immersive environments and has huge potential. I just hope it manages to maintain hype and gain a loyal community.
Well said. Let's hope they can keep up with demand and continue to deliver on updates that move the game forward. Glad you enjoyed it 🫡
I bet you my gf that my 1060 can run the game on medium to ultra!
Also there is MOAR quests if you select the different factions in the quest menu but its a bit janky, you have to click another tab when you are in a faction quest menu, you cant press ESC to go back.
Saw another streamer find that out and he said it was a game changer seeing all those other quests.
I just bought this game and i cant play it :( i cant run it
"I'm done with the content thats out so far" said 20 minutes before "Whats the red marker on my compass" is insane talk.
Enjoying the video so far, but...I think you think you've seen everything in the game...and if you havn't even noticed the red marker yet, you've not seen most of the "end game" at the point you said this.
Will continue watching to see if you do any actual endgame or whatnot, but...what an insane statement to make XD
I know the red skulls are Hunter Killers if that's what you're asking? I've seen the skulls plenty of times in game but never out of the map like that and I often play with no hud so I rarely see the compass even when it's on and I doubt most players do. Why they were up there idk but you can't deny I'm in the endgame of the Alpha... I'm almost 30 hours deep, over half way through prestige levels on Maskman. The same repeat quests over and over and level 3 vendors with all late game weapons and bags unlocked with max water + reserves and auto ammo crafting 😅
When I said "I'm done with the content" what I meant was I'm done personally (as a content creator) there's nothing left for me to continue covering video or stream wise beyond this point until they expand the game. I've had all scenarios asside from the ash weather on Scorched Enclave and have tried 99% of the available weapons but that's not enough to keep me engaged which is fine. I'll come back when they add more but I've enjoyed the Alpha experience for what it is.
why you so heated over a skull on a compass? 💀 I've played 40+ hours and Tomo is absolutely at the endgame for what this build is able to offer
this game is more better that 80% of AAA/ AAAA games luanched recently + is cheap and stil in alpha and devs lisent to feed back
Hope you had a good bday!
I did. Thanks man!
the A.I. is kinda jank and enemies just seem to spawn out of nowhere, reminds me of the Cyberpunk glitch, cops materializing out of thin air, and what's the water/wipe mechanic everyone's angry about in the Steam reviews?, but yeah this game has potential
For the algorithm
Foot steps sound the same everywhere
The first thing it needs fixed imo is the audio
W stream
According to steam charts this game has an all time high of around 9 700 player and average playbase hoovering around 900-1000 players.
This game won't survive christmas :P
Tom.
I hope you and the rest of the FAST crew gonna drop the beef against COD and play BO6 especially once Verdansk drops. I am still watching replays of 2020/2021/2022 FAST crew on COD. That was great content.
bought the game and refunded it after a couple of hours twice cause i bought it for a friend aswell
☝😊👍
Tom!
👋
Put you in the dog house you naughty naughty
1:25:04 so lucky
Algo
Boost
51:49
16:00
Nope I would not turn into a pineapple my wife might eat me
Lol
Literally can’t see anything in the game so can’t tell if it would be fun.
His stream looks so different to my gameplay....it looks like enemies are made of smoke watching him play, it doesn't look like that at all in my game. No idea whats going on there, but if you can run it all on ultra, the game LOOKS fantastic. Theres....PLENTY of bugs. Its basically pre-early-access right now. Still fun to play, but you gotta be aware of what you're buying.
Many of the guns your hand is in the way to see the iron sights to shoot while ADS. The sniper rifle I just got? The crosshairs are in the black on the scope. You cannot see what you're aiming at. Bugs galore.
people talk about games dying all the time because devs are out here with nothin but empty promises. Once they release games into an early access state, games dont leave early access anymore. Even if they claim they arent early access, we can tell in todays gaming industry there are no finished games. they claim they need money or better support instead of negative feedback, yet they constantly bend us over...... they cash in with what they made and then once they see they are "working" past profits from what they made why waste time on the game instead of trying to make something new you can try and cash in on....
Community asked for this early access, and devs choose to listen and release it early to have feedback from the community, it's not about the money, so this game and this studio is not the case your talking about
I dunno…..wall hacks??
Looks great….but (yawn) another shooter with wall hacks.
only with that particular backpack slot and there are better options available but I hear you. It's a good way to learn storage container spawns (indicated in yellow) and enemy patterns for new players. Once you've played each map a few times the wallhack loses it's utility because ideally you want that backpack slot to be occupied by something of actual value.