Why Peace Walker is the best MGS - LambHoot

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  • Опубликовано: 28 сен 2024

Комментарии • 370

  • @nitrocharge2404
    @nitrocharge2404 3 года назад +139

    Peace Walker remade in the FOX Engine with Ashley Wood's cutscenes would be the single greatest game ever made

    • @VillRezint
      @VillRezint 3 года назад +11

      No, with normal cutscenes made by FOX Engine.

    • @DanielMakesCadences
      @DanielMakesCadences 2 года назад +18

      @@VillRezint how would it work though. A lot of impactful cutscenes in PW work the best in the comic book style and would be jarring imo in one-shot cinematic style of mgsv

    • @aroccoification
      @aroccoification 9 месяцев назад +1

      It would have been what phantom pain should have been. So embarrassing that the psp game was better than the on console sequel

    • @vergil_6707
      @vergil_6707 8 месяцев назад

      @@aroccoification hard disagree

    • @aroccoification
      @aroccoification 8 месяцев назад +1

      @@vergil_6707 the majority of missions are better. Theres also like 100+ more missions. There are actually fun and interesting side missions that aren't just redoing the campaign missions again. The boss fights are infinitely better. The story is better. The loading times, missions start ups and endings blow V out of the water. The staff managment is much better. Sending staff on missions is much, much better. Peace walker has full coop. In peacwalker you can fight boss mechs and dinosaurs with your friends. There even several weapons and items that are coop exclusive.
      Peacemaker is a much better full product. V undoubtedly has better gameplay though

  • @aroccoification
    @aroccoification 9 месяцев назад +43

    It sounds like this guy doesnt actually like metal gear. He thinks 3 is the worst game, refuses to play mgs1 and finds 2 boring

    • @Mattin_Satteo
      @Mattin_Satteo 2 месяца назад +7

      Yep. I did not agree with at least 75% of what he said.

    • @CommunismIsCringe
      @CommunismIsCringe 2 месяца назад

      As soon as he said the voice actors were "phoning it in" in MGS1, I knew I could completely disregard his opinion.

  • @theDiReW0lf
    @theDiReW0lf 6 лет назад +103

    It's infuriating that MGS 4 didn't have VR missions. There was so little gameplay to begin with, but it might have the best mechanics in the entire series. Goddamn Konami.

    • @Joe_334
      @Joe_334 4 года назад +2

      Yeah, mgs 3D too...

    • @Gadget-Walkmen
      @Gadget-Walkmen 4 года назад +5

      @@Joe_334 yeah but mgs3 too place in the past. so it made sense that it wouldnt.

    • @vergil_6707
      @vergil_6707 8 месяцев назад

      goddamn kojima as well lol

    • @PautinoPR
      @PautinoPR 24 дня назад

      Konami?? You meam Kojima

  • @exposedbrainfilms7897
    @exposedbrainfilms7897 3 года назад +52

    You don’t get it.
    In MGS4, the robots and lack of human enemies is to set in foot that dead feeling. The only humans you encounter are the ghosts of the pasts. You can never truly go back.

  • @yourstruly__6748
    @yourstruly__6748 6 лет назад +104

    They could've had MGS3 "training missions" instead of VR. Like, you played Snake but without his headband(to emphasize him being a rookie) and it was utilized as a "Basic training" to learn the ins and outs of the game's mechanics while the boss gave commentary, you could even see her spectating you in a room above. You do basic CQC things, use those tricks to quicken the levels, different colored rooms to get an idea for the camo, mechanics expanded much more upon in their own sections and difficulty of course increases throughout the missions. This could also tie in to the virtuous mission when the Boss says "Jack, remember the basics of CQC"

    • @odinlindeberg4624
      @odinlindeberg4624 4 года назад +10

      That's quite true, tbh. And then you access secret missions by finding a hidden projector room in one of the missions, and the secret missions rip off various classic movies.

    • @yourstruly__6748
      @yourstruly__6748 4 года назад +4

      @@odinlindeberg4624 OMG YESS

    • @jebaena91
      @jebaena91 9 месяцев назад +1

      @@odinlindeberg4624 This would be such great concept, almost like a Tanker chapter of MGS 2, but instead are all the training that the boss gives you, with some bonding and story beats as you move from challenge to challenge (keeping them like individual sections like in Peace walker), while the movie parts would change how Paramedic, Major Zero and Snake interact while talking about them.
      Like instead of saying how dumb 007 movies and plots are in the context of "real" Spy missions, snake would comment how dumb going to a trainig mission (a mystery one) based on the movie was and how useless was to make one just to find the lack of application on the feel.

    • @Zephyr_Weiss
      @Zephyr_Weiss 6 месяцев назад +2

      Wouldn't make sense for the story for Boss to oversee Snake's training and giving commentary. They see and speak together for the first time after the amount of time Snake says that they were separated.

    • @r3gret2079
      @r3gret2079 4 месяца назад

      Thats a great idea actually. What a missed opportunity.

  • @KaroSword
    @KaroSword 6 лет назад +40

    Just sold VR missions to me... okay sir guess I got a whole lot more metal gear to play

    • @Joe_334
      @Joe_334 4 года назад +1

      I thought it was just the base game, years ago until I saw there was VR for the first game too. The HD collection of MGS2 for psvita is a bit wonky with no custom setting for the camera. Item switching was purely touch screen.

  • @danny1884
    @danny1884 3 года назад +26

    I had the most fun with MGSPW. For a PSP game it was quite impressive with its graphics, amount of content and online functionalities. 5 was amazing presention and gameplay-wise but it felt kinda unfinished and lacked story co-op.

  • @KaroSword
    @KaroSword 6 лет назад +138

    Why didn't you title this something like Why VR missions are the real stealth games? You haven't even mentioned piece walker like 20 minutes into the video

    • @PliskinHK
      @PliskinHK 6 лет назад +26

      cause his videos are crap

    • @RamHoot
      @RamHoot 5 лет назад +34

      Charlie L. lol okay so for context, this video was inspired by a few conversations I had with people where I tried to explain to them why Peace Walker was my favorite in the series. Normally people just blew me off for even saying it.
      One day though I was talking about VR missions with someone who’d previously made fun of me for liking Peace Walker, and they admired that they were dope. So I came up with the idea of making an entire video convincing people that VR missions are the best in the series only to pull the rug out from beneath them at the last minute and tell them I was basically describing Peace Walker the whole time.
      Sorry if that made it tough to get into, but I thought it’d be funny and help get people’s attention in order to convince them lol

    • @xanaxodgrindcorelover9191
      @xanaxodgrindcorelover9191 5 лет назад +4

      @@PliskinHK shut up snake

  • @qwertyMrJINX
    @qwertyMrJINX 6 лет назад +15

    In MGS2, while you were defusing bombs, Snake was _also_ defusing bombs. You were not "playing player 2."
    MGS3 had Snake vs the Monkey, Boss Rush, and Metal Gear Online. Why did you pretend that MGS3 has no side content outside the main story?

    • @kindairish2562
      @kindairish2562 4 года назад +5

      Because it made his argument stronger lol

    • @reaperskullyt9079
      @reaperskullyt9079 Год назад

      @@kindairish2562 he played the hd collection,servers are down boss rush are only the bosses not sneaking missions not advanced mode nothing and metal gear online is shut down yet again that’s online not sneaking missions

  • @myleswithay1362
    @myleswithay1362 6 лет назад +81

    Y'know me: I always love a good hill to die on, especially for an unpopular opinion. I appreciate the thesis you put forth regarding the series identity and how PW fulfills it the best. But the one comment you made that I really can't agree with is that PW encourages skillful play, in a way similar to the VR missions, because the limit of the dexterity allowed in PW is shallow as a puddle.
    You're very restricted during conventional stealth gameplay regarding how much Snake and the player can pull off in terms of actual, skillful stealth. Partially because of what the PSP's control schemes can accommodate but also because a lot of fundamental aspects that allow for high-level stealth gameplay are straight up missing from PW. A lack of intelligent enemy AI to mess with, a lack of reactions to exploit (compare the sheer number things enemies can react to in V in various ways, or 2 and 3 for that matter, then compare it to PW), and a lack of interactivity between the game's exterior systems, such as environmental.
    The most damning thing to me is there's almost no room for player skill development. Getting a good flow in PW is as easy as waltzing up behind enemies and slamming them with CQC, because no matter what, you'll always move at the same speed, so low level PW play and high level PW play are basically just how well memorized they have the map, but for the most part, players will move at a similar speed and still feel a relatively good sense of progression through the screen, regardless of how experienced they are and how much they understand the game's guts. In contrast, MGS2-V encourage players learn how to slip by the fastest by having a real "stop-and-go" quality to normal play. You have stop to hide behind walls or to shoot a gun or go prone and crawl past guards, all of which feel slower and more awkward/graceless than sprinting through the enemy lines, so learning how to constantly move forward while taking out/avoiding the guards is an impressive task. Watch an MGS3 speedrun and notice how its totally different from the way the game feels at a casual level. The same applies to 2, 4, and V, at varying levels. But PW has so few actual mechanics to exploit or to work with.
    And for the most part, PW as a game allows for almost no personal player expression. The tranq is greater than ever in bite-sized missions where lining up headshots is easier than ever (the only reason I'd say people think it V is worse in that regard is that V is 200 hours fucking long), the amount of viable options within the loadout is still relatively low, exacerbated by the fact that most screens are especially corridor-like, so any weapon that doesn't fire straight is hard to work with, and the AI can't be exploited anyways, so playing with different options doesn't yield different enough results for the average player to work with. That's excluding the fact that fultoning guards always takes priority over any other kind of strategy. So most play styles will look similar to one another, and that's a damn shame for a series whose stealth is usually versatile enough to make skill demonstration videos.
    But at the end of the day I recognize that we just view the series identity totally different. It probably wouldn't surprise you to hear that my personal view of the series is based on how much self-expression and skillful play its mechanics allow, which is why PW is probably my least favorite game in the series. But your video sticks the landing at explaining your view on MGS and how PW gets it right. The rest of your points about the series' identity are totally fair, and even if I don't agree with that interpretation, you put up a great argument that PW fulfills what you love to see in an MGS game. I have almost no love for PW as a mechanical experience but I can at least appreciate how much cohesion it has.

    • @RamHoot
      @RamHoot 6 лет назад +3

      Myles with a Y ye I agree with its issues, particularly the AI, it sucked not being able to mess with it at the same level
      BUT one thing: yo that tranq is op but I think most people forget how garbage the suppressor is on it from a fresh playthrough. Takes a good while until you can last a while missions without the silencer breaking. I liked that a looooot, reminded me of the VR missions with limited ammo, but ye
      Bless you, really glad to have ya bois with very different views of the series identity stepping it up and dropping hot boxes 👌👌👏🙏🚨💌

    • @Nitro_Blitzen
      @Nitro_Blitzen 6 лет назад +2

      Myles with a Y I mean hey it's amazing for what it is. Something fun and quick you can play on the go like on train rides or planes or stuff. Where time is an issue and you don't have the time for a full on metal gear mission....plus it's the first metal gear where you can fucking crouch walk

    • @myleswithay1362
      @myleswithay1362 6 лет назад +2

      You could Crouch Walk in MGS4, but I respect that PW expanded on that

    • @ThrillingDuck
      @ThrillingDuck 4 года назад

      If all dissenting opinions could be expressed this way, the world would be a better place.

    • @myleswithay1362
      @myleswithay1362 4 года назад

      @@ThrillingDuck Being thoughtful and fair isn't as hard as people might say. Let's all do our part when having discussions like this to make sure that the other person feels heard, even if, like me, you disagree with them thoroughly

  • @deweydrop3421
    @deweydrop3421 4 года назад +9

    I thought this was a peace walker video.

  • @z9zou
    @z9zou 4 года назад +20

    I mean Peace Walker is amazing and it's almost tied for me as the best with Snake Easter.
    But my problem with your interpretations is that you state that every single installment in the series is actually bad from the get go. Like wth? lol. They might not be your cup of tea but they're not as bad as you mentioned.

    • @fletcherw32
      @fletcherw32 2 года назад +2

      I'm pretty sure it's his opinion dog. Most of the video has been referencing hopping in and out for stealth gameplay

  • @waveplay3978
    @waveplay3978 6 лет назад +9

    OH MY GOD THANKS FOR GIVING LOVE TO MGS1 VR MISSIONS. I spent more time with this game than the original campaign (which I beat like 10 times). There's SO MUCH gameplay depth in the VR missions. These missions challenged me in every way. Figuring out puzzle like solutions, efficient handling of weapons and sneaking

  • @nerdynick314
    @nerdynick314 6 лет назад +22

    This gave me a new perspective on mgs series as a whole

  • @Sniperk1ng187
    @Sniperk1ng187 3 года назад +2

    I'm sorry did we not all plant C4 on the guards using the urinal outside the commander's room?

  • @DedFred739
    @DedFred739 3 года назад +5

    I do not fully agree that the ghost river sequence is disconnected from gameplay. When I first played it, at least, the fact that I still had control of Snake even if not as part of the main gameplay loop still hit me hard. Also, you mention the loadout menu, which I think 3 tries to get you to experiment with too. One of the incentives that you mention is that every single mission has a score, but you also say that the ghost river sequence shames you thematically not mechanically. How is some arbitrary letter or number more connected to the game mechanically than the ghost river sequence? Scores are not diegetic, yet they are a big part of your argument.

  • @richterdelgan123
    @richterdelgan123 6 лет назад +3

    metal gear solid for the gbc have the main mission separated by levels, one you finish the game you can play that section and try to get a better score, they have also alternate objectives of the main levels, and it also have VR missions.

  • @zarzilla1769
    @zarzilla1769 5 лет назад +3

    I did that c4 at MGS when I was 12. Classic
    MGS is one of my all time favorite

  • @TECTONICSMASH
    @TECTONICSMASH 9 месяцев назад +1

    Ok you've convinced me to play some VR missions. I remember having fun with them when I was younger.

  • @SaberRexZealot
    @SaberRexZealot 6 лет назад +44

    Snake Eater and Guns of the Cutscenes for me.
    Peace Walker loses out on the actual sleuthing by simplifying the mechanics so much. AI is dumb as bricks, no prone sneaking, bosses are bullet sponges, story feels inconsequential to the series wide narrative etc. Still a great game, but I would play every other MGS over it without a second thought.
    It does have better gameplay than MGS1 though. I enjoyed that game the least out of the marathon I did recently, precisely for the reasons you gave. Compare that to the classic REs and FFs, it really hasn’t aged as well, but is still a modern classic.

    • @frogglen6350
      @frogglen6350 6 лет назад +6

      SaberRexZealot
      "AI is dumb"
      So.....it's like every MGS? LMAO

    • @eazyelof4283
      @eazyelof4283 5 лет назад

      Resident Evil has not aged well. I would much rather play MGS1 and at least be able to look around than RE.

    • @SaberRexZealot
      @SaberRexZealot 5 лет назад

      Eazy Elof I can only speak for RE2 and RE3. I thought those aged absolutely brilliantly. I didn’t feel any dissonance playing them right after REmake when I played them all for the first time a couple years ago.

    • @supremeworld87
      @supremeworld87 4 года назад +3

      PW irrelevant to overarching narrative? It depicts the actual transformation of naked snake into big boss and delves fairly deep into his character and psyche, way more than even mgs3 did. It completes the Big Boss story and ends in the creation of Outer Heaven. How in Gods name is it irrelevant?

    • @reallyhimongod
      @reallyhimongod 4 года назад

      Yeah I watched one boss fight and was turned off on how little damage he was doing and how long the boss fight was it was like a 10 min video of him shooting at that final metal gear in PW pass

  • @mesmerizingwalrus7051
    @mesmerizingwalrus7051 6 лет назад +2

    I knew staying up until 6 AM for a Lambhoot video and then waking up 7 hours later when he just so happened to upload would come in handy.

    • @RamHoot
      @RamHoot 6 лет назад

      Mesmerizing Walrus ahahaha, yeah this one was a pain to get out ahaha

  • @finalninju6021
    @finalninju6021 3 года назад +3

    Peace Walker appreciation squad. Watching this, I now understand why I loved it as much as I did, especially in terms of gameplay (requirements for the true ending though can fuck off XD)

  • @whyrobotslie8076
    @whyrobotslie8076 4 года назад +2

    12 minutes in and we’re talking about VR

  • @mattmas6628
    @mattmas6628 2 года назад +1

    Damn this is good. I’ve never heard someone discuss the vr missions in this kind of detail

  • @retake6977
    @retake6977 2 года назад +1

    that deep throat part caught me off guard

  • @Mentelgen-1337
    @Mentelgen-1337 8 месяцев назад +1

    as for mgs3 not having vr missions i do believe the game itself is the vr mission. or something along those lines.

  • @mIllly8253
    @mIllly8253 Месяц назад +2

    I know it's a semi old video but completely get where you're coming from with your critique (peace walker felt a bit slow for my liking and im not really a fan of small snippets of missions, but that's me and understand why you do). Not sure why so many disagreed so viscerally (even saw the coveted 'Kojima did finish mgs5, it's all deliberate' response) with you without engaging in the video but MGS fans can be a fickle bunch and put Kojima and the story on a unreachable pedestal.
    Hope you're doing good!

  • @quintuple_lained
    @quintuple_lained 4 года назад +4

    I like mgs V and peace walker, but for different reasons, i love the story and the level system in pw but for gameplay i love V, i just love starting it and take over some outposts, its just good tps gameplay with stealth and shooting, but playing pw is the better overall experience

  • @themanwithtwofirstnames2197
    @themanwithtwofirstnames2197 3 года назад +3

    Mgs3, peace walker, mgs5 are mah favs jack daddy

  • @johnnymontero2282
    @johnnymontero2282 4 года назад +2

    Thank you for making this video Lambhoot. Been meaning to like and subscribe to your channel a little over a year but just recently have. Big fan of your stuff.
    Though my favorite Metal Gear solid is 2, it is my favorite specifically for the VR, and Snake Tales portions of the game. Plus, the goofy skateboarding mini game is fun and only available on the ps2 version of Substance.
    But this video you made simply blew me away because you had discovered how mgs is best played. The most fun you can really have in these games is with a start and finish mini mission that test your metal for mastering the mechanics of the gameplay. Finally someone is speaking my language!
    I would agree that Peace Walker is the best because it plays like VR missions, and was perfectly combined with story and structure. It is one hell of a beast, with an eventual end to what seems like endless content on a hand held.
    I'd love to see more Metal Gear from you. I recommend and would love to see you cover the original on-the-go non-canon Metal Gear game: Ghost Babel. This whole video and perspective you have of these games reflects the entire content of that game.
    Give it shot north barrito!
    Also, fun fact: I'm your 700th liked subscriber. Go cover Ghost Babel just because of that!
    Lol!

  • @MMLCommentaries
    @MMLCommentaries 6 лет назад +1

    Denis I want you to start a pop radio station where you only play these 8-bit MIDI versions

  • @stinkystealthysloth
    @stinkystealthysloth 2 года назад +1

    Let me get some popcorn for this

  • @NachoBearYeah
    @NachoBearYeah 2 года назад +2

    This was really interesting. Also I completely, utterly disagree. But it was very interesting, thank you.

  • @SoFarSoGoodSoWhat14
    @SoFarSoGoodSoWhat14 4 года назад +2

    How can you go from MGS to Sons of Liberty and then say that Peace Walker is the only the game that makes a big leap? The differences between 1 and 2 are ridiculous

  • @GuyOnAChair
    @GuyOnAChair 6 лет назад +8

    I don't dislike Peacewalker at all but I have seen a ton of criticism of it of varying quality/validity that are worth bringing up none the less. "Ruining" the ending of MGS3, being seen as an unnecessary sequal, (even if it's story isn't as worthless as Portable Ops) control issues on PSP ofc(even if it does control well for the PSP), being too easy to sneak, over with over simplified gameplay and stealth mechanics, brain dead AI that struggles to kill you (even a genome solidier could kill you.),having ridiculous grind, a neutered secondary ending that while it does incentize further playing the game betrays the games story strengths and any positives of the prior ending like tossing away the bandanna among other criticisms or complaints valid or not.
    MPO is a far poorer game with a really bad story (that *was* keyword *WAS* canon) but the moment to moment stealth is better. It's badly optimized, (MPO+ fixed this and hell it's practically nothing but VR missions)) the framecap is low and by default (Unless your emulating the game) until you go to options it's camera is inverted, and doesn't aim where the camera faces (like MGS3 and 2) as many prefer from more modern titles until you go and change it in options.
    In Peacewalker bodies disappear and even their death cries won't alert their comrades. Tranqing someone doesnt make them disappear but with the Fulton that's another non issue as you can instantly remove the possible sign of intrusion. The enemy can't even see the soldier once the balloon is on them. Its the terrible bindings and button placement of it's camera compared to Peacewalker that's it's most obvious issue. The stamina system from MPO was terrible and might have been better suited for PW which still has the bar but it's useless outside of Versus. Funnily enough the crouch walk probably would have been better for suited for MPO's more blocky large practically urban environs and crawling better for PW as it actually has a camo system and grass and foliage to blend into. Maybe then they could have raised the vision cone of those blind bastards.

    • @RamHoot
      @RamHoot 6 лет назад +2

      GuyOnAChair ​​ yeah Peace Walker gets pooped on quite a bit, but not as much as PO lol
      idk though I felt like the story was still strong. It didn’t ruin mgs3’s, it completes it. It showed you how easily someone could drop their morals given the right context and become their own villain, but it did it silently. Peace Walker was about Snake’s silent revolution towards the more warmongery things he does later.
      Thanks!

    • @GuyOnAChair
      @GuyOnAChair 6 лет назад

      Snake is already warmongering in Peacewalker. He is unaware of what he has become as MSF expands. The recluse band of misfit soldiers he has at the start go from being the people he's trying to prevent from being mistreated or used like he was to being innumerable supply of man power on a flow chart that are nearly faceless that are being sent across the world to fight small pointless conflicts around the world in outer ops to fight not for country or ideology but for purely for profit. Literal warmongering. He claims they are "soldiers without borders" but they literally have their own territorial waters. It's not a nation FOR soldiers, it is merely a nation OF soldiers. Snake has gone from being used to using others.
      Peacewalker may not feel like a villains origin story but that's because we are seeing it from his perspective and nobody really see's them self as the villain (He literally recruits child soldiers). I respectfully wouldn't say Peacewalker shows "how easily someone could drop their morals given the right context" but I would say that it shows how a person can lose sight or go from say feeling they HAVE to do something; to just finding an excuse as to why they "HAVE" to do something. He goes from having to do what he did to wanting to do what he did again. He was respected for it, it paid well and he was good at it. He literally craved "ever bigger tensions", "Ever bigger thrills".
      So long as there was conflict he would have purpose; he even says as much eventually: "We need no reason to fight. We fight because we are needed" and so long as they continue to fight proxy battles across the world they certainly will be needed. He wen't from having nothing to lose (but a shack) that he knew very well he and his rag tag group of men could be chased out of at any moment from the local government to a massive offshore plant where he has the freedom to do whatever he want's without fear of being held accountable or used himself and that's the sort of thing you would be willing to do anything to keep. When he finds out Kaz was going behind his back he didn't hesitate to drop him when he has the chance (even though Miller himself later came to regret scheming with Cipher to begin with) . His fear of being controlled or threatened leads to him convincing himself despite the overwhelming evidence provided to him by the Peacewalker incident that would imply that deterrence theroy doesn't work that he would regardless be much safer if he has his very own nuclear equipped bipedal tank (Paz even confronts him about this hypocricy, calling him a "lousy liar"). Big Boss ends up exploiting his most trustworthy soldier's loyalty (Aka that one guy other than Big Boss that you played as the most in PW), using him as a decoy to further shield him and even do most of the foot work for him and as we know in the end this decoy will end up getting killed when this backfires by a scheme not too dissimilar to the situation that led the powers that be to have had Naked Snake kill the Boss.
      (Oh and not to be too abrupt but MPO really does have a terrible story, somewhat tedious recruitment mechanic and a terribly implemented stamina mechanic lol. Peacewalker is overall the better game. For MPO (MPO+ Particularly) it's purely the amazing multiplayer and the fact it technically paved the way and provided the basic concept for what would be later refined into the titular "Tactical Espionage Operations" of PW and V that gave it any legacy what so ever. Hell the music is criminally better than the title itself.)

  • @slamjam7676
    @slamjam7676 3 года назад +1

    Why Peace Walker is the best MGS
    *is really why vr missions is the best MGS*

  • @TheHitReality47
    @TheHitReality47 2 месяца назад +1

    Put down the links to 8bit soundtracks used in this video
    please.
    Specially 4 th one

  • @macfreak18
    @macfreak18 4 года назад +1

    I'm at the vr missions part. I... HATE time attack stuff. Major props to mgs1 vr missions for subconsciously teaching me to hold X while aiming a gun to move and shoot at the same time, that was a total mindf*ck. I also don't agree with a lot of mgs1 statements, the 1st 2 rooms have a footsteps mechanic, only difference is 2 puddles of water or snow... Plus there are rooms with which player choice is given, and the most important play through is the 1st one making player choice an absolute necessity... Yet to beat VR Missions there are very specific objectives which eliminate player choice........ Also the f*cking background, it's cool as hell but when I got to some of the stinger missions I actually started feeling extremely dizzy and sick. Footprints aside I do wish there was another spotlight section... But by not having another one (like with snow footprints) it breaks gaming conventions of rinse/repeat, making the world feel more real. To me, mgs1 is perfection, a 5 star meal. Anyway, on to find out why peace walker is somehow the best, yet to me it's the worst.

    • @macfreak18
      @macfreak18 4 года назад +2

      Yeah God no I still dont like peace walker. I mean wtf is even the point of the loadout especially with camouflage if you have no idea what you're getting into, and if you do know what you're getting into then you've already played that mission before which breaks the immersion.
      And I think you left out the most obvious flaw on purpose, the f*cking QuickTime events which COUNT TO YOUR F*CKING SCORE! We all know mgs cutscenes are lengthy and its no different for peace walker, so even after you experience your first QuickTime event and realizing it counts to your score you STILL set the controller down to watch a badass cutscene and soak it in, yet to "be the best" you must always be prepared for any QuickTime event even though there are plenty of cutscene without it, breaking the immersion even more. What was that thing you complained about in mgsv? Inconsistencies? Well there's a ton of it right here and it's worse because it's not a system you can play with until it laughably breaks. Plus you can't crawl along the ground, you have to lie completely still. Sure, limitations, but every game since metal gear 2 solid snake had crawling.
      As for co-op, I played a little of that with my brother and had a decent time, and if I played more I probably wouldve enjoyed it more too. I do also like how the game is like Easter egg central, there is a lot of fun content packed into it I bet I missed out on about half the game somehow and that is really cool. Plus the door knob guy had a pretty cool thing going for him, the art style was so f*cking cool to see through like most of the game and it was all also a rather touching story that younger audiences could experience... But they experienced zero crawling, a need for friends, forced controller held cutscenes which don't allow you to get distracted even by a little, a really weird immersion breaking camouflage system, and a revealed mgs3 twist. Mgs3 is mature, if you were a kid, chances are you weren't allowed to play mgs3 because it was m rated, so you had to settle for peace walker which rendered mgs3's story obsolete......... And we allllll know that mgs3's story the best.
      I like mgs1 the best because the story is a great one making you feel actually betrayed and breaking the 4th wall wonderfully while keeping a really fun gameplay value (my problem with mgs2 is just big shell being so boring, mgs4's problem to me was it had a really good story but it sacrificed the best mgs games' story to do so, and I do completely agree with you on mgsv).
      Screw all the time attack stuff though, being expected to do stuff a certain way is not fun, it's like having someone look over your shoulder while your washing dishes and telling you constantly how to do it the "right way", f*ck that I wanna do it my own way because I know my way works....... Though at least peace walker gave the players more agency in comparison to VR Missions, I still hate time attack with a passion. I give peace walker props for doing that for people who seek that out, but don't force them to put all their focus in cutscene in the event there MIGHT be a QuickTime event.
      So yeah, I think you just helped me realize why I think peace walker is the worst one. Not bashing on you, I watched your mgsv video and completely agree save for maybe 1 things maybe... But how is this acceptable, why do people think this is the greatest mgs? I will never know.

  • @contrabandresearch8409
    @contrabandresearch8409 4 года назад +1

    The VR missions sound pretty cool.

  • @agoodun
    @agoodun 4 года назад +1

    vr missions ghost babel and portable ops r the best in the whole series

  • @OuterHeaven210
    @OuterHeaven210 4 года назад +1

    If only TPP had as much content as PW. The story doesn’t bother me as much in TPP as the fact that when I play it I see clearly about a hundred fun things you can do with it’s system. Phantom pain indeed.

  • @e.f.kotlinski1658
    @e.f.kotlinski1658 2 года назад +2

    FINALLY!!! someone who agrees with my opinion. I just can't put on words how much I love PW, I used to say it was the bigger MGS in the smaller PS. Thank you for this video, I really think PW deserves much more love than it received until now.

  • @Lb8068
    @Lb8068 4 года назад

    Would love you to do a retrospective of the Metal Gear Acid games in this style, they’re oft forgotten and rarelt discussed amongst MGS fans. VR missions are indeed whole new extended experiences with MGS1/2 mechanics but Acid turns sneaking gameplay on its head entirely. Turn based stealth!
    Adore your videos dude. Thanks for all these uploads.

  • @angus_bangus
    @angus_bangus 4 года назад +1

    Yo I'm out here feeling like a badass after playing all the mgs 2 raiden vr missions. And then I watch this vid and I feel like a sucker....

  • @KiiDKali
    @KiiDKali 3 года назад +1

    Mgs3 HD edition came with metal gear and metal gear 2 solid snake

  • @barrett88df
    @barrett88df 2 года назад +1

    You had me like exactly at 6:10

  • @Akco007
    @Akco007 6 лет назад +9

    Left after you grossly underestimated MGS V

    • @RakastanPorkkanakakkua
      @RakastanPorkkanakakkua 5 лет назад +3

      wow, so this is the power of gimmicks? Also, don't forget to use 90% of the game mechanics or otherwise you will become demon snake.

    • @Gadget-Walkmen
      @Gadget-Walkmen 4 года назад +1

      @@RakastanPorkkanakakkua WTF are you talking about? What gimmicks? All of mgs5 mechanics work together for the tactical espionage operations.

    • @RakastanPorkkanakakkua
      @RakastanPorkkanakakkua 4 года назад +1

      @@Gadget-Walkmen and only 10% of them you don't get punished for using it, if you like S ranks and good karma, I hope you enjoy your tranq gun pew pew

    • @Gadget-Walkmen
      @Gadget-Walkmen 4 года назад

      Alternative Hobo our not making much sense. Speak coherently. It’s a stealth game. Your not supposed to kill anyone and you have to use the traniqulzer.

    • @myleswithay1362
      @myleswithay1362 4 года назад +1

      @@RakastanPorkkanakakkua
      I wanna highlight about two handfuls of non-lethal strategies available that don't require a lot of input depth/execution depth to pull off
      - You could use CQC.
      - The Decoys which can activate underneath enemies to knock them out.
      - The variety of non-lethal grenades.
      - The Lullaby tapes which can be played aloud via the speaker to put enemies to sleep without touching them so you can maintain the No Traces bonus.
      - The Stun Arm at varying charges, including a Level 3 Charge which calls a lightning strike that knocks out 5 enemies.
      - The Rocket Arm, which is surprisingly quiet and doesn't cause suspicions
      - You can try calling in the Heli over a base, since if the Heli kills enemies it doesn't count as a kill on the player's scorecard (Note - Do not use the "Aerial Support option, just call them for pick-up over a base and Pequod will start plasting).
      - Exploiting the fact that wounded enemies dying of blood loss don't count as kills, in conjunction with the fact that driving into them with a vehicle than stopping short so you don't hit them twice only counts as a wound so you can ram an enemy with a car and still get the "No Kills" bonus. Or the fact that this same thing also works when you drop a tank on the enemies head.
      - Using a refill request directly above a marked enemy's head
      - Activating Reflex Mode then tossing a magazine or decoy at an enemy's head to knock them out immediately (works best on armored enemies with helmets)
      - Dropping on top of an enemy from height
      - Holding an enemy up and telling them to lie down, which they will literally never stop doing as long as you don't trigger a combat phase (if the enemy tries to use a knife on you, just back up and hold the gun up, they'll surrender once they realize they've missed you).
      - Shooting a tranq bullet behind an enemy at a wall so they turn to investigate the impact site, which disables their hearing so you can slip by them without them turning around no matter how fast you move
      - Shoulder tapping (a classic stealth technique in all MGS games, it's just easiest to do in this one)
      I could probably go on but I don't wanna overwhelm you. I hope this at least gave you some ideas as to how you can still play non-lethal, retain your good karma, and have a little fun. MGSV has a lot of great mechanics, and a lot of them aren't presented to you up front. But on the whole there's more non-lethal options in V than the entire franchise, and all of them are interesting. Before you say "but the tranq is the easiest" keep in mind that the response system means enemies start to have more extreme reactions to the Tranq and your shots become harder to make as the enemies start suiting up, and while you CAN disable armor, you can never reduce their paranoia about seeing a sleeping comrade.
      Taken into account the only things you really lose out on using are Petrol Bombs, Explosives, and Bombardments. But explosives and Petrol Bombs can still be used as distractions/throwables like the Magazine if you're creative enough.

  • @GeoSnake1234
    @GeoSnake1234 Месяц назад +1

    Your thoughts about mgs1,2,3 confirmed me that you are not liking mgs truthfully

  • @DocDoesGamingTV
    @DocDoesGamingTV Год назад +1

    Interesting perspective, I've never touched the VR missions since I was in it for the story, but I still think PW is the best

  • @r3gret2079
    @r3gret2079 4 месяца назад +1

    Pretty sure you're hurting my feelings, but this is so, so done, that I don't think I'm smart enough to know.
    MGS3 is my fav game of all damn time. Peace Walker fights constantly with MGSV for second place, and only takes the win most of the time due to nostalgia. But holy fuck, even I can admit that in terms of gameplay and mechanics, TPP is by far the superior game. But the story being such pigeon shit really hurts it. Imo 3 was perfect. I can see why the exclusion of VR missions would knock it down some for some people, but I adore that game. If Peace Walker was a console game tho, that would easily be the best game of all damn time. I like to lump PW and TPP together, as GZ was only 3 months after PW, and after Venom awakens, it is just PW on crack, for a console. I love it. But still, something about Snake Eater just took my heart n will never let it go, n I'm fine with that.

  • @superstitioustwat9671
    @superstitioustwat9671 7 месяцев назад +1

    Astonishing video with very good arguments and in my opinion everything is just right. Thanks for this.

  • @thealgerian3285
    @thealgerian3285 8 месяцев назад

    Never played it but it looks like it aged rather well, especially for a PSP game.

  • @MinecraftLover3444
    @MinecraftLover3444 6 лет назад +1

    At 37:35 I laughed so hard. Great video my dude!

    • @RamHoot
      @RamHoot 6 лет назад +1

      JamesGaming YO I was trying over and over again to connect for weeks, even had emails back and forth with Konami tech support... so upset over that

    • @MinecraftLover3444
      @MinecraftLover3444 6 лет назад

      LambHoot RH lol i'm sorry dude

  • @FrostDagger
    @FrostDagger 11 месяцев назад

    My only problem with peace walker is that its to easy to get an s rank just by using the stealth suit and a hush puppy. Hush puppy(tranquillizer gun) makes stealth way to easy. And the stealth suit makes 0 noise so you can run next to them and they wont hear you at all.

  • @jeckek9936
    @jeckek9936 3 года назад +2

    MGS4s gameplay had no excuse to be so mediocre since Splinter Cell Chaos Theory existed beforehand.

  • @AntzolY111
    @AntzolY111 5 лет назад +2

    My TOP 5 MGS favs MGS3MGSPWMGS1MGSPOMGS2

  • @marloges
    @marloges 2 месяца назад

    I don't really agree that Peace Walker or the VR missions are the "best" Metal Gear has to offer (MGR VR Missions are pretty cool too btw.!) but I do agree that they were a fantastic inclusion and it's a bummer they never came back after 2. MGS3 always made sense to me. Subsistence had an online mode, the ape thing, a new camera, the classic MG1&2 and whatnot, it was a great package already and 4 ... Well, it never got it's revision :( I bet if they did a MGS4: [Weird name, probably starting with Sub] it would contain VR missions and probably controlable Raiden and shit. They would've gone crazy and do Metal Gear Mk.2 missions for the sake of it. It's so sad this never happened. And V never had the chance for a new version ... Getting V with a hard mode, additional missions and tools and maybe some VR missions or general time trials would be awesome.

  • @MarkArandjus
    @MarkArandjus 3 года назад

    ...is that a MIDI version of mambo N.5?? :D

  • @FreelancerMarcy
    @FreelancerMarcy 6 лет назад +1

    Is that Mambo No. 5 in 8-Bit?
    Also, really great video as always.

    • @RamHoot
      @RamHoot 6 лет назад

      Proto Kirby yes that was mambo numbo 5 lol

    • @TheHitReality47
      @TheHitReality47 2 месяца назад

      What's the number 4 8 bit tune??? 10:50

  • @regeneric928
    @regeneric928 6 лет назад +4

    I do like PW. But this video is so bad on so many levels....

    • @RamHoot
      @RamHoot 6 лет назад

      Regeneric explain?

  • @Mentelgen-1337
    @Mentelgen-1337 8 месяцев назад

    mgs peace walkers original version still has local coop.

  • @guitardude125
    @guitardude125 4 месяца назад

    I skipped to they "story" section of this and uhm... this has nothing to do with peace walker right?

  • @OneFlockOneShepherd
    @OneFlockOneShepherd Год назад +1

    It's the worst Solid entry because the tank missions are absolute bullshit

  • @satellite964
    @satellite964 5 лет назад +1

    @29:00 3 and 4 took itself very seriously? Shoulda seen people's antics in MGO2

  • @Summercamp1sland
    @Summercamp1sland Год назад

    My favorite metal gears are mgs3 mgspw and mgsv

  • @stealthyb9666
    @stealthyb9666 6 лет назад +4

    Your videos are good 👌

    • @RamHoot
      @RamHoot 6 лет назад

      Stealthy B your comments are good 👌

  • @tomhato5523
    @tomhato5523 3 года назад +1

    26 minutes in and he’s barely mentioned Peacewalker. Wtf

    • @LambHoot
      @LambHoot  3 года назад

      lol that’s the point 😉

  • @deanfowles3707
    @deanfowles3707 9 месяцев назад +1

    Nah. It’s good but it doesn’t hold a candle to 1,2 or 3

  • @joanblanche7509
    @joanblanche7509 5 лет назад +1

    I would like Peace Walker but I just really don't like the comic cutscenes, and how you're encouraged to basically just Fulton people

  • @chronicdisease1722
    @chronicdisease1722 4 года назад

    Peace Walker is fun as fuck

  • @kadencecook9663
    @kadencecook9663 4 года назад +2

    your obviously not a metal gear fan

  • @printisdead1983
    @printisdead1983 8 месяцев назад

    Jon Tron really likes mgs , didn't know

  • @illupo300
    @illupo300 2 года назад +3

    the way you talk and try to get ur odd points out your not a anime character TALK LIKE A PERSON

    • @LambHoot
      @LambHoot  2 года назад +1

      I’m mediterranean and I stutter a bit. Sorry I guess.

    • @mattmas6628
      @mattmas6628 2 года назад

      Lmao what kind of comment is this?? He has an accent bro

  • @printisdead1983
    @printisdead1983 8 месяцев назад

    Peacewalker and mgs 3 are the absolute best

  • @GutsOfRivia
    @GutsOfRivia Год назад

    One thing that peeved me about peace walker was you eventually got random soldiers who are objectively better than Big boss in every way it just took me out of the whole MSF thing.

  • @ostrava6315
    @ostrava6315 5 лет назад +2

    Seems like almost all the things you like about peace walker are done better in phantom pain.

    • @andrewc3294
      @andrewc3294 3 года назад

      No it doesn't, he said he dislikes Phantom Pains mission structure because the open world is terrible. Which is fair.

  • @SuperGamer61499
    @SuperGamer61499 6 лет назад

    Interesting perspective. I never played Peace Walker (seems cool) but I sorta get where you're coming from.
    I did sorta wonder why MGS3 didn't have a VR mode or at least, a boss rush. It's not a big deal for me but I get why it did disappoint you.
    In general, I though this was a good video.

    • @RamHoot
      @RamHoot 6 лет назад

      Super Gamer61499 yeah, MGS3 lacking any vr missions or a boss rush is really hard to replay... sometimes you just wanna try out one feature you know?
      Thanks?

    • @killerratchet1973
      @killerratchet1973 5 лет назад +3

      To be fair MGS3 Subsistence on PS2 has a "Duel mode" that allows you to re fight specific bosses and it times you to see how fast you can beat them. They left it out of the HD collection though for some reason.

  • @theleviathan2627
    @theleviathan2627 6 лет назад +1

    I love you, Boss.

  • @Terror0619
    @Terror0619 Год назад

    Mgs V wasnt unfinished.. wish people would stop saying that. Kojima literally said the game was as intended. Mission 51 and other stuff was cut early in development

  • @brendan6774
    @brendan6774 6 лет назад

    Kept us waiting, huh?

    • @RamHoot
      @RamHoot 6 лет назад

      Brendan Oconnell YE

  • @reapersovereign7374
    @reapersovereign7374 5 лет назад

    God damn I need to find a PlayStation and get vr missions again

  • @PedroElPolako
    @PedroElPolako 6 лет назад

    It is the best, though the plot lacks the energy and settings of 4. You can say many, many things about 4 but I loved the Middle East chapter and modern day setting.

    • @RamHoot
      @RamHoot 6 лет назад

      Jakub Jakubowski Yeah the Middle East and South America chapters were both amazing, just wish the game didn’t stop coming up with new ideas past that point
      Thanks!

    • @theDiReW0lf
      @theDiReW0lf 6 лет назад

      Jakub Jakubowski If the entire game was like the early chapters, it would be the best. There were just WAY too many cutscenes and the last few chapters are awful to replay.

  • @kato093
    @kato093 6 лет назад +2

    Yeah... just no.the fact that you dont even know (you dont mention it and just ignore it for your "thesis" anyway so its safe to assume) that no kills runs give lots of rewards. You want replay value? Mgs3 has kerotan frogs and mgs2 has dog tags, both give amazing rewards. Theres european extreme also. Mgs1 is amazing even to this day .heck metal gear 1 is awesome! I played it for the first time a few years ago on mgs collection on my vita and had tons of fun.it felt better than 99% of modern indie games doing something similar. Alao i played mgs1 on vita and it felt amazing, a nostalgia trip that did nothing but strenghten my love for the game, something very few games can do.right now im playing mgs3 on vita and im having a blast doing a no kills run..which gives you plenty of cool rewards for not killing bosses in the form of unique camos with special effects. Looking forward to a revolver only run..i call it the ocelot run.
    And yeah... I downloaded mgs peace walker BEFORE downloading mgs collection and couldnt finish the first mission: the controls and style of the game just... Isnt good. I also had the hd collection for ps3 and managed to finish 2-3 missions but mostly played the multiplayer...for a few matches. And i had finished MGSPortableOps and portable ops+! Mgs peace walker, metal gear 2 and metal gear ac!d 2 are the only games of the entire franchise i didnt finish. So no i dont agree with you AT ALL. On the contrary, mgs peace walker is one of the worst. I finished all of the vr missions on mgs 2 substance and when mgs 3 came out i didnt even realize they were missing! Just when i played mgs3 on vita recently i went "mmm.. There are no extras like vr mission? Strange..hm..whatever". Btw peace walker is the iiu mgs V went south and feels so different. Im gonna guess the structure is very similar to pw amirite? Which is what fans disliked the most about mgs V: the missions structure, the constant going back to mother base, the disjointed narrative thats constantly interrupted, very very little variety in the story and missions to make room for open spaces and optional approaches, the fulton was really annoying to use and borderline broken op, the recruiting is dumb and boring except for one mission etc... All the things that you think made pw good made mgs V bad. Cuz pw isnt good. If only mgs5 was more linear and mgs4 but with some side ops for fun... Would have been the best mgs by far thanks to gameplay

  • @rayman17578
    @rayman17578 4 года назад

    Are you related to Caddicarus

  • @TacticsTechniquesandProcedures

    29:48 that moment when you don’t understand the purpose of VR missions in the metal gear saga.

  • @malukogamer1154
    @malukogamer1154 6 лет назад

    While i respect your opinion my opinion in mgs totally different for mgs is a stealth sandbox that give you tools for you to figure it out how to proceed and i prefer 3,4,5 style because it give you way more tools to experiment and if you think the way its not efficient or isn´t funny you can find another way of playing with your tools IMO 5 has the best gameplay because it fixes the controls for it kinda felt that i was struggling with them in past games and give me one hell of tools and ways to finish a mission but i think if there is something wrong its that the saga should give you more incentive to work with those mechanics.

  • @MrJohnmirelli
    @MrJohnmirelli Месяц назад

    All this dude wants is a freaking arcade mode lol

  • @reallyhimongod
    @reallyhimongod 4 года назад

    Dude I came here for someone to talk about peace walker but this guy was just talkin about mgs1 the whole time

  • @ironline6830
    @ironline6830 Год назад

    I clicked and was ready to just say I agree but I do disagree with some of the things said about the other games as far as them being bad things but portable ops and peace walker are my favorites sooo...

  • @alexhernandez9697
    @alexhernandez9697 4 года назад

    Is this video worth the 44 mins or what? I have only watched 10 minutes and I only heard "bad things" about the series

  • @KahosSaint
    @KahosSaint 3 месяца назад

    Its a lot easier to just say you dont understand the series

  • @jacksonmcleod9708
    @jacksonmcleod9708 3 года назад

    6:20 BRO IM AT SCHOOL

  • @argent-kestrel90
    @argent-kestrel90 8 месяцев назад

    Plagues of pestilence

  • @Kordoot
    @Kordoot 8 месяцев назад

    The lack of appreciation for the mgs story is annoying

  • @Edzeddz
    @Edzeddz 6 лет назад

    I didn't always agree with you but still a great video!

  • @FlushingStatic
    @FlushingStatic Год назад

    U needa do bathroom podcasts

  • @keptyouwaitinghuh2720
    @keptyouwaitinghuh2720 3 года назад

    You have absolutely no idea what metal gear is about. The story is the main point why someone play these games or why should anyone buy a ps1 with mgs today?

  • @4n4x
    @4n4x 6 лет назад +2

    8/10 youtuber, more like 80/10 youtuber.

    • @RamHoot
      @RamHoot 6 лет назад +1

      4N 4X Bless you fam 👌🙏🚨

  • @CheesyBlueNips
    @CheesyBlueNips 6 лет назад +1

    I just beat MGS3 and I've moved on to Portable Ops so it's like the video is just slightly too early for me but I'm happy with the opinion I'm seeing about it and I've been excited to jump into some co-op with it

    • @GuyOnAChair
      @GuyOnAChair 6 лет назад +1

      CheesyBlueNips I hope you are emulating it for a higher frame rate or that you un inverted the camera and made it aim where the camera faces for better controls.

    • @RamHoot
      @RamHoot 6 лет назад

      CheesyBlueNips never played Portable Ops but my brother did and he enjoyed the multiplayer components, but Peace Walker takes all of that to the next level, it’s insane. Definitely try playing with a friend if you can match-make with them 👌

    • @GuyOnAChair
      @GuyOnAChair 6 лет назад +2

      LambHoot RH Peacewalker is a better game and has COOP. But MPO (More so Plus) has wayyy better multiplayer. Thats the real saving grace in regards to it's legacy. We made a step by step guide to get it working on PPSSPP if you ever want to check that out. Don't worry, it doesnt have to be stuck at 20 fps either.

  • @jenniferawatters
    @jenniferawatters 6 лет назад

    Very nice video!