Final Fantasy VII Remake Betrayed Us | 1997 vs. 2020

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  • Опубликовано: 23 ноя 2024
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Комментарии • 7 тыс.

  • @JebZone
    @JebZone  10 месяцев назад +291

    Hey everyone, thank you for continuing to engage with this video over the past year or so. With the nearby release of Final Fantasy VII Rebirth, I just want to make it clear that my piece here is exclusively about "Remake" itself. The entire script was focused on what this entry means to me, regardless of what the outcome is of the overall trilogy. The entire point of making the video was that there's a lot of nuance to this whole debacle and that it's okay to express it without waiting another decade for this to finally end. The video is two hours specifically because I wanted to demonstrate that this is not a simple matter of, "it sucks lol." Art's not just about "Good and Bad." I acknowledge many times in the video that this game obviously has a ton of heart and talent put in, but that I'm disappointed because of some very crucial decisions pertaining to a once-in-a-lifetime opportunity.
    So, I kindly request that you do not use the hindsight of Rebirth onward against me when I was careful to only make conclusive statements about the present and not the future. There's no "gotcha" to be had because (spoiler for those who haven't finished) my stance was that it ultimately doesn't matter. The sequels cannot reverse my fundamental issues with the project's inception, and I don't intend to be a party pooper with that in mind. It'll be a great time for the overwhelming majority and I have no reason to be spiteful towards anyone for enjoying the upcoming game(s.) So if I'm not going after you... please do not go after me. Thank you.

    • @willlauzon3744
      @willlauzon3744 10 месяцев назад +36

      I respect you griping about the remake. It's terrible. But this is the internet
      People will be like "gotcha" or whatnot. Keep ripping this a new A

    • @Chimerick
      @Chimerick 10 месяцев назад +37

      you were right when you made this video, you'll be right after rebirth drops, and you'll continue to be right when they finish the trilogy.
      this was a 0/10 remake. a 3/10 reboot/sequel.

    • @Mangomesh
      @Mangomesh 10 месяцев назад +23

      When I think of the remake of FF7, bastardized is the word that comes to mind. How Square Enix can get away with making a lower in quality of the original and adding new characters that no one wanted. Then we have the cheek of the newer Final Fantasy fans claiming turn based was dropped because of new hardware and this is what the original FF7 should look like and so on. I enjoyed the video, I'm pleased I came across this channel as I feel there's not many of us around anymore.

    • @phenel
      @phenel 10 месяцев назад +5

      wait wait wait wait wait.... did you NOT know you get Omnislash for free if you suck so hard that you never get it throughout the game?

    • @emperorceegle
      @emperorceegle 10 месяцев назад +2

      What I realized when I came back to finish the ff7 remake (cause I stopped because it became a chore) was I love this style of FF gameplay, the blend of action and turn-based is really good with this one, I also hate that they had to break it up into MULTIPLE parts I mean shit isn't part 2 good enough to end it you're telling me there might be a part 3?? Come on square...but I'll still buy it and play it I really just hope it doesn't have extremely dull parts that are a chore to get through, I was pulling my teeth at certain points in the last couple chapters cause it was so boring, the ending though...was high octane action and even though I can see why people complain about it I thought it was a badass way to end part 1 after that awful Hojos basement mundane switched between two parties bs 🫠

  • @Peter_1986
    @Peter_1986 Год назад +631

    I feel like a lot of games exaggerate the "grave" side of Cloud, and make him look bored and insecure all the time.
    He was much more chill and mischievous in FF7 than a lot of people seem to think, and it is almost only during the bombing missions that he actually has that grave and serious attitude.
    He lightens up a lot after that, and jokes around in various ways.

    • @hollyshock8400
      @hollyshock8400 Год назад +159

      The OG has a lot of little moments of Cloud just being a goofy country boy. It’s honestly sad how he’s been misconstrued to be all brooding and emo.

    • @takeshikovacks6708
      @takeshikovacks6708 Год назад +1

      The dialogue and clouds portrayal is my biggest issue. I just fucken hate this dude. Such a cunt to everyone, and for no reason. (English dub btw) and I CANNOT stand the random grunting anime noises from the characters in place of actual dialogue. Feels very weird when cloud or co is asked something directly to their face and they go “hmmmm aghhh ughhhh” and look to the ground. Did a brain damaged child write this?

    • @eveningrice
      @eveningrice Год назад +59

      @@hollyshock8400 I think the creators said he's supposed to be awkward and anti-social though. He failed to become SOLDIER and was always shy. Even the flashback where Tifa got mad at him for ignoring her never happened, she actually didn't notice him when they were children in that scene.

    • @zeiva
      @zeiva Год назад +81

      @@eveningrice That version of Cloud is supposed to be after the reveal. For the majority of the game, Cloud is supposed to be emulating Zack's personality. If he is already brooding right from the start, then it doesn't make any sense why Aeris even think Cloud resembles Zack. Even then, once Cloud accepts his past, he doesn't go back to being anti-social. He is still awkward, but accepts that he has friends that will help him. That is his character development. Whatever version of Cloud Square Enix dished out after the original has little resemblance to the original.

    • @silverblade357
      @silverblade357 Год назад +28

      ​​@@zeiva always processed Cloud becoming casual and less fake after he remembered himself. He was bummed in Advent Children due to the state of the world and an ongoing identity crisis, but he got over that in the movie. In his last canon appearance, in Dirge of Cerberus, the man cracks wise when he shows up and even kinda grins.
      They threw all that out to make him a generic anime sad boy. Pitiful.

  • @landonhagan450
    @landonhagan450 2 года назад +1160

    I've noticed that western and Eastern devs tend to have opposing strengths and weaknesses. Western devs reject or fear originality and innovation, but are good at iteration and refining what's proven to work. Meanwhile eastern devs are much more creative and original, but are slow to embrace objectively beneficial design trends and obsessed with reinventing the wheel no matter how unnecessary it is and no matter how destructive it is to the finished product.

    • @crystalwater505
      @crystalwater505 2 года назад +224

      FF7 remake wasn't a destructive product though. It was well received with a vocal minority complaining because they didn't get the same exact game with a new coat of paint.

    • @TheyCallMeSledge
      @TheyCallMeSledge 2 года назад +156

      @@crystalwater505 I believe he said that in a general perspective. I doubt he was talking about FFVII Remake as a whole. He didn't even slander the game. He just stated an all too common mentality between devs from the West and the East and he is right on that. The West strengthen long standing foundations while the East put new ideas and concepts into practice regardless of the overall reception of it.
      If we were to get down to that topic, it's not just limited into games. You can see it from architecture to culture on how the West and the East have very differering concepts of various things.

    • @crystalwater505
      @crystalwater505 2 года назад

      @@TheyCallMeSledge Stalker.

    • @radiorah768
      @radiorah768 2 года назад +43

      There's some truth to this but the opposite can be said of both as well. At the end of the day, they both make video games for the sake of profit. If Nintendo thinks Star Fox or Paper Mario will sell better as an adventure game, they'll do it. If Activision/EA thinks Call of Duty/Madden will sell better by staying safe and making minimal changes, they’ll do it. If Square thinks FFVIIR and even FF16 will sell better as a western style action game, they'll do it. They all try different kinds of things and sugarcoat it in different ways but its done for the sake of profit. Of course, you'll always have your outliers from both. Your passion projects like the Xenoblades, God of Wars, Doom Eternals, Elden Rings, Zeldas, etc.

    • @electrominded8372
      @electrominded8372 2 года назад +17

      And yet it used to be the opposite, in the 1700s and 1800s the West was the source of Enlightenment thought, eclectic art styles inspired by other cultures, new econonic philosophies and the Industrial Revolution, all of which were anti-conventional and anti-traditional phenomena. Meanwhile, East Asia did things like they had done for hundreds or thousands of years. Most of the great and revolutionary works of art, literature and composed music from this era came from Europe.

  • @pangeaforever
    @pangeaforever 2 года назад +529

    I never saw the "Aerith in front of the Highwind" art to be a mistake, viewed with the context of the game is a sore reminder that she never flew in it. I believe you have an opportunity to see the highwind early on when you visit Junon. Aerith could have glimpsed it there, never to join the others when they took to the skies.

    • @tailedgates9
      @tailedgates9 Год назад +60

      That's actually pretty clever and heart wrenching.

    • @captaincosmo6157
      @captaincosmo6157 Год назад +19

      Like the barret in aeriths church art, I just took it to mean wrong disc, since it's the only time it was ever seen in game

    • @acidropper13
      @acidropper13 Год назад +33

      I thought the exact same, and never saw it as an error as well. Your also 100% right! There's an entire area in Junon where the Highwind is docked and floating. Aerith absolutely saw a airship as long as she was in your party I suppose. 🤷‍♂️

    • @NikoNOJ
      @NikoNOJ Год назад +7

      Yes, you can take the ship back to junon, after getting the buggy. It‘s there. Found it by mistake today. Pretty neat.

    • @domx7zero157
      @domx7zero157 Год назад +21

      All of these artwork are scenes we don't see in the game (except Sephiroth and Cloud), we don't see Barret at Aerith's church with Marlene, Red XIII standing next his petrified father, Yuffie on a hill next to Wutai, Tifa as an adult on top of the water tower, Cid sitting in his plane staring at Rocket Town or Vincent standing on top of a building in Nibelheim. Aerith in front of the Highwind is obviously the first time you go to Junon, they all follow up after Cloud after he goes up using the dolphin. This artwork is no different than any other. You guys are reading WAY too much into this.

  • @randomdood5196
    @randomdood5196 9 месяцев назад +238

    Fun Fact, The entirety of Final Fantasy 7 OG fits onto one disc, the only reason there are three is because of the fmv cutscenes taking up a ton of space

    • @CronicasDeGisthia
      @CronicasDeGisthia 8 месяцев назад +23

      then...it doesn't fit? I mean the FMV cutscenes are part of the game.

    • @CronicasDeGisthia
      @CronicasDeGisthia 8 месяцев назад +8

      Or you mean like the playable part of the game?

    • @randomdood5196
      @randomdood5196 8 месяцев назад +40

      @@CronicasDeGisthia pretty much yeah, additionally, a large majority of the game (minus sound effects and fmvs) was actually stored in the ps1's ram, meaning you could still play it even with the disc removed. There's a video on here I know where a guy shows this off and it's really cool

    • @irmvai
      @irmvai 7 месяцев назад +3

      If u remove the FMVs in the OG.. would the game be playable(understanable)? If not then it means the game couldnt fit a disc

    • @upon-fe2720
      @upon-fe2720 7 месяцев назад +3

      Without cutscenes OGFF7 is a shadow of itself. It was those glorious cutscenes that made it so popular, it was the focus of their entire promotional campaign which may be the most successful and impactive campaign in gaming history.

  • @actuallynotsteve
    @actuallynotsteve 2 года назад +469

    Something that I felt was SUPER important in the original is that the original had one of THE most unique methods of storytelling via gameplay I've ever seen. When you play the flashback arc where Cloud is on his first mission with Sephiroth, and you control both of them as you go through the town, the disparity in power level is stunning. It's told through the numbers, and I don't think I've ever experienced anything like it since. When Sephiroth attacks, his worst hits are going to do 2000-3000 if not WAY more, and Cloud's do like 15-40 (iirc), and Cloud routinely gets KO'd in battle. Sephiroth is shown to have a power level so far ahead of anything we've seen so far that you FEEL just how strong he his. It's very clever and says a lot without literally saying anything at all.

    • @azzya5696
      @azzya5696 Год назад +44

      I just got to this part in the original today and agree. Hope they keep it in Rebirth.

    • @GrandmasterKnight32
      @GrandmasterKnight32 Год назад +17

      You never controlled Sephiroth it was an AI you only played as Cloud

    • @actuallynotsteve
      @actuallynotsteve Год назад +75

      @@GrandmasterKnight32 I just meant he was in your party and you can see his output and stats

    • @GrandmasterKnight32
      @GrandmasterKnight32 Год назад +3

      @@actuallynotsteve that's not what you said though

    • @actuallynotsteve
      @actuallynotsteve Год назад +105

      @@GrandmasterKnight32 This is the strangest nitpick ever. You control the party, they're both in your party.

  • @thefrubblewarrior4678
    @thefrubblewarrior4678 2 года назад +673

    I love sephiroth as much as the next guy, but the whole reason I want to play FF7 is to see everything build up to it.

    • @Frog89mad
      @Frog89mad 2 года назад +3

      i think ff7 has that lore edging that goes for it more than others

    • @Frog89mad
      @Frog89mad 2 года назад +5

      ff9 has a ending if you ignore Necron

    • @RAGINGTomato10
      @RAGINGTomato10 2 года назад +61

      Exactly. In the first disc he was just an enigma that you never saw until he finally appeared at the Nibelheim flashback. That made you imagine what he looked like; someone who is so infamous and seems to always be a step ahead of you

    • @fumomofumosarum5893
      @fumomofumosarum5893 2 года назад +33

      my faith in squaresoft burned bright with final fantasy 7
      my faith in square enix died with the remake...

    • @tjhooker43
      @tjhooker43 2 года назад +4

      @@fumomofumosarum5893 absolutely agree!

  • @MmeCShadow
    @MmeCShadow 9 месяцев назад +192

    5:40
    FF7 is technically a single-disk game; each of its disks has the entirety of its game stamped onto it (which allowed you to actually hot-swap the disks with minimal disruption to the game, which was very useful if you happened to have a scratched or dirty disk). The reason it had to be broken into multiple disks is entirely the fault of the cutscenes.

    • @patrickbrooks2644
      @patrickbrooks2644 9 месяцев назад +5

      Good Ole days

    • @Skyverb
      @Skyverb 9 месяцев назад +10

      Oh that's cool. Never knew they could be hot swapped like that.

    • @patrickbrooks2644
      @patrickbrooks2644 9 месяцев назад +5

      @Skyverb it tells you not to shut console off and insert disc 2 or 3

    • @Skyverb
      @Skyverb 9 месяцев назад +2

      @@patrickbrooks2644 Oh I know that part; when u reach the end of each disc's story. I was saying I didn't know u could hot swap before those points; as OP mentioned.

    • @nuke107
      @nuke107 9 месяцев назад +4

      I initially read this comment without my glasses and thought you said "dicks" instead of "disks"😂

  • @YasugoLiehu
    @YasugoLiehu 8 месяцев назад +37

    Man, when I first played Remake, I completely forgot about the plate falling by the time I got out of that fucking train graveyard.

  • @GoatJesus
    @GoatJesus 2 года назад +460

    The problem with Aerith potentially not dying in this version (and who knows? Maybe it's a bait and switch,) is that FFVII was *conceived* around Sakaguchi's mother's death and how he himself was coping with it. Aerith is a stand in for his mother and Aerith saves the day at the end through the lifestream which symbolizes how those who are gone still have very real effects on us in life... This is true of Zack's character too. FFVII is fundamentally about loss and FFVII remake is throwing that all away it seems. It's replacing the *core.*

    • @silentmoondemon
      @silentmoondemon 2 года назад +165

      You could say the "remake" is experiencing...a Crisis of its Core.
      .....I'll see myself out

    • @Tacticslion
      @Tacticslion 2 года назад +15

      @@silentmoondemon Exquisite.

    • @Eevee860
      @Eevee860 Год назад +8

      those themes were never portrayed well

    • @jaebrowne6780
      @jaebrowne6780 Год назад +27

      You have no idea what's gonna happen or who's gonna die nobody wants to play the exact same game I'm glad they made a fresh new story

    • @jaebrowne6780
      @jaebrowne6780 Год назад

      @@xernade 🤣 see here is where your "logic" is showing I don't have to because they made a new game, stupid ass point

  • @MarsupialGamer
    @MarsupialGamer Год назад +228

    My favorite part: "I will never not take the stairs! I don't even know what the other way looks like!" Barret: "This sucks! I wanna go back!" 🤣🤣🤣

    • @at0micl0bster
      @at0micl0bster 10 месяцев назад

      Shame they cut Tifa calling him a retard :^)

  • @JoesGuy
    @JoesGuy Год назад +263

    43:00 That wasn't even a plot hole. She's alive during the first trip to Junon, and if you talk to her on the cargo ship, she explicitly expresses a desire to ride the airship some day. Right in the feels there.

    • @bryandavid192
      @bryandavid192 Год назад +18

      I was about to say the same thing. Good thing I looked in the comments for someone who already said it

    • @domx7zero157
      @domx7zero157 Год назад +27

      Glad that someone remembers, people are reading way too much into this. Also if you check the other artwork, they're all scenes we don't see in the game, like Barret and Marlene at Aerith's church looking for Cloud. The Aerith one is obviously when they go to Junon right after Cloud goes up using the dolphin, they had to pass by the Highwind.

    • @Yashirmare
      @Yashirmare Год назад +2

      The beautiful green fields of Junon.

    • @kjh4496
      @kjh4496 Год назад +7

      @@Yashirmareyup that sit right behind the top of the city and all around the outside so she could absolutely see it from the Airport.

    • @Yashirmare
      @Yashirmare Год назад +1

      @@kjh4496 Look at Junon in the overworld and tell me half a mountain is flat plains.

  • @FixationwithCarnage
    @FixationwithCarnage 10 месяцев назад +156

    barrets banter during the stair climbing was fucking hilarious, had me rollin.

    • @Mavuika_Gyaru
      @Mavuika_Gyaru 10 месяцев назад +7

      I loved how he started singing in pain

    • @nobodyaskedyou4320
      @nobodyaskedyou4320 9 месяцев назад +19

      I love that they slow you down as you go so you start to rethink your decision just like when you decide to take the stairs irl.

    • @kyrrozz
      @kyrrozz 8 месяцев назад +10

      took the elevator. there was some funny moment also,. A random dude pop in, talking on the phone about avalanche terrorist about to attack anyday now, while barret tifa and cloud, arm to the teeths stand not 2 feet away from him. Those glances were funny.

    • @FixationwithCarnage
      @FixationwithCarnage 8 месяцев назад +2

      @@kyrrozz lol yeah i did both instances just to see, elevator was funny too.
      getting slowed down on the stairs was just paaaainful

  • @GBlastMan
    @GBlastMan Год назад +80

    I guess Nomura and the boys were watching Neon Genesis Evangelion Rebuild and said "We can do that better"

    • @Shendue
      @Shendue 9 месяцев назад +19

      And they didn't.

    • @PaulieMcCoy
      @PaulieMcCoy 9 месяцев назад +19

      @@Shendue Ironically, Anno's NGE stuff after the EoE OVA is all crap IMHO, like what they did here with FF7R. You can see the similarities in how the story structure gets changed for worse beat by beat. A similiar phenomenon I'd say. In Hideki Anno's case, I'm not sure if he's tired of re-telling Eva's story over & over or if the suits want him to do it to try & print money.

    • @AGuyNamedDan79
      @AGuyNamedDan79 8 месяцев назад +1

      ​@@PaulieMcCoy 3.0+1.0 imo is way better than End of Evangelion.

    • @spnked9516
      @spnked9516 8 месяцев назад +6

      ​@@PaulieMcCoy Bad comparison, I think. Like them or not, EoE and the rebuilds were purpose built with a specific goal in mind. The FF7 remakes(?), on the other hand, seem only to exist and deviate just for the sake of doing so.
      EoE and the Rebuild movies are purpose built middle fingers to the obsessive fans of the series or those who didn't understand it's message. EoE reiterates the point of the series, but showcases a much more negative outcome for having "not learning the lesson in time". The rebuild films are the cinematic equivalent of an spitefully slamming someone's face into a face, with the first film being wish fulfillment bait, the second film being a subversion, and the third film being Anno's wish fulfillment that ends with a very explicit "no more evas, go out outside".

    • @HarmonicVector
      @HarmonicVector 7 месяцев назад +4

      ​@@spnked9516 It's so funny how the biggest hater of Evangelion is Anno himself.

  • @LeafRazorStorm
    @LeafRazorStorm Год назад +246

    "Whenever Sephiroth's not on screen, all the other characters should be asking, 'Where's Sephiroth?'"

    • @kyleh1127
      @kyleh1127 9 месяцев назад +23

      I mean, that's pretty much true in the original, too, just not in midgar.

    • @SuperLuccian
      @SuperLuccian 9 месяцев назад +3

      I love that I understand this reference

    • @jefreyvalencia4669
      @jefreyvalencia4669 9 месяцев назад +1

      Or I do you one better "Why is Sephiroth?" 🤣

    • @avastaley3379
      @avastaley3379 9 месяцев назад +1

      This comment absolutely NEEDS more likes.

    • @LegaliseShemp
      @LegaliseShemp 9 месяцев назад +5

      "Sephiroth died on the way back to his home planet"

  • @DittoSMS
    @DittoSMS 8 месяцев назад +36

    Honestly, I think I needed this video.
    After finishing 7 Remake, I remember feeling really empty, or at least angry at it because of how the story felt like it was written in spite. But then I kept seeing and hearing positive things about it and I started wondering if I was just wrong about it. I eventually gaslit myself into liking it a bunch, but there was always that lingering feeling in the back of my mind.
    I just finished Rebirth the other night, and hoo boy did it bring back those feelings of anger and frustration at the story that I won't expound on yet for spoiler reasons. It's such a shame too because everything else is phenomenal, minus the actual plot and the toooons of padding.
    This video gave me comfort in that I'm not crazy to have had doubts in the past 4 years about Remake. And honestly, I think a lot of my grievances could be attributed to them labeling and marketing the first game as a "remake". Had they just been honest in the first place I probably would have been more open to them.

    • @JigokuShoujo_4
      @JigokuShoujo_4 8 месяцев назад +11

      I was asking myself the same while playing REMAKE. All I asked was Remake / Remastered from OG. That´s all, yeah, a little more deep story, sure!
      I mean, yes! I had fun the playing the game. Did I enjoyed it? Yeah, it was fine! -Graphics, characters, Voice Actors, ambience everything was great!
      Until, the timelines bullshit story came onto scene, I was like: "WHAT? This crap about multiverses shit, again?"..
      I was so down about it, because it felt like a knockoff from Kingdom Hearts (which bored me so much btw) .
      I haven't played Rebirth because... I'm scared I won't like it. I have seen screenshots and mini shorts on YT from specific scenes... but, still nothing that reassures me that it's okay to buy and play, not because of the graphics but, because how much the story is changed.

    • @dbfzato-1327
      @dbfzato-1327 8 месяцев назад +3

      i'm with you tho i stuck to my guns, is alot great like music and characters have more weight in better graphics and with voice acting, a lot of the stuff the expanded was awesome but the end and just the lack of rpg elements action elements made it feel like a lame kh game, the story changes all added nothing and where worse in most case, n dint gaslight myself, just got abuse from the "fans" i no longer consider myself a final fantasy fan as im not aloud to have a opinion beyond namura and confusing plot is great.... its not
      more than anything i'm sad that i was so excited for a ff7 remake to get met with a narrative that spits in its face! and now we never get a real remake is this style 😭 so much wasted potential!
      by sales numbers they messed up so your not wrong, online just full of fanboys/girls calling everything a masterpiece and the people who hate it or not interested are less verbal so will always see more praise than hate its called ecco chambers

    • @rhast57
      @rhast57 8 месяцев назад +6

      I did this, too. I tricked and convinced myself into liking it. It's really disappointing. There are SO MANY things I liked in this game, but it's so padded out and boring. On top of that, they changed the story! Why couldn't they have just done a remake?

    • @jeffwolfplays0513
      @jeffwolfplays0513 6 месяцев назад +4

      Rebirth is 90 percent minigame 10 percent story. lol

    • @SomnusLucisCaelum
      @SomnusLucisCaelum 4 месяца назад +2

      I literally lost friends for expressing my feelings about Remake. Which is exactly what this video did. Point by point they were the exact same grievances. I'm glad to know I'm not the only one after four years who really felt angry at Remake. It's also helped me realize the friends who cut off our friendship over a videogame weren't real friends.
      By the time the final battle was Sephiroth and then the part about fates happened in the end, I knew I was never going to touch the remakes or DLCs or additional materials related to it. Glad I haven't.
      I liked seeing random Gilgamesh fights because the guy is pretty funny in most FF versions but he's not a good enough reason to get the game.
      Biggest shame is that Barret is the best character of Remake so far but again not enough reason to get the game when I can see his scenes on RUclips

  • @KBlade1
    @KBlade1 2 года назад +37

    I like the thumbnail
    It shows the gentle changes in art style while also staying true to his 1st appearance

  • @Genji_Glove
    @Genji_Glove 2 года назад +628

    Ah yes, I am going to remake The Lord of the Rings. The first part will end when Frodo, Sam, Merry, and Pippin unite and leave The Shire. However, Sauron has knowledge of how the original story ends, and so he appears to Frodo as an apparition at several points, beginning at Bilbo's party. He arrives personally to fight the hobbits at the Brandywine Bridge. The Hobbits fight the fate ghosts because they don't want the original ending where they won... because Boromir died. They want FREEDOM.

    • @april_mood4027
      @april_mood4027 Год назад +76

      Don’t give them idea’s Amazon will do it 😭😭

    • @whattheworldneedsiscreativ6421
      @whattheworldneedsiscreativ6421 Год назад +65

      This pretty much perfectly sums up the big problem with Final Fantasy VII Remake lol. 😂

    • @BurnDoubt
      @BurnDoubt Год назад +64

      But just look at all the extra detail in the foot hair! Totally worth it

    • @kelog5446
      @kelog5446 Год назад +7

      The part where we had to climb the lights to get to the security booth just to climb the elevator...I guess we should be grateful that we only had to climb 69 flights of stairs instead of 99...I noticed Cait Siths ultimate megaphone was nowhere to be found...anyways

    • @alliehayes7399
      @alliehayes7399 Год назад +8

      So I'm in the middle of my first playthrough of the remake and this is how I found out its not the complete game

  • @Reayashin
    @Reayashin 2 года назад +73

    I lost it at Aerith's "gamer girl time knowledge" lmao

  • @Shashi1005
    @Shashi1005 8 месяцев назад +39

    This video has only increased in its accuracy given everything happening in Rebirth. You voiced so many of my thoughts since Remake so well.

  • @kellyrybacki5801
    @kellyrybacki5801 2 года назад +21

    I don’t know who you are, but I’m glad I watched this video and I’m glad you made it. Thank you!

  • @johnkim7890
    @johnkim7890 2 года назад +39

    To add to how Sephiroth is shown at the beginning of the remake... If they had done it in a more subtle way rather than out right put Sephiroth there! Cloud was hearing voices in his head in the original game and the remake did put in mako "addiction". If they took those two concepts and made it a bit more mysterious I think it would have been better, like the voice of the Jenova Cells in Cloud messing with his head mixed in with maybe Zack or maybe his own monologue, I think that would be pretty effective in building some intrigue as well as mystery for new players while giving a subtle wink to the older ones. Like you mentioned in the video Sephiroth was only slightly hinted at the beginning and shown in Cloud's retelling of "his" time in Nibelhiem. The first time the group encounters the image of Sephiroth is actually on the Shinra boat before the Jenova Birth fight and even then Sephiroth is a bit cryptic bringing in more questions than answers. I felt motivated as a player waaaaaaaaaaay back to chase after Sephiroth at that point to learn what the heck was going on. Putting him right at the beginning is comparable to like a poorly done horror movie.... horror movies need suspense, sounds, atmosphere, and camera angles, sometimes you might not even see the creature or murderer or whatever till much later, if they reveal the big bad right at the start well might as well spoil the whole experience! If they had left Sephiroth out along with that burning Nibelhiem scene ... I think the remake part 2's trailer would have been far more impactful maybe. I am curious as to how they are going to do the world map and how far they are going to take the second part? I dread that the second part will only be Cloud's retelling...

    • @carso1500
      @carso1500 Год назад +1

      its imposible to keep fucking sephirot a secret, the guy is in smash bros, he is the most popular villain in the entire franchise and even people that have never played the original know about him, any attempt at trying to keep him misterious would be meet with "and when does sephiroth appear exactly?" or "so he is hearing sephiroth or something?" people in 1997 didnt knew who sephiroth was, people in 2020 knew or at least had heard about him even new fans
      the diference is that when the game originaly came out over 20 years ago it was a completly new story and the gaming industry was much smaller and less developed, final fantasy 7 on itself became a franchise with like a dozen spin of tittles and a movie, its not easy to write the story because you need to take all that into account the expectations are very diferent from when the game originally released to today

  • @ronaldmaday
    @ronaldmaday Год назад +553

    When Zack said “it’s mako time” against the Shinra guards I got literal chills.

    • @hexospikez741
      @hexospikez741 Год назад +45

      One of the lines of all time

    • @tehsensei
      @tehsensei Год назад +45

      Especially when he mako'd all over them.

    • @MrAjking808
      @MrAjking808 Год назад

      Oh stfu the meme was never funny & it’s old

    • @and8091
      @and8091 Год назад

      monkey see monkey do

    • @hexospikez741
      @hexospikez741 Год назад +8

      mako see mako do

  • @DanteArisen
    @DanteArisen 6 месяцев назад +19

    In both games, sephiroth is the final boss and you beat him both times. Why should you fear him? Why should any of the party be afraid when hes om screen? Youve literally beaten him every single time youve fought him and suffered no casulties. Theres no fear of losing, theres no fear at all because youve beaten him while hes had god tier powers when youre supposed to be weaker than the flashback version. They completely ruin him as a villain because youve never lost against him.

  • @dmtmediabrothers
    @dmtmediabrothers 2 года назад +224

    I was really upset about the prison doors not being opened and the blood being everywhere. That was one of my favorite scenes from midgar

    • @cloudshad0ws
      @cloudshad0ws 2 года назад +7

      Did you not finish the game? The Remake is not telling the same story as the original. There are story-related reasons the things you mentioned did not happen.

    • @Musician7831
      @Musician7831 2 года назад +124

      @@cloudshad0ws It's a pathetic version of the original. Story wise. It is untalented people stealing genius storytelling and tainting it. If they wanted to be creative, why didn't they just make a new game? Answer they are untalented game story developers who aren't creatively exceptional.

    • @cloudshad0ws
      @cloudshad0ws 2 года назад +8

      @@Musician7831 k

    • @Solitary_Scribe55
      @Solitary_Scribe55 2 года назад +1

      @@Musician7831 Exactly right. The "remake" is the product of money-grubbing suits and talentless bottom feeders on a power trip. Nomura is a hack. He shouldn't be allowed to do anything but eat, sleep, shit and draw little stick men, because that's all he's good for. It's a case of profit first, profit second, profit third, and artistic achievement last. And guys like Nomura get to pat themselves on the back in their corporate sanctioned, ego-driven echo chambers.

    • @dmtmediabrothers
      @dmtmediabrothers 2 года назад +6

      @@Musician7831 nah it was a coo story. Kind of boring in spots but the prison esape scene was such a dope scene that i thought could give great nostalgia

  • @isaiasmartinezgaleas
    @isaiasmartinezgaleas 2 года назад +186

    I was one of the non-ff players that thought that this was a full remake, and was surprised to know that The story wasn't complete.
    However, this game gave me interest for the Final Fantasy games, and I went yo play the original FF7 after playing The remake.
    This game made me a fan of the series, and I'm thankful for that, because I nevera would've played the OG FF7 if it wasn't for this one. And I'm sure that I'm not the only one.

    • @wernerziegler5919
      @wernerziegler5919 2 года назад +18

      Thats actually nice to hear. But imagine you could just play a true remake and not have to play a 25y old game after paying 70$ for a "remake"

    • @Preceyese-Seyeght
      @Preceyese-Seyeght 2 года назад +6

      @@wernerziegler5919 What ?? The original game is still better.

    • @wernerziegler5919
      @wernerziegler5919 2 года назад +16

      @@Preceyese-Seyeght uhh ok?! Did i say something different?

    • @Preceyese-Seyeght
      @Preceyese-Seyeght 2 года назад +16

      @@wernerziegler5919 "imagine you could just play a true remake and not to have to play a 25 year old game"
      Read between the phuckin lines. Also there will be never a TRUE REMAKE of anything. Changes will always be the case. People still should play the original game before a remake. Even if they made an 1 to 1 copy with bad a$$ graphics.

    • @wernerziegler5919
      @wernerziegler5919 2 года назад

      @@Preceyese-Seyeght dude are u shizophrenic or what is your fkn problem? I never said this trash remake is better than the original get a doctor u need serious help

  • @manm555
    @manm555 Год назад +137

    I played the remake when it came out and was disappointed with the final plot. I didn't play the og, so, I didn't understand what was going on. Overall, the game has its flaws, but I still loved a lot of it's details and characters. But that final just ruined everything. I just didn't understand why I was fighting Sephiroth, why this was important and why Aerith was being so weird all of sudden. Who is Zack? Why they left? Naturally, I had to search the og plot and the theories.
    The point is, being a remake, a sequel or even trying to do new stuff isn't even the bad part about this game. It's the WRITING, the pacing and the narrative. The game tries too much to be cool and misterious about this new course, and fails to empathize the player with the final plot. They could have done the same story, but if it was truly intentional and clear since the beginning, showing us what Aerith knows and thus making the game be about her (and Sephiroth's) attempt to change the future, fine! Great! Just make a good writing about it. Make a good story.
    So, the problem does not rely on the changes they made, but on the executives trying to make this game a remake and a sequel at the same time, and failing on both.

    • @J-Hue
      @J-Hue Год назад +28

      Reading your comment confirmed one of my big story gripes.
      I grew up with the original and, beside my personal disappointment in the direction they chose to go, I wondered how the story would even land with newcomers since a lot of the new plot points lose most of their weight if you don't already know what happened in the original. It seems like the writers are kind of exploiting the original story and it's legacy to subvert expectations but not considering that it doesn't necessarily make a ton of sense at face value how they went about it.
      Either way, to your point, they missed the mark story wise with probably most of fans of the original by trying to create a completely new story experience and then didn't manage to make that experience fully enjoyable for newcomers either because the story relies so heavily on gamers having played or at least watched the original story which shouldn't be a requirement for a "remake."

    • @diegosotomiranda4107
      @diegosotomiranda4107 Год назад +15

      It's basically a Frankestein that surfs between remake, reboot, and a sequel and like You said it doesnt do any of that remotely good, this Game screams "development hell" and sudden changes as time goes on

    • @Frostmourne86
      @Frostmourne86 Год назад +10

      @@diegosotomiranda4107 And in addition, you have people who defend this game saying that this is "what a remake is". Um, what? If I want something that is considered old remade, or restored, I don't want an old chair turned into a footstool, which it seems like this game does. It is not good game design to require new players to have played the old version of the game you're supposedly "remaking".

    • @PK_Ave
      @PK_Ave Год назад +8

      Yeah, Nomura "Kingdom Hearts-ified" the remake. There's just too much "FF7ness" in the original, y'know? Gotta make it a convoluted shitshow and drag the game out to like 10 discs.

    • @drenrin2120
      @drenrin2120 Год назад +4

      I mean, you nailed it on the head. The remake doesn't stand on its own. How is this a remake?

  • @lordravenblade
    @lordravenblade 9 месяцев назад +100

    Jessie has a line in the original about how her bomb wasn't powerful enough to make the explosion that happened, the remake just makes it more explicit because it was easy to miss.

    • @louisvictor3473
      @louisvictor3473 9 месяцев назад +3

      Honestly, there is not even need for it to be said at all. You've seen the first reactor, and it is not like she was planting a nuclear bomb. It is pretty clear that the idea of the entire plate being knocked down as a side effect of AVALANCHE's actions targeting something entirely different from the pillar is visibly ludicrous from what happened before and some common sense.

    • @lordravenblade
      @lordravenblade 9 месяцев назад +28

      @@louisvictor3473 I'm talking about just the first bomb in the first reactor. The whole "took the plate down" thing was blamed on AVALANCHE bombing the support pillar directly, not a side-effect of the reactor bombings.

    • @rjfink
      @rjfink 9 месяцев назад

      Yeah weirdly it was kinda teed up

    • @louisvictor3473
      @louisvictor3473 9 месяцев назад +1

      @@lordravenblade Fair, it has been a while since my last play through, I misunderstood what you said. Indeed, odd that in the original it is so blink and you miss, because that is basically foreshadowing. I guess this is a plus for the "remake".

    • @lordravenblade
      @lordravenblade 9 месяцев назад +2

      @@louisvictor3473 Yeah, you need to talk to her right after going down the pinball machine elevator, before walking into the room and triggering Barrett's dialogue. She's like "Whoops! I thought I followed the directions but I must have miscalculated somewhere". I actually just ran back through the beginning of the game to make sure I wasn't misremembering.

  • @nomadjensen8276
    @nomadjensen8276 2 года назад +204

    That moment where you talk about Sephiroth and "how do you even hijack your own story?" cracked a rib lol

  • @XxXxXJerseyKidXxXxX
    @XxXxXJerseyKidXxXxX 2 года назад +223

    "The reason why Sephiroth became the foe we remember wasn't because how often he was there, it was because how often he wasn't."
    I couldn't have agreed more with that statement. Square fucked up with that anonymity, which they were always good at before in other games, but for some reason they jus rushed it here. AND not only is sephiroth always there now, he sounds more like Cloud's past child molester than his nemesis.

    • @EnigamiNetshinobi
      @EnigamiNetshinobi 2 года назад +13

      we're still buying it.

    • @pikachufrankie
      @pikachufrankie 2 года назад +17

      @@EnigamiNetshinobi Who is we?

    • @ceruleanx5364
      @ceruleanx5364 2 года назад +35

      The problem is we already kmow who Seph is given that FF7 is so popular and have been adapted in several forms of media. There is no mystery anymore, so it makes no sense to go with the old mysterious Sephiroth.

    • @velvet33
      @velvet33 2 года назад +15

      @@Shadow-gm9ct bit exaggerated there he’s shown twice at the start like twice somewhere late game and obviously at the end that’s about it if I remember out of a good 30-50 hour game.I feel like this is something we will find out in the sequels he was not put in there to be just there he’s been put there to mess with Cloud and to change the events of FF7 not entirely but just enough that was the whole point of the whispers the party have now defeated them which is what I think sephiroth wanted so the story is now going to change and Sephiroth clearly has his plans so expect some changes in the next games.

    • @improbablyyourdad8458
      @improbablyyourdad8458 2 года назад +9

      @@ceruleanx5364 Sephiroth is popular amongst Final Fantasy fans. Someone who never played a Final Fantasy game until the remake won’t get that same anonymity of the original. He’ll come across differently and it’ll split the fanbase on who he should be as a character.

  • @marinomele4575
    @marinomele4575 2 года назад +18

    1:37:42 Sephiroth: Kingdom Hearts, fill me with the power of Darkness!
    1:37:53 Aerith: No... I know now, without a doubt... Kingdom Hearts... IS LIGHT!!!
    Directed by Tetsuya Nomura

  • @scatterkeir
    @scatterkeir 2 года назад +143

    For me the big problem with the whole 'sequel' thing is not just that it was called 'remake', it's that it was made because there was huge enthusiasm for a remake, it wasn't that people were saying "can we have another sequel please, we loved Dirge of Cerberus".

    • @domx7zero157
      @domx7zero157 2 года назад +11

      It's because it's not a sequel, it's a remake, you're misinterpreting the story and believing youtube fan theories. Have fun living in denial.

    • @huelolhue4018
      @huelolhue4018 Год назад +13

      @@domx7zero157 correct. Idk why these nerds constantly misinterpret the word REMAKE. It's an overhauled version of the original with drastic changes. If you wanted the same game with a fresh coat of paint then that's a REMASTER.

    • @r.henryjr.1533
      @r.henryjr.1533 Год назад +86

      @@huelolhue4018 It's funny how both of you are misinterpreting both what OP is saying and what the video is saying while accusing everyone else of not getting it. Real intellectuals you defender types are.
      The point isn't that FF7R isn't a remake, it's a remake obviously, the point is that it was presented as a game that would be made from the ground up, recreating the original game like Shadow of the Colossus for example (which by your definition is not a remake, which it is), when in reality it's a continuation of FF7 with a new plot.
      We also didn't want a remaster, we wanted a remake with the action combat and graphics shown in the trailers, with the original story, or at the very least one equally as good. The people who asked for a remaster and the people who asked for a remake aren't the same. This is beyond simple and if either of you had any reading comprehension you wouldn't have typed these comments out in the first place.
      Also Dom, nothing about his comment has to do with the story and if you think the video is a RUclips fan theory I suggest getting your head checked for tumors. Good day.

    • @andimari9194
      @andimari9194 Год назад +36

      @@huelolhue4018 “drastic changes to the original” yet it shows events that happened in the original and 2 characters that know what happens and are trying to change that. The first game had to have HAPPENED. Look I’m a fan of the remake, but it’s ridiculous to say that this isn’t a sequel😂😂

    • @andimari9194
      @andimari9194 Год назад

      @@Handles_are_garbage what contradictions are you referring to?

  • @barberbroski
    @barberbroski 11 месяцев назад +34

    appreciated this video a lot. it encapsulates many of my own thoughts towards the " REMAKE "

    • @PaulieMcCoy
      @PaulieMcCoy 9 месяцев назад +2

      I get the feeling Jeb watched Robot Co-Op's - Final Fantasy 7 Remake | When Stories Become Too Famous for Their Own Good ( ruclips.net/video/kYdkrAZWbTM/видео.html )
      But they're both right. Wrecked the story which the original was great but had problems that could have been fixed up.

  • @dudemcguy1227
    @dudemcguy1227 2 года назад +299

    Given how popular this game is (FF7R), you are probably going to get a lot of crap spewed your way for what you express in this video. But it's an important video to make given how far the story of this game strays from the source material.
    I was fine with updates to the presentation and gameplay, but when they changed the story into a "Actually it's kind of a sequel, sort of" they lost me.
    And to anyone who says "You just wanted a 1 for 1 Remaster with no story changes"... Well, yeah. That's exactly what was advertised and what most people thought it would be when it was revealed.
    Do you really think that when they officially announced the game at E3 that the crowd was going crazy for the possibility that it could be a sequel or alternate timeline of FF7? Especially after how the Compilation was received in general? No, everyone was hoping for a graphically updated and modernized version of the same classic story. If you're happy how FF7R turned out that's fine. But don't act like those who expected an accurate retelling of the original are foolish for being disappointed.

    • @fawkkyutuu8851
      @fawkkyutuu8851 2 года назад +41

      Exactly , well said.

    • @IBigPrivateDickChinchillaI
      @IBigPrivateDickChinchillaI 2 года назад +17

      This!^^^^^^

    • @jamrah8713
      @jamrah8713 2 года назад +33

      despite me loving remake alot, thats the one thing that pissed me off, that they advertised it to be a full remake and not change the story, and then it turns out they changed the story. I mean me personally it annoyed me a lil but i still enjoyed it, but what pissed me off was that they were not being genuine and it was a slap in the face to the og fans

    • @fgclash454
      @fgclash454 2 года назад +18

      Completely agree with you, they fucked up advertising this game, so people that wanted the full game have a right to be disappointed

    • @leonvalentine3748
      @leonvalentine3748 2 года назад +9

      Just to play devils advocate here:
      1) Could it be worth subverting the idea of a complete remake to catch the player off guard and add something new to the story?
      2) at the level of design they incorporated, could a complete 1 for 1 remake feasibly fit in one complete game? But I I suppose they could make a 3 discount, 120 hour version, just take more time.

  • @Xaxares
    @Xaxares 2 года назад +81

    Considering the trick you could use to swap discs and continue the story if the game froze, usually because of scratches on it's surface, the entire game was on all three discs. What differed was which animated cutscenes there were. Those are what was taking so much space and needed more than one disc.
    On the whole resurrections plot, Aerith (and Sephiroth to an extent), to me, gives off the vibe not of someone that can see the future but of someone who's been there before. Like she literally played this part before.

    • @aerfwefd7334
      @aerfwefd7334 2 года назад +5

      I actually had to use this back in '97, as all three copies I bought had an unreadable Disc 1. Since Walmart wouldn't take the defective product back the third time, I tried swapping Disc 1 out for Disc 2 when immediately prompted for Disc 1 after selecting New Game.

    • @DDRFaQ
      @DDRFaQ 2 года назад +4

      I mean it’s literally in the title “re-make”.

    • @supersaiyaman11589
      @supersaiyaman11589 2 года назад

      @@DDRFaQ some people call it a remake outhers call it a reimagining . overall i thought it it was a very good game. hopfull part 2 with a Simi open would is even better and maybe they take some criticism into mind but on the hole sticking too their vision of what they want after all they are the ones making the game.

    • @TheSmallestJo
      @TheSmallestJo Год назад

      I’m just commenting to say how now I’m gonna be thinking about how the game was on all 3 discs. My brothers didn’t get the game until I was 4. I remember that bulky case and forever thinking disc 1 is part 1. I got the game on the switch so I never had to deal with switching discs. I learned something new today lol 🙊

    • @xenofastiq
      @xenofastiq Год назад

      @@supersaiyaman11589 I mean, remake fits as the very definition of remake is also that someone is made differently lol

  • @asdfghjkllkjhgfdsa8725
    @asdfghjkllkjhgfdsa8725 2 года назад +187

    Even If everyone knows who sepiroth is... everyone hasn't experienced that story for themselves and it is completely different than hearing about it.
    I watch, play, and read great stories that I HAVE already experienced and very often think "oh that's why they were so good" because even rexperiencing them is more visceral than remembering them.
    Ff7 is a masterpiece of story pacing and development and would of held merit today as well.

    • @astrahcat1212
      @astrahcat1212 2 года назад +24

      The older I get the more I realize it wasn't just 'nostalgia' or me being a kid, the classic works of the past were really just good.
      Watched Ghostbusters from 1980s recently and thought it was a masterpiece. It probably wasn't though, just by contrast seems like one today because of how low the bar has dropped.

    • @asdfghjkllkjhgfdsa8725
      @asdfghjkllkjhgfdsa8725 2 года назад +12

      @@astrahcat1212 yea dude I recently played a lot of old school games. Some of them I was replaying some I was playing for the first time.
      Its not nostalgia, modern games are missing something.
      Idk if Ghostbusters is a masterpiece but you could def make an argument for it.

    • @astrahcat1212
      @astrahcat1212 2 года назад +13

      @@asdfghjkllkjhgfdsa8725 They're missing heart or soul or whatever you wanna call it. The special sauce, maybe creators giving a crap. 🤔

    • @mohabalserafe3795
      @mohabalserafe3795 Год назад +2

      @@astrahcat1212 there are creators who give a crap but those are very rare these days and some times being forced by there publishers to release unfinished games

    • @somechinesedude5466
      @somechinesedude5466 Год назад

      Nah, he's just male eve from parasite eve

  • @MrTmm97
    @MrTmm97 8 месяцев назад +12

    1:17:10 I just finished Remake for the first time prior to Rebirth releasing… and I did the stairs like two nights ago and laughed so many times. My favorite part was also Barrot’s “This sucks, I wanna go back.” So much better than the elevator option.

  • @ExileTwilight
    @ExileTwilight Год назад +57

    Honestly if the ONLY time we saw Sephiroth was Palmer seeing him in the corridor it would have been pretty good. Though it should have happened later, right after they got captured and freed.

    • @ghoulknight1526
      @ghoulknight1526 5 месяцев назад +1

      Tease him like that why exactly? It's not like we don't know he'll play a part in the story, or how he looks.
      In the OG FF7 the teasing and big reveal worked because no one knew him, no one. Meanwhile by 2020 he was among the most famous videogame villains of all time, so teasing wouldn't work because everyone knows him.
      Also, the game is a REMAKE, not a REMASTER. Remasters are the ones that take the story 1:1 and upgrade everything for the new console gen.
      Remakes tend to change stuff to give an entire new experience to the player, and that's what the new FF7R trilogy is supposed to be.

    • @ExileTwilight
      @ExileTwilight 5 месяцев назад +1

      @@ghoulknight1526 Because his obsession with Cloud makes absolutely no sense. He didn't even know who Cloud was until he became a useful tool for him.
      A remaster is taking the old game and upscaling textures and (sometimes) adding quality of life features, what you're describing is a re-imagining, not a remake.

  • @Arkain89
    @Arkain89 2 года назад +93

    it might sound stupid, but one of my all time favorite cutscenes of all FF games (I'm including XIV btw) is the the 8ish seconds of the train going up the Midgar pillar with Anxious Heart playing in the background. an actual cutscene on the PS1 was a very rare thing and the fact that SS chose that moment to be one was very telling. it sets the tone so perfectly, and it's that kind of thing that gave each installment in the series an actual feeling and ambience that would allow you to differentiate it from the others. even after travelling around the planet, I always kept that sequence in mind, because it such an excellent way to show you the world for what it actually is.
    FFVIIR doesn't try to recreate that emotial bond, it just hopes the one you had to the actual game is still intact. I think new players would not completely understand why the original was so special if they only played the remake.

    • @noctissama3146
      @noctissama3146 2 года назад +4

      I think it was playing On that day 5 Years Ago not Anxious Heart

    • @Soydrinker999
      @Soydrinker999 2 года назад +6

      that whole opening of ff7 until you get to seventh heaven is one of my favourite parts of any video game ever, amazing atmosphere and music

    • @frog6054
      @frog6054 2 года назад +6

      Final fantasy 7 for PS1 as a whole is such a masterpiece. I played and finished it months ago on an emulator. I still think about it to this day.

    • @quarreneverett4767
      @quarreneverett4767 2 года назад +2

      What adds to the ubderstanding is if they were with the context of the times. Unless the kid was growing uo messing with those kinds of gsmes or person. Seeing it now being surrounded by fedlity will ne a novelty indeed. However various things will apply differently. I completely get what you mean man and definatrly various games no matter how old deserve it. You can say alot of.older games are wuite better. Indie devs and passionate devs and game mods are where the best gsmes are at now

    • @PHlyestofNerds
      @PHlyestofNerds 2 года назад +2

      The last 2 sentences *chef’s kiss*

  • @tdblackboxx6866
    @tdblackboxx6866 2 года назад +55

    There's one thing I really despise in this game over all the other bullshit. It doesn't get the Cloud vs. Sephiroth conflict. Sephiroth doesn't give a shit about Cloud (at least in FF7). This whole "we are eternally connected. I am your darkness. Our battle is destiny" shtick is something Nomura misinterpreted or shoehorned in cuz' he thinks it's cool. In FF7, Sephiroth just wants the Black Materia. That's it. Once he gets it in disc 2, he leaves the party alone until the final battle. All along, Sephiroth was only using Cloud because he had Jenova cells that could be manipulated. For all we know, Sephiroth pulled the mind-screwing bit on all the clones. Cloud just happened to be the puppet that got the materia for him.
    This game is not a remake. Like you said in the end, it's a sequel. The events of FF7 have already happened in this game's narrative. This kills the whole theme of how loss shapes a person's identity and replaces it with a generic "we will fight fate and make our own future" message. Holy Shit Materia, this game sucks...

    • @tdblackboxx6866
      @tdblackboxx6866 2 года назад +13

      @@Soniman001 Notice, that I was talking about Nomura's interpretation of Cloud vs. Sephiroth in the original FF7. You know, the one where Nomura wasn't the director/writer. The one involving the OG Sephiroth. It was the compilation stuff you mentioned that brought about the exact thing I'm talking about. It wasn't in FF7 because it wasn't the point. Like I said, once Sephiroth got what he wanted, he doesn't interact with the party until they come bashing in his front door for the final fight (even when Cloud and Tifa were spending some time alone by said door). He used Cloud because he was useful, not because they were destined to do battle eternally. Sephiroth doesn't care. That's what the shitty argument is.

    • @acerimmer8338
      @acerimmer8338 6 месяцев назад +3

      So true. It amazes me that Nomura and Kitase literally helped make the original game and yet they don't really understand all the undertones and subtleties. Or they do and don't give a crap cuz they have to 'sUBvErt ExPEctAtIoNs'.

    • @pikachufrankie
      @pikachufrankie Месяц назад

      @@tdblackboxx6866 I think Sephiroth had reason to have Cloud be the one to deliver him the Black Materia. He could have had someone else get him the Black Materia, but he chose Cloud, out of everyone else that had JENOVA cells. Why? I think he has resentment for Cloud, because Cloud defeated him back in Nibelheim. The great Sephiroth, defeated by some lowly grunt. He broke Cloud mentally and spiritually, killed Aerith right in front of him, etc. Sephiroth put in a LOT of work to make sure Cloud broke. That's what makes me think it was all intentional.
      But you are 100% correct with your assertion that Nomura doesn't understand the dynamic between the 2. Their interpretations in Kingdom Hearts reflect how Nomura really views the characters. Fundamental misunderstanding.

  • @The_danyoe
    @The_danyoe 8 месяцев назад +17

    Ill never get over them blowing the sephiroth load so early, so recklessly. Even as i play rebirth right now, it really bothers me..

    • @EssieNMillions11
      @EssieNMillions11 3 месяца назад

      See you didn’t get the point it’s ReMAKE because sephiroth restarted the timeline y’all are just nostalgia blind 😭

  • @ethanrouse3876
    @ethanrouse3876 2 года назад +33

    Thanks for putting this together @JebTube. After beating the re-make I was left feeling empty, and I think many of the points you mentioned in the video help describe why I feel that way.

  • @Qladstone
    @Qladstone 2 года назад +16

    It took me 2 years plus after release, when Steam version is finally out for me to play this game. I played the original FF7 three times over the years. First in 2010, then next in 2015 or so, then finally recently again earlier this year in 2022. I played the Steam version of FF7R with Japanese audio and Chinese text (I thought this would be better as the Chinese text is translated directly from the Japanese audio, whereas the English text would follow the English localised script instead).
    The sins of FF7R to remove in order for it to be acceptable to me:
    - Stupid time travel, multiverse ending
    - Barret getting stabbed by Sephiroth and then getting revived just for kicks
    - Every appearance of whispers
    Flaws of FF7R which I would like to change but can tolerate:
    - Random appearances of Sephiroth and clones (I can just head canon them as hallucinations as Cloud has always been weirding out like than in the original anyway)
    - Weird jump from rescuing Aerith to suddenly waking up in the room with everyone else with no explanation
    - Trim down unnecessarily long train graveyard sequence, remove mandatory return to the sewers to expand on the backstory of some trivial character, trim down unnecessarily large Hojo's lab portion (fine I get it we need to pad out the game to justify the cost to gamers these days, I prefer a trimmed experience but I can tolerate the padding if that were all)
    - Avalanche members surviving the plate collapse
    Things about FF7R I loved:
    - For the most part characters brought to life very vividly and close to the original concept (other than Sephiroth and parts they talk about fate/destiny and react to whispers)
    - Some very touching moments in the game (Marlene crying, Tifa crying, Barret raging)
    - Lots of great moments recreated like the opening sequence and many parts of 2 bombing runs, the 3v1 in Don Corneo's bedroom and the corny question he asks the trio after revealing Shinra's plans, the climb up the Shinra building stairs
    - Some amazing reimagined areas like the Sector 7 slums and 7th Heaven, Wall Market, Shinra upper floors and the guided tour
    - Expansion of Avalanche side characters particularly Jessie with Chapter 4 and seeing the middle class houses up on the plate
    Things about FF7R I kind of liked:
    - Combat system is alright and sometimes satisfying, nice quality of life features like the improved Classic mode that lets you retain Normal difficulty and take over control anytime and auto assignment of weapon SP
    - Boss encounters are a little too frequent and drag a little too much but are a great spectacle and artistically very well designed (other than that garbage at the end of the highway in Chapter 18 of course)
    - VR/combat simulation, arena in wall market were nice additions
    - Kyrie is cute and reminds me of Yuffie with her antiques in trying to scam people of their money and trick them. See this is the kind of reference I like. New players would just think it's some other minor character, returning players would be reminded of Yuffie without actually having to introduce Yuffie at an inappropriate time and mess with the plot.
    At this point I'm really conflicted. Clearly there are many things I love and adore about FF7R. Up until Chapter 16, despite all the flaws of the game, I was looking forward to play the game again multiple times. I'm currently learning Japanese and I thought to myself, yes this is peak modern AAA JRPG and these are the kinds of games I learn Japanese to experience. So happy, delighted, excited. Sure I was fatigued by the game by all the padding and filler and also forcing myself to do all the side quests, but I told to myself the second time round I will be able to skip the side quests and not spend time getting lost, experiencing just the core experience better. Then came Chapter 17, and things started to get weird, everything went downhill in Chapter 18, and I never got so disappointed in a game in my entire 25 years of playing video games. And in this manner. From delight to utter despair just when the game was about to end. I was so conflicted that after finishing the game at 2am I couldn't sleep for several hours just thinking what the hell I just experienced. Why? Why do this? What the hell?

  • @Fbomber89
    @Fbomber89 2 года назад +222

    I recently played the remake which remained unspoiled for me. I agree with the majority of the grievances expressed in this review. The original plot could certainly be described as convulted and it appears square has doubled down. Considering how much of the original plot has already been revealed, I'm fully expecting Sora and Mickey to be party members by the third installment. Surely they will follow cloud through the final dungeon in order to defeat the true threat to the planet...the heartless of course. May the ever knowing plot armor of the whispers guide me to the promised land.

    • @raldux9153
      @raldux9153 2 года назад +26

      This sht funny as hell.

    • @xavierpeterson7139
      @xavierpeterson7139 2 года назад +21

      Yep I don’t blame square I just blame them for having Nomura the director that man really loves making convoluted messes. It’s why final fantasy xv was shit because the man couldn’t decide on a story and took decades to make a story then square moved him to a different project because he was wasting time and resources

    • @raldux9153
      @raldux9153 2 года назад +8

      @@xavierpeterson7139 why does he love making convoluted stories, is it him wanting to be edgy or sum?

    • @theatheistbear3117
      @theatheistbear3117 2 года назад +26

      @@xavierpeterson7139 No, it was because Nomura was doing multiple projects and the Luminous Engine was hard to work with because it was flat out not designed for Open World games, but Square wanted to use it.
      And Nomura didn’t even write the scenario, it was the writer of the original game. And Kitase, the producer, director of the original, wanted to change *more* things, and in the OG was planning to kill off most of the cast members, which Nomura convinced him out of on both occasions.
      If you want to blame anyone, blame Kitase, not Nomura.

    • @cyberpunkspike
      @cyberpunkspike 2 года назад +4

      @@theatheistbear3117 Then fire the person who feels compelled to destroy greatness, or the aloof director who allowed it to happen... or both really. It's like if DiVinci arose from the dead, and remade his most famous painting to have a burly mustache. Clearly the original was spectacular despite that idiot, not because of him, and his actions reek of self-hatred.

  • @FrankieMcnamara
    @FrankieMcnamara 9 месяцев назад +31

    "RANDOM JENOVA BOSS FIGHT" the sheer break into that line so casually has me on my ass.

  • @BranFlaixx
    @BranFlaixx 2 года назад +284

    I feel you, when it comes to the filler. FFVIIR did not need to be as long as it was, and some chapters simply were not necessary. That said, it has some of the highest high points I've played and seen in modern triple-A games. I'm always revisiting them either through individual chapter play sessions, or online videos to have on while I work. I really love this game a lot, and I'm sorry the admittedly clumsy new story stuff did so much damage to it, for you. I don't agree at all that the devs didn't start the project with a long-term plan, and I'm pretty excited to see how the now-confirmed trilogy plays out. Always cool to hear other perspectives, though.

    • @mabonman
      @mabonman 2 года назад +8

      what are the high points for you? curious :)

    • @BranFlaixx
      @BranFlaixx 2 года назад +46

      @@mabonman Everything in Chapters 1 and 4, the first half of Chapter 8 (the Reno battle and Cloud’s interactions with Aerith), Wall Market as a whole (best chapter in the game), the Rufus boss fight, and even the final battle against Sephiroth. The ending of the game was great, for me. Gives the feeling that we’re in for a “Rebuild of Evangelion” type of scenario with this project. True to the original, with twists and turns along the way to make the story feel fresh, all over again. At least that’s how I see it.

    • @indedgames4359
      @indedgames4359 2 года назад +3

      I would say this only for now. The neccesaty of thes chapters will propaly be explained in Rebirth

    • @amiravdic7451
      @amiravdic7451 2 года назад +18

      Didn’t need to be as long as it was? Really? I’d gladly take 20 more hrs of Midgar and tell myself the original didn’t need to be as short/condensed as it was

    • @kevinmcdonald6560
      @kevinmcdonald6560 2 года назад +8

      I agree with your take, there are moments in the remake i strongly appreciated despite a lot of obvious filler, high points for me were: cloud and aeris/tifa chatting scenes which felt in character (unlike advent children), aeris sensing death vision (reminiscent of yuna), barret reassuring marlene before heading to shinra building, the vr simulation was awesome, i liked the goofiness of yuffie, cloud's general dorkiness, the detailed expansion of the slums etc. I still prefer the original (played it back in 1999-2000) and think its perfect in terms of pacing and tone, but i appreciate the remake's experimentation, i even forgave them for the harry potter dementors which i originally hated

  • @Arexion5293
    @Arexion5293 2 года назад +42

    This game should've been called as Rebuild of Final Fantasy VII 1.0: You Can (Not) Fight Fate

    • @Convicted_Melon
      @Convicted_Melon 2 года назад +19

      This is (Not) a Remake

    • @joed5150
      @joed5150 2 года назад +1

      @@Convicted_Melon Look up the definition of remake chief

    • @Convicted_Melon
      @Convicted_Melon 2 года назад +9

      @@joed5150 Do you not even understand the reference? Calm down.

    • @iisanulquiorrahara8
      @iisanulquiorrahara8 2 года назад +7

      Take it a step further: actually get Hideaki Anno to write/direct for this. We'd be in for a truly unforgettable blast at that point.

    • @mdartfeld
      @mdartfeld 2 года назад

      @@joed5150 remakes have many different definitions. but the ones that would apply here are softwere remake being a clone that is made to be exactly the same as another system. and a video game remake. closely adapted from a earlier title usaually for the purpose of modernizing a game with updated graphics for newer hardware and gamplay for the contemporary audiences. Typically, a remake of such game software shares essentially the same title, fundamental gameplay concepts, and core story elements of the original game. However, some aspects of the original game may have been changed. should be noted that they changed it a bit from it always to typically. either way this game is not a remake but a sequel or a reboot but not a remake. and arpg is not even a modern style the first turn based rpg and arpg video games were released in the same year

  • @megacide84
    @megacide84 2 года назад +59

    To be blunt..
    I believe the best possible time for a proper FFVII remake was way back in 2005 - 2007.
    As a matter of fact, it should have been a first generation Playstation 3 title.
    (Remember that FFVII tech demo for the PS3 presentation back in E3 2005?)
    Back in the era when Square Enix still had enough of the original development team to give it the best possible treatment.

    • @YamiGenesis
      @YamiGenesis Год назад

      lol yeah he remembers it. He talks about it multiple times throughout the video. Also during that time they were making ass games like ff13 and.. nothing else.

    • @megacide84
      @megacide84 Год назад

      @@YamiGenesis
      Back then. I remember people were way more pumped for a Final Fantasy 7 remake than Final Fantasy 12. Me included. If Square had released both of those that year... Hands down the FF7 remake would have outsold and overshadowed FF12.
      As I saw it, it wouldn't be until the early 2010s when the whole Final Fantasy 7 craze would finally subside and get out of the spotlight. However, at that point the Final Fantasy franchise started going into decline.

  • @VencentCross
    @VencentCross 10 месяцев назад +119

    wouldnt it have been so much cooler if Sephiroth had a sort of Tyler Durden roll? showing up in the background in a passing crowd, a glimpse of silver hair, a voice in the distance, mentions of the man, showing up for a single frame in security footage. shit like that is AWSOME for horror!

    • @thewolfking3054
      @thewolfking3054 10 месяцев назад +1

      Wonder if they'll pull something like that in rebirth?

    • @dshearwf
      @dshearwf 10 месяцев назад +26

      @@thewolfking3054 how? they already exposed him much more in remake pt1 than in all off the og story combined. prepare that he gets as much anime trope screen time as he did in remake, cheapening everything about him sadly.

    • @kazyink7187
      @kazyink7187 9 месяцев назад +1

      I mean...that is exactly what is happening lol. Note how Cloud is not physically able to touch Sephiroth in the intro scene. Seph is not physically there, hes just using Clouds memory as an anchor point to that reality. And attempting to 'REMAKE' events of the past by leading him down another path. Its all very meta. After this scene, you will notice that cats will do the same thing throughout the rest of remake.
      Hint - how many cats do you remember from the OG? Probably not many. These are all very purposeful hints that let the player know VERY early in the game that this is NOT a remake. This is a game subtitled 'Remake' and there is a HUGE difference.

    • @TheMightyNovac
      @TheMightyNovac 9 месяцев назад +8

      @@kazyink7187 When OP mentions 'Tyler Durden', he's talking about the very early parts of Fight Club prior to his proper introduction, where he appears in single frames, as a background character, and just generally lurking or 'haunting' the scene--like Sephiroth uhh... isn't in the remake. At all.

    • @kazyink7187
      @kazyink7187 9 месяцев назад +1

      @@TheMightyNovac oh, that would be terrible and make no sense.

  • @toongrowner1
    @toongrowner1 2 года назад +58

    Sephiroth is pretty much one of the big signs that shows the huge flaw with this game. Like how many new and young players knw sephiroth, like actually know him from the original game and not just from smash r kingdom hearts? He is nothing but a cameo here. Take spiderman ps4. Eveyone knows Doc Ock and yet the game built him up. Cause this is how story telling works. We still cared about his character, we had sympathy hope and it was crushing when he sadly became the villain we know and feared. We seen it many time before and yet the game managed to retell his story in a way that we still cared and enjoyed... sephiroth... is just there cause he is evil cloud or something, who knows, who cares, give us money.
    And honestly what kinda disgusts me a little more, how square managed to gas light so many people into believing that this remake was what they where always asking for. No it was not. No one asked for a shitty ass fan fiction that does not respect the wishes of the original fans and is also no proper introduction for new comers.

    • @JebZone
      @JebZone  2 года назад +26

      And the best part is that in building that Doc Ock up, he became my favorite version of the character! Just.... like.... Sephiroth could have been in this remake. Woahh. :O

    • @toongrowner1
      @toongrowner1 2 года назад +5

      @@JebZone exactly, and wow, thank you for reading my somewhat long comment ^^;

    • @acerimmer8338
      @acerimmer8338 6 месяцев назад +8

      Seriously, this isn't what fans wanted. We wanted the SAME story, only fleshed out. We wanted the SAME characters, only fleshed out. We wanted the SAME combat, only fleshed out. Give us all sorts of new materia combinations/exploits the developer never saw coming. We're still seeing new, creative ways people use OG materia 25+ years later. No one will do the same for this, or any, of the Remake(s). SE said shit like, "Well, can't please everyone." How about pleasing the people, that, you know, truly held this game in such legendary regard??? The same people that held SquareSoft as their favorite developer for DECADES???

    • @jmablazer
      @jmablazer 4 месяца назад +4

      When people say they want a remake, they want an updated version of the original. This was not an updated version of the original.

    • @JesseHenderson-xc2kg
      @JesseHenderson-xc2kg 3 месяца назад +1

      @@acerimmer8338 Its pretty simple, like you said, SquareSOFT....they died decades ago...

  • @Mr__Jack
    @Mr__Jack 2 года назад +91

    The remake is great when it’s touching up the beats of the original. When it does it’s own thing is where it falls flat. My absolute favorite part of the game is when you climb up the Sector 7 pillar. They took a short 5 minute tops climb around the spiral staircase with a few random encounters thrown in and turned it into 20 minute long epic struggle to the top, with the Turks following you in a helicopter, shooting at you the entire time, and mocking you. Absolutely phenomenal. If the game did more stuff like that and less stuff like padding with side quests, bringing in story content too early, and shoving in badly written Nomura OCs, it would’ve been a lot better.

    • @thelastofitskind3034
      @thelastofitskind3034 Год назад +7

      The remake was horrible

    • @Deport_All_nonWhites
      @Deport_All_nonWhites Год назад

      Jesus Christ, the padding is awful, what is wrong with you

    • @ssj4gogeta130
      @ssj4gogeta130 Год назад +2

      Which is literally 99.9% of the time lmao!

    • @mohabalserafe3795
      @mohabalserafe3795 Год назад +4

      @@thelastofitskind3034 only to those who know about the original

    • @kingfistloa
      @kingfistloa Год назад +6

      @@mohabalserafe3795 I didnt play or knew about the original and I think the remake is trash

  • @rcavicchijr
    @rcavicchijr 2 года назад +173

    The thing that highlights the problem with the changes to the plot the most is the "whisper fate ghosts" themselves. It highlights the attitude of the creators when it comes to making a faithful remake. They straight up trolled the fans by having the ghosts blatantly show how they saw the fans that wanted a faithfull retelling of the story as "getting in their way."

    • @XionosOrigin
      @XionosOrigin 2 года назад +62

      Yeah I didn't like that at all. It was so obvious what the ghosts represented and felt like a slap in the face. I mean. We are the ones that bought the damn game and gave them their money I think it's fair for us to have a damn opinion.

    • @supermutantsam1160
      @supermutantsam1160 2 года назад +57

      @@XionosOrigin It says significantly more about you than it does about the game if you felt insulted by the game attempting to do something original with a story that is literally 25 years old
      people really wouldn’t be so hostile to critique like this if people like you didn’t coat it in so many layers of hyperbolic victimhood nonsense. Calling a game so clearly crafted with love and care to the original game a “slap to the face” because of some story decisions is over-dramatic nonsense. Want people to respect your opinion? Drop that shit.

    • @UnicornStorm
      @UnicornStorm 2 года назад +28

      @@supermutantsam1160 hmmm..... I have to say, I neither got the vibe that this game respected the original. It appeared very corporate in its approach, albeit very competent. Though I wouldn't say it tried to disrespect the fans.

    • @lefthandrule638
      @lefthandrule638 2 года назад +12

      @@UnicornStorm We must have played different games. Although really, this whole “feels corporate/honest” point is incredibly subjective.
      I feel that it’s honest because the music did not have to be so good (seriously, that tease with JENOVA Quickening was awesome); they really could’ve kept the story the same while still stretching it out to three parts, but SE take an extra mile to change it up to keep a sense of ‘mystery’ even if we the fans should already know how FF7 goes. And speaking of SE, if they were some other company like Konami they would’ve allowed whatever mid level product CyberConnect2 would’ve put out, but they actively chose to redo it in-house because they were not satisfied with what was done.

    • @UnicornStorm
      @UnicornStorm 2 года назад +24

      @@lefthandrule638 of course its subjective, we will never know what was going on in their heads when they made that game.
      What you call going the extra mile, I call unnecessary inclusions, what you call keeping a sense of mystery, I call blatant fanservice.
      The music is great, of course, but why did they need to include sephiroths chorus into the opening theme, why has the wall market theme a completely different feel to it.
      And I'd say its only natural for a big developer (and publisher) to be very protective of their golden goose.
      At the end of the day, this IS a very good game I got a lot of enjoyment out.... that in many moments felt like a nomura-esque fanfiction for Final Fantasy VII.... which it kinda is

  • @Collin4486
    @Collin4486 9 месяцев назад +14

    FF7 Remake is like Hollywood: an unfaithful "remake" that looks good but is bad because of its unfaithful changes. Like Jackson's LOTR trilogy vs Rings of Power.

    • @onizuka
      @onizuka 9 месяцев назад +2

      So damn true.
      Remake is a god damn Rings of Power.

    • @esquiredan2702
      @esquiredan2702 9 месяцев назад +1

      I wouldn’t go that far. There are a lot of things Remake did incredibly well. The gameplay and music is absolutely stellar. A lot of the great moments from the original story will make it through to the Remake. They fumble a lot of the most important beats, but it’s not like the whole game is a catastrophe.
      Rings of Power is a catastrophe.

  • @DigitalWraith
    @DigitalWraith 2 года назад +60

    Developers: "We cut the game into parts because we don't want to cut content from the original game."
    Outcome: Content was cut anyway. No going down into the secret Avalanche base.

  • @a1be31s8x9
    @a1be31s8x9 Год назад +104

    So often we are disappointed when games have a great concept, but flop on the execution.
    FF7R is one of those rare games where the execution is actually quite impressive, but the failure of the concept tears the whole thing down.
    You are spot on with everything.

    • @guyc1479
      @guyc1479 Год назад +7

      The concept isn’t a failure when the story isn’t finished yet.

    • @a1be31s8x9
      @a1be31s8x9 Год назад +30

      @@guyc1479 sorry, but if I need to play multiple full-length games in order to start appreciating the story, I would call that a failure. The butchering of sephiroth's arc and impact is particularly egregious.

    • @guyc1479
      @guyc1479 Год назад +6

      @@a1be31s8x9 the story isn’t done, so that makes little sense. His impact was actually built up and expanded. I get it, it’s not a point to point remake. But to call it a failure when the story isn’t completed yet is disingenuous

    • @a1be31s8x9
      @a1be31s8x9 Год назад +24

      @@guyc1479 that's like saying you're not allowed to dislike Star wars episode 1 when it came out because the story wasn't done yet. That's a ridiculous standard.

    • @guyc1479
      @guyc1479 Год назад +1

      @@a1be31s8x9 No it isn’t. Because some shows have a slow build that picks up throughout the season. Some of the most classic films have a slow start. FF7 remake’s concept is a continuation of the original and avent children.

  • @YungGoo92
    @YungGoo92 2 года назад +29

    That board room meeting was top tier

  • @loganbigmo
    @loganbigmo 7 месяцев назад +43

    I was a bit apprehensive clicking on this video, simply because I like Remake for what it is and I didn't wanna watch a 2 hour video of someone going on a rant. But I was curious about the word "betray" and decided I would listen to just the first few mins. Very quickly, just based on the way you were speaking, your style of delivery, and the points you were making, I decided I was gonna watch the whole thing. and kudos, because the video didn't feel like it was two hours long. You didn't ramble, your thoughts were clear, and the video well paced.
    You know, it's interesting. Every single one of your points here was valid, and yet, I still like Remake. Maybe it's because I played the OG for the first time right before Remake, and so I didn't have years of love and attachment to then be disappointed how the new one turned out. By the time I got into the OG FF7, I already know Remake was split into 3 parts and that it wasn't a faithful remake but a new retelling. But I did grow up with Kingdom Hearts, and my love for the franchise definitely died with KH3, a game I was supremely disappointed about, so I guess I kinda see where you're coming from. and I see on the side there that you have a 2 hour video about KH3; looking forward to watching that.
    While Sephiroth showing up in Remake didn't bother me (and again, you raised some great and valid points) I did feel the same way you felt about his appearances but in Rebirth. I know you said you're not interested at the end of the video, but I really do hope you cover Rebirth. There's a lot to discuss there, and I'd like to hear your thoughts on it!

    • @UnknownSpooky
      @UnknownSpooky 2 месяца назад +1

      The thing I wish more people could just accept is that the original game still exists, and that the Remake trilogy is experimenting with the idea of the original in a way we don't get to see in other remakes and rereleases. Sure, I have criticisms too, and plenty of them. But it's at least fun to see something new and not be expecting every step of the journey, you know? The original still exists. Remake doesn't change it. We can criticize, sure, but at the end of the day, I think I'd rather see something new and unexpected than the same thing again but with modern graphics.

  • @Sibanicul
    @Sibanicul 2 года назад +133

    I remember the enigmatic figure of Sephiroth in the original game, hearing about him and not getting to see him until Cloud’s story in Kalm. I even remember that every character had a short bio and picture in the instruction manual, except Sephiroth!

    • @raldux9153
      @raldux9153 2 года назад +3

      Yeah he had like a photo or sum

    • @Sibanicul
      @Sibanicul 2 года назад +17

      @@raldux9153 He has a bio with many unknown facts about him but no picture. Once again, this makes him very mysterious! Here you have the manual (page 6) archive.org/details/sces-00900-spain-manual_RAW/SCES-00900-%28Spain%29-M005.jpg

    • @cloudshines812
      @cloudshines812 Год назад +22

      The FF7 Remake tends to forget about one crucial thing in storytelling…
      *Pacing*

    • @Saiku
      @Saiku Год назад +14

      The moment you run into the snake and find it impaled, youre like ooohhhh shit... sephiroth is powerful.

    • @zzxp1
      @zzxp1 Год назад +7

      Yeah but also to be fair you can no longer treat Sephirot as a mystery anymore. Hell he might be the fricking Mickey Mouse of the Final Fantasy franchise. I didn't even play the original and still have his image and theme ingrained in my brain.

  • @gamertv65
    @gamertv65 2 года назад +29

    I'm in a unique position where I played the original Final Fantasy VII for the first time in 2020 sometime after the remake came out. I had bought it on my switch the year before when it was on sale, and wanted to play through the original story so that when I played remake, I could see how much it was expanded and brought to life. I went into the og FFVII knowing just two things. 1.) Aerith dies. 2.) Sephiroth was the final boss.
    I didn't think we'd leave Midgar. I didn't know /when/ in the story Aerith died. Hell, I didn't even know Yuffie was a FF7 character, because I only knew her from KH1 and she always hung out with Squall, which just made me assume she was a character from VIII.
    The whole time I played through the original, I could only imagine what the remake would do. How Avalanche's deaths would be more meaningful. How the f-ed up ps1 monsters would look so creepy as great ps4 models.
    Then I played the remake. And... It was such a bad game. I didn't have fun playing it. The only reason I beat it is because there are a lot of people around me who try saying I don't get an opinion if I don't experience something for myself, else I would have put it down long before I hit that 40 hour gameplay mark that brought me to the end.
    I knew exactly where there would be fights because the hallways would open up into large rooms. If it wasn't a room, there'd be no fight. This turned up true for every single open space I found. If there were no enemies in it naturally, then I just had to do the appropriate sidequest to get a bossfight there. Exploration was bad too. Every time I got to a new area, I wanted to wander around and take in the sights, then progress with the story. This game said no. I would get blocked and the camera would focus on my destination until I gave up and had to head there.
    When I got the train station section, I turned around and started running backwards through the tracks as soon as I was able. The whole time, the characters were commenting things such as "I don't think this is the right way" or "Follow the dog" (because you were following that graffiti logo or whatever) I actually snarked out loud "Oh, if you don't want me to go this way, just block me off again!" I did not have fun, even when I ran right into an optional room with a chest in it. It didnt' feel like a reward- especially since I then had to run all the way back down the tracks to where I needed to go. It took me half an hour to run there and back, and I only did it because it felt like the first bit of freedom the game gave me. I could go off the path.
    There were no clever puzzles, just frustration. That final dungeon, for example? I could not wrap my head around how the party was separated. Two of them (Tifa and Aerith I think) were where we had started before we were separated but couldn't get to us without us doing puzzles? Also Red wasn't playable, and that sucked.
    I also read somewhere, after I beat the game, that those three shadows you fight before killing Fate were actually the echoes of Cloud, Tifa, and Barret from the og timeline that were fighting to keep in on track because ultimately, they won, even if there were losses. That ended up being faulty and it was the Sephiroth guys but just... It's so bad. I also didn't like how the party decided they were gonna kill fate right after one of those destiny ghosts save Barret's life. Yeah. Wow.
    I also disagree with your points that the character's are themselves. (I mean minus Aerith you went over that really well.) They felt like they were flanderized versions of themselves. For this example, I'll use Cloud.
    When I played the og FFVII, I got the sense that Cloud was a traumatized kid who cared deeply but hid it beneath edge. in the remake... He feels like a teen's first edgy oc. What really drove me to this is right before you go to Wall Market for the first time. Tifa is 'captured' but Cloud talks to her, she says she's fine, and he's just like 'Oh good I guess she's fine'. Aerith has to come in and tell him 'oh no you don't! She's in danger!!!' and convince Cloud to go after her. (Also, with how slow that carriage was moving, I don't believe for a second that we lost sight of it.) In the og, it's barreling through and Cloud insists he has to go save his friend and off they go.
    Even in Wall Market. In the og, Cloud crossdresses because Aerith wants to be bait and he won't risk her like that. In the remake, she says she'll go in to be bait, and Cloud shrugs and says 'ok' and only ends up going in cause he just got swept up in it all, I guess.
    There were a lot of story telling things that don't make sense either. Don Corneo tells them that the sector 7 plate is gonna fall. They get to the train graveyard. They doubt it'll fall but rush just in case because they have to do something. The ghosts turn on a train's radio that's somehow set to the frequency that Reno is using so they can hear that oh no, the sector 7 plate is gonna fall. who'd have thought it? This does not make them hurry any faster because they were already hurrying through.
    The whole game felt disingenuous. I didn't have fun and it didn't feel like a final fantasy game.
    Then there's stuff like Wutai is actively at war with Midgar, which I'm sure ties into the Yuffie DLC but I didn't play that, instead of it being a small little optional town tied to Yuffie's quest that had been beaten down and was now a tourist location.
    I could rant a lot about what I don't like about this remake. Especially since I played it literally right after I beat the og FFVII for the very first time. But if I keep typing I'm just going to think of more and more stuff and this is long enough as it is.

    • @hom-sha-bom
      @hom-sha-bom 2 года назад +1

      true

    • @TheBlueLink3
      @TheBlueLink3 2 года назад +7

      I had a similar background to you, but a much different reaction. So far, I think the remake is overall better than the OG. The gameplay is way more fun, and the characters feel a lot more fleshed out. By the end of the original, I only really cared about Cloud and Aerith. The other characters felt either lacking or that they kind of regressed by the end (especially Tifa). Obviously these issues could still be present in the later parts, but so far the characters feel much, much better and more fleshed out. I also had no issues with the dungeons. Every moment I was just having fun. Maybe it doesn't help that I knew more about the original before playing it, and that it was hyped way too much, but it really doesn't live up to the hype like FFIX did. So far the remake feels more like what I expected from the original.

    • @orangejjay
      @orangejjay 2 года назад +3

      @@TheBlueLink3 This right here. I loved FF7 and Remake I love even more. I can't wait for what's next and it makes me happy and hopeful Square will do FF6 Remake one day.

    • @silentmoondemon
      @silentmoondemon 2 года назад

      This sums up my experience playing the remake after playing and replaying the OG since it came out. I was actually open to changes to the canon story as long as it was a GOOD story. But, as you said, the whole game felt disingenuous and downright insulting. It felt like Kingdom Hearts, not FFVII.

    • @johnsalchichon3605
      @johnsalchichon3605 4 месяца назад

      remake is not a bad game and try to yap less next time

  • @nathanromano1511
    @nathanromano1511 2 года назад +84

    I think my biggest problem with this game isn’t that it’s not a one-to-one remake (I actually like the concept of adding and expanding the story and world of VII), but rather that they didn’t make the additions feel organic.
    Every new thing they added (save Chapter 4, which was an addition I actually enjoyed) was tied back into the Sephiroth/Whisper plot line, and I just don’t like that. I get what they were trying to say with the Whispers (feeling constrained by the original and wanting to break free and make additions to the story without getting hate for it from purists), and in any other plot I’d actually kinda dig it, but it just doesn’t work in VII.
    I wish they just made additions to the story without “justifying” it through fate and destiny bs. I’d be way more down with this game being Midgar only if they got rid of the Whisper stuff entirely, shortened up some of the chapters (and merged some together for pacing purposes), and made the side quests better.

    • @Koniving
      @Koniving 2 года назад +12

      I'd argue that it does work with FF7 in a way that doesn't work with other titles. I would see it less as "fate" or "Destiny", and more for what it really is beyond their terms... The planet has a defense against many forms of attack, including against irresponsible use of its own systems. For example, prematurely trying to end all life on the planet using one system the planet uses for resurrection (in which a planet in danger solar/spatial danger kills and collects all of the lifestream, then uses Omega to launch it to a new rock to reincarnate) causes the embodiment of its will, the Goddess, to launch Jade Weapon to stop it before it fully activates. When the Turks kill that system, Jade Weapon changes its target to the 'greater threat', the Turks (now in Exile). (Said turks destroy Jade Weapon December 12th at the town of Icicle Inn, the day of the reactor 1 bombing mission in Midgar).
      The theme from advent-children onward, is to plaster hexagons which arranged as they are scientifically symbolize DNA and Genetic Memory. It's everywhere, from the concept art to the main menu in remake. Curiously, Crisis Core also has it but chooses interesting times to display it.
      In Before Crisis, the element of planetary ressurection is destroyed, and particles of light fall from the sky. In Dirge of Cerberus, during the game Reeve describes the ending to FF7 remake including the whispers surrounding the Shinra building, stating it happened every single night after the Meteor fell. (He also specifically only describes it as a sound that everyone can hear). So the weren't Whispers 'activated' until then. Also, a thousand+ people disappeared from Junon. These people were all survivors displaced from Sector 7; they were found again in a no longer 'as crushed' sector 7 -- where Deep Ground soldiers gathered them up and harvested them. In the original FF7, Sector 7 fell mostly flat and crushed everything. In Remake, Sector 7 fell at different angles and split mid-air, remarkably NOT crushing 7th Heaven, Wedge's house, Stargazer Heights, Beginner's Hall, etc. They're shown in remake's ending and during the save Wedge tidbit. So Dirge is showing us what happens as the changes in Remake are unfolding in real time, from the perspective of normal people that can't see the changes. But if you pay attention, you can tell when Remake happened.
      Also, like Before Crisis, after Omega is defeated there's a particle of light shower in Dirge. And in Remake, there's a particle of light shower when the Arbiter is defeated.
      Now, consider what the whispers are. They are "the Cries of the planet" as defined by Aerith, and they are a defense against alterations in the planet's memory. The lifestream as defined by Hojo in Dirge and by Aerith "Lifestream White", has no concept of time. One who still holds a will can go backward in the lifestream as if exploring memories; and one can 'nudge' these memories. Altering them, effectively, alters the real world. The planet's defense against doing this are the whispers. However, the whispers are not really trying to preserve what actually happens, but a specific chain of events. The whispers, the Arbiter, are fighting to protect Jenova's timeline more than anything. Imprisoned in the Arbiter's chest is Sephiroth, while Jenova-only visions of Kadaj, Loz and Yazoo fight to defend the timeline is something Jenova would do; and is doing without the help of Sephiroth as Sephiroth is trying to break free.
      But... One must remember, in Before Crisis the ability to cull life to is lost. In Dirge, the ability to send collected life to another planet is lost. In Advent Children, the lifestream is coagulated and choked with negative lifestream, tainting it. These are goals that would lead to destroying the planet, not using it as a vessel. These are not Sephiroth's goals, these are the goals of an alien entity meant to colonize and bestow life from dying planet onto a new rock. The planet is under attack by Jenova, by a foreign planet that has died.
      Sephiroth's goals do not align with what ultimately happened. It's time to change what will be, it is time to "Remake" the future.
      Now tell me how it doesn't work?

    • @danielramsey6141
      @danielramsey6141 2 года назад +1

      But That’s the Thing! NOBODY IS EVER GOING TO READ/KNOW ALL of THIS Additional Information!
      New Players aren’t going to Know about the Weapons! Or Events in BEFORE CRISIS, CRISIS CORE, AC movie, Dirge Of Cerberus, OR WHATEVER other Material Out there!
      The WHISPERS DON’T WORK, Because Newcomers Don’t have Access to Any of This Second Hand Knowledge, And They’re NOT GOING TO CARE! THEY’RE not Going to Sit And Read The FF Wikia on Overt Details Like that! It’s Boring As Shit!
      Learning these Details in-game and through shared Experiences with the Hero Characters is The Only Way For Players to Do So!
      I May Be an Old FF player myself, But FF7 lore is Overblown! I may have had the Luxury to play a few games like CRISIS CORE. But even That Game Never Had WHISPERS! It Didn’t need them! There Are Just SO MANY ADDITIONAL THINGS IN THESE games now that FF7 just Feels Broken! The More it Tries to Come up with Shit, The Less Interesting it becomes. As Everything starts to feel like a Chore.

    • @nathanromano1511
      @nathanromano1511 2 года назад +21

      @@Koniving Here’s the one problem with your argument in relation to mine: I was only speaking about the original FFVII. VII focused on themes of loss, identity, and environmentalism. Not on anything you brought up in your argument.
      That doesn’t necessarily undermine anything you brought up, and, frankly, the fact the developers paid that much attention to the compilation when making Remake is honestly remarkable.

    • @vindifference
      @vindifference 2 года назад +1

      This is probably what I agree with the most. When they made changes, it had to be cleared through the whisper plot line, and I just hated their existence so much. Just make the changes and make them flow well. Then build on it so that the story can be different but still impactful. It doesn't need to have the exact same theme of FFVII's story even. If they can replace it with a new one, that hasn't been done to death in recent Square properties (see Destiny/Fate) then by all means do.

    • @georgec9384
      @georgec9384 2 года назад +3

      @@vindifference they’re not making a whole completely new story tho. They said time and time again they want to be different sure but keep it still ff7. Big things fans remember will still happen. So apart from the ending maybe and how you get there the games will be the same. Basically they’re trying to give the old and new fans the same experience. To see new things.

  • @PickledPepper01
    @PickledPepper01 10 месяцев назад +51

    Tifa‘s desperation before the plate came down felt very real. It gave it a lot of gravity.

    • @Eidlones
      @Eidlones 10 месяцев назад +37

      And then that gravity is taken away when you go back to Sector 7 and find out it's just a bit messy and basically everyone's just fine

    • @PickledPepper01
      @PickledPepper01 10 месяцев назад +5

      Yup, unfortunately so.

    • @sethtallman7281
      @sethtallman7281 9 месяцев назад +6

      Cloud throws the switch to move the train and she smiles at him like, "good job... cmon, let's go!"
      Then a helicopter flies overhead, and WAIT! Omg, the towers under attack... cmon, let's go! You run down a small alley and OMG, she grabs the fence... the towers under attack! This is bad... cmon, let's go! You run up to the base and WAIT! Omg, the towers under attack... this is terrible. Cmon, let's go! You get the first group of people and OMG, this is terrible. The towers under attack and people hurt.............
      God I hated that fucking section so much.

    • @mattb6646
      @mattb6646 9 месяцев назад +2

      Get it, gravity

    • @karlimo4034
      @karlimo4034 9 месяцев назад

      Me too. With a passion.

  • @Mrjmaxted0291
    @Mrjmaxted0291 2 года назад +55

    This is the first time I've tuned in to any of your content and I have to say that between me sitting around getting blasted on vodka listening to you gripe about all the ways they got this so wrong, I was spellbound. I've spunked away hours of my time listening to youtube video essays before, but something about the way you present it all just made it impossible to stop and walk away. I can tell you put a lot of work into what you do and I just want to say good job on being an engaging writer and speaker.

  • @Highmelon
    @Highmelon 2 года назад +37

    Man, I thought I was the only one who felt this way. The whole subreddit for FF7R won't stop suckling on this games tits like it's the greatest thing ever made. I'm so sad we won't ever see a legit remake of the OG.
    Anyways great video, you vindicated my feelings for this game. You got yourself a new subscriber.

    • @Jinkypigs
      @Jinkypigs 2 года назад +2

      Same here

    • @zxj_5034
      @zxj_5034 2 года назад +2

      well there will be at least ever crisis

    • @HerreraAlonso
      @HerreraAlonso 2 года назад +2

      i think the reason they praised it its beacuse they arent like fans of the original this is like the first completion o f7 so they dont compare it with the original when it was announced i though it was a remake but is a retelling

    • @simonhanna3679
      @simonhanna3679 2 года назад

      Ever Crisis is a literal Remake.

    • @HerreraAlonso
      @HerreraAlonso 2 года назад

      @@simonhanna3679 i supposed they did in order to satisfy everybody that had a problem with the game etc

  • @sarafontanini7051
    @sarafontanini7051 Год назад +26

    its so weird how the original game was far more subtle with its foreshadowing and plot points than the remake. Like we are given HINTS to Cloud's deal early on but they're VERY small and so vague and out of context we have no idea what they could possibly alude to until the big reveal. Meanwhile the game gives Cloud weird random headaches where he reacts in an over the top manner and things go woogy and fucking HOJO straght up gives the big reveal away before its even supposed to be revealed!
    also about sephiroth: i agree this game really over uses him, where his prsence was more of a mystery and he was far more hands off most of the time until he became more of a focal figure. but not only that, the game follows the tradition of the cameos and spin offs of making cloud and sephiroth ALL ABOUT each other, where they're OBSESSED with each other and are such a legendary rivalry and such clear counterparts to each other....when that ISN'T the case.
    Sure CLOUD's obsessed wih sephiroth due to the guy MURDERING HIS HOME and being the figure he saw as his IDEAL bfore that, but Sephiroth only sees cloud as a minor nuisance before the adventure really gets going, and even when that interest rises up its because sephiroth intends to use Cloud to empower himself. Sephiroth ISN'T obsessed with Cloud or making him suffer because for the majority of the game Cloud was just some random no-name shinra mook who stabbed him once.
    Because the true rivalry was between sephiroth and AERITH. AERITH was the one Sephiroth was obsessed with, due to being a Cetra as he believed himself to be but also the key to thwarting his plans (hell even after death she is this). He is AERITH'S dark shadow made manifest, not CLOUD's. and yet the remake goes all in one once again continuing the false narrative that Sephiroth and Cloud are the most classic of classic antagonistic rivalries when its NOT the case.
    Its so clear that they made this agme for people whoplayed the original game, missing the point that a remake is suppsoed to entice NEW players unfamiliar with the original story, so its gonna blindside them when the game references stuff from the lens of referencing the original as a seperate piece of work. I have seen people who have no intention of playing the original becaus the remake exists and so its gonan be shitty when they find out that they're missing out on actually experiencing the actual story of the original by focusing only on the remake.

    • @GB-22
      @GB-22 Год назад +1

      I love Final Fantasy as a series, FF IX is my favorite of the PSX era. I always thought Square spent way too much focus on FF VII. It made me dislike seeing it. I just want NEW FF games. I like that each one is different and with a seemingly unrelated story. (Yes, I know they all are sort of and very loosly related). Please Square, stop making sequels and "remakes" to numbered titles. FF XV was just fine without FF XV-2.

    • @dripjohnson
      @dripjohnson Год назад +2

      The original game was literally translated into English in the course of two weeks, it had no foreshadowing or any of the weird stuff you’ve headcanoned into it.

  • @silverfang215
    @silverfang215 3 месяца назад +3

    The shinra board meeting skit should be clip and posted everywhere become it is 100 percent accurate to square as a company now.

  • @michaelgerard2
    @michaelgerard2 2 года назад +73

    I don't like that shinra made a bigger explosion that killed people, it's supposed to be avalanche. Later in the game barrett is confronted about the extreme measures he takes and barrett acknowledges that he has blood on his hands, but feels he is doing the only thing he can to save the planet. Making it shinra's fault robs barrett of some of his character growth.

    • @Rush619
      @Rush619 2 года назад +27

      Not really. Seeing as how as far as Barrett knows all the deaths caused by the explosion his fault

    • @mrplayfulshade
      @mrplayfulshade 2 года назад +28

      It was implied in the OG that Shinra did it too. Just was never confirmed outright so...

    • @genjithesheikah1501
      @genjithesheikah1501 2 года назад +27

      Actually Shinra made the explosion happen in the original. It’s not directly said but it is implied by Jesse if you go in their hideout and talk to her

    • @mrplayfulshade
      @mrplayfulshade 2 года назад +26

      @@genjithesheikah1501 Yeah, people wanna say they know the OG but I feel like they never actually researched 😂

    • @ItsSVO
      @ItsSVO 2 года назад +22

      @@genjithesheikah1501 she says:
      “Oops...
      Hey, look at the news... What a blast.
      Think it was all because of my bomb? But all I really did was just make it like the computer told me.
      Oh no! I must've made a miscalculation somewhere.
      Hey, that was my bomb's debut. Makes me kinda proud.”
      Nowhere does that imply shinra did it. We know also because the reactor 5 explosion in OG is the exact same. She’s just saying it was bigger than she thought it would be.

  • @chrismoffatt604
    @chrismoffatt604 2 года назад +62

    I didn’t like how early and often Sephiroth is in the remake. I remember the first time playing it, and I wasn’t quite sure if he was friend or foe until we all went to Kalm. I do really like the remake, but was so upset when I thought we were finally leaving Midgar, only to realize that I’ll have to wait years to leave Midgar.

    • @lukesguywalker
      @lukesguywalker 2 года назад +27

      I agree. He was a bit like the boogeyman. Sephiroth doesn't even remember Cloud's name at one point, I think

    • @casso9
      @casso9 Год назад +3

      I didn't like how early a lot of things came in the game. Besides ur point about Sephiroth, we see Zack too, we practically get most of the summons, megalixirs, Jenova, and several other things. The aspect of mystery is dead. This was a pure cash grab and hype machine.

    • @domx7zero157
      @domx7zero157 Год назад

      If Sephiroth wasn't in the game, new players would play a full game without even seeing the main villain. They'd ride a motorcycle, fight a generic robot and then bye, see you in 3 years. You're assuming they're writing this exclusively for people who played the original. Not only does it have to make sense/be good for both new and old players, it's also a three part story now. It was obvious they'd have to use Sephiroth more. Otherwise you'd beat the game and all you would know is his name. These changes are logical.

    • @domx7zero157
      @domx7zero157 Год назад

      @@lukesguywalker It's a clone of Sephiroth, the real one is in the crater and in Cloud's mind to some extent.

    • @doodly1152
      @doodly1152 Год назад

      ​@@domx7zero157 yeah and new players in the comments here were confused asf. This game is not meant for new players by the simple fact that it's a sequel that's a spin on the original stroy. Lol but go off in the replies bro

  • @szymps
    @szymps 2 года назад +12

    My biggest problems with the game is that Square has no balls to kill anyone anymore. They remade THE game that though teenager me how to deal with loss and had balls to tell me that once something is gone, it is gone, but the life goes on and eventually it will get better without what you've lost and remade it in a way that even character who died in the past (Zack) is now brought back thanks to current events. The message is totally opposite now. If you've lost something, it will come back eventually. All you have to do is come across time traveling flower girl that vomits cryptic nonsense and let her shine some light on some dementors from Harry Potter, it will bring back people and things I've lost in the past.
    Also, yeah, Sephiroth can't get enough of that sweet sweet spotlight. They made me roll my eyes every time I see one of my favourite villains. That takes talent.
    Also also, has anyone else noticed how at the end of the game those ghosts do not show up until everything goes back to how it was originally? They didn't show up when events were altered, but the moment when the party escaped Midgar exactly as they did in the original, that's when the ghosts decided to intervene

    • @MeatMonsterMan
      @MeatMonsterMan 2 года назад +1

      It felt like a slap to the face, everything being undone, it's like the greatness of the original, all of it's parts, the losses, what made it so stunning and dramatic... Nope, never happened, everything gets a redo, I'm convinced Nomura is beyond eccentric, he's a hack, KH3 Story is a mess, FFXV was turned into a shell of what it could have been due to Nomura continuously changing aspects of what he wanted during development, but the FFXII Remake is by far the worst for me. It's hard to find a way to defend it existing as a game that essentially deletes the outcome of the original...

  • @nobodyaskedyou4320
    @nobodyaskedyou4320 9 месяцев назад +73

    One thing to point out is the voices are perfect. They didn't have voices in the original but somehow they all sound exactly the way I imagined they would sound.

    • @toddstone230
      @toddstone230 8 месяцев назад +1

      Out of curiosity is this the first time you've heard their voices? Have you checked out Other games with Cloud and the others appeared in?

    • @nobodyaskedyou4320
      @nobodyaskedyou4320 8 месяцев назад +7

      @@toddstone230 yes and I know they matched them to Advent Children. My point is that's how I imagined them the first time around.

    • @mateusgreenwood1096
      @mateusgreenwood1096 7 месяцев назад +4

      what are you talking about? barret, aerith and many others are bloody awful.

    • @diegosotomiranda4107
      @diegosotomiranda4107 7 месяцев назад +3

      Really? I find the voices and lipsinc average at Best (for a project like that), specially on pivotal scenes...

    • @diegosotomiranda4107
      @diegosotomiranda4107 7 месяцев назад +3

      ​@@mateusgreenwood1096yes, I recently played Nier replicant and the voice acting in that game blows this remake out of the water, listening the voice acting and scenes in ffVll remake feels mediocre after that

  • @segadcgamer7920
    @segadcgamer7920 2 года назад +29

    I was 12 when FFVII came out, it quickly rose to become one of my favorite games of all time. I've played it many times over, and knowing what happens in the story didn't affect my enjoyment of any subsequent playthroughs nor did it affect my excitement for getting a modern remake. There was a reason FFVII was as popular as it was compared to all the other JRPG's of the time. It had an easy to follow story with great pacing. It had a fantastic villain who was masterfully introduced. The majority of the main characters were well-rounded, relatable and their reasons/motivations for being in the story were clearly understood. The music was fantastic.
    It's blows my mind how they have managed to almost destroy every aspect of what made FFVII the stand-out game that it was and they haven't even finished yet. I really enjoyed the video, you've managed to articulate almost everything I felt about the remake. Got yourself a new subscriber 👍

    • @lordblazer
      @lordblazer 2 года назад +2

      naw they made it better you just lack creativity and an innovative mind.

    • @monkeygunner67000
      @monkeygunner67000 2 года назад

      @@lordblazer hahaha 🤣

    • @youtubesucksdicks9474
      @youtubesucksdicks9474 2 года назад +4

      @@lordblazer Gotta stop eating the glue during art hour, buddy.

    • @Jinkypigs
      @Jinkypigs 2 года назад

      @@lordblazer spoken like a brain dead stockholmed troll. Your single brain cell lonely yet?

  • @andreabotter7676
    @andreabotter7676 Год назад +128

    "None of these rumors are true and even tough the world expected us to bring Aerith back to life - we did not. We had decided this from the beginning and did not want to include the cliches of undoing meaningful deaths" - Nomura on old rumors about having Aerith back in party after her death

    • @Peasham
      @Peasham Год назад +64

      Imagine believing Nomura after "Final Fantasy characters are useless in Kingdom Hearts so they won't return, anyway, pay for the DLC if you wanna see them again" lmao

    • @stevenhousley819
      @stevenhousley819 Год назад +7

      @@Peasham yooooo wtf lmao

    • @Peasham
      @Peasham Год назад +39

      @@stevenhousley819 I wish I was joking but he had an interview, either before or after KH3 came out, where he said that he won't be putting FF characters into KH anymore because they don't serve the story... and then they were in the ReMind KH3 DLC. Like he didn't need to do that interview, it didn't promote the game in any positive way, it was just a lie, and the ReMind DLC was basically just cut content so he knew what was up, nowadays DLC is planned years in advance.
      And guess what? He said they're not gonna use FF characters in KH4 anyway. Lol. Lmao, even.

    • @1BadAssArchAngelvs14
      @1BadAssArchAngelvs14 Год назад +3

      @@Peasham Honestly final fantasy characters do not even do anything in the kingdom hearts main story line only final fantasy characters in KH1 gave back story that was it beyond KH1 they get to do nothing else besides fight fodder enemies . any ways did Leon or cloud fight Ansem the heartless in the final battle in the first Kingdom hearts game, Did Cloud or sephiroth fight against Xemnas in the final battle of Kingdom Hearts 2.non of the final fantasy characters appearing in Kingdom hearts games have nothing to do with its main Keyblade lore either so that's why final fantasy characters are obsolete now since none of them can use a Keyblade yes no keyblade user final fantasy character means the final fantasy cameo characters can do nothing plot wise. The final fantasy characters in Kingdom hearts are used for fan service fights that's it. remember cloud said he does not give a care about Xemnas or Ansem and Xehanort in KH2 this only exemplifies on why final fantasy characters are used for fan service fight affairs since the world building of Kingdom hearts franchise now is only about the keyblade mythos this keyblade mythos does not resolve around the final fantasy characters at all. Does cloud strife in kingdom hearts have a Keyblade wielding ancestor in kingdom hearts "no he does not" so cloud is not important to the lore or plot of kingdom hearts. Call me when cloud, Tifa,Sephiroth,and Aerith get to beat Ansem's heartless,Xemnas and Xehanort when they appeared in all those kingdom hearts games since the final fantasy characters lack a keyblade to be a main hero they will continue to be side lined as fan service fights and this is done on purpose to focus on sora and his friends or other Keyblade wielders.

    • @Peasham
      @Peasham Год назад

      @@1BadAssArchAngelvs14 Bitch, call me when Disney offers anything to the plot lmao, 90% of KH3 was entirely irrelevant to the plot, yet it happened anyway.
      You're also still acting as though he didn't add FF characters into KH3 in the DLC after saying he wouldn't, and he's gonna do it again.

  • @advanceboss
    @advanceboss 2 года назад +24

    THANK YOU THANK YOU THANK YOU!!!! This is what I've saying for two years now! You just did in such a much more elegant and thoughtful way! You just earned yourself a new sub!

    • @pelgervampireduck
      @pelgervampireduck 2 года назад +3

      I've been saying it since day one and all I get is people defending the remake with stupid arguments like "go play the original" (that defeats the whole purpose of wanting a remake for years), "what are you talking about? it has some different details, a remake doesn't have to be identical" (it's not just details, and it's not a remake, it's a sequel!! an alternate timeline soft reboot thing that requieres you to know the original, again defeating the purpose of a remake), or even worse, not a month goes by without arguing on some comment with somebody that says "what are you talking about?, it's the same!".
      aaaaargh!. it's so frustrating.
      all they had to do was "ff7 with better graphics", people wanted it, people bought it thinking it was that, nobody say "I HOPE WE GET A SOFT REBOOT ALTERNATE TIMELINE SEQUEL WHERE THE CHANGE DESTINY!!".
      now we'll never get a true remake.

  • @khanwayne8281
    @khanwayne8281 8 месяцев назад +6

    I bought this two weeks ago and have just made it to the sewers the first time. This thing has been such a chore to play. There is no way I'm going to finish it. I tolerated the minor changes, but I can not get past the middle finger to the OG fans. I haven't played an FF game since the first 45 mins of FF13, and it looks like I'm done for good.

  • @thethotslayer471
    @thethotslayer471 Год назад +102

    I didn’t play the original so I appreciate you putting out this to help me understand more of why the original is so loved and special

    • @Randomdude34
      @Randomdude34 Год назад +3

      Same

    • @lirielhotshoot1247
      @lirielhotshoot1247 Год назад +8

      The original used to be revered on a channel called G4TV that discussed video games. Sephiroth was voted #1 best villain of all time. #2 was John Irenicus from Baldur's Gate II for PC and both villains will mesmerize you with their plans.
      FF7 stands strong decades later for secrets, completely missable storylines, player characters, items, and more. The materia system is revolutionary. The Golden Saucer is the best and largest casino of any game I have played. The battle system and materia features make for some neat tricks up your sleeve if youre clever. Dungeons you will most surely be lost inside without a walkthrough. Heartfelt story line complete with stunning tearjerker moments... Bonus Bosses that will take a few more days leveling and skilling AFTER Sephiroth is beaten. This game is iconic in countless ways.

    • @zharifafiza5550
      @zharifafiza5550 Год назад +4

      @@lirielhotshoot1247 steam version is better cause of mod support with 4k backgrounds and all

    • @shibmobileverse468
      @shibmobileverse468 Год назад +1

      Just torrent the PC version. Any computer can easily play it now, lol

    • @kevincomellas4908
      @kevincomellas4908 Год назад

      Do. It. Now.

  • @_Pikahiiri_
    @_Pikahiiri_ 2 года назад +38

    My absolute favourite part of this clown fiesta of a game, is when Tifa is visibly upset and wanting to get back to the sector 7 plate as fast as possible...
    Then they reach the train graveyard and OH NO A TRAIN IS BLOCKING THEIR PATH!! They need to spend an hour navigating this place to escape...
    Boy, I sure hope they don't present anything later that invalidates the need for that tedium... like... Cloud cutting a train in half in a single swing on the final stage... Oh well, I'm sure reaching the plate an hour earlier than they did wouldn't have changed anything... right...?

    • @seraphw2093
      @seraphw2093 2 года назад +7

      you know Nomura can't control himself he just always has to include his absurd, immersion breaking, lore killing action set pieces...

    • @zydomason
      @zydomason 2 года назад +6

      @@seraphw2093 Nomura has a mind of a 13 year old anime fan, there's no saving this train wreck

    • @seraphw2093
      @seraphw2093 2 года назад +4

      @@zydomason Tetsuya nomura is the physical embodiment of the “how do you do, fellow kids” meme.
      This game in terms of level design, story telling and dialogue feels like it should been out over a decade ago, but that’d be an insult to most ps2 era games.

  • @johnmcternan4157
    @johnmcternan4157 2 года назад +43

    As I grow old I realise one sad truth: I liked Final Fantasy (and VII) for reasons completely different to what people like it for now.
    The world and ambience were just as coherent as the characters and beyond the pre rendered backgrounds and sharp music it set your imagination on fire.
    Now you have Max Dood loving a bizarre flanderized version of the events with all the hardboiled edge gone.

    • @seraphw2093
      @seraphw2093 2 года назад +5

      Max is my guy, but I don't know how any of this didn't throw him off.

    • @Zephhi
      @Zephhi 2 года назад +14

      For real bro I love Max, but I feel he is completely blinded by meeting the developers and his love for FF7. This is one of the few instances where I find myself actually disagreeing with him

    • @sir.raphimrevelator8644
      @sir.raphimrevelator8644 2 года назад +6

      Max shilled this game.
      I've seen most of the cutscenes..
      this game is not for me.
      I am playing the New Threat Mod of FFVII. Now that is the game I always wanted.
      It's mostly new players that liked this game. 😅

    • @Alvin-xs7db
      @Alvin-xs7db 2 года назад +17

      Max wasnt a fan of the new direction at 1st, nobody was. But once it sank in I think most people (including myself) started to accept this as a sequel and got excited for what the big payoff would be in the future.
      We know that Seph and Aerith are playing 4d chess in the background. Even so, this content creator is the 1st person I've come across that thinks Aerith will live which is, interesting.
      Anyway, I think they could create something that surpasses or atleast be in the same tier as the og. Just my opinion though.

    • @jerrym1218
      @jerrym1218 2 года назад +4

      Yeah Max is really really in love with the Final Fantasy VII story, lore and characters, and I thought that he would have been a little bit out off by the new direction, but I think he’s just happy that this Universe of FF VII is still going.
      I really wish that Final Fantasy VI got the same love and care that FF VII gets, but then again I wouldn’t want some new developers coming in and destroying the universe of Final Fantasy VI with a “reimagining” and what made that game and story so great.

  • @pokermitten9795
    @pokermitten9795 8 месяцев назад +9

    Game Theory 7, Ad revenue children was a sick line.

  • @RadinV1
    @RadinV1 2 года назад +62

    The 3 disks argument people make to defend this series is hilarious. Yeah dude I remember when Aerith died at the end of Disk 1 and I had to wait 3 years to finally move on to Disk 2
    Oh wait that didn't happen

    • @snintendog
      @snintendog 2 года назад +15

      let add a nother layer to this stupidity... the entire game was on one disk the FMVs were the only reason why we had three.... I still like playing the midgar levels then FMV loads and its the canon vs Weapon FMV.

    • @thatitalianlameguy2235
      @thatitalianlameguy2235 2 года назад +9

      I remember when I had to pay for the discs separately
      Oh wait I didn't have to

    • @CodemanDBZ
      @CodemanDBZ 2 года назад +6

      I don’t think anyone here understands how companies make money when developing games. If they released everything at once, the studio would’ve gone bankrupt for the amount of work put in… unless they would’ve sold the full game all at once for $200. Then they would’ve gone bankrupt anyway cuz no one would’ve paid that much.
      The original is very barebones. If they would’ve done a strict remake, Midgar would’ve felt like a short on rails game that feels disingenuous. I think they did the best job they could’ve given the situation.

    • @snintendog
      @snintendog 2 года назад

      @@CodemanDBZ your right midgar would have been short because it was FUCKING SHORT. I bet your one of the asswholes who defended Disc Locked Content and Denuvo too.

    • @RadinV1
      @RadinV1 2 года назад +3

      @@CodemanDBZ I understand why it was done this way completely, it's just that it resulted in an unnecessarily stretched out, padded and mostly boring product that I don't like. Sorry I guess?

  • @hazelXin223
    @hazelXin223 2 года назад +15

    Before continuing the video I wanna give my take on the remake and how it made ME feel before hearing your take to see if our opinions line up lol.
    I personally did not play it. I watched some videos, saw my friends play it, and heard about all of the changes. As soon as I heard the story was different, I was out. It's just that... that's the one thing you can't touch when remaking a game like this. The story was the most important part. Graphics at the time were crazy and top of the line, but graphics aren't what made this game good. Maybe at the time that's what caused the sales numbers to be so high in the west, but the STORY is why so many people fell in love, not the pre-rendered cutscenes. I couldn't help but feel like they took all my hopes and dreams for this game and shattered them in front of me.
    "You like the Final Fantasy 7?"
    "Yeah yeah!"
    "You want a new Final Fantasy 7?"
    "YEAH YEAH!"
    "Here ya go!"
    "What the fuck is this?"

  • @NineTwentyThreeTwentyThree
    @NineTwentyThreeTwentyThree Год назад +24

    Final Fantasy 7 was literally my first video game, introduced to me by my Dad. Once I realized what this remake was ACTUALLY doing... yeah I had no words. I just dropped the game back off to Gamestop and just never looked back. Absolutely broke my heart. The one chance for a true FFVII remake was just completely wasted. And there's just no way we'll get the remake the game needed, like, ever.

    • @mage_media
      @mage_media Год назад +5

      Fans will have to do it i realize.

    • @EssieNMillions11
      @EssieNMillions11 3 месяца назад

      Nostalgia blind oldheads lmao

    • @NineTwentyThreeTwentyThree
      @NineTwentyThreeTwentyThree 3 месяца назад

      @@EssieNMillions11 This is why people don’t talk to you young man. Treat people better.

  • @holy9781
    @holy9781 9 месяцев назад +28

    "I can take a shit in a crosswalk,and that would be different"lmaooo i literally lol so hard

  • @silentmoondemon
    @silentmoondemon 2 года назад +48

    Learning that they changed FFVIIR from the original plot just for the sake of changing FFVII is oddly validating. They didn't change anything to make a better product, they changed the game to make a DIFFERENT product.

    • @WhySoSeriousSenpai
      @WhySoSeriousSenpai 2 года назад

      nobody wants to play the same shit all over again

    • @pureifhecation
      @pureifhecation 2 года назад +8

      @@WhySoSeriousSenpai So true! We want to play a god damn time lapse plot scenario instead... that TOTALLY isn't an overused theme before we even entered 2020

    • @theatheistbear3117
      @theatheistbear3117 2 года назад +1

      Changing to make it different doesn’t mean it can’t be just as good. You can focus on other aspects that were in the background or ignored, which is definitely a benefit.
      People having the choice between FMA 2003, the Original Manga, and Brotherhood, is a good thing, IMHO.

    • @theatheistbear3117
      @theatheistbear3117 2 года назад

      @@pureifhecation Tropes are tools. You can make anything that is “overused” great.
      Dragons are done more times than you can count, and they’re still fun despite that.

    • @pureifhecation
      @pureifhecation 2 года назад

      @@theatheistbear3117 Pointing out it is overused is usually an obvious way of indicating that it belongs in the "tried and failed" for me.
      But I'm glad you liked it so much!

  • @Dumplings13
    @Dumplings13 2 года назад +21

    LMAO it is already troublesome for Aeris to be chased by Shinra since childhood, now she also has to deal with ghosts chasing her as well.

  • @TheCyclicGamer
    @TheCyclicGamer 2 года назад +27

    My biggest issue with the game was more of how much it played like a movie more so than a game. The original might've been like this too but it was so well paced that I don't think I minded it at the time, but man is this game so incredibly egregious with it's forced walking sections and overly drawn out dialogue and cutscenes that Hideo Kojima would tell them to tone it down a bit. Even then, I feel like I'm in the incredible minority when I say that heavy handed storytelling just doesn't do it for me in JRPGs, I would rather play one where it's storytelling style is more akin to Dark Souls or even the very first FF, where you're not there to be spoon-fed a plot, but just to simply exist in that setting.

    • @codynoth4183
      @codynoth4183 2 года назад +4

      The original game was "on rails" as well. No one would notice this nowadays if FFXIII wasn't so arrogantly flagrant about their hallway simulator game.

    • @TheCyclicGamer
      @TheCyclicGamer 2 года назад +6

      @@codynoth4183 Honestly I'm surprised 7Remake isn't getting the same flak as XIII for it's overly long and drawn out sections. It doesn't matter whether it's a hallway or not, people will complain if a section in a game takes way longer than necessary to beat.

    • @codynoth4183
      @codynoth4183 2 года назад +2

      @@TheCyclicGamer Trust me on 4chan a bunch of people were whining and crying about how they weren't allowed to go full GTA and deliver pizzas to the upper plates like this game was spose to be a knock off of Spider Man.

    • @somechinesedude5466
      @somechinesedude5466 Год назад

      OG FF7 are pretty linear if you cut random encounter & side quest grinds
      Is the story as heavy handed as this game? Yes, especially if you skip side quest, and side quest in previous game force you into a 10 minute trip (phoenix materia) + all random encounter & enemy skill collections

    • @trh3xa174
      @trh3xa174 Год назад +2

      @@TheCyclicGamer I mean we're on the 1 out 3 games. We haven't gotten to the open world part of the game which is gonna be Rebirth then the 3rd game. Like I just replayed FF7 again and the Midgar section was a linear hallway section. I am quite curious about how they'll do the Golden Chocobo tho cuz that thing runs through mountains and water so it'll be funny seeing it in the next couple installments.

  • @frostkitten680
    @frostkitten680 8 месяцев назад +8

    "They can't recreate that now since he's basically been our 5th party member." 😂😂😂

  • @leonlacroix2638
    @leonlacroix2638 2 года назад +8

    I'm absolutely on the same page. I assumed ff7remake was going to be a 1 for 1 remake.
    When I pre-ordered and actually played it I felt lied to. Yes a large majority is a 1 for 1 remake and done perfectly. But the addition to the fates, so much sephirtoth, and dead people alive killed any chance they had to sell me any more.
    I, for the longest time thought I was alone at thinking this way.

    • @chronology556
      @chronology556 Год назад +2

      Not alone brother, I literally fucking cried man tears because FFVII was my very first video game at age 8 or 9. I never played the “Remake.” I have no PS4, but I saw the ending leaked and that’s why I cried, why???? Why fuck it up.
      I played the game so many fucking times as a kid and resonated with Cloud.
      Now they butchered the game for future generations and those tears sucked.
      The game is a beautiful spectacle but the story is nonsensical and can make people not even want to try the OG, they just had one simple task modernize it, but they fuck that up.

  • @LostWingx
    @LostWingx 2 года назад +109

    Had they named it something other than "Remake," would the problems be excusable? Generally, I think a 1:1 remake would have been a better game than what they actually did. They should have advertised this "Remake" as a reimagining from the start. The ghosts and Midgar Sephiroth are just too large of a deviation. This is FFVII from another dimension or some bizarro timeline. When viewed that way, its a decent game. I think it Fails as a "remake" though.

    • @lovesgibson
      @lovesgibson 2 года назад +31

      Yeah, because it was basically a bait and switch.
      “Yup, you guys are getting your long awaited FF7 Remake!!!”
      “Ohhh, you thought remake as in a remake of the game? No, we meant remake as in the characters are trying to remake their story and destiny!!”
      Lmao.
      I didn’t really mind, but watching this video made me see how really hardcore old school FF7 fans would be really disappointed. I was to a degree, but then I could also see how there would still be people mad if they did an actual remake/remaster, and if it didn’t live up to the expectations

    • @FourDozenEggs
      @FourDozenEggs 2 года назад +15

      Yeah, if only they were honest about it. But, at the end of the day, they knew if people thought it was a 1:1 remake they'd make more sales.

    • @nerfytheclown
      @nerfytheclown 2 года назад +8

      @@FourDozenEggs exactly.

    • @TheKira708
      @TheKira708 2 года назад +10

      @@nerfytheclown Oh my gosh.....people need to get over this shit 🤦‍♂️ it is what it is. I mean fuck the story *isnt* even over yet. There is still two more games to come out. An who knows Rebirth could be better then Remake. Also we are getting Ever Crisis which IS pretty much the remaster we all wanted. Yeah I know it doesn’t have the same graphics etc. As Remake story but still....better then nothin. Also the next two games may even turn out to be better then the original 🤷‍♂️ none of us knows yet. So for people complaining say “oh Remake was bad....they should of done this or should of done that” it’s like shit.....wait till we get the ENTIRE story first before judging.

    • @nerfytheclown
      @nerfytheclown 2 года назад +3

      @@TheKira708 they didn't do what they said they were doing and the result is not greater than the sum of its influences. You are no more "over this shit" than anyone and in no position to tell people what to think about a product (i assure you i barely give a shit and i loved the original... When i was a child. Like you are apparently now.)

  • @asraarradon4115
    @asraarradon4115 2 года назад +22

    I'm hoping the whole making being able to save Aeris in this "timeline" so obvious is just all a set up for a rug-pull that no matter what you do victory against Sephiroth requires her death, and you can't save her. I think it's the only way to recapture the same emotional effect of Aeris's death. Everyone knows she dies now. So by making obvious you will be able to change her fate, and then she still died tragically, might do that.

    • @jotarolover6935
      @jotarolover6935 Год назад +4

      i agree, remember all the aerith theories and hacks to revive her and stuff? most fans wanted her to come back and every time SE was like "no! her death was for a reason" over and over again, alluding to the reason why aerith was killed in the first place: to represent loss. i think after all these years of constantly denying aerith's revival cannot be dissuaded bc as much as ppl want her to come back, the reason of her death was just too important and monumental to the game. i just hope that they dont forget that in lieu of everything going on....

    • @KoinzellGaming
      @KoinzellGaming Год назад

      I think it'd be great if Aerith's death scene actually shows Cloud trying methods to save her (phoenix down, etc) and that Sepiroths skill just corroded through her in the end..

    • @pinhead8030
      @pinhead8030 Год назад +1

      commenting so I can come back to this comment when the time comes

    • @ItsSVO
      @ItsSVO Год назад +1

      So, shit writing then?

    • @GinraiPrime666
      @GinraiPrime666 10 месяцев назад

      If this was Squaresoft of old, perhaps I'd believe this might be the case. As this is modern Square Enix and because its Nomura, I'm doubting this will happen.

  • @IndyAdvant
    @IndyAdvant 10 месяцев назад +36

    Thanks so much for making this. There are so many things about the remake they messed up that are so hard to explain why. I love your line about it not being a remake, but instead, a freaking commentary.. Breaks my freaking heart.

    • @Jack_80
      @Jack_80 9 месяцев назад +1

      sounds more like a bad sequel than anything close to a remake. it reminds me of terminator genesys. it starts out like the amazing original movie but it turns into something much different and much worse.
      i never played it and this video makes me glad. i already knew before it even released that nomura would likely ruin it just like kh3.

  • @dwightgreene1361
    @dwightgreene1361 Год назад +31

    If I remember correctly this story was based around a Japanese novel about aeriths Time in the lifestream with Sephiroth And how he became the embodiment of darkness and wished to purge his past mistakes, Apparently he wants to change the time line after finding out that no matter what he always ends up losing the cloud and the gang, And if this is true I feel like they really shouldn't use supplemental material that most people outside of Japan will never even get to read in order to bridge the gap between the original game and this remake

    • @mediadetective6104
      @mediadetective6104 Год назад +5

      I mean, I figured that out before I even heard of that novel. Admittedly it’s because I played the OG before Remake while Remake only players probably wouldn’t see that, tho they could say the whole “Sephiroth is actively fucking with the timeline so he wins,” in Rebirth or Part 3 so new players are fine there. Either way, as a player of the OG it was pretty clear to me at least part of Sephiroth’s plan is he wants to change shit so he can win, I didn’t need to read supplementary material to figure that out.

    • @zoey__ada
      @zoey__ada 10 месяцев назад +1

      Just for the record, the book is On the Way to a Smile and was released in English in 2018.

  • @kalenics123
    @kalenics123 2 года назад +55

    That board meeting skit was genius!

    • @TheAzulmagia
      @TheAzulmagia Год назад +6

      Shinra using Sephiroth as a marketing tool sounds 100% in-character for everyone involved.

  • @kidwajagstang
    @kidwajagstang 2 года назад +11

    My personal theory about the “remake” is that it’s a parallel world. One that has been affected by the original. Meaning the original is fully canon, but that this remake world is also happening but is also affected by that original timeline.

    • @toasty7191
      @toasty7191 2 года назад +7

      Thats basically what it is. Aerith and Sepiroth joined the lifestream in the OG game and basically went back in time to "re-make" their destiny. Thats why Aerith seems to already know whats gonna happen. The whole fight with the ghosts at the end is them breaking free from their destiny

    • @Randomdude34
      @Randomdude34 Год назад

      Yeah same

    • @DLxxx
      @DLxxx Год назад +3

      I feel like this couldn't be more obvious though, lol. The problem was baiting people with a "remake" when it's actually a sequel. Now everyone who RIGHTFULLY expected and wanted a remaster of the original game in its definitive form will likely never get the opportunity again.

    • @Antonio-is2cn
      @Antonio-is2cn Год назад

      Is Super Mario 64 DS a Remake or a Sequel? That's the real question!

  • @AngryCosmonaut
    @AngryCosmonaut 9 месяцев назад +10

    Yeah, FF7R isn't a remake, its a straight up sequel. The bait and switch was real.

  • @FaizeofMist
    @FaizeofMist Год назад +9

    Different does not automatically make something good. Different does not automatically make something bad.
    The only thing different automatically makes something is different. Different will always be divisive.
    The internet blowing up about Zack’s change in Voice Actor has made me think of Justin Cook’s Yusuke. Justin Cook’s rendition of Yuske Urameshi is different than Nozomu Sasaki’s, and I love him for it. Cook-ske is my favorite Yusuke, the character it makes is this distinct hard-boy but also soft-boy that is really hard on the outside but trying to fingers out the inside because of the light swears, sarcastic quips, basic slang, and how the emotional lines can somehow convey that this is a kid who has no idea what he's doing with whatever emotion is at hand. I love this character because of what Cook brings to it creates a character that I love. Sasaki’s Yusuke still reflects this character too, but differently. It hits different. So much that I find it hard to watch the sub - not because it’s bad or I don’t like it, but when I do I’m missing Cook-ske.
    If we didn’t have “different” I wouldn’t have Justin Cook’s Yusuke.
    Take that logic and throw it out the window because now we get to the Poltergeist Report movie dub. Something I was so excited to find out existed because it meant more adventures with the cast I loved. Then finding out Dub Yusuke was different was low stakes-horrifying and I dropped the movie. Because it was different and I wanted, hoped and prayed Funi would license a redub. Different was the last thing I wanted, and now I couldn’t have more adventures with Cook-ske.
    FF7:R is different. FF7:R it was destined to be divisive from the moment it was conceived.

    • @sparxskywriter2589
      @sparxskywriter2589 10 месяцев назад +2

      Lot of words to say absolutely nothing

    • @thewolfking3054
      @thewolfking3054 10 месяцев назад

      ​@@sparxskywriter2589easy way of saying you didn't bother to read the comment...

    • @johnsalchichon3605
      @johnsalchichon3605 4 месяца назад

      @@sparxskywriter2589 neckbeard spotted

  • @FlatLineStudios
    @FlatLineStudios 2 года назад +65

    This review, as critical as it can be at some points, is very well written, and very well put forward. This video is great, and I look forward to more reviews like this.

    • @Coldsilfur4
      @Coldsilfur4 Год назад +2

      Its just a stupid rant of a fanboy that cant stand its more like sequel instead of a boring standard 1:1 remake..

    • @shibmobileverse468
      @shibmobileverse468 Год назад +6

      @@Coldsilfur4 Okay Nomura.

  • @FFgamesftw
    @FFgamesftw 2 года назад +65

    Thank you for helping me to understand my own point of view better. I knew I was dissatisfied with the padding and many of the changes but hearing it so well articulated was nice. I know with each time we got to a change I went slowly from “huh that’s different” slowly to “oh please no” when I saw Zack and Biggs alive at the end I wasn’t even mad anymore, just disappointed.

    • @potatos_4_free
      @potatos_4_free Год назад +4

      Same. I couldn't quite figure out why it was, after buying a ps4+ just for this game, that I couldn't even bring myself to finish it. He nailed every issue I was having right on the head. Still haven't finished it to this day.

    • @nickcarballo6039
      @nickcarballo6039 Год назад

      I think ally of the game is going based off the fan theory that the original ff7 was a vision of aerith. It's more like shes trying to change the course of destiny she saw in her vision. It would explain why the ghosts are after her in the first place before you even do anything. Why she pushes to bond with cloud almost immediately. As if the ghosts are telling her not to mess with history and are trying to prevent changing destiny. It's subtle but this game plays like aerith has an idea of what's going to happen.

  • @lukegto
    @lukegto 8 месяцев назад +8

    Loved the video. I pretty much agree on all fronts. I still would have preferred the old combat but when I played back in 2020 I kept thinking…wow I don’t remember this happening at all I. Regards to so much Sephiroth in midgar. Now I see why I had that memory. Have t played the proper game since 98 but wow does this really draw out my thoughts on the tedium and the weird. Story beats excellently. Well done

  • @Pele316
    @Pele316 2 года назад +11

    This video made me feel heard. Thank you for this 🙂

  • @zeboimcitizen27
    @zeboimcitizen27 2 года назад +12

    What I just cannot wrap my head around involving discussions of this game is how all of the different ways that the Remake paints the OG as a "restriction" or "failure" or something to be defeated, and even the Whispers potentially representing the fans of the OG, are all extremely passive-aggressive and insulting jabs at the fans of the OG, but the minute those OG fans criticize the Remake about that or even anything else, oh, now all of a sudden people are complaining about "hate". Yeah OK, whatever. Guess the "hate" doesn't matter if it's coming from a multi-billion dollar corporation?
    Also there is nothing wrong with wanting a beat-for-beat remake of a video game with updated graphics and some added little tidbits to better flesh out some things like cut content. Nothing! Why is that seen as a forbidden taboo? There is no harm in fleshing out older video games with updated aspects as long as your not trying to ruin or get rid of the original. People are probably worried about it becoming like the recent trend of stale and forgettable remakes, but Final Fantasy VII is a very special case in regards to remakes. It came out during the perfect time to not have very polished polygonal graphics, and a battle system that was standard for JRPGs of the time, but it was still advanced enough to be considered a top dog in gaming at the time. Remaking it so that the OG fans are happy and new fans can still have fun with it in a newer style seems so simple to me, and it's not like Square Enix doesn't have the money to do that.
    Edit: For the record I never really felt like I needed this game to be remade at all imo. I know that's pretty subjective but I love the OG game as it is.

    • @zeboimcitizen27
      @zeboimcitizen27 2 года назад

      @@NewSorpigal1 Yea, I hear ya. I mean look at the Live-A-Live remake, too. No one complained about that, old fans loved it, the remake re-vamped the graphics in a style that suits the original vision, added in really high-quality voice acting, and added a new secret final boss that actually adds more to the story and character arc of one of the characters. It is an exceptional example of a remake done right. Or even SaGa Frontier remastered, where they re-added a previously cut scenario. Stuff like that, I'm positive, is all Final Fantasy VII fans wanted from the remake, and maybe we'll get that with Ever Crisis at least, but then again I recently learned Ever Crisis is going to have freaking loot boxes. I really do hate the modern gaming industry. This is why I tend to stick to retro games.

  • @КонстантинВоробьёв-у6ъ

    Imagine a person who didn't played remake long enough to finally find out what are those giant flying broken preservatives.

    • @eungeran07
      @eungeran07 10 месяцев назад +9

      lol me i tapped out at wall-market