LYNGK - interview and game overview with designer Kris Burm

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  • Опубликовано: 18 ноя 2024

Комментарии • 9

  • @DanielSolis
    @DanielSolis 7 лет назад +21

    An interview with an abstract designer is a rare treat. Thanks for posting this!

  • @woehrle17
    @woehrle17 7 лет назад +6

    I'm excited about this one. I recently picked up Yinsh and now I want them all! The problem right now is some of the games are sold from the old publisher in the old box size and some the new box size from Huch! (At least in Amazon). I want them all in the same box size so I can stack them neatly next to each other. :)

    • @MrLustian
      @MrLustian 6 лет назад

      Oh I totally understand you there! Do you know whether from the piece size the games are connectable? So do the potentials fit in the newer and the older version?

  • @rantidev3489
    @rantidev3489 4 года назад +9

    The man's a genius

  • @deepseabattles
    @deepseabattles 2 года назад +2

    “There is a LYNGK move. Shall I explain the LYNGK move? No no, let’s forget about the LYNGK move.”

  • @conillet
    @conillet 7 лет назад +6

    It would be interesting to know which piece colours Kris originally had in mind.

    • @H0TTFUDGE
      @H0TTFUDGE 7 лет назад +1

      conillet the tzaar piece which is ivory was supposed to be yellow. Not sure why they weren't able to do that.

  • @clumsydad7158
    @clumsydad7158 7 лет назад +2

    Thank you Mr. Burm, good luck

  • @bose5160
    @bose5160 4 года назад +1

    This game is amazing! Very fun!